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R3D2

Real-time 3D Engine is a cross-platform graphics framework written in C++. I write it for practicing design pattern and C++11.

Build

  • Download litehtml in R3D2/ext/

      cd ext && git clone https://github.com/litehtml/litehtml
    
  • Download glfw3 in your workspace, then build and install

     git clone https://github.com/glfw/glfw && cd glfw
     mkdir build && cd build
     cmake ..
     make && sudo make install
    
  • Generate makefile in R3D2/bin and make

     mkdir bin && cd bin
     cmake .. && make
     # You can specify your compiler, this project can be perfectly compiled by clang
     # cmake .. -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++
    

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R3D Graphics Engine version 2.0

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  • C 89.0%
  • C++ 10.9%
  • CMake 0.1%