예제 #1
0
void wxMenu::RemoveAccel(wxMenuItem *item)
{
    // recurse upwards: we should only modify m_accels of the top level
    // menus, not of the submenus as wxMenuBar doesn't look at them
    // (alternative and arguable cleaner solution would be to recurse
    // downwards in GetAccelCount() and CopyAccels())
    if ( GetParent() )
    {
        GetParent()->RemoveAccel(item);
        return;
    }

    // remove the corresponding accel from the accel table
    int n = FindAccel(item->GetId());
    if ( n != wxNOT_FOUND )
    {
        delete m_accels[n];

        m_accels.RemoveAt(n);

#if wxUSE_OWNER_DRAWN
        ResetMaxAccelWidth();
#endif
    }
    //else: this item doesn't have an accel, nothing to do
}
예제 #2
0
파일: menu.cpp 프로젝트: beanhome/dev
void wxMenu::UpdateAccel(wxMenuItem *item)
{
    if ( item->IsSubMenu() )
    {
        wxMenu *submenu = item->GetSubMenu();
        wxMenuItemList::compatibility_iterator node = submenu->GetMenuItems().GetFirst();
        while ( node )
        {
            UpdateAccel(node->GetData());

            node = node->GetNext();
        }
    }
    else if ( !item->IsSeparator() )
    {
        // recurse upwards: we should only modify m_accels of the top level
        // menus, not of the submenus as wxMenuBar doesn't look at them
        // (alternative and arguable cleaner solution would be to recurse
        // downwards in GetAccelCount() and CopyAccels())
        if ( GetParent() )
        {
            GetParent()->UpdateAccel(item);
            return;
        }

        // find the (new) accel for this item
        wxAcceleratorEntry *accel = wxAcceleratorEntry::Create(item->GetItemLabel());
        if ( accel )
            accel->m_command = item->GetId();

        // find the old one
        int n = FindAccel(item->GetId());
        if ( n == wxNOT_FOUND )
        {
            // no old, add new if any
            if ( accel )
                m_accels.Add(accel);
            else
                return;     // skipping RebuildAccelTable() below
        }
        else
        {
            // replace old with new or just remove the old one if no new
            delete m_accels[n];
            if ( accel )
                m_accels[n] = accel;
            else
                m_accels.RemoveAt(n);
        }

        if ( IsAttached() )
        {
            GetMenuBar()->RebuildAccelTable();
        }

        ResetMaxAccelWidth();
    }
    //else: it is a separator, they can't have accels, nothing to do
}
예제 #3
0
파일: menu.cpp 프로젝트: xiyuera/wxWidgets
wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
{
    // we need to find the item's position in the child list
    size_t pos;
    wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
    for ( pos = 0; node; pos++ )
    {
        if ( node->GetData() == item )
            break;

        node = node->GetNext();
    }

#if wxUSE_ACCEL
    // remove the corresponding accel from the accel table
    int n = FindAccel(item->GetId());
    if ( n != wxNOT_FOUND )
    {
        delete m_accels[n];

        m_accels.RemoveAt(n);

#if wxUSE_OWNER_DRAWN
        ResetMaxAccelWidth();
#endif
    }
    //else: this item doesn't have an accel, nothing to do
#endif // wxUSE_ACCEL

    // Update indices of radio groups.
    if ( m_radioData )
    {
        bool inExistingGroup = m_radioData->UpdateOnRemoveItem(pos);

        wxASSERT_MSG( !inExistingGroup || item->GetKind() == wxITEM_RADIO,
                      wxT("Removing non radio button from radio group?") );
    }

    // remove the item from the menu
    if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) )
    {
        wxLogLastError(wxT("RemoveMenu"));
    }

    if ( IsAttached() && GetMenuBar()->IsAttached() )
    {
        // otherwise, the change won't be visible
        GetMenuBar()->Refresh();
    }

