void SceneScriptMA02::PlayerWalkedIn() { if (Game_Flag_Query(34)) { sub_402044(); } if (Game_Flag_Query(36)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -148.12f, -144.13f, 34.27f, 0, 1, false, 0); } if (Global_Variable_Query(1) == 4 && !Game_Flag_Query(655)) { Game_Flag_Set(623); Game_Flag_Set(655); sub_401E4C(); Loop_Actor_Walk_To_XYZ(kActorMcCoy, 23.19f, -144.12f, 378.27f, 0, 0, false, 0); Game_Flag_Set(33); Set_Enter(52, 52); // return true; return; } if (Global_Variable_Query(1) == 5 && !Game_Flag_Query(654)) { if (Game_Flag_Query(653)) { Actor_Says(kActorMcCoy, 2390, 0); Music_Play(2, 25, 0, 3, -1, 0, 0); } else { Actor_Says(kActorMcCoy, 2385, 3); } Game_Flag_Set(654); Autosave_Game(3); } if (Global_Variable_Query(1) < 4 && !Game_Flag_Query(36) && Actor_Query_Goal_Number(kActorMaggie) != 2) { Actor_Set_Goal_Number(kActorMaggie, 1); if (!Game_Flag_Query(60)) { Game_Flag_Set(60); Actor_Face_Actor(kActorMcCoy, kActorMaggie, true); Actor_Voice_Over(1210, kActorVoiceOver); if (!Game_Flag_Query(378)) { Actor_Voice_Over(1220, kActorVoiceOver); } Actor_Voice_Over(1230, kActorVoiceOver); if (!Game_Flag_Query(378)) { Actor_Voice_Over(1240, kActorVoiceOver); Actor_Voice_Over(1250, kActorVoiceOver); } } } Game_Flag_Reset(36); Game_Flag_Reset(34); //return false; return; }
void AIScriptSadik::Initialize() { _animationFrame = 0; _animationState = 0; _animationStateNext = 0; _animationNext = 0; _flag = 0; _nextSoundId = -1; // changed from original (0) to be more clear that this is an invalid sfx id _var2 = 0; _var3 = 0; _var4 = 1; Actor_Put_In_Set(kActorSadik, kSetFreeSlotA); Actor_Set_At_Waypoint(kActorSadik, 33, 0); Actor_Set_Goal_Number(kActorSadik, kGoalSadikDefaut); }
void AIScriptSadik::Initialize() { _animationFrame = 0; _animationState = 0; _animationStateNext = 0; _animationNext = 0; _flag = 0; _var1 = 0; _var2 = 0; _var3 = 0; _var4 = 1; Actor_Put_In_Set(kActorSadik, kSetFreeSlotA); Actor_Set_At_Waypoint(kActorSadik, 33, 0); Actor_Set_Goal_Number(kActorSadik, kGoalSadikDefaut); }
void ScriptHF01::SceneFrameAdvanced(int frame) { if (frame == 10) { Sound_Play(118, 40, 0, 0, 50); } if (frame == 72 || frame == 193) { Sound_Play(116, 100, -50, -50, 50); } if (frame == 88 || frame == 214) { Sound_Play(119, 100, -50, -50, 50); } if (frame == 242) { Sound_Play(117, 40, -50, 80, 50); } if (Actor_Query_Goal_Number(31) == 1) { Actor_Set_Goal_Number(31, 0); } }
bool AIScriptBryant::Update() { if (Global_Variable_Query(kVariableChapter) == 2 && Actor_Query_Goal_Number(kActorBryant) <= 101 && Player_Query_Current_Scene() == kSceneBB05 ) { Actor_Set_Goal_Number(kActorBryant, 101); return true; } if ( Global_Variable_Query(kVariableChapter) == 3 && Player_Query_Current_Scene() == kSceneBB05 && !Game_Flag_Query(kFlagNotUsed686) ) { Game_Flag_Set(kFlagNotUsed686); return true; } return false; }
bool AIScriptBryant::ChangeAnimationMode(int mode) { switch (mode) { case kAnimationModeIdle: _animationState = 0; _animationFrame = 0; break; case kAnimationModeWalk: _animationState = 1; _animationFrame = 0; break; case kAnimationModeDie: _animationState = 2; _animationFrame = 0; Actor_Set_Goal_Number(kActorBryant, 0); break; } return true; }
