/** * Updates an achievement in a character's achievementlog. * @param char_id: Character ID * @param ad: Achievement data * @return false in case of errors, true otherwise */ bool mapif_achievement_update(uint32 char_id, struct achievement* ad) { StringBuf buf; int i; StringBuf_Init(&buf); StringBuf_Printf(&buf, "UPDATE `%s` SET ", schema_config.achievement_table); if( ad->completed ){ StringBuf_Printf(&buf, "`completed` = FROM_UNIXTIME('%u'),", (uint32)ad->completed); }else{ StringBuf_AppendStr(&buf, "`completed` = NULL,"); } if( ad->rewarded ){ StringBuf_Printf(&buf, "`rewarded` = FROM_UNIXTIME('%u')", (uint32)ad->rewarded); }else{ StringBuf_AppendStr(&buf, "`rewarded` = NULL"); } for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i) StringBuf_Printf(&buf, ", `count%d` = '%d'", i + 1, ad->count[i]); StringBuf_Printf(&buf, " WHERE `id` = %d AND `char_id` = %u", ad->achievement_id, char_id); if (SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf))) { Sql_ShowDebug(sql_handle); StringBuf_Destroy(&buf); return false; } StringBuf_Destroy(&buf); return true; }
/** * Adds an achievement to a character's achievementlog. * @param char_id: Character ID * @param ad: Achievement data * @return false in case of errors, true otherwise */ bool mapif_achievement_add(uint32 char_id, struct achievement* ad) { StringBuf buf; int i; StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `id`, `completed`, `rewarded`", schema_config.achievement_table); for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i) StringBuf_Printf(&buf, ", `count%d`", i + 1); StringBuf_AppendStr(&buf, ")"); StringBuf_Printf(&buf, " VALUES ('%u', '%d',", char_id, ad->achievement_id, (uint32)ad->completed, (uint32)ad->rewarded); if( ad->completed ){ StringBuf_Printf(&buf, "FROM_UNIXTIME('%u'),", (uint32)ad->completed); }else{ StringBuf_AppendStr(&buf, "NULL,"); } if( ad->rewarded ){ StringBuf_Printf(&buf, "FROM_UNIXTIME('%u')", (uint32)ad->rewarded); }else{ StringBuf_AppendStr(&buf, "NULL"); } for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i) StringBuf_Printf(&buf, ", '%d'", ad->count[i]); StringBuf_AppendStr(&buf, ")"); if (SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf))) { Sql_ShowDebug(sql_handle); StringBuf_Destroy(&buf); return false; } StringBuf_Destroy(&buf); return true; }
/** * Load achievements for a character. * @param char_id: Character ID * @param count: Pointer to return the number of found entries. * @return Array of found entries. It has *count entries, and it is care of the caller to aFree() it afterwards. */ struct achievement *mapif_achievements_fromsql(uint32 char_id, int *count) { struct achievement *achievelog = NULL; struct achievement tmp_achieve; SqlStmt *stmt; StringBuf buf; int i; if (!count) return NULL; memset(&tmp_achieve, 0, sizeof(tmp_achieve)); StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`, COALESCE(UNIX_TIMESTAMP(`completed`),0), COALESCE(UNIX_TIMESTAMP(`rewarded`),0)"); for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i) StringBuf_Printf(&buf, ", `count%d`", i + 1); StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id` = '%u'", schema_config.achievement_table, char_id); stmt = SqlStmt_Malloc(sql_handle); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); *count = 0; return NULL; } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_achieve.achievement_id, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_achieve.completed, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &tmp_achieve.rewarded, 0, NULL, NULL); for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i) SqlStmt_BindColumn(stmt, 3 + i, SQLDT_INT, &tmp_achieve.count[i], 0, NULL, NULL); *count = (int)SqlStmt_NumRows(stmt); if (*count > 0) { i = 0; achievelog = (struct achievement *)aCalloc(*count, sizeof(struct achievement)); while (SQL_SUCCESS == SqlStmt_NextRow(stmt)) { if (i >= *count) // Sanity check, should never happen break; memcpy(&achievelog[i++], &tmp_achieve, sizeof(tmp_achieve)); } if (i < *count) { // Should never happen. Compact array *count = i; achievelog = (struct achievement *)aRealloc(achievelog, sizeof(struct achievement) * i); } } SqlStmt_Free(stmt); StringBuf_Destroy(&buf); ShowInfo("achievement load complete from DB - id: %d (total: %d)\n", char_id, *count); return achievelog; }
//Request to save skill cooldown data int chmapif_parse_req_saveskillcooldown(int fd){ if( RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2) ) return 0; else { int count, aid, cid; aid = RFIFOL(fd,4); cid = RFIFOL(fd,8); count = RFIFOW(fd,12); if( count > 0 ) { struct skill_cooldown_data data; StringBuf buf; int i; StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `skill`, `tick`) VALUES ", schema_config.skillcooldown_db); for( i = 0; i < count; ++i ) { memcpy(&data,RFIFOP(fd,14+i*sizeof(struct skill_cooldown_data)),sizeof(struct skill_cooldown_data)); if( i > 0 ) StringBuf_AppendStr(&buf, ", "); StringBuf_Printf(&buf, "('%d','%d','%d','%d')", aid, cid, data.skill_id, data.tick); } if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) Sql_ShowDebug(sql_handle); StringBuf_Destroy(&buf); } RFIFOSKIP(fd, RFIFOW(fd, 2)); } return 1; }
//-------------------------------------------------------- // Save registry to sql int inter_accreg_tosql(uint32 account_id, uint32 char_id, struct accreg* reg, int type) { StringBuf buf; int i; if( account_id <= 0 ) return 0; reg->account_id = account_id; reg->char_id = char_id; //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`) switch( type ) { case 3: //Char Reg if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", schema_config.reg_db, char_id) ) Sql_ShowDebug(sql_handle); account_id = 0; break; case 2: //Account Reg if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", schema_config.reg_db, account_id) ) Sql_ShowDebug(sql_handle); char_id = 0; break; case 1: //Account2 Reg ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n"); return 0; default: ShowError("inter_accreg_tosql: Invalid type %d\n", type); return 0; } if( reg->reg_num <= 0 ) return 0; StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`type`,`account_id`,`char_id`,`str`,`value`) VALUES ", schema_config.reg_db); for( i = 0; i < reg->reg_num; ++i ) { struct global_reg* r = ®->reg[i]; if( r->str[0] != '\0' && r->value[0] != '\0' ) { char str[32]; char val[256]; if( i > 0 ) StringBuf_AppendStr(&buf, ","); Sql_EscapeString(sql_handle, str, r->str); Sql_EscapeString(sql_handle, val, r->value); StringBuf_Printf(&buf, "('%d','%d','%d','%s','%s')", type, account_id, char_id, str, val); } } if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); } StringBuf_Destroy(&buf); return 1; }