    // and from internal data structures
    return wxMenuBase::DoRemove(item);
}
예제 #4
0
파일: menu.cpp 프로젝트: Zombiebest/Dolphin
wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
{
    // we need to find the item's position in the child list
    size_t pos;
    wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
    for ( pos = 0; node; pos++ )
    {
        if ( node->GetData() == item )
            break;

        node = node->GetNext();
    }

    // DoRemove() (unlike Remove) can only be called for an existing item!
    wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );

#if wxUSE_ACCEL
    // remove the corresponding accel from the accel table
    int n = FindAccel(item->GetId());
    if ( n != wxNOT_FOUND )
    {
        delete m_accels[n];

        m_accels.RemoveAt(n);

#if wxUSE_OWNER_DRAWN
        ResetMaxAccelWidth();
#endif
    }
    //else: this item doesn't have an accel, nothing to do
#endif // wxUSE_ACCEL

    // remove the item from the menu
    if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) )
    {
        wxLogLastError(wxT("RemoveMenu"));
    }

    if ( IsAttached() && GetMenuBar()->IsAttached() )
    {
        // otherwise, the change won't be visible
        GetMenuBar()->Refresh();
    }

    // and from internal data structures
    return wxMenuBase::DoRemove(item);
}
예제 #5
0
파일: menu.cpp 프로젝트: Zombiebest/Dolphin
// append a new item or submenu to the menu
bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
{
#if wxUSE_ACCEL
    UpdateAccel(pItem);
#endif // wxUSE_ACCEL

    // we should support disabling the item even prior to adding it to the menu
    UINT flags = pItem->IsEnabled() ? MF_ENABLED : MF_GRAYED;

    // if "Break" has just been called, insert a menu break before this item
    // (and don't forget to reset the flag)
    if ( m_doBreak ) {
        flags |= MF_MENUBREAK;
        m_doBreak = false;
    }

    if ( pItem->IsSeparator() ) {
        flags |= MF_SEPARATOR;
    }

    // id is the numeric id for normal menu items and HMENU for submenus as
    // required by ::AppendMenu() API
    UINT_PTR id;
    wxMenu *submenu = pItem->GetSubMenu();
    if ( submenu != NULL ) {
        wxASSERT_MSG( submenu->GetHMenu(), wxT("invalid submenu") );

        submenu->SetParent(this);

        id = (UINT_PTR)submenu->GetHMenu();

        flags |= MF_POPUP;
    }
    else {
        id = pItem->GetMSWId();
    }


    // prepare to insert the item in the menu
    wxString itemText = pItem->GetItemLabel();
    LPCTSTR pData = NULL;
    if ( pos == (size_t)-1 )
    {
        // append at the end (note that the item is already appended to
        // internal data structures)
        pos = GetMenuItemCount() - 1;
    }

    // Update radio groups data if we're inserting a new radio item.
    //
    // NB: If we supported inserting non-radio items in the middle of existing
    //     radio groups to break them into two subgroups, we'd need to update
    //     m_radioData in this case too but currently this is not supported.
    bool checkInitially = false;
    if ( pItem->GetKind() == wxITEM_RADIO )
    {
        if ( !m_radioData )
            m_radioData = new wxMenuRadioItemsData;

        if ( m_radioData->UpdateOnInsert(pos) )
            checkInitially = true;
    }

    // adjust position to account for the title of a popup menu, if any
    if ( !GetMenuBar() && !m_title.empty() )
        pos += 2; // for the title itself and its separator

    BOOL ok = false;

#if wxUSE_OWNER_DRAWN
    // Under older systems mixing owner-drawn and non-owner-drawn items results
    // in inconsistent margins, so we force this one to be owner-drawn if any
    // other items already are.
    if ( m_ownerDrawn )
        pItem->SetOwnerDrawn(true);
#endif // wxUSE_OWNER_DRAWN

