void P_UnArchiveMap(void) { int unused; memcpy(&automapmode, save_p, sizeof automapmode); save_p += sizeof automapmode; memcpy(&unused, save_p, sizeof unused); save_p += sizeof unused; memcpy(&unused, save_p, sizeof unused); save_p += sizeof unused; memcpy(&unused, save_p, sizeof unused); save_p += sizeof unused; if (automapmode & am_active) AM_Start(); memcpy(&markpointnum, save_p, sizeof markpointnum); save_p += sizeof markpointnum; if (markpointnum) { while (markpointnum >= markpointnum_max) markpoints = realloc(markpoints, sizeof *markpoints * (markpointnum_max = markpointnum_max ? markpointnum_max*2 : 16)); memcpy(markpoints, save_p, markpointnum * sizeof *markpoints); save_p += markpointnum * sizeof *markpoints; } }
// // P_UnArchiveMap // void P_UnArchiveMap(void) { if ((automapactive = saveg_read_bool()) || mapwindow) AM_Start(automapactive); if ((markpointnum = saveg_read32())) { markpoints = I_Realloc(markpoints, markpointnum * sizeof(*markpoints)); for (int i = 0; i < markpointnum; i++) { markpoints[i].x = saveg_read32(); markpoints[i].y = saveg_read32(); } } if ((pathpointnum = saveg_read32())) { pathpoints = I_Realloc(pathpoints, pathpointnum * sizeof(*pathpoints)); for (int i = 0; i < pathpointnum; i++) { pathpoints[i].x = saveg_read32(); pathpoints[i].y = saveg_read32(); } } }
void P_Start(void) { AM_Start(); S_RestartSounds(); players[0].automapflags = 0; players[1].automapflags = 0; ticremainder[0] = ticremainder[1] = 0; M_ClearRandom(); }
// // I_StartFrame // void I_StartFrame (void) { // TODO: less hacky way to do this, make the "automap" key toggle something else instead if (gamestate == GS_LEVEL) { // if (!(automapmode & am_active)) { AM_Start(); // } } else { AM_Stop(); } }
void P_Start(void) { TimeMark1 = 0; /* Init the static timers */ TimeMark2 = 0; TimeMark4 = 0; players.AutomapFlags &= AF_GODMODE; /* No automapping specials (but allow godmode) */ AM_Start(); /* Start the automap system */ ST_Start(); /* Init the status bar this level */ G_DoLoadLevel(); /* Load a level into memory */ Randomize(); /* Reset the random number generator */ S_StartSong(Song_e1m1-1+gamemap,TRUE); }
void P_UnArchiveMap(void) { int unused; memcpy(&automapmode, save_p, sizeof automapmode); save_p += sizeof automapmode; memcpy(&unused, save_p, sizeof unused); save_p += sizeof unused; memcpy(&unused, save_p, sizeof unused); save_p += sizeof unused; memcpy(&unused, save_p, sizeof unused); save_p += sizeof unused; if (automapmode & am_active) AM_Start(); memcpy(&markpointnum, save_p, sizeof markpointnum); save_p += sizeof markpointnum; if (markpointnum) { int i; while (markpointnum >= markpointnum_max) markpoints = realloc(markpoints, sizeof *markpoints * (markpointnum_max = markpointnum_max ? markpointnum_max*2 : 16)); for (i = 0; i < markpointnum; i++) { memcpy(&markpoints[i].x, save_p, sizeof(markpoints[i].x)); save_p += sizeof(markpoints[i].x); memcpy(&markpoints[i].y, save_p, sizeof(markpoints[i].y)); save_p += sizeof(markpoints[i].y); AM_setMarkParams(i); } } }
boolean AM_Responder(event_t * ev) { int rc; int key; static int bigstate = 0; static int joywait = 0; key = ev->data1; rc = false; if (ev->type == ev_joystick && joybautomap >= 0 && (ev->data1 & (1 << joybautomap)) != 0 && joywait < I_GetTime()) { joywait = I_GetTime() + 5; if (!automapactive) { AM_Start (); viewactive = false; } else { bigstate = 0; viewactive = true; AM_Stop (); } } if (!automapactive) { if (ev->type == ev_keydown && key == key_map_toggle && gamestate == GS_LEVEL) { AM_Start(); viewactive = false; // viewactive = true; rc = true; } } else if (ev->type == ev_keydown) { rc = true; if (key == key_map_east) // pan right { if (!followplayer) m_paninc.x = FTOM(F_PANINC); else rc = false; } else if (key == key_map_west) // pan left { if (!followplayer) m_paninc.x = -FTOM(F_PANINC); else rc = false; } else if (key == key_map_north) // pan up { if (!followplayer) m_paninc.y = FTOM(F_PANINC); else rc = false; } else if (key == key_map_south) // pan down { if (!followplayer) m_paninc.y = -FTOM(F_PANINC); else rc = false; } else if (key == key_map_zoomout) // zoom out { mtof_zoommul = M_ZOOMOUT; ftom_zoommul = M_ZOOMIN; } else if (key == key_map_zoomin) // zoom in { mtof_zoommul = M_ZOOMIN; ftom_zoommul = M_ZOOMOUT; } else if (key == key_map_toggle) // toggle map (tab) { bigstate = 0; viewactive = true; AM_Stop(); } else if (key == key_map_maxzoom) { bigstate = !bigstate; if (bigstate) { AM_saveScaleAndLoc(); AM_minOutWindowScale(); } else AM_restoreScaleAndLoc(); } else if (key == key_map_follow) { followplayer = !followplayer; f_oldloc.x = INT_MAX; P_SetMessage(plr, followplayer ? AMSTR_FOLLOWON : AMSTR_FOLLOWOFF, true); } /* else if (key == key_map_grid) { grid = !grid; plr->message = grid ? AMSTR_GRIDON : AMSTR_GRIDOFF; } else if (key == key_map_mark) { M_snprintf(buffer, sizeof(buffer), "%s %d", AMSTR_MARKEDSPOT, markpointnum); plr->message = buffer; AM_addMark(); } else if (key == key_map_clearmark) { AM_clearMarks(); plr->message = AMSTR_MARKSCLEARED; } */ else { rc = false; } if (cheat_amap[cheatcount] == ev->data1 && !netgame) cheatcount++; else cheatcount = 0; if (cheatcount == 6) { cheatcount = 0; rc = false; cheating = (cheating + 1) % 3; } } else if (ev->type == ev_keyup) { rc = false; if (key == key_map_east) { if (!followplayer) m_paninc.x = 0; } else if (key == key_map_west) { if (!followplayer) m_paninc.x = 0; } else if (key == key_map_north) { if (!followplayer) m_paninc.y = 0; } else if (key == key_map_south) { if (!followplayer) m_paninc.y = 0; } else if (key == key_map_zoomout || key == key_map_zoomin) { mtof_zoommul = FRACUNIT; ftom_zoommul = FRACUNIT; } } return rc; }
boolean AM_Responder (event_t *ev) { int rc; static int cheatstate=0; static int bigstate=0; rc = false; if (!automapactive) { if (ev->type == ev_keydown && ev->data1 == AM_STARTKEY && gamestate == GS_LEVEL) { AM_Start (); SB_state = -1; viewactive = false; rc = true; } } else if (ev->type == ev_keydown) { rc = true; switch(ev->data1) { case AM_PANRIGHTKEY: // pan right if (!followplayer) m_paninc.x = FTOM(F_PANINC); else rc = false; break; case AM_PANLEFTKEY: // pan left if (!followplayer) m_paninc.x = -FTOM(F_PANINC); else rc = false; break; case AM_PANUPKEY: // pan up if (!followplayer) m_paninc.y = FTOM(F_PANINC); else rc = false; break; case AM_PANDOWNKEY: // pan down if (!followplayer) m_paninc.y = -FTOM(F_PANINC); else rc = false; break; case AM_ZOOMOUTKEY: // zoom out mtof_zoommul = M_ZOOMOUT; ftom_zoommul = M_ZOOMIN; break; case AM_ZOOMINKEY: // zoom in mtof_zoommul = M_ZOOMIN; ftom_zoommul = M_ZOOMOUT; break; case AM_ENDKEY: bigstate = 0; viewactive = true; AM_Stop (); SB_state = -1; break; case AM_GOBIGKEY: bigstate = !bigstate; if (bigstate) { AM_saveScaleAndLoc(); AM_minOutWindowScale(); } else AM_restoreScaleAndLoc(); break; case AM_FOLLOWKEY: followplayer = !followplayer; f_oldloc.x = MAXINT; P_SetMessage(plr, followplayer ? AMSTR_FOLLOWON : AMSTR_FOLLOWOFF, true); break; default: cheatstate=0; rc = false; } if(cheat_kills[ShowKillsCount] == ev->data1 && netgame && deathmatch) { ShowKillsCount++; if(ShowKillsCount == 5) { ShowKillsCount = 0; rc = false; ShowKills ^= 1; } } else { ShowKillsCount = 0; } } else if (ev->type == ev_keyup) { rc = false; switch (ev->data1) { case AM_PANRIGHTKEY: if (!followplayer) m_paninc.x = 0; break; case AM_PANLEFTKEY: if (!followplayer) m_paninc.x = 0; break; case AM_PANUPKEY: if (!followplayer) m_paninc.y = 0; break; case AM_PANDOWNKEY: if (!followplayer) m_paninc.y = 0; break; case AM_ZOOMOUTKEY: case AM_ZOOMINKEY: mtof_zoommul = FRACUNIT; ftom_zoommul = FRACUNIT; break; } } return rc; }