void SceneScriptUG01::PlayerWalkedIn() { if (Game_Flag_Query(kFlagUG02toUG01)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -55.0f, -50.13f, -288.0f, 12, 0, false, 0); Game_Flag_Reset(kFlagUG02toUG01); } if (Game_Flag_Query(kFlagRC03toUG01)) { Actor_Set_At_XYZ(kActorMcCoy, -70.0f, 93.87f, -500.0f, 768); Loop_Actor_Travel_Ladder(kActorMcCoy, 12, 0, 0); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -58.0f, -50.13f, -488.0f, 0, 0, false, 0); Game_Flag_Reset(kFlagRC03toUG01); } if (Actor_Query_Goal_Number(kActorLucy) == 310) { Music_Play(21, 35, 0, 3, -1, 0, 0); Actor_Set_Goal_Number(kActorLucy, 311); } //return false; }
void ScriptUG05::PlayerWalkedIn() { if (Game_Flag_Query(663)) { if (Game_Flag_Query(368)) { Music_Stop(2); Actor_Put_In_Set(24, 78); Actor_Set_At_XYZ(24, 4.22f, -1.37f, -925.0f, 750); Actor_Set_Goal_Number(24, 599); Actor_Retired_Here(24, 70, 36, 1, -1); int v0 = sub_4021B0(); if (v0 == 3) { Actor_Put_In_Set(3, 78); Actor_Set_At_XYZ(3, -100.0f, -10.31f, -906.0f, 866); Actor_Force_Stop_Walking(3); } else if (v0 == 6) { Actor_Put_In_Set(6, 78); Actor_Set_At_XYZ(6, -100.0f, -10.31f, -906.0f, 866); Actor_Force_Stop_Walking(6); } } else { if (!Actor_Query_In_Set(23, 78)) { Actor_Put_In_Set(23, 78); Actor_Set_At_XYZ(23, 0.0f, -1.37f, -1400.0f, 768); } if (!Actor_Query_In_Set(24, 78)) { ADQ_Flush(); ADQ_Add(24, 280, 3); Actor_Put_In_Set(24, 78); Actor_Set_At_XYZ(24, -16.0f, -1.37f, -960.0f, 768); } } } if (Game_Flag_Query(360)) { if (Game_Flag_Query(663) && !Game_Flag_Query(368)) { Loop_Actor_Walk_To_XYZ(0, -288.35f, 132.77f, -1092.36f, 0, 1, false, 0); } else { Loop_Actor_Travel_Stairs(0, 2, 0, 0); } } if (Game_Flag_Query(663)) { Game_Flag_Query(368); } Game_Flag_Reset(360); }
void SceneScriptUG05::PlayerWalkedIn() { if (Game_Flag_Query(663)) { if (Game_Flag_Query(368)) { Music_Stop(2); Actor_Put_In_Set(kActorOfficerGrayford, 78); Actor_Set_At_XYZ(kActorOfficerGrayford, 4.22f, -1.37f, -925.0f, 750); Actor_Set_Goal_Number(kActorOfficerGrayford, 599); Actor_Retired_Here(kActorOfficerGrayford, 70, 36, 1, -1); int v0 = sub_4021B0(); if (v0 == kActorDektora) { Actor_Put_In_Set(kActorDektora, 78); Actor_Set_At_XYZ(kActorDektora, -100.0f, -10.31f, -906.0f, 866); Actor_Force_Stop_Walking(kActorDektora); } else if (v0 == kActorLucy){ Actor_Put_In_Set(kActorLucy, 78); Actor_Set_At_XYZ(kActorLucy, -100.0f, -10.31f, -906.0f, 866); Actor_Force_Stop_Walking(kActorLucy); } } else { if (!Actor_Query_In_Set(kActorOfficerLeary, 78)) { Actor_Put_In_Set(kActorOfficerLeary, 78); Actor_Set_At_XYZ(kActorOfficerLeary, 0.0f, -1.37f, -1400.0f, 768); } if (!Actor_Query_In_Set(kActorOfficerGrayford, 78)) { ADQ_Flush(); ADQ_Add(kActorOfficerGrayford, 280, 3); Actor_Put_In_Set(kActorOfficerGrayford, 78); Actor_Set_At_XYZ(kActorOfficerGrayford, -16.0f, -1.37f, -960.0f, 768); } } } if (Game_Flag_Query(360)) { if (Game_Flag_Query(663) && !Game_Flag_Query(368)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -288.35f, 132.77f, -1092.36f, 0, 1, false, 0); } else { Loop_Actor_Travel_Stairs(kActorMcCoy, 2, 0, 0); } } if (Game_Flag_Query(663)) { Game_Flag_Query(368); } Game_Flag_Reset(360); }