    // check if we have something more than a simple text item
#if wxUSE_OWNER_DRAWN
    if ( pItem->IsOwnerDrawn() )
    {
#ifndef __DMC__

        if ( !m_ownerDrawn && !pItem->IsSeparator() )
        {
            // MIIM_BITMAP only works under WinME/2000+ so we always use owner
            // drawn item under the previous versions and we also have to use
            // them in any case if the item has custom colours or font
            static const wxWinVersion winver = wxGetWinVersion();
            bool mustUseOwnerDrawn = winver < wxWinVersion_98 ||
                                     pItem->GetTextColour().IsOk() ||
                                     pItem->GetBackgroundColour().IsOk() ||
                                     pItem->GetFont().IsOk();

            if ( !mustUseOwnerDrawn )
            {
                const wxBitmap& bmpUnchecked = pItem->GetBitmap(false),
                                bmpChecked   = pItem->GetBitmap(true);

                if ( (bmpUnchecked.IsOk() && IsGreaterThanStdSize(bmpUnchecked)) ||
                     (bmpChecked.IsOk()   && IsGreaterThanStdSize(bmpChecked)) )
                {
                    mustUseOwnerDrawn = true;
                }
            }

            // use InsertMenuItem() if possible as it's guaranteed to look
            // correct while our owner-drawn code is not
            if ( !mustUseOwnerDrawn )
            {
                WinStruct<MENUITEMINFO> mii;
                mii.fMask = MIIM_STRING | MIIM_DATA;

                // don't set hbmpItem for the checkable items as it would
                // be used for both checked and unchecked state
                if ( pItem->IsCheckable() )
                {
                    mii.fMask |= MIIM_CHECKMARKS;
                    mii.hbmpChecked = GetHBitmapForMenu(pItem, true);
                    mii.hbmpUnchecked = GetHBitmapForMenu(pItem, false);
                }
                else if ( pItem->GetBitmap().IsOk() )
                {
                    mii.fMask |= MIIM_BITMAP;
                    mii.hbmpItem = GetHBitmapForMenu(pItem);
                }

                mii.cch = itemText.length();
                mii.dwTypeData = const_cast<wxChar *>(itemText.wx_str());

                if ( flags & MF_POPUP )
                {
                    mii.fMask |= MIIM_SUBMENU;
                    mii.hSubMenu = GetHmenuOf(pItem->GetSubMenu());
                }
                else
                {
                    mii.fMask |= MIIM_ID;
                    mii.wID = id;
                }

                mii.dwItemData = reinterpret_cast<ULONG_PTR>(pItem);

                ok = ::InsertMenuItem(GetHmenu(), pos, TRUE /* by pos */, &mii);
                if ( !ok )
                {
                    wxLogLastError(wxT("InsertMenuItem()"));
                }
                else // InsertMenuItem() ok
                {
                    // we need to remove the extra indent which is reserved for
                    // the checkboxes by default as it looks ugly unless check
                    // boxes are used together with bitmaps and this is not the
                    // case in wx API
                    WinStruct<MENUINFO> mi;

                    // don't call SetMenuInfo() directly, this would prevent
                    // the app from starting up under Windows 95/NT 4
                    typedef BOOL (WINAPI *SetMenuInfo_t)(HMENU, MENUINFO *);

                    wxDynamicLibrary dllUser(wxT("user32"));
                    wxDYNLIB_FUNCTION(SetMenuInfo_t, SetMenuInfo, dllUser);
                    if ( pfnSetMenuInfo )
                    {
                        mi.fMask = MIM_STYLE;
                        mi.dwStyle = MNS_CHECKORBMP;
                        if ( !(*pfnSetMenuInfo)(GetHmenu(), &mi) )
                        {
                            wxLogLastError(wxT("SetMenuInfo(MNS_NOCHECK)"));
                        }
                    }

                    // tell the item that it's not really owner-drawn but only
                    // needs to draw its bitmap, the rest is done by Windows
                    pItem->SetOwnerDrawn(false);
                }
            }
        }
#endif // __DMC__

        if ( !ok )
        {
            // item draws itself, pass pointer to it in data parameter
            flags |= MF_OWNERDRAW;
            pData = (LPCTSTR)pItem;

            bool updateAllMargins = false;