void itemdb_save_serials(void) { struct item_data *id; StringBuf buf; int count = 0, i; StringBuf_Init(&buf); StringBuf_Printf(&buf, "REPLACE INTO `item_serials` (`nameid`, `serial`) VALUES "); for( i = 0; i < ARRAYLENGTH(itemdb_array); i++ ) { id = itemdb_array[i]; if( id == NULL || itemdb_isstackable2(id) || id->last_serial == 0 || !id->changed ) continue; if( count ) StringBuf_AppendStr(&buf, ","); StringBuf_Printf(&buf, "('%d','%u')", id->nameid, id->last_serial); id->changed = false; count++; } if( count && SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)) ) Sql_ShowDebug(mmysql_handle); StringBuf_Destroy(&buf); return; }
unsigned int auction_create(struct auction_data *auction) { int j; StringBuf buf; SqlStmt* stmt; if( !auction ) return false; auction->timestamp = time(NULL) + (auction->hours * 3600); StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`", auction_db); for( j = 0; j < MAX_SLOTS; j++ ) StringBuf_Printf(&buf, ",`card%d`", j); StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%d',?,'%d','%d','%d','%"PRIu64"'", auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute, auction->item.unique_id); for( j = 0; j < MAX_SLOTS; j++ ) StringBuf_Printf(&buf, ",'%d'", auction->item.card[j]); StringBuf_AppendStr(&buf, ")"); //Unique Non Stackable Item ID updateLastUid(auction->item.unique_id); dbUpdateUid(sql_handle); stmt = SqlStmt_Malloc(sql_handle); if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); auction->auction_id = 0; } else { struct auction_data *auction_; unsigned int tick = auction->hours * 3600000; auction->item.amount = 1; auction->item.identify = 1; auction->item.expire_time = 0; auction->auction_id = (unsigned int)SqlStmt_LastInsertId(stmt); auction->auction_end_timer = add_timer( gettick() + tick , auction_end_timer, auction->auction_id, 0); ShowInfo("New Auction %u | time left %u ms | By %s.\n", auction->auction_id, tick, auction->seller_name); CREATE(auction_, struct auction_data, 1); memcpy(auction_, auction, sizeof(struct auction_data)); idb_put(auction_db_, auction_->auction_id, auction_); } SqlStmt_Free(stmt); StringBuf_Destroy(&buf); return auction->auction_id; }
/// Retrieves a single message from the database. /// Returns true if the operation succeeds (or false if it fails). static bool mail_loadmessage(int mail_id, struct mail_message* msg) { int j; StringBuf buf; StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`," "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`, `serial`"); for( j = 0; j < MAX_SLOTS; j++ ) StringBuf_Printf(&buf, ",`card%d`", j); StringBuf_Printf(&buf, " FROM `%s` WHERE `id` = '%d'", mail_db, mail_id); if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) || SQL_SUCCESS != Sql_NextRow(sql_handle) ) { Sql_ShowDebug(sql_handle); Sql_FreeResult(sql_handle); StringBuf_Destroy(&buf); return false; } else { char* data; Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data); Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data); Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); Sql_GetData(sql_handle,10, &data, NULL); msg->item.amount = (short)atoi(data); Sql_GetData(sql_handle,11, &data, NULL); msg->item.nameid = atoi(data); Sql_GetData(sql_handle,12, &data, NULL); msg->item.refine = atoi(data); Sql_GetData(sql_handle,13, &data, NULL); msg->item.attribute = atoi(data); Sql_GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data); Sql_GetData(sql_handle,15, &data, NULL); msg->item.serial = (unsigned int)atol(data); msg->item.expire_time = 0; msg->item.bound = 0; msg->item.favorite = 0; for( j = 0; j < MAX_SLOTS; j++ ) { Sql_GetData(sql_handle,16 + j, &data, NULL); msg->item.card[j] = atoi(data); } } StringBuf_Destroy(&buf); Sql_FreeResult(sql_handle); return true; }
/// Load guild_storage data to mem int guild_storage_fromsql(int guild_id, struct guild_storage* p) { StringBuf buf; struct item* item; char* data; int i; int j; memset(p, 0, sizeof(struct guild_storage)); //clean up memory p->storage_amount = 0; p->guild_id = guild_id; // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`"); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ",`card%d`", j); StringBuf_Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id); if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) Sql_ShowDebug(sql_handle); StringBuf_Destroy(&buf); for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { item = &p->items[i]; Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data); Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data); Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data); Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); item->expire_time = 0; for( j = 0; j < MAX_SLOTS; ++j ) { Sql_GetData(sql_handle, 7+j, &data, NULL); item->card[j] = atoi(data); } } p->storage_amount = i; Sql_FreeResult(sql_handle); ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount); return 0; }
// DB -> storage data conversion int ext_storage_fromsql(int account_id, struct extra_storage_data *p) { StringBuf buf; struct item* item; char* data; int i; int j; memset(p, 0, sizeof(struct extra_storage_data)); //clean up memory p->storage_amount = 0; // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`unique_id`,`bound`"); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ",`card%d`", j); StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", rentstorage_db, account_id); if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) Sql_ShowDebug(sql_handle); StringBuf_Destroy(&buf); for( i = 0; i < MAX_EXTRA_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { item = &p->items[i]; Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data); Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data); Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data); Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); Sql_GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data); Sql_GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10); Sql_GetData(sql_handle, 9, &data, NULL); item->bound = atoi(data); for( j = 0; j < MAX_SLOTS; ++j ) { Sql_GetData(sql_handle, 10+j, &data, NULL); item->card[j] = atoi(data); } } p->storage_amount = i; Sql_FreeResult(sql_handle); ShowInfo("rentstorage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount); return 1; }
