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irrlamb is a 3D game that probably involves a lot of physics and frustrating gameplay.
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vinjn/irrlamb
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irrlamb - 3D physics game by Alan Witkowski Source code at: https://github.com/jazztickets/irrlamb Linux dependencies: cmake irrlicht bullet freetype sqlite3 lua openal libvorbis libogg Building and running: mkdir build cd build cmake .. make -j`nproc` cd ../working && ../bin/Release/irrlamb Building in Codelite: Open codelite/irrlamb.workspace with codelite. Run the custom build target 'CMake', then build with F7. Installing: run "sudo make install" from the build directory. Command-line arguments -level [.xml file] Test a level -replay [.replay file] Views a replay directly -noaudio Disable audio Keys E Move Forward D Move Backwards S Move Left F Move Right X Restart level Space Jump Escape Menu (or quit game in test mode) F1 Menu F2 Invert mouse F3 Show position in console F5 Reload level from disk F11 Toggle HUD F12 Screenshot Save data is in %APPDATA%/irrlamb for windows and ~/.irrlamb for linux. Setting up blender for exporting: In blender, select File -> User Preferences -> Add-ons -> Install from File... Select the file irrlamb/assets/irrb/io_export_irrlicht.py Enable the add-on by checking the checkbox. Run the setup_env.sh script: cd irrlamb/assets/irrb/ ./setup_env.sh Log out or reboot for the environment variable to take effect.
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irrlamb is a 3D game that probably involves a lot of physics and frustrating gameplay.
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- C 54.5%
- C++ 36.6%
- Python 7.9%
- CMake 0.4%
- Lua 0.4%
- NSIS 0.1%
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