            // get size of bitmap always return valid value (0 for invalid bitmap),
            // so we don't needed check if bitmap is valid ;)
            int uncheckedW = pItem->GetBitmap(false).GetWidth();
            int checkedW   = pItem->GetBitmap(true).GetWidth();

            if ( m_maxBitmapWidth < uncheckedW )
            {
                m_maxBitmapWidth = uncheckedW;
                updateAllMargins = true;
            }

            if ( m_maxBitmapWidth < checkedW )
            {
                m_maxBitmapWidth = checkedW;
                updateAllMargins = true;
            }

            // make other item ownerdrawn and update margin width for equals alignment
            if ( !m_ownerDrawn || updateAllMargins )
            {
                // we must use position in SetOwnerDrawnMenuItem because
                // all separators have the same id
                int pos = 0;
                wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
                while (node)
                {
                    wxMenuItem* item = node->GetData();

                    if ( !item->IsOwnerDrawn())
                    {
                        item->SetOwnerDrawn(true);
                        SetOwnerDrawnMenuItem(GetHmenu(), pos,
                                              reinterpret_cast<ULONG_PTR>(item), TRUE);
                    }

                    item->SetMarginWidth(m_maxBitmapWidth);

                    node = node->GetNext();
                    pos++;
                }

                // set menu as ownerdrawn
                m_ownerDrawn = true;

                ResetMaxAccelWidth();
            }
            // only update our margin for equals alignment to other item
            else if ( !updateAllMargins )
            {
                pItem->SetMarginWidth(m_maxBitmapWidth);
            }
        }
    }
    else
#endif // wxUSE_OWNER_DRAWN
    {
        // item is just a normal string (passed in data parameter)
        flags |= MF_STRING;

#ifdef __WXWINCE__
        itemText = wxMenuItem::GetLabelText(itemText);
#endif

        pData = (wxChar*)itemText.wx_str();
    }

    // item might have already been inserted by InsertMenuItem() above
    if ( !ok )
    {
        if ( !::InsertMenu(GetHmenu(), pos, flags | MF_BYPOSITION, id, pData) )
        {
            wxLogLastError(wxT("InsertMenu[Item]()"));

            return false;
        }
    }


    // Check the item if it should be initially checked.
    if ( checkInitially )
        pItem->Check(true);

    // if we just appended the title, highlight it
    if ( id == (UINT_PTR)idMenuTitle )
    {
        // visually select the menu title
        SetDefaultMenuItem(GetHmenu(), id);
    }

    // if we're already attached to the menubar, we must update it
    if ( IsAttached() && GetMenuBar()->IsAttached() )
    {
        GetMenuBar()->Refresh();
    }

    return true;
}
예제 #6
0
// append a new item or submenu to the menu
bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
{
#if wxUSE_ACCEL
    UpdateAccel(pItem);
#endif // wxUSE_ACCEL

    // we should support disabling the item even prior to adding it to the menu
    UINT flags = pItem->IsEnabled() ? MF_ENABLED : MF_GRAYED;

    // if "Break" has just been called, insert a menu break before this item
    // (and don't forget to reset the flag)
    if ( m_doBreak ) {
        flags |= MF_MENUBREAK;
        m_doBreak = false;
    }

    if ( pItem->IsSeparator() ) {
        flags |= MF_SEPARATOR;
    }

    // id is the numeric id for normal menu items and HMENU for submenus as
    // required by ::AppendMenu() API
    UINT_PTR id;
    wxMenu *submenu = pItem->GetSubMenu();
    if ( submenu != NULL ) {
        wxASSERT_MSG( submenu->GetHMenu(), wxT("invalid submenu") );

        submenu->SetParent(this);

        id = (UINT_PTR)submenu->GetHMenu();

        flags |= MF_POPUP;
    }
    else {
        id = pItem->GetMSWId();
    }


    // prepare to insert the item in the menu
    wxString itemText = pItem->GetItemLabel();
    LPCTSTR pData = NULL;
    if ( pos == (size_t)-1 )
    {
        // append at the end (note that the item is already appended to
        // internal data structures)
        pos = GetMenuItemCount() - 1;
    }