boolean AM_Responder (event_t *ev) { int rc; static int cheatstate=0; static int bigstate=0; rc = false; if (!automapactive) { if (ev->type == ev_keydown && ev->data1 == AM_STARTKEY && gamestate == GS_LEVEL) { AM_Start (); viewactive = false; // viewactive = true; rc = true; } } else if (ev->type == ev_keydown) { rc = true; switch(ev->data1) { case AM_PANRIGHTKEY: // pan right if (!followplayer) m_paninc.x = FTOM(F_PANINC); else rc = false; break; case AM_PANLEFTKEY: // pan left if (!followplayer) m_paninc.x = -FTOM(F_PANINC); else rc = false; break; case AM_PANUPKEY: // pan up if (!followplayer) m_paninc.y = FTOM(F_PANINC); else rc = false; break; case AM_PANDOWNKEY: // pan down if (!followplayer) m_paninc.y = -FTOM(F_PANINC); else rc = false; break; case AM_ZOOMOUTKEY: // zoom out mtof_zoommul = M_ZOOMOUT; ftom_zoommul = M_ZOOMIN; break; case AM_ZOOMINKEY: // zoom in mtof_zoommul = M_ZOOMIN; ftom_zoommul = M_ZOOMOUT; break; case AM_ENDKEY: bigstate = 0; viewactive = true; AM_Stop (); break; case AM_GOBIGKEY: bigstate = !bigstate; if (bigstate) { AM_saveScaleAndLoc(); AM_minOutWindowScale(); } else AM_restoreScaleAndLoc(); break; case AM_FOLLOWKEY: followplayer = !followplayer; f_oldloc.x = MAXINT; P_SetMessage(plr, followplayer ? AMSTR_FOLLOWON : AMSTR_FOLLOWOFF, true); break; /* case AM_GRIDKEY: grid = !grid; plr->message = grid ? AMSTR_GRIDON : AMSTR_GRIDOFF; break; case AM_MARKKEY: sprintf(buffer, "%s %d", AMSTR_MARKEDSPOT, markpointnum); plr->message = buffer; AM_addMark(); break; case AM_CLEARMARKKEY: AM_clearMarks(); plr->message = AMSTR_MARKSCLEARED; break; */ default: cheatstate=0; rc = false; } if(cheat_amap[cheatcount]==ev->data1 && !netgame) cheatcount++; else cheatcount=0; if(cheatcount==6) { cheatcount=0; rc = false; cheating = (cheating+1) % 3; } } else if (ev->type == ev_keyup) { rc = false; switch (ev->data1) { case AM_PANRIGHTKEY: if (!followplayer) m_paninc.x = 0; break; case AM_PANLEFTKEY: if (!followplayer) m_paninc.x = 0; break; case AM_PANUPKEY: if (!followplayer) m_paninc.y = 0; break; case AM_PANDOWNKEY: if (!followplayer) m_paninc.y = 0; break; case AM_ZOOMOUTKEY: case AM_ZOOMINKEY: mtof_zoommul = FRACUNIT; ftom_zoommul = FRACUNIT; break; } } return rc; }
// // AM_Responder() // // Handle events (user inputs) in automap mode // // Passed an input event, returns true if its handled // boolean AM_Responder ( event_t* ev ) { int rc; static int cheatstate=0; static int bigstate=0; static char buffer[20]; int ch; // phares rc = false; if (!automapactive) { if (ev->type == ev_keydown && ev->data1 == key_map) // phares { AM_Start (); viewactive = false; rc = true; } } else if (ev->type == ev_keydown) { rc = true; ch = ev->data1; // phares if (ch == key_map_right) // | if (!followplayer) // V m_paninc.x = FTOM(F_PANINC); else rc = false; else if (ch == key_map_left) if (!followplayer) m_paninc.x = -FTOM(F_PANINC); else rc = false; else if (ch == key_map_up) if (!followplayer) m_paninc.y = FTOM(F_PANINC); else rc = false; else if (ch == key_map_down) if (!followplayer) m_paninc.y = -FTOM(F_PANINC); else rc = false; else if (ch == key_map_zoomout) { mtof_zoommul = M_ZOOMOUT; ftom_zoommul = M_ZOOMIN; } else if (ch == key_map_zoomin) { mtof_zoommul = M_ZOOMIN; ftom_zoommul = M_ZOOMOUT; } else if (ch == key_map) { bigstate = 0; viewactive = true; AM_Stop (); } else if (ch == key_map_gobig) { bigstate = !bigstate; if (bigstate) { AM_saveScaleAndLoc(); AM_minOutWindowScale(); } else AM_restoreScaleAndLoc(); } else if (ch == key_map_follow) { followplayer = !followplayer; f_oldloc.x = MAXINT; // Ty 03/27/98 - externalized plr->message = followplayer ? s_AMSTR_FOLLOWON : s_AMSTR_FOLLOWOFF; } else if (ch == key_map_grid) { automap_grid = !automap_grid; // killough 2/28/98 // Ty 03/27/98 - *not* externalized plr->message = automap_grid ? s_AMSTR_GRIDON : s_AMSTR_GRIDOFF; } else if (ch == key_map_mark) { // Ty 03/27/98 - *not* externalized sprintf(buffer, "%s %d", s_AMSTR_MARKEDSPOT, markpointnum); plr->message = buffer; AM_addMark(); } else if (ch == key_map_clear) { AM_clearMarks(); // Ty 03/27/98 - *not* externalized plr->message = s_AMSTR_MARKSCLEARED; // ^ } // | else // phares { cheatstate=0; rc = false; } } else if (ev->type == ev_keyup) { rc = false; ch = ev->data1; if (ch == key_map_right) { if (!followplayer) m_paninc.x = 0; } else if (ch == key_map_left) { if (!followplayer) m_paninc.x = 0; } else if (ch == key_map_up) { if (!followplayer) m_paninc.y = 0; } else if (ch == key_map_down) { if (!followplayer) m_paninc.y = 0; } else if ((ch == key_map_zoomout) || (ch == key_map_zoomin)) { mtof_zoommul = FRACUNIT; ftom_zoommul = FRACUNIT; } } return rc; }
boolean AM_Responder(event_t * ev) { int rc; int key; static int bigstate = 0; static int joywait = 0; key = ev->data1; if (ev->type == ev_joystick && joybautomap >= 0 && (ev->data1 & (1 << joybautomap)) != 0 && joywait < I_GetTime()) { joywait = I_GetTime() + 5; if (!automapactive) { AM_Start (); SB_state = -1; viewactive = false; } else { bigstate = 0; viewactive = true; AM_Stop (); SB_state = -1; } return true; } rc = false; if (!automapactive) { if (ev->type == ev_keydown && key == key_map_toggle && gamestate == GS_LEVEL) { AM_Start(); SB_state = -1; viewactive = false; rc = true; } } else if (ev->type == ev_keydown) { rc = true; if (key == key_map_east) // pan right { if (!followplayer) m_paninc.x = FTOM(F_PANINC); else rc = false; } else if (key == key_map_west) // pan left { if (!followplayer) m_paninc.x = -FTOM(F_PANINC); else rc = false; } else if (key == key_map_north) // pan up { if (!followplayer) m_paninc.y = FTOM(F_PANINC); else rc = false; } else if (key == key_map_south) // pan down { if (!followplayer) m_paninc.y = -FTOM(F_PANINC); else rc = false; } else if (key == key_map_zoomout) // zoom out { mtof_zoommul = M_ZOOMOUT; ftom_zoommul = M_ZOOMIN; } else if (key == key_map_zoomin) // zoom in { mtof_zoommul = M_ZOOMIN; ftom_zoommul = M_ZOOMOUT; } else if (key == key_map_toggle) { bigstate = 0; viewactive = true; AM_Stop(); SB_state = -1; } else if (key == key_map_maxzoom) { bigstate = !bigstate; if (bigstate) { AM_saveScaleAndLoc(); AM_minOutWindowScale(); } else AM_restoreScaleAndLoc(); } else if (key == key_map_follow) { followplayer = !followplayer; f_oldloc.x = INT_MAX; P_SetMessage(plr, followplayer ? AMSTR_FOLLOWON : AMSTR_FOLLOWOFF, true); } else { rc = false; } if (cheat_kills[ShowKillsCount] == ev->data1 && netgame && deathmatch) { ShowKillsCount++; if (ShowKillsCount == 5) { ShowKillsCount = 0; rc = false; ShowKills ^= 1; } } else { ShowKillsCount = 0; } } else if (ev->type == ev_keyup) { rc = false; if (key == key_map_east) { if (!followplayer) m_paninc.x = 0; } else if (key == key_map_west) { if (!followplayer) m_paninc.x = 0; } else if (key == key_map_north) { if (!followplayer) m_paninc.y = 0; } else if (key == key_map_south) { if (!followplayer) m_paninc.y = 0; } else if (key == key_map_zoomin || key == key_map_zoomout) { mtof_zoommul = FRACUNIT; ftom_zoommul = FRACUNIT; } } return rc; }