예제 #1
0
Geometry::Geometry(Context* context) :
    Object(context),
    primitiveType_(TRIANGLE_LIST),
    indexStart_(0),
    indexCount_(0),
    vertexStart_(0),
    vertexCount_(0),
    rawVertexSize_(0),
    rawIndexSize_(0),
    lodDistance_(0.0f)
{
    SetNumVertexBuffers(1);
}
예제 #2
0
파일: Geometry.cpp 프로젝트: 3dicc/Urho3D
Geometry::Geometry(Context* context) :
    Object(context),
    primitiveType_(TRIANGLE_LIST),
    indexStart_(0),
    indexCount_(0),
    vertexStart_(0),
    vertexCount_(0),
    positionBufferIndex_(M_MAX_UNSIGNED),
    rawVertexSize_(0),
    rawElementMask_(0),
    rawIndexSize_(0),
    lodDistance_(0.0f)
{
    SetNumVertexBuffers(1);
}