/// Prepares the statement. int SqlStmt_PrepareStr(SqlStmt* self, const char* query) { if( self == NULL ) return SQL_ERROR; SqlStmt_FreeResult(self); StringBuf_Clear(&self->buf); StringBuf_AppendStr(&self->buf, query); if( mysql_stmt_prepare(self->stmt, StringBuf_Value(&self->buf), (unsigned long)StringBuf_Length(&self->buf)) ) { ShowSQL("DB error - %s\n", mysql_stmt_error(self->stmt)); return SQL_ERROR; } self->bind_params = false; return SQL_SUCCESS; }
int32 Sql_QueryStr(Sql_t* self, const char* query) { if( self == NULL ) return SQL_ERROR; Sql_FreeResult(self); StringBuf_Clear(&self->buf); StringBuf_AppendStr(&self->buf, query); if( mysql_real_query(&self->handle, StringBuf_Value(&self->buf), (uint32)StringBuf_Length(&self->buf)) ) { ShowSQL("DB error - %s\n", mysql_error(&self->handle)); return SQL_ERROR; } self->result = mysql_store_result(&self->handle); if( mysql_errno(&self->handle) != 0 ) { ShowSQL("DB error - %s\n", mysql_error(&self->handle)); return SQL_ERROR; } return SQL_SUCCESS; }
/// Stores a single message in the database. /// Returns the message's ID if successful (or 0 if it fails). int mail_savemessage(struct mail_message *msg) { StringBuf buf; SqlStmt *stmt; int j; // build message save query StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`", mail_db); for(j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ", `card%d`", j); StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%"PRIu64"'", msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->item.amount, msg->item.nameid, msg->item.refine, msg->item.attribute, msg->item.identify, msg->item.unique_id); for(j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ", '%d'", msg->item.card[j]); StringBuf_AppendStr(&buf, ")"); //Unique Non Stackable Item ID updateLastUid(msg->item.unique_id); dbUpdateUid(sql_handle); // prepare and execute query stmt = SqlStmt_Malloc(sql_handle); if(SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH)) || SQL_SUCCESS != SqlStmt_Execute(stmt)) { SqlStmt_ShowDebug(stmt); msg->id = 0; } else msg->id = (int)SqlStmt_LastInsertId(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); return msg->id; }
/** * Attempt to create new buying store * @param sd * @param zenylimit * @param result * @param storename * @param *itemlist { <nameid>.W, <amount>.W, <price>.L }* * @param count Number of item on the itemlist * @param at Autotrader info, or NULL if requetsed not from autotrade persistance * @return 0 If success, 1 - Cannot open, 2 - Manner penalty, 3 - Mapflag restiction, 4 - Cell restriction, 5 - Invalid count/result, 6 - Cannot give item, 7 - Will be overweight */ int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count, struct s_autotrader *at) { unsigned int i, weight, listidx; char message_sql[MESSAGE_SIZE*2]; StringBuf buf; nullpo_retr(1, sd); if( !result || count == 0 ) {// canceled, or no items return 5; } if( !battle_config.feature_buying_store || pc_istrading(sd) || sd->buyingstore.slots == 0 || count > sd->buyingstore.slots || zenylimit <= 0 || zenylimit > sd->status.zeny || !storename[0] ) {// disabled or invalid input sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return 1; } if( !pc_can_give_items(sd) ) {// custom: GM is not allowed to buy (give zeny) sd->buyingstore.slots = 0; clif_displaymessage(sd->fd, msg_txt(sd,246)); clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return 6; } if( sd->sc.data[SC_NOCHAT] && (sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) ) {// custom: mute limitation return 2; } if( map[sd->bl.m].flag.novending ) {// custom: no vending maps clif_displaymessage(sd->fd, msg_txt(sd,276)); // "You can't open a shop on this map" return 3; } if( map_getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKNOVENDING) ) {// custom: no vending cells clif_displaymessage(sd->fd, msg_txt(sd,204)); // "You can't open a shop on this cell." return 4; } weight = sd->weight; // check item list for( i = 0; i < count; i++ ) {// itemlist: <name id>.W <amount>.W <price>.L unsigned short nameid, amount; int price, idx; struct item_data* id; nameid = RBUFW(itemlist,i*8+0); amount = RBUFW(itemlist,i*8+2); price = RBUFL(itemlist,i*8+4); if( ( id = itemdb_exists(nameid) ) == NULL || amount == 0 ) {// invalid input break; } if( price <= 0 || price > BUYINGSTORE_MAX_PRICE ) {// invalid price: unlike vending, items cannot be bought at 0 Zeny break; } if( !id->flag.buyingstore || !itemdb_cantrade_sub(id, pc_get_group_level(sd), pc_get_group_level(sd)) || ( idx = pc_search_inventory(sd, nameid) ) == -1 ) {// restrictions: allowed, no character-bound items and at least one must be owned break; } if( sd->inventory.u.items_inventory[idx].amount + amount > BUYINGSTORE_MAX_AMOUNT ) {// too many items of same kind break; } if( i ) {// duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND( 0, i, listidx, sd->buyingstore.items[listidx].nameid == nameid ); if( listidx != i ) {// duplicate ShowWarning("buyingstore_create: Found duplicate item on buying list (nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", nameid, amount, sd->status.account_id, sd->status.char_id); break; } } weight+= id->weight*amount; sd->buyingstore.items[i].nameid = nameid; sd->buyingstore.items[i].amount = amount; sd->buyingstore.items[i].price = price; } if( i != count ) {// invalid item/amount/price sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return 5; } if( (sd->max_weight*90)/100 < weight ) {// not able to carry all wanted items without getting overweight (90%) sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE_OVERWEIGHT, weight); return 7; } // success sd->state.buyingstore = true; sd->buyer_id = buyingstore_getuid(); sd->buyingstore.zenylimit = zenylimit; sd->buyingstore.slots = i; // store actual amount of items safestrncpy(sd->message, storename, sizeof(sd->message)); Sql_EscapeString( mmysql_handle, message_sql, sd->message ); if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `limit`, `autotrade`, `body_direction`, `head_direction`, `sit`) " "VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, %d, '%d', '%d', '%d' );", buyingstores_table, sd->buyer_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->buyingstore.zenylimit, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ){ Sql_ShowDebug(mmysql_handle); } StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`buyingstore_id`,`index`,`item_id`,`amount`,`price`) VALUES", buyingstore_items_table); for (i = 0; i < sd->buyingstore.slots; i++){ StringBuf_Printf(&buf, "(%d,%d,%hu,%d,%d)", sd->buyer_id, i, sd->buyingstore.items[i].nameid, sd->buyingstore.items[i].amount, sd->buyingstore.items[i].price); if (i < sd->buyingstore.slots-1) StringBuf_AppendStr(&buf, ","); } if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf))) Sql_ShowDebug(mmysql_handle); StringBuf_Destroy(&buf); clif_buyingstore_myitemlist(sd); clif_buyingstore_entry(sd); idb_put(buyingstore_db, sd->status.char_id, sd); return 0; }
/** * ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W * Pulls guild bound items for offline characters * @author [Akinari] */ int mapif_parse_itembound_retrieve(int fd) { StringBuf buf; SqlStmt *stmt; unsigned short i = 0, count = 0; struct item item, items[MAX_INVENTORY]; int j, guild_id = RFIFOW(fd,10); uint32 char_id = RFIFOL(fd,2), account_id = RFIFOL(fd,6); StringBuf_Init(&buf); //Get bound items from player's inventory StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`", j); StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = %d", inventory_db, char_id, BOUND_GUILD); stmt = SqlStmt_Malloc(sql_handle); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd, account_id, guild_id); return 1; } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) SqlStmt_BindColumn(stmt, 9 + j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); memset(&items, 0, sizeof(items)); while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) memcpy(&items[count++], &item, sizeof(struct item)); Sql_FreeResult(sql_handle); ShowInfo("Found '"CL_WHITE"%d"CL_RESET"' guild bound item(s) from CID = "CL_WHITE"%d"CL_RESET", AID = %d, Guild ID = "CL_WHITE"%d"CL_RESET".\n", count, char_id, account_id, guild_id); if( !count ) { //No items found - No need to continue StringBuf_Destroy(&buf); SqlStmt_Free(stmt); mapif_itembound_ack(fd, account_id, guild_id); return 1; } set_session_flag(account_id, 1); //Delete bound items from player's inventory StringBuf_Clear(&buf); StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE `bound` = %d", inventory_db, BOUND_GUILD); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd, account_id, guild_id); return 1; } //Send the deleted items to map-server to store them in guild storage [Cydh] mapif_itembound_store2gstorage(fd, guild_id, items, count); //Verifies equip bitmasks (see item.equip) and handles the sql statement #define CHECK_REMOVE(var, mask, token, num) {\ if( (var)&(mask) && !(j&(num)) ) {\ if( j )\ StringBuf_AppendStr(&buf, ",");\ StringBuf_AppendStr(&buf, "`"#token"`='0'");\ j |= (1<<num);\ }\ } StringBuf_Clear(&buf); j = 0; for( i = 0; i < count && i < MAX_INVENTORY; i++ ) { if( !&items[i] || !items[i].equip ) continue; //Equips can be at more than one slot at the same time CHECK_REMOVE(items[i].equip, EQP_HAND_R, weapon, 0); CHECK_REMOVE(items[i].equip, EQP_HAND_L, shield, 1); CHECK_REMOVE(items[i].equip, EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP, head_top, 2); CHECK_REMOVE(items[i].equip, EQP_HEAD_MID|EQP_COSTUME_HEAD_MID, head_mid, 3); CHECK_REMOVE(items[i].equip, EQP_HEAD_LOW|EQP_COSTUME_HEAD_LOW, head_bottom, 4); CHECK_REMOVE(items[i].equip, EQP_GARMENT|EQP_COSTUME_GARMENT, robe, 5); } #undef CHECK_REMOVE //Update player's view if( j ) { StringBuf buf2; StringBuf_Init(&buf2); StringBuf_Printf(&buf2, "UPDATE `%s` SET %s WHERE `char_id`='%d'", char_db, StringBuf_Value(&buf), char_id); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); StringBuf_Destroy(&buf2); mapif_itembound_ack(fd, account_id, guild_id); return 1; } StringBuf_Destroy(&buf2); } StringBuf_Destroy(&buf); SqlStmt_Free(stmt); unset_session_flag(account_id, 1); return 0; }
int createdb_read(const char *createdb_file) { FILE *fp; struct creation_data *db; int i, itm=0,x,id,count; SqlStmt* stmt=NULL; struct creation_data data; StringBuf buf; stmt=SqlStmt_Malloc(sql_handle); if(stmt == NULL) { SqlStmt_ShowDebug(stmt); return 0; } StringBuf_Init(&buf); StringBuf_AppendStr(&buf,"SELECT `id`,`item_created`,`item_count`,`success_rate`, `item_failed`, `item_failcount`, `item_failrate`"); for(x=1;x<11;x++) StringBuf_Printf(&buf,",`item%d`",x); for(x=1;x<11;x++) StringBuf_Printf(&buf,",`amount%d`",x); StringBuf_AppendStr(&buf," FROM `Createdb`"); memset(&data,0,sizeof(data)); if(SQL_ERROR == SqlStmt_Prepare(stmt,StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &id,0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &data.item_created,0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &data.amount,0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &data.success_rate,0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &data.item_failed,0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &data.item_failcount,0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_INT, &data.item_failrate,0, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); return 0; } for(x=0;x<10;x++) { SqlStmt_BindColumn(stmt, x+7, SQLDT_INT, &data.item[x], 0,NULL, NULL); SqlStmt_BindColumn(stmt, x+17, SQLDT_INT, &data.item_count[x],0,NULL,NULL); } for(itm=0;SQL_SUCCESS == SqlStmt_NextRow(stmt);itm++) { db = createdb_search(id); db->item_created=data.item_created; db->amount=data.amount; db->success_rate=data.success_rate; db->item_failed=data.item_failed; db->item_failcount=data.item_failcount; db->item_failrate=data.item_failrate; db->count=0; for(x=0;x<10;x++) { db->item[x]=data.item[x]; db->item_count[x]=data.item_count[x]; if(db->item[x]>0) db->count++; } } SqlStmt_Free(stmt); StringBuf_Destroy(&buf); printf("Creation db read done. %u creations loaded!\n", itm); return 0; }