bool SceneScriptCT05::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -128.42f, -109.91f, 112.83f, 0, true, false, false)) { Game_Flag_Set(kFlagCT05toCT12); if (Actor_Query_Goal_Number(kActorGaff) == kGoalGaffCT12WaitForMcCoy) { Overlay_Remove("ct05over"); } Set_Enter(kSetCT01_CT12, kSceneCT12); } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -308.18f, -109.91f, 674.77f, 0, true, false, false)) { Game_Flag_Set(kFlagCT05toCT04); if (Actor_Query_Goal_Number(kActorGaff) == kGoalGaffCT12WaitForMcCoy) { Overlay_Remove("ct05over"); Actor_Set_Goal_Number(kActorGaff, kGoalGaffCT12Leave); Game_Flag_Set(kFlagMA01GaffApproachMcCoy); } Set_Enter(kSetCT03_CT04, kSceneCT04); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 71.99f, -109.91f, 288.79f, 0, true, false, false)) { Footstep_Sound_Override_On(2); Actor_Face_Object(kActorMcCoy, "STAIR 2", true); Loop_Actor_Travel_Stairs(kActorMcCoy, 9, true, kAnimationModeIdle); Actor_Set_At_XYZ(kActorMcCoy, 99.73f, -19.91f, 134.97f, 256); Loop_Actor_Travel_Stairs(kActorMcCoy, 5, true, kAnimationModeIdle); Footstep_Sound_Override_Off(); Game_Flag_Set(kFlagCT05toCT06); if (Actor_Query_Goal_Number(kActorGaff) == kGoalGaffCT12WaitForMcCoy) { Overlay_Remove("ct05over"); } Set_Enter(kSetCT06, kSceneCT06); } return true; } return false; }
bool ScriptNR04::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("B.TV01", objectName) || Object_Query_Click("B.TV02", objectName) || Object_Query_Click("B.TV03", objectName) || Object_Query_Click("B.TV05", objectName) || Object_Query_Click("DESK", objectName)) { if (!Loop_Actor_Walk_To_Waypoint(0, 546, 0, 1, false)) { if (!Object_Query_Click("DESK", objectName)) { Actor_Face_Object(0, "B.TV01", true); Actor_Voice_Over(1530, 99); Actor_Voice_Over(1540, 99); Actor_Voice_Over(1550, 99); } else { Actor_Face_Object(0, "DESK", true); if (!Actor_Clue_Query(0, 56)) { Actor_Voice_Over(1600, 99); Actor_Voice_Over(1610, 99); } else if (Actor_Clue_Query(0, 100)) { Actor_Says(0, 8580, 3); } else { Actor_Clue_Acquire(0, 100, 0, -1); Item_Pickup_Spin_Effect(961, 247, 141); Actor_Voice_Over(1560, 99); Actor_Voice_Over(1570, 99); Actor_Voice_Over(1580, 99); Actor_Voice_Over(1590, 99); } } } } else if (Object_Query_Click("TORUS01", objectName) && !Loop_Actor_Walk_To_XYZ(0, 18.56f, 0.0f, 38.86f, 0, 1, false, 0) && !Game_Flag_Query(605)) { Unclickable_Object("TORUS01"); Scene_Exits_Disable(); Player_Loses_Control(); Game_Flag_Set(605); Actor_Face_Object(0, "TORUS01", true); Item_Pickup_Spin_Effect(975, 358, 160); Actor_Voice_Over(1620, 99); Actor_Voice_Over(1630, 99); Actor_Clue_Acquire(0, 89, 0, -1); Actor_Set_Goal_Number(18, 201); } return false; }
bool SceneScriptNR04::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("B.TV01", objectName) || Object_Query_Click("B.TV02", objectName) || Object_Query_Click("B.TV03", objectName) || Object_Query_Click("B.TV05", objectName) || Object_Query_Click("DESK", objectName)) { if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 546, 0, 1, false)) { if (!Object_Query_Click("DESK", objectName)) { Actor_Face_Object(kActorMcCoy, "B.TV01", true); Actor_Voice_Over(1530, kActorVoiceOver); Actor_Voice_Over(1540, kActorVoiceOver); Actor_Voice_Over(1550, kActorVoiceOver); } else { Actor_Face_Object(kActorMcCoy, "DESK", true); if (!Actor_Clue_Query(kActorMcCoy, kCluePeruvianLadyInterview)) { Actor_Voice_Over(1600, kActorVoiceOver); Actor_Voice_Over(1610, kActorVoiceOver); } else if (Actor_Clue_Query(kActorMcCoy, kClueCollectionReceipt)) { Actor_Says(kActorMcCoy, 8580, 3); } else { Actor_Clue_Acquire(kActorMcCoy, kClueCollectionReceipt, 0, -1); Item_Pickup_Spin_Effect(961, 247, 