Magnetite is an Open Source voxel game & engine, it is powered by:
- OpenGL
- SFML
- Bullet Physics
- C++
- CMake
It is crafted with love and care by:
- Daniel Evans - http://bytecove.co.uk
- Programming, 'Art'
- Samuel Clements - http://borntyping.co.uk
- Linux
- Howell Duggan
- Art
To run the game, use the --game
flag to select a game mode.
Current game modes include:
- fortress
- sandbox
-
To move, use
WASD
. -
In fortress mode, To turn left and right, use
QE
. -
In fortress mode, To alter your altitude, use
XZ
. -
In sandbox mode, use
space
to toggle flying. -
In sandbox mode, use
RF
to switch between blocks. -
In sandbox mode, press
Alt
to show the block menu. -
In sandbox mode, use
MOUSE2
to toggle between build modes (add, delete, explode, and plant tree). -
Use
SPACE
to access the menu. -
Use the
up
anddown
cursor keys to navigate the menu. -
Use
enter
to select an option. -
Use
bksp
to return to the previous menu.
Opencraft is licensed under the GPLv3 license. Unless otherwise indicated.
Copyright (C) 2011 Daniel Lloyd Evans
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.