//------------------------------------------------ //Guild bound items pull for offline characters [Akinari] //------------------------------------------------ int mapif_parse_itembound_retrieve(int fd) { StringBuf buf; SqlStmt* stmt; struct item item; int j, i=0, s; bool found=false; struct item items[MAX_INVENTORY]; int char_id = RFIFOL(fd,2); int aid = RFIFOL(fd,6); int guild_id = RFIFOW(fd,10); StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`", j); StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'",inventory_db,char_id); stmt = SqlStmt_Malloc(sql_handle); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd,aid,guild_id); return 1; } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) SqlStmt_BindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) { if(item.bound == 2) { memcpy(&items[i],&item,sizeof(struct item)); i++; } } Sql_FreeResult(sql_handle); if(!i) { //No items found - No need to continue StringBuf_Destroy(&buf); SqlStmt_Free(stmt); mapif_itembound_ack(fd,aid,guild_id); return 0; } //First we delete the character's items StringBuf_Clear(&buf); StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db); for(j=0; j<i; j++) { if( found ) StringBuf_AppendStr(&buf, " OR"); else found = true; StringBuf_Printf(&buf, " `id`=%d",items[j].id); } if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd,aid,guild_id); return 1; } //Now let's update the guild storage with those deleted items found = false; StringBuf_Clear(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`", guild_storage_db); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`", j); StringBuf_AppendStr(&buf, ") VALUES "); for( j = 0; j < i; ++j ) { if( found ) StringBuf_AppendStr(&buf, ","); else found = true; StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d'", guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound); for( s = 0; s < MAX_SLOTS; ++s ) StringBuf_Printf(&buf, ", '%d'", items[j].card[s]); StringBuf_AppendStr(&buf, ")"); } if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); mapif_itembound_ack(fd,aid,guild_id); return 1; } StringBuf_Destroy(&buf); SqlStmt_Free(stmt); //Finally reload storage and tell map we're done mapif_load_guild_storage(fd,aid,guild_id,0); mapif_itembound_ack(fd,aid,guild_id); return 0; }
/** * Player setup a new shop * @param sd : player opening the shop * @param message : shop title * @param data : itemlist data * data := {<index>.w <amount>.w <value>.l}[count] * @param count : number of different items * @param at Autotrader info, or NULL if requetsed not from autotrade persistance * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - Cart data isn't saved yet, 5 - No valid item found */ int8 vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count, struct s_autotrader *at) { int i, j, k, n; int vending_skill_lvl; char message_sql[MESSAGE_SIZE*2]; int item_bad_price[MAX_VENDING]; StringBuf buf; struct item_data *item; nullpo_retr(false,sd); if ( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd)) { return 1; // can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once } vending_skill_lvl = pc_checkskill(sd, MC_VENDING); // skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return 2; } // check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return 3; } if (save_settings&CHARSAVE_VENDING) // Avoid invalid data from saving chrif_save(sd, 0); // filter out invalid items i = k = 0; for( j = 0; j < count; j++ ) { short index = *(uint16*)(data + 8*j + 0); short amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); index -= 2; // offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART // invalid position || pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity //NOTE: official server does not do any of the following checks! || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case || (sd->status.cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission || !itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item continue; item = itemdb_search(sd->status.cart[index].nameid); if (item->value_buy_min > 0 && value > item->value_buy_min) { if (battle_config.vending_price_min_overflow > 0 ) { if (value > item->value_buy_min + (item->value_buy_min * (battle_config.vending_price_min_overflow / 10000.))) { item_bad_price[k++] = sd->status.cart[index].nameid; continue; } } else { item_bad_price[k++] = sd->status.cart[index].nameid; continue; } } sd->vending[i].index = index; sd->vending[i].amount = amount; sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value); // Player just moved item to cart and we don't have the correct cart ID yet. if (sd->status.cart[sd->vending[i].index].id == 0) { char msg[256]; snprintf(msg, 256, "äÍà·çÁ %s ÂѧäÁèä´éºÑ¹·Ö¡. ¡ÃسÒÍÍ¡à¢éÒãËÁè à¾×èÍãËéäÍà·çÁ·Ó¡ÒÃ૿ŧÃéÒ¹¤éÒ", item->jname); clif_displaymessage(sd->fd, msg); clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return 4; } i++; // item successfully added } //if( i != j ) //clif_displaymessage (sd->fd, msg_txt(sd,266)); //"Some of your items cannot be vended and were removed from the shop." for (n = 0; n < k; n++) { char msg[512]; item = itemdb_search(item_bad_price[n]); if (battle_config.vending_price_min_overflow > 0) sprintf(msg, "%s µÑé§ÃÒ¤Ò¢ÒÂÊÙ§¡ÇèÒ·Õè NPC ÁÕ¢ÒÂÍÂÙèà¡Ô¹ %d%% ¨Ð¶Ù¡µÑ´ÍÍ¡¨Ò¡ÃÒ¡ÒÃà¾×èÍ»éͧ¡Ñ¹¡ÒÃâ¡è§ÃÒ¤Ò", item->jname, battle_config.vending_price_min_overflow/100); else sprintf(msg, "%s µÑé§ÃÒ¤Ò¢ÒÂÊÙ§¡ÇèÒ·Õè NPC ÁÕ¢ÒÂÍÂÙè ¨Ð¶Ù¡µÑ´ÍÍ¡¨Ò¡ÃÒ¡ÒÃà¾×èÍ»éͧ¡Ñ¹¡ÒÃâ¡è§ÃÒ¤Ò", item->jname); clif_displaymessage(sd->fd, msg); } if( i == 0 ) { // no valid item found clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet return 5; } sd->state.prevend = 0; sd->state.vending = true; sd->vender_id = vending_getuid(); sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); Sql_EscapeString( mmysql_handle, message_sql, sd->message ); if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `autotrade`, `body_direction`, `head_direction`, `sit`) " "VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d' );", vendings_db, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ) { Sql_ShowDebug(mmysql_handle); } StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_db); for (i = 0; i < count; i++) { StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, i, sd->status.cart[sd->vending[i].index].id, sd->vending[i].amount, sd->vending[i].value); if (i < count-1) StringBuf_AppendStr(&buf, ","); } if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf))) Sql_ShowDebug(mmysql_handle); StringBuf_Destroy(&buf); clif_openvending(sd,sd->bl.id,sd->vending); clif_showvendingboard(&sd->bl,message,0); idb_put(vending_db, sd->status.char_id, sd); return 0; }