141); Actor_Voice_Over(1560, kActorVoiceOver); Actor_Voice_Over(1570, kActorVoiceOver); Actor_Voice_Over(1580, kActorVoiceOver); Actor_Voice_Over(1590, kActorVoiceOver); } } } } else if (Object_Query_Click("TORUS01", objectName) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 18.56f, 0.0f, 38.86f, 0, 1, false, 0) && !Game_Flag_Query(605)) { Unclickable_Object("TORUS01"); Scene_Exits_Disable(); Player_Loses_Control(); Game_Flag_Set(605); Actor_Face_Object(kActorMcCoy, "TORUS01", true); Item_Pickup_Spin_Effect(975, 358, 160); Actor_Voice_Over(1620, kActorVoiceOver); Actor_Voice_Over(1630, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueEarlyQsClub, 0, -1); Actor_Set_Goal_Number(kActorEarlyQ, 201); } return false; }
void AIScriptClovis::Retired(int byActorId) { if (Game_Flag_Query(653)) { if (Actor_Query_In_Set(kActorClovis, kSetKP07)) { Global_Variable_Decrement(kVariableReplicants, 1); Actor_Set_Goal_Number(kActorClovis, 599); if (Global_Variable_Query(kVariableReplicants) == 0) { Player_Loses_Control(); Delay(2000); Player_Set_Combat_Mode(false); Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(579); Game_Flag_Reset(653); Set_Enter(kSetKP05_KP06, kSceneKP06); } } } }
bool AIScriptMutant2::Update() { if (Global_Variable_Query(kVariableChapter) == 4) { switch (Actor_Query_Goal_Number(kActorMutant2)) { case 401: if (Actor_Query_Which_Set_In(kActorMutant2) == Player_Query_Current_Set() && (Actor_Query_Friendliness_To_Other(kActorMutant2, kActorMcCoy) < 20 || Actor_Query_Combat_Aggressiveness(kActorMutant2) >= 60 ) ) { Actor_Set_Goal_Number(kActorMutant2, 410); } break; case 404: if (!Game_Flag_Query(kFlagMutantsPaused)) { Actor_Set_Goal_Number(kActorMutant2, 403); } break; case 410: if (Actor_Query_Which_Set_In(kActorMutant2) != Player_Query_Current_Set()) { Non_Player_Actor_Combat_Mode_Off(kActorMutant2); Actor_Set_Goal_Number(kActorMutant2, 403); } break; case 599: if (Actor_Query_Which_Set_In(kActorMutant2) != Player_Query_Current_Set()) { Actor_Set_Goal_Number(kActorMutant2, 403); } break; } if (Game_Flag_Query(kFlagMutantsPaused) && Actor_Query_Goal_Number(kActorMutant2) != 599 ) { Actor_Set_Goal_Number(kActorMutant2, 404); } } else if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_Goal_Number(kActorMutant2) != 590 ) { if (Actor_Query_Which_Set_In(kActorMutant2) != Player_Query_Current_Set()) { Actor_Set_Goal_Number(kActorMutant2, 590); } } return false; }
void SceneScriptUG18::talkWithClovis() { ADQ_Flush(); Actor_Start_Speech_Sample(kActorClovis, 590); Delay(500); Loop_Actor_Walk_To_XYZ(kActorGuzza, 126.79f, 0.0f, -362.17f, 0, false, false, 0); Actor_Face_Heading(kActorGuzza, 729, false); Actor_Set_Goal_Number(kActorGuzza, kGoalGuzzaUG18Target); ADQ_Add(kActorSadik, 350, 13); ADQ_Add_Pause(1500); ADQ_Add(kActorGuzza, 1150, 58); ADQ_Add(kActorClovis, 600, 13); ADQ_Add_Pause(1000); ADQ_Add(kActorGuzza, 1160, 60); ADQ_Add_Pause(500); ADQ_Add(kActorGuzza, 1170, 59); ADQ_Add(kActorGuzza, 1180, 58); ADQ_Add(kActorClovis, 610, 13); ADQ_Add(kActorGuzza, 1190, 60); ADQ_Add(kActorClovis, 620, 13); ADQ_Add(kActorGuzza, 1200, 59); }