    // Update radio groups data if we're inserting a new menu item.
    // Inserting radio and non-radio item has a different impact
    // on radio groups so we have to handle each case separately.
    // (Inserting a radio item in the middle of existing group extends
    // the group, but inserting non-radio item breaks it into two subgroups.)
    //
    bool checkInitially = false;
    if ( pItem->IsRadio() )
    {
        if ( !m_radioData )
            m_radioData = new wxMenuRadioItemsData;

        if ( m_radioData->UpdateOnInsertRadio(pos) )
            checkInitially = true;
    }
    else if ( m_radioData )
    {
        if ( m_radioData->UpdateOnInsertNonRadio(pos) )
        {
            // One of the existing groups has been split into two subgroups.
            wxFAIL_MSG(wxS("Inserting non-radio item inside a radio group?"));
        }
    }

    // Also handle the case of check menu items that had been checked before
    // being attached to the menu: we don't need to actually call Check() on
    // them, so we don't use checkInitially in this case, but we do need to
    // make them checked at Windows level too. Notice that we shouldn't ask
    // Windows for the checked state here, as wxMenuItem::IsChecked() does, as
    // the item is not attached yet, so explicitly call the base class version.
    if ( pItem->IsCheck() && pItem->wxMenuItemBase::IsChecked() )
        flags |= MF_CHECKED;

    // adjust position to account for the title of a popup menu, if any
    if ( !GetMenuBar() && !m_title.empty() )
        pos += 2; // for the title itself and its separator

    BOOL ok = false;

#if wxUSE_OWNER_DRAWN
    // Under older systems mixing owner-drawn and non-owner-drawn items results
    // in inconsistent margins, so we force this one to be owner-drawn if any
    // other items already are.
    if ( m_ownerDrawn )
        pItem->SetOwnerDrawn(true);

    // check if we have something more than a simple text item
    bool makeItemOwnerDrawn = false;
#endif // wxUSE_OWNER_DRAWN

    if (
#if wxUSE_OWNER_DRAWN
            !pItem->IsOwnerDrawn() &&
#endif
        !pItem->IsSeparator() )
            {
                WinStruct<MENUITEMINFO> mii;
                mii.fMask = MIIM_STRING | MIIM_DATA;

                // don't set hbmpItem for the checkable items as it would
                // be used for both checked and unchecked state
                if ( pItem->IsCheckable() )
                {
                    mii.fMask |= MIIM_CHECKMARKS;
                    mii.hbmpChecked = pItem->GetHBitmapForMenu(wxMenuItem::Checked);
                    mii.hbmpUnchecked = pItem->GetHBitmapForMenu(wxMenuItem::Unchecked);
                }
                else if ( pItem->GetBitmap().IsOk() )
                {
                    mii.fMask |= MIIM_BITMAP;
                    mii.hbmpItem = pItem->GetHBitmapForMenu(wxMenuItem::Normal);
                }

                mii.cch = itemText.length();
                mii.dwTypeData = wxMSW_CONV_LPTSTR(itemText);

                if ( flags & MF_POPUP )
                {
                    mii.fMask |= MIIM_SUBMENU;
                    mii.hSubMenu = GetHmenuOf(pItem->GetSubMenu());
                }
                else
                {
                    mii.fMask |= MIIM_ID;
                    mii.wID = id;
                }

                if ( flags & MF_GRAYED )
                {
                    mii.fMask |= MIIM_STATE;
                    mii.fState = MFS_GRAYED;
                }

                if ( flags & MF_CHECKED )
                {
                    mii.fMask |= MIIM_STATE;
                    mii.fState = MFS_CHECKED;
                }

                mii.dwItemData = reinterpret_cast<ULONG_PTR>(pItem);

