void Pilot::init() { functioning = 1; new_damage = 0.0; time_to_target = 0.0; if (params->log) OpenLog(NULL); Init(); pitchPid = flight->specs->pitchPid; rollPid = flight->specs->rollPid; yawPid = flight->specs->yawPid; gPid = flight->specs->gPid; airSpeedPid = flight->specs->airSpeedPid; targetClosurePid = flight->specs->targetClosurePid; SetTask(NOTHING); SetManeuver(sManeuver::STRAIGHT_AND_LEVEL,IMNVR_LOOPBIT); grndColSecs = 5.0; posGLimit = params->posG; negGLimit = params->negG; immelmanGs = posGLimit; splitSGs = posGLimit; tactics.altThreshold = 2000.0; formationWingLen = flight->specs->formationWingLen; formationOffset = flight->specs->formationOffset; }
void StateControllerNew::JuryGetReady(tInt maneuverId) { logger.Log(cString::Format("GETREADY received. ManeuverId: %d", maneuverId).GetPtr()); if (sectionListIndex < 0 && maneuverListIndex < 0) { logger.Log("Maneuverlist missing"); SetState(tCarState::Error); return; } SetState(tCarState::GetReady); SetManeuver(maneuverId); SendResets(); }
void StateControllerNew::JuryStart(tInt maneuverId) { logger.Log(cString::Format("START received. ManeuverId: %d", maneuverId).GetPtr()); if (tCarState::Running == carState) { logger.Log("Car is already running"); return; } if (tCarState::Ready != carState) { logger.Log("Car is not ready yet"); return; } SetState(tCarState::Running); SetManeuver(maneuverId); }