bool AIScriptGenericWalkerA::prepareWalker() { if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(35) < 0 || !preparePath()) { return false; } int model = 0; do { if (isInside) { model = Random_Query(3, 5); } else { model = Random_Query(0, 5); } } while (model == Global_Variable_Query(kVariableGenericWalkerBModel) || model == Global_Variable_Query(kVariableGenericWalkerCModel)); Global_Variable_Set(kVariableGenericWalkerAModel, model); Game_Flag_Set(kFlagGenericWalkerWaiting); AI_Countdown_Timer_Reset(kActorGenwalkerA, 2); AI_Countdown_Timer_Start(kActorGenwalkerA, 2, Random_Query(4, 12)); Actor_Set_Goal_Number(kActorGenwalkerA, 1); return true; }
void SceneScriptHF04::SceneLoaded() { if (Game_Flag_Query(kFlagHF04DoorsClosed)) { Unobstacle_Object("PIVOT_WALL#1", true); Unobstacle_Object("PIVOT_WALL#02", true); Unobstacle_Object("PIVOT_WALL#03", true); } else { Unobstacle_Object("HIDE_WALL_A", true); Unobstacle_Object("HIDE_WALL_B", true); } if (Actor_Query_Goal_Number(kActorLucy) == kGoalLucyHF03RunToHF042) { if (Actor_Clue_Query(kActorLucy, kClueMcCoyHelpedLucy) && Global_Variable_Query(kVariableHollowayArrest) != 3 ) { Game_Flag_Set(kFlagLucyRanAway); } else { Actor_Set_Goal_Number(kActorLucy, kGoalLucyHF04Start); Game_Flag_Reset(kFlagHF04DoorsClosed); } } }
void ScriptCT12::PlayerWalkedIn() { if (Global_Variable_Query(1) < 2 && !Game_Flag_Query(64) && Actor_Query_Goal_Number(53) == 1) { Player_Loses_Control(); Loop_Actor_Walk_To_Actor(53, 0, 48, 0, false); Actor_Face_Actor(53, 0, true); Actor_Face_Actor(0, 53, true); Actor_Says(53, 0, 3); Actor_Says(0, 670, 3); Actor_Says(53, 10, 3); Actor_Says(0, 675, 3); Actor_Says(53, 20, 3); Actor_Says(0, 680, 3); Actor_Says(53, 30, 3); Actor_Says(0, 685, 3); Actor_Says(53, 40, 3); Actor_Says(0, 690, 3); Actor_Clue_Acquire(0, 33, 1, 53); Game_Flag_Set(64); CDB_Set_Crime(20, 8); if (Game_Flag_Query(64) && Game_Flag_Query(40)) { Actor_Says(53, 50, 3); Actor_Says(0, 695, 3); Actor_Says(53, 60, 3); Actor_Says(0, 700, 3); Actor_Says(53, 70, 3); Actor_Clue_Acquire(53, 222, 1, -1); } else if (Game_Flag_Query(64) && Game_Flag_Query(41)) { Actor_Says(53, 80, 3); Actor_Says(53, 90, 3); Actor_Says(0, 705, 3); Actor_Says(53, 100, 3); Actor_Clue_Acquire(53, 215, 1, -1); } Actor_Set_Goal_Number(53, 2); } if (Game_Flag_Query(86)) { Loop_Actor_Walk_To_XYZ(0, -520.0f, -6.5f, 1103.0f, 0, 0, false, 0); Game_Flag_Reset(86); } }
void SceneScriptCT12::PlayerWalkedIn() { if (Global_Variable_Query(kVariableChapter) < 2 && !Game_Flag_Query(64) && Actor_Query_Goal_Number(kActorGaff) == 1) { Player_Loses_Control(); Loop_Actor_Walk_To_Actor(kActorGaff, kActorMcCoy, 48, 0, false); Actor_Face_Actor(kActorGaff, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorGaff, true); Actor_Says(kActorGaff, 0, 3); Actor_Says(kActorMcCoy, 670, 3); Actor_Says(kActorGaff, 10, 3); Actor_Says(kActorMcCoy, 675, 3); Actor_Says(kActorGaff, 20, 3); Actor_Says(kActorMcCoy, 680, 3); Actor_Says(kActorGaff, 30, 3); Actor_Says(kActorMcCoy, 685, 3); Actor_Says(kActorGaff, 40, 3); Actor_Says(kActorMcCoy, 690, 3); Actor_Clue_Acquire(kActorMcCoy, kClueGaffsInformation, 1, kActorGaff); Game_Flag_Set(64); CDB_Set_Crime(kClueZuben, kCrimeMoonbusHijacking); if (Game_Flag_Query(64) && Game_Flag_Query(40)) { Actor_Says(kActorGaff, 50, 3); Actor_Says(kActorMcCoy, 695, 3); Actor_Says(kActorGaff, 60, 3); Actor_Says(kActorMcCoy, 700, 3); Actor_Says(kActorGaff, 70, 3); Actor_Clue_Acquire(kActorGaff, kClueMcCoyRetiredZuben, 1, -1); } else if (Game_Flag_Query(64) && Game_Flag_Query(kFlagZubenSpared)) { Actor_Says(kActorGaff, 80, 3); Actor_Says(kActorGaff, 90, 3); Actor_Says(kActorMcCoy, 705, 3); Actor_Says(kActorGaff, 100, 3); Actor_Clue_Acquire(kActorGaff, kClueMcCoyLetZubenEscape, 1, -1); } Actor_Set_Goal_Number(kActorGaff, 2); } if (Game_Flag_Query(86)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -520.0f, -6.5f, 1103.0f, 0, 0, false, 0); Game_Flag_Reset(86); } }