static int mail_fromsql(int char_id, struct mail_data* md) { int i, j; struct mail_message *msg; struct item *item; char *data; StringBuf buf; memset(md, 0, sizeof(struct mail_data)); md->amount = 0; md->full = false; StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`," "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`, `serial`"); for (i = 0; i < MAX_SLOTS; i++) StringBuf_Printf(&buf, ",`card%d`", i); // I keep the `status` < 3 just in case someone forget to apply the sqlfix StringBuf_Printf(&buf, " FROM `%s` WHERE `dest_id`='%d' AND `status` < 3 ORDER BY `id` LIMIT %d", mail_db, char_id, MAIL_MAX_INBOX + 1); if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) Sql_ShowDebug(sql_handle); StringBuf_Destroy(&buf); for (i = 0; i < MAIL_MAX_INBOX && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { msg = &md->msg[i]; Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data); Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data); Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); item = &msg->item; Sql_GetData(sql_handle,10, &data, NULL); item->amount = (short)atoi(data); Sql_GetData(sql_handle,11, &data, NULL); item->nameid = atoi(data); Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data); Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data); Sql_GetData(sql_handle,14, &data, NULL); item->identify = atoi(data); Sql_GetData(sql_handle,15, &data, NULL); item->serial = (unsigned int)atol(data); item->expire_time = 0; item->bound = 0; item->favorite = 0; for (j = 0; j < MAX_SLOTS; j++) { Sql_GetData(sql_handle, 16 + j, &data, NULL); item->card[j] = atoi(data); } } md->full = ( Sql_NumRows(sql_handle) > MAIL_MAX_INBOX ); md->amount = i; Sql_FreeResult(sql_handle); md->unchecked = 0; md->unread = 0; for (i = 0; i < md->amount; i++) { msg = &md->msg[i]; if( msg->status == MAIL_NEW ) { if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_UNREAD, msg->id) ) Sql_ShowDebug(sql_handle); msg->status = MAIL_UNREAD; md->unchecked++; } else if ( msg->status == MAIL_UNREAD ) md->unread++; } ShowInfo("mail load complete from DB - id: %d (total: %d)\n", char_id, md->amount); return 1; }
/// Stores a single message in the database. /// Returns the message's ID if successful (or 0 if it fails). int mail_savemessage(struct mail_message* msg) { StringBuf buf; SqlStmt* stmt; int i, j; bool found = false; // build message save query StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`,`type`", schema_config.mail_db); StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d'", msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->type); StringBuf_AppendStr(&buf, ")"); // prepare and execute query stmt = SqlStmt_Malloc(sql_handle); if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH)) || SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH)) || SQL_SUCCESS != SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); StringBuf_Destroy(&buf); return msg->id = 0; } else msg->id = (int)SqlStmt_LastInsertId(stmt); SqlStmt_Free(stmt); StringBuf_Clear(&buf); StringBuf_Printf(&buf,"INSERT INTO `%s` (`id`, `index`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`, `bound`", schema_config.mail_attachment_db); for (j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ", `card%d`", j); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { StringBuf_Printf(&buf, ", `option_id%d`", j); StringBuf_Printf(&buf, ", `option_val%d`", j); StringBuf_Printf(&buf, ", `option_parm%d`", j); } StringBuf_AppendStr(&buf, ") VALUES "); for( i = 0; i < MAIL_MAX_ITEM; i++ ){ // skip empty and already matched entries if( msg->item[i].nameid == 0 ) continue; if( found ){ StringBuf_AppendStr(&buf, ","); }else{ found = true; } StringBuf_Printf(&buf, "('%" PRIu64 "', '%hu', '%d', '%hu', '%d', '%d', '%d', '%" PRIu64 "', '%d'", (uint64)msg->id, i, msg->item[i].amount, msg->item[i].nameid, msg->item[i].refine, msg->item[i].attribute, msg->item[i].identify, msg->item[i].unique_id, msg->item[i].bound); for (j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ", '%hu'", msg->item[i].card[j]); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].id); StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].value); StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].param); } StringBuf_AppendStr(&buf, ")"); } if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ){ Sql_ShowDebug(sql_handle); } StringBuf_Destroy(&buf); return msg->id; }
/** * Player setup a new shop * @param sd : player opening the shop * @param message : shop title * @param data : itemlist data * data := {<index>.w <amount>.w <value>.l}[count] * @param count : number of different items * @param at Autotrader info, or NULL if requetsed not from autotrade persistance * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - Cart data isn't saved yet, 5 - No valid item found */ int8 vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count, struct s_autotrader *at) { int i, j; int vending_skill_lvl; char message_sql[MESSAGE_SIZE*2]; StringBuf buf; nullpo_retr(false,sd); if ( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd)) { return 1; // can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once } vending_skill_lvl = pc_checkskill(sd, MC_VENDING); // skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return 2; } // check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return 