/** * Runs actor's glitter code. */ static void ActorTinselProcess(CORO_PARAM, const void *param) { // COROUTINE CORO_BEGIN_CONTEXT; INT_CONTEXT *pic; bool bTookControl; CORO_END_CONTEXT(_ctx); // get the stuff copied to process when it was created const ATP_INIT *atp = (const ATP_INIT *)param; CORO_BEGIN_CODE(_ctx); if (TinselV2) { // Take control for CONVERSE events if (atp->event == CONVERSE) { _ctx->bTookControl = GetControl(); HideConversation(true); } else _ctx->bTookControl = false; // Run the Glitter code CORO_INVOKE_1(Interpret, atp->pic); // Restore conv window if applicable if (atp->event == CONVERSE) { // Free control if we took it if (_ctx->bTookControl) ControlOn(); HideConversation(false); } } else { CORO_INVOKE_1(AllowDclick, atp->bev); // May kill us if single click // Run the Glitter code assert(actorInfo[atp->id - 1].actorCode); // no code to run _ctx->pic = InitInterpretContext(GS_ACTOR, actorInfo[atp->id - 1].actorCode, atp->event, NOPOLY, atp->id, NULL); CORO_INVOKE_1(Interpret, _ctx->pic); // If it gets here, actor's code has run to completion actorInfo[atp->id - 1].completed = true; } CORO_END_CODE; }
/** * Runs glitter code associated with a polygon. */ void PolyTinselProcess(CORO_PARAM, const void *param) { // COROUTINE CORO_BEGIN_CONTEXT; INT_CONTEXT *pic; bool bTookControl; // Set if this function takes control CORO_END_CONTEXT(_ctx); const PTP_INIT *to = (const PTP_INIT *)param; // get the stuff copied to process when it was created CORO_BEGIN_CODE(_ctx); if (TinselV2) { // Take control for CONVERSE events if (to->event == CONVERSE) { _ctx->bTookControl = GetControl(); HideConversation(true); } else _ctx->bTookControl = false; CORO_INVOKE_1(Interpret, to->pic); // Restore conv window if applicable if (to->event == CONVERSE) { // Free control if we took it if (_ctx->bTookControl) ControlOn(); HideConversation(false); } } else { CORO_INVOKE_1(AllowDclick, to->bev); // May kill us if single click // Control may have gone off during AllowDclick() if (!TestToken(TOKEN_CONTROL) && (to->event == WALKTO || to->event == ACTION || to->event == LOOK)) CORO_KILL_SELF(); // Take control, if requested if (to->take_control) _ctx->bTookControl = GetControl(CONTROL_OFF); else _ctx->bTookControl = false; // Hide conversation if appropriate if (to->event == CONVERSE) HideConversation(true); // Run the code _ctx->pic = InitInterpretContext(GS_POLYGON, GetPolyScript(to->hPoly), to->event, to->hPoly, to->actor, NULL); CORO_INVOKE_1(Interpret, _ctx->pic); // Free control if we took it if (_ctx->bTookControl) Control(CONTROL_ON); // Restore conv window if applicable if (to->event == CONVERSE) HideConversation(false); } CORO_END_CODE; }