bool AIScriptSadik::ShotAtAndHit() { if (Actor_Query_Goal_Number(kActorSadik) == 301) { if (Game_Flag_Query(kFlagSadikIsReplicant)) { Actor_Set_Health(kActorSadik, 60, 60); } else { Actor_Set_Health(kActorSadik, 40, 40); } return true; } if (Actor_Query_Goal_Number(kActorSadik) == 414 || Actor_Query_Goal_Number(kActorSadik) == 416 ) { Game_Flag_Set(714); if (Actor_Query_Which_Set_In(kActorSadik) != kSetKP07) { Actor_Set_Goal_Number(kActorSadik, 418); Scene_Exits_Disable(); } } return false; }
bool SceneScriptCT06::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 20.41f, -58.23f, -2.17f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(78); Set_Enter(28, kSceneCT05); Game_Flag_Reset(212); } return true; } if (exitId == 1) { if (Actor_Query_Goal_Number(kActorZuben) == 13) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 203.91f, -58.02f, 0.47f, 0, 1, false, 0)) { Ambient_Sounds_Remove_Sound(196, true); Ambient_Sounds_Remove_Sound(197, true); Ambient_Sounds_Remove_Sound(198, true); Ambient_Sounds_Remove_Sound(199, true); Player_Loses_Control(); Actor_Set_Goal_Number(kActorZuben, 11); Game_Flag_Reset(212); } return true; } if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 203.91f, -58.02f, 0.47f, 0, 1, false, 0)) { if (Global_Variable_Query(kVariableChapter) < 3) { Actor_Face_Object(kActorMcCoy, "DOOR", true); Actor_Says(kActorMcCoy, 8522, 12); } else { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(79); Set_Enter(6, kSceneCT08); Game_Flag_Reset(212); } } } return false; }
void SceneScriptMA01::InitializeScene() { Setup_Scene_Information(381.0f, 0.0f, 54.0f, 992); if (Game_Flag_Query(kFlagSpinnerAtMA01)) { Setup_Scene_Information( 381.0f, 0.0f, 54.0f, 992); } if (Game_Flag_Query(kFlagMA06toMA01)) { Setup_Scene_Information(1446.0f, 0.0f, -725.0f, 660); } Scene_Exit_Add_2D_Exit(kMA01ExitMA06, 328, 132, 426, 190, 0); if (Game_Flag_Query(kFlagSpinnerAtMA01)) { Scene_Exit_Add_2D_Exit(kMA01ExitSpinner, 234, 240, 398, 328, 2); } Ambient_Sounds_Add_Looping_Sound(kSfxROOFRAN1, 90, 0, 1); Ambient_Sounds_Add_Looping_Sound(kSfxROOFAIR1, 40, -100, 1); Ambient_Sounds_Add_Looping_Sound(kSfxROOFRMB1, 40, 100, 1); Ambient_Sounds_Add_Sound(kSfxSPIN2B, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(kSfxSPIN3A, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(kSfxTHNDER2, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(kSfxTHNDER3, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(kSfxTHNDER4, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); if (Game_Flag_Query(kFlagMA06toMA01)) { Scene_Loop_Set_Default(kMA01LoopMainLoop); Game_Flag_Reset(kFlagMA06toMA01); } else { Actor_Set_Invisible(kActorMcCoy, true); Game_Flag_Set(kFlagArrivedFromSpinner2); Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kMA01LoopInshotRoof, false); Scene_Loop_Set_Default(kMA01LoopMainLoop); } if (Game_Flag_Query(kFlagMA01GaffApproachMcCoy)) { Actor_Set_Goal_Number(kActorGaff, kGoalGaffMA01ApproachMcCoy); Game_Flag_Reset(kFlagMA01GaffApproachMcCoy); } }