3; } if (save_settings&CHARSAVE_VENDING) // Avoid invalid data from saving chrif_save(sd, CSAVE_INVENTORY|CSAVE_CART); // filter out invalid items i = 0; for( j = 0; j < count; j++ ) { short index = *(uint16*)(data + 8*j + 0); short amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); index -= 2; // offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART // invalid position || pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity //NOTE: official server does not do any of the following checks! || !sd->cart.u.items_cart[index].identify // unidentified item || sd->cart.u.items_cart[index].attribute == 1 // broken item || sd->cart.u.items_cart[index].expire_time // It should not be in the cart but just in case || (sd->cart.u.items_cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission || !itemdb_cantrade(&sd->cart.u.items_cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item continue; sd->vending[i].index = index; sd->vending[i].amount = amount; sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value); i++; // item successfully added } if( i != j ) clif_displaymessage (sd->fd, msg_txt(sd,266)); //"Some of your items cannot be vended and were removed from the shop." if( i == 0 ) { // no valid item found clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet return 5; } sd->state.prevend = 0; sd->state.vending = true; sd->state.workinprogress = WIP_DISABLE_NONE; sd->vender_id = vending_getuid(); sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); Sql_EscapeString( mmysql_handle, message_sql, sd->message ); if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `autotrade`, `body_direction`, `head_direction`, `sit`) " "VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d' );", vendings_table, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == SEX_FEMALE ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ) { Sql_ShowDebug(mmysql_handle); } StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_table); for (j = 0; j < i; j++) { StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, j, sd->cart.u.items_cart[sd->vending[j].index].id, sd->vending[j].amount, sd->vending[j].value); if (j < i-1) StringBuf_AppendStr(&buf, ","); } if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf))) Sql_ShowDebug(mmysql_handle); StringBuf_Destroy(&buf); clif_openvending(sd,sd->bl.id,sd->vending); clif_showvendingboard(&sd->bl,message,0); idb_put(vending_db, sd->status.char_id, sd); return 0; }
/** * Player setup a new shop * @param sd : player opening the shop * @param message : shop title * @param data : itemlist data * data := {<index>.w <amount>.w <value>.l}[count] * @param count : number of different items * @param at Autotrader info, or NULL if requetsed not from autotrade persistance * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - No valid item found */ int8 vending_openvending(struct map_session_data *sd, const char *message, const uint8 *data, int count, struct s_autotrader *at) { int i, j; int vending_skill_lvl; char message_sql[MESSAGE_SIZE * 2]; StringBuf buf; nullpo_retr(1, sd); if( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd) ) return 1; //Can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once vending_skill_lvl = pc_checkskill(sd, MC_VENDING); //Skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0); return 2; } //Check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { //Invalid item count clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0); return 3; } if( save_settings&2 ) // Avoid invalid data from saving chrif_save(sd, 0); //Filter out invalid items i = 0; for( j = 0; j < count; j++ ) { short index = *(uint16 *)(data + 8 * j + 0); short amount = *(uint16 *)(data + 8 * j + 2); unsigned int value = *(uint32 *)(data + 8 * j + 4); index -= 2; //Offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART || //Invalid position pc_cartitem_amount(sd, index, amount) < 0 || //Invalid item or insufficient quantity //NOTE: Official server does not do any of the following checks! !sd->status.cart[index].identify || //Unidentified item sd->status.cart[index].attribute == 1 || //Broken item sd->status.cart[index].expire_time || //It should not be in the cart but just in case (sd->status.cart[index].bound && !pc_can_give_bounded_items(sd)) || //Can't trade account bound items and has no permission !itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) //Untradeable item continue; sd->vending[i].index = index; sd->vending[i].amount = amount; sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value); //Player just moved item to cart and we don't have the correct cart ID yet if( battle_config.feature_autotrade && sd->status.cart[sd->vending[i].index].id == 0 ) { struct item_data *idb = itemdb_search(sd->status.cart[index].nameid); char msg[256]; sprintf(msg, msg_txt(725), idb->jname); // Item '%s' has not yet saved well to the cart. Please re-log your character. clif_displaymessage(sd->fd, msg); clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0); return 4; } i++; //Item successfully added } if( i != j ) clif_displaymessage(sd->fd, msg_txt(266)); // "Some of your items cannot be vended and were removed from the shop." if( i == 0 ) { //No valid item found clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0); //Custom reply packet return 4; } sd->state.prevend = 0; sd->state.vending = 1; sd->vender_id = vending_getuid(); sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); Sql_EscapeString(mmysql_handle, message_sql, sd->message); if( Sql_Query(mmysql_handle, "INSERT INTO `%s`(`id`,`account_id`,`char_id`,`sex`,`map`,`x`,`y`,`title`,`autotrade`,`body_direction`,`head_direction`,`sit`) VALUES(%d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d');", vendings_db, sd->vender_id, sd->status.account_id, sd->status.char_id, (!sd->status.sex ? 'F' : 'M'), map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, (at ? at->dir : sd->ud.dir), (at ? at->head_dir : sd->head_dir), (at ? at->sit : pc_issit(sd))) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_db); for( i = 0; i < count; i++ ) { StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, i, sd->status.cart[sd->vending[i].index].id, sd->vending[i].amount, sd->vending[i].value); if( i < count - 1 ) StringBuf_AppendStr(&buf, ","); } if( SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)) ) Sql_ShowDebug(mmysql_handle); StringBuf_Destroy(&buf); clif_openvending(sd, sd->bl.id, sd->vending); clif_showvendingboard(&sd->bl, message, 0); idb_put(vending_db, sd->status.char_id, sd); return 0; }