                ok = ::InsertMenuItem(GetHmenu(), pos, TRUE /* by pos */, &mii);
                if ( !ok )
                {
                    wxLogLastError(wxT("InsertMenuItem()"));
#if wxUSE_OWNER_DRAWN
            // In case of failure switch new item to the owner-drawn mode.
            makeItemOwnerDrawn = true;
#endif
                }
                else // InsertMenuItem() ok
                {
                    // we need to remove the extra indent which is reserved for
                    // the checkboxes by default as it looks ugly unless check
                    // boxes are used together with bitmaps and this is not the
                    // case in wx API
                    WinStruct<MENUINFO> mi;
                    mi.fMask = MIM_STYLE;
                    mi.dwStyle = MNS_CHECKORBMP;
                    if ( !::SetMenuInfo(GetHmenu(), &mi) )
                    {
                        wxLogLastError(wxT("SetMenuInfo(MNS_NOCHECK)"));
                    }
                }
        }

#if wxUSE_OWNER_DRAWN
    if ( pItem->IsOwnerDrawn() || makeItemOwnerDrawn )
        {
            // item draws itself, pass pointer to it in data parameter
            flags |= MF_OWNERDRAW;
            pData = (LPCTSTR)pItem;

            bool updateAllMargins = false;

            // get size of bitmap always return valid value (0 for invalid bitmap),
            // so we don't needed check if bitmap is valid ;)
            int uncheckedW = pItem->GetBitmap(false).GetWidth();
            int checkedW   = pItem->GetBitmap(true).GetWidth();

            if ( m_maxBitmapWidth < uncheckedW )
            {
                m_maxBitmapWidth = uncheckedW;
                updateAllMargins = true;
            }

            if ( m_maxBitmapWidth < checkedW )
            {
                m_maxBitmapWidth = checkedW;
                updateAllMargins = true;
            }

            // make other item ownerdrawn and update margin width for equals alignment
            if ( !m_ownerDrawn || updateAllMargins )
            {
                // we must use position in SetOwnerDrawnMenuItem because
                // all separators have the same id
                int position = 0;
                wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
                while (node)
                {
                    wxMenuItem* item = node->GetData();

                    // Current item is already added to the list of items
                    // but is not yet physically attached to the menu
                    // so we have to skip setting it as an owner drawn.
                    // It will be done later on when the item will be created.
                    if ( !item->IsOwnerDrawn() && item != pItem )
                    {
                        item->SetOwnerDrawn(true);
                        SetOwnerDrawnMenuItem(GetHmenu(), position,
                                              reinterpret_cast<ULONG_PTR>(item), TRUE);
                    }

                    item->SetMarginWidth(m_maxBitmapWidth);

                    node = node->GetNext();
                    // Current item is already added to the list of items
                    // but is not yet physically attached to the menu
                    // so it cannot be counted while determining position
                    // in the menu.
                    if ( item != pItem )
                        position++;
                }

                // set menu as ownerdrawn
                m_ownerDrawn = true;

                ResetMaxAccelWidth();
            }
            // only update our margin for equals alignment to other item
            else if ( !updateAllMargins )
            {
                pItem->SetMarginWidth(m_maxBitmapWidth);
            }
        }
#endif // wxUSE_OWNER_DRAWN

    // item might have already been inserted by InsertMenuItem() above
    if ( !ok )
    {
        if ( !::InsertMenu(GetHmenu(), pos, flags | MF_BYPOSITION, id, pData) )
        {
            wxLogLastError(wxT("InsertMenu[Item]()"));

            return false;
        }

#if wxUSE_OWNER_DRAWN
        if ( makeItemOwnerDrawn )
        {
            pItem->SetOwnerDrawn(true);
            SetOwnerDrawnMenuItem(GetHmenu(), pos,
                                  reinterpret_cast<ULONG_PTR>(pItem), TRUE);
        }
#endif
    }


    // Check the item if it should be initially checked.
    if ( checkInitially )
        pItem->Check(true);

    // if we just appended the title, highlight it
    if ( id == (UINT_PTR)idMenuTitle )
    {
        // visually select the menu title
        SetDefaultMenuItem(GetHmenu(), id);
    }

    // if we're already attached to the menubar, we must update it
    if ( IsAttached() && GetMenuBar()->IsAttached() )
    {
        GetMenuBar()->Refresh();
    }

    return true;
}