void ScriptNR08::SceneFrameAdvanced(int frame) { if (!Music_Is_Playing()) { sub_4021B4(); } Set_Fade_Color(0, 0, 0); if (frame >= 76 && frame < 91) { Set_Fade_Density((frame - 76) / 14.0f); Music_Stop(3); Ambient_Sounds_Play_Sound(566, 27, 0, 99, 0); } else if (frame >= 91 && frame < 120) { Actor_Set_Invisible(0, true); Set_Fade_Density(1.0f); } else if (frame >= 120 && frame < 135) { Set_Fade_Density((134 - frame) / 14.0f); Music_Play(7, 61, 0, 1, -1, 0, 0); } else { Actor_Set_Invisible(0, false); Set_Fade_Density(0.0f); } if (Game_Flag_Query(651) && !Game_Flag_Query(636)) { Game_Flag_Set(636); Scene_Exits_Disable(); Scene_Loop_Set_Default(1); Scene_Loop_Start_Special(2, 3, 1); } if (frame == 95) { Actor_Put_In_Set(3, 91); Actor_Set_At_Waypoint(3, 33, 0); Actor_Change_Animation_Mode(3, 0); Actor_Set_Goal_Number(3, 200); Scene_Exit_Add_2D_Exit(1, 0, 309, 30, 398, 3); Scene_Exit_Add_2D_Exit(2, 520, 330, 556, 386, 0); } if (frame == 130) { Scene_Exits_Enable(); } //return false; }
void AIScriptBryant::Initialize() { _animationFrame = 0; _animationState = 0; _animationStateNext = 0; _animationNext = 0; World_Waypoint_Set(324, kSetBB05, 267.0f, -60.3f, 203.0f); World_Waypoint_Set(325, kSetBB05, 84.0f, -60.3f, 337.0f); World_Waypoint_Set(326, kSetBB06_BB07, -36.0f, 0.0f, 185.0f); World_Waypoint_Set(327, kSetBB06_BB07, -166.0f, 0.0f, -103.0f); World_Waypoint_Set(328, kSetBB07, -556.0f, 252.59f, -1018.11f); World_Waypoint_Set(329, kSetBB07, -655.0f, 252.6f, -1012.0f); World_Waypoint_Set(330, kSetBB07, -657.0f, 253.0f, -1127.0f); World_Waypoint_Set(331, kSetBB12, 163.8f, 0.0f, 67.0f); World_Waypoint_Set(332, kSetBB06_BB07, -39.0f, 0.0f, 11.5f); World_Waypoint_Set(333, kSetBB12, -34.0f, 0.0f, 33.0f); World_Waypoint_Set(334, kSetBB05, 3.0f, -60.30f, -144.0f); World_Waypoint_Set(335, kSetBB12, -50.0f, 0.0f, 212.0f); Actor_Put_In_Set(kActorBryant, kSetBB05); Actor_Set_Goal_Number(kActorBryant, 100); }
bool AIScriptGenericWalkerC::prepareWalker() { if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(35) < 2 || !preparePath()) { return false; } int model = 0; do { if (isInside) { model = Random_Query(3, 5); } else { model = Random_Query(0, 5); } // Here is probably bug in original code, because it not using kVariableGenericWalkerBModel but kVariableGenericWalkerCModel } while (model == Global_Variable_Query(kVariableGenericWalkerAModel) || model == Global_Variable_Query(kVariableGenericWalkerBModel)); Global_Variable_Set(kVariableGenericWalkerCModel, model); Game_Flag_Set(kFlagGenericWalkerWaiting); AI_Countdown_Timer_Reset(kActorGenwalkerC, 2); AI_Countdown_Timer_Start(kActorGenwalkerC, 2, Random_Query(4, 12)); Actor_Set_Goal_Number(kActorGenwalkerC, 1); return true; }
void ScriptKP05::PlayerWalkedIn() { if (Game_Flag_Query(577)) { Game_Flag_Reset(577); } else if (Game_Flag_Query(574)) { Loop_Actor_Walk_To_XYZ(0, -1110.0f, 0.0f, 932.0f, 0, 0, false, 0); Game_Flag_Reset(574); } else { Loop_Actor_Walk_To_XYZ(0, -846.0f, 0.0f, 972.0f, 0, 0, false, 0); Game_Flag_Query(419); } if (Actor_Query_Goal_Number(66) == 411) { Actor_Set_Goal_Number(66, 412); } if (Actor_Query_Goal_Number(1) == 450) { Scene_Exits_Disable(); Actor_Face_Actor(1, 0, true); Actor_Says(1, 530, 15); Actor_Says(1, 540, 16); Actor_Face_Actor(0, 1, true); Player_Set_Combat_Mode(true); Actor_Says(0, 2200, 3); Actor_Says(1, 550, 17); Actor_Says(0, 2205, 3); Actor_Says(1, 560, 15); Actor_Says(1, 570, 16); Actor_Says(1, 580, 13); Actor_Says(0, 2210, 3); Actor_Says(1, 590, 13); Actor_Says(0, 2215, 3); Actor_Says(1, 600, 16); Actor_Says(1, 610, 15); Actor_Says(0, 2220, 3); Actor_Says(1, 620, 15); Actor_Says(1, 630, 17); Non_Player_Actor_Combat_Mode_On(1, 0, 1, 0, 9, 4, 7, 8, 0, -1, -1, 20, 240, 0); } }
bool AIScriptClovis::Update() { if (Actor_Query_Goal_Number(kActorClovis) == kGoalClovisBB11PrepareToTalkToMcCoy) { Actor_Set_Goal_Number(kActorClovis, kGoalClovisBB11TalkToMcCoy); return true; } if (Global_Variable_Query(kVariableChapter) == 3 && Actor_Query_Goal_Number(kActorClovis) < 350 ) { Actor_Set_Goal_Number(kActorClovis, 350); return true; } if ( Global_Variable_Query(kVariableChapter) == 4 && !Game_Flag_Query(542) ) { Game_Flag_Set(542); Actor_Set_Goal_Number(kActorClovis, 400); return true; } if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_Goal_Number(kActorClovis) < 500 ) { Actor_Set_Goal_Number(kActorClovis, 500); } if (Actor_Query_Goal_Number(kActorClovis) == 511 && Game_Flag_Query(657) ) { Actor_Set_Goal_Number(kActorClovis, 512); } if ( Game_Flag_Query(653) && !Game_Flag_Query(696) && Game_Flag_Query(697) ) { Actor_Set_Goal_Number(kActorClovis, 517); Game_Flag_Set(696); return true; } return false; }
bool ScriptMA07::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(0, 104.0f, -162.0f, 56.0f, 12, 1, false, 0)) { if (Global_Variable_Query(1) == 4 && Game_Flag_Query(671)) { Actor_Set_Goal_Number(0, 400); } else { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(57); Set_Enter(52, 52); } } return true; } if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(0, -400.0f, -162.8f, 185.08f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(672); Game_Flag_Reset(179); Game_Flag_Set(178); Set_Enter(68, 77); } return true; } if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(0, 8.0f, -172.43f, 356.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(357); Set_Enter(90, 103); } return true; } return false; }
void ScriptNR07::PlayerWalkedIn() { Loop_Actor_Walk_To_XYZ(0, -110.0f, -73.5f, -169.0f, 0, 0, false, 0); if (Actor_Query_In_Set(3, 57)) { if (Game_Flag_Query(508)) { Actor_Modify_Friendliness_To_Other(3, 0, -2); Actor_Says(3, 530, 31); } else { Game_Flag_Set(508); if (!Actor_Clue_Query(3, 214)) { Actor_Modify_Friendliness_To_Other(3, 0, 5); } else if (Actor_Clue_Query(0, 216) || Actor_Clue_Query(0, 217)) { Actor_Modify_Friendliness_To_Other(3, 0, 10); } Actor_Says(3, 500, 30); Actor_Says(0, 3585, 14); Actor_Says(3, 510, 30); Actor_Start_Speech_Sample(0, 3590); Loop_Actor_Walk_To_XYZ(0, -112.0f, -73.0f, -89.0f, 525, 0, false, 0); Actor_Says(3, 520, 53); } Actor_Set_Goal_Number(25, 200); } //return false; }
bool SceneScriptCT04::ClickedOnExit(int exitId) { if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -82.86f, -621.3f, 769.03f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); if (!Actor_Query_Goal_Number(kActorTransient)) { Actor_Set_Goal_Number(kActorTransient, 2); } Game_Flag_Set(74); Set_Enter(28, 17); } return true; } if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -187.0f, -621.3f, 437.0f, 0, 1, false, 0)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(73); Set_Enter(5, 15); } return true; } return false; }