/// Retrieves a single message from the database. /// Returns true if the operation succeeds (or false if it fails). bool mail_loadmessage(int mail_id, struct mail_message* msg) { int i, j; StringBuf buf; char* data; if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,`zeny`,`type` FROM `%s` WHERE `id` = '%d'", schema_config.mail_db, mail_id ) || SQL_SUCCESS != Sql_NextRow(sql_handle) ){ Sql_ShowDebug(sql_handle); Sql_FreeResult(sql_handle); return false; }else{ Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data); Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data); Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH); Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH); Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data); Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data); Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data); Sql_GetData(sql_handle,10, &data, NULL); msg->type = (mail_inbox_type)atoi(data); if( msg->type == MAIL_INBOX_NORMAL && charserv_config.mail_return_days > 0 ){ msg->scheduled_deletion = msg->timestamp + charserv_config.mail_return_days * 24 * 60 * 60; }else if( msg->type == MAIL_INBOX_RETURNED && charserv_config.mail_delete_days > 0 ){ msg->scheduled_deletion = msg->timestamp + charserv_config.mail_delete_days * 24 * 60 * 60; }else{ msg->scheduled_deletion = 0; } Sql_FreeResult(sql_handle); } StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `amount`,`nameid`,`refine`,`attribute`,`identify`,`unique_id`,`bound`"); for (j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ",`card%d`", j); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { StringBuf_Printf(&buf, ", `option_id%d`", j); StringBuf_Printf(&buf, ", `option_val%d`", j); StringBuf_Printf(&buf, ", `option_parm%d`", j); } StringBuf_Printf(&buf, " FROM `%s`", schema_config.mail_attachment_db); StringBuf_Printf(&buf, " WHERE `id` = '%d'", mail_id); StringBuf_AppendStr(&buf, " ORDER BY `index` ASC"); StringBuf_Printf(&buf, " LIMIT %d", MAIL_MAX_ITEM); if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ){ Sql_ShowDebug(sql_handle); Sql_FreeResult(sql_handle); StringBuf_Destroy(&buf); return false; } memset(msg->item, 0, sizeof(struct item) * MAIL_MAX_ITEM); for( i = 0; i < MAIL_MAX_ITEM && SQL_SUCCESS == Sql_NextRow(sql_handle); i++ ){ Sql_GetData(sql_handle,0, &data, NULL); msg->item[i].amount = (short)atoi(data); Sql_GetData(sql_handle,1, &data, NULL); msg->item[i].nameid = atoi(data); Sql_GetData(sql_handle,2, &data, NULL); msg->item[i].refine = atoi(data); Sql_GetData(sql_handle,3, &data, NULL); msg->item[i].attribute = atoi(data); Sql_GetData(sql_handle,4, &data, NULL); msg->item[i].identify = atoi(data); Sql_GetData(sql_handle,5, &data, NULL); msg->item[i].unique_id = strtoull(data, NULL, 10); Sql_GetData(sql_handle,6, &data, NULL); msg->item[i].bound = atoi(data); msg->item[i].expire_time = 0; for( j = 0; j < MAX_SLOTS; j++ ){ Sql_GetData(sql_handle,7 + j, &data, NULL); msg->item[i].card[j] = atoi(data); } for( j = 0; j < MAX_ITEM_RDM_OPT; j++ ){ Sql_GetData(sql_handle, 7 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].id = atoi(data); Sql_GetData(sql_handle, 8 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].value = atoi(data); Sql_GetData(sql_handle, 9 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].param = atoi(data); } } StringBuf_Destroy(&buf); Sql_FreeResult(sql_handle); return true; }
void inter_auctions_fromsql(void) { int i; struct auction_data *auction; struct item *item; char *data; StringBuf buf; unsigned int tick = gettick(), endtick; time_t now = time(NULL); StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`," "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`"); for( i = 0; i < MAX_SLOTS; i++ ) StringBuf_Printf(&buf, ",`card%d`", i); StringBuf_Printf(&buf, " FROM `%s` ORDER BY `auction_id` DESC", auction_db); if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ) Sql_ShowDebug(sql_handle); StringBuf_Destroy(&buf); while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { CREATE(auction, struct auction_data, 1); Sql_GetData(sql_handle, 0, &data, NULL); auction->auction_id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); auction->seller_id = atoi(data); Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(auction->seller_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 3, &data, NULL); auction->buyer_id = atoi(data); Sql_GetData(sql_handle, 4, &data, NULL); safestrncpy(auction->buyer_name, data, NAME_LENGTH); Sql_GetData(sql_handle, 5, &data, NULL); auction->price = atoi(data); Sql_GetData(sql_handle, 6, &data, NULL); auction->buynow = atoi(data); Sql_GetData(sql_handle, 7, &data, NULL); auction->hours = atoi(data); Sql_GetData(sql_handle, 8, &data, NULL); auction->timestamp = atoi(data); item = &auction->item; Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = atoi(data); Sql_GetData(sql_handle,10, &data, NULL); safestrncpy(auction->item_name, data, ITEM_NAME_LENGTH); Sql_GetData(sql_handle,11, &data, NULL); auction->type = atoi(data); Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data); Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data); item->identify = 1; item->amount = 1; item->expire_time = 0; for( i = 0; i < MAX_SLOTS; i++ ) { Sql_GetData(sql_handle, 14 + i, &data, NULL); item->card[i] = atoi(data); } if( auction->timestamp > now ) endtick = ((unsigned int)(auction->timestamp - now) * 1000) + tick; else endtick = tick + 10000; // 10 Second's to process ended auctions auction->auction_end_timer = add_timer(endtick, auction_end_timer, auction->auction_id, 0); idb_put(auction_db_, auction->auction_id, auction); } Sql_FreeResult(sql_handle); }
int classdb_read(const char *classdb_file) { struct class_data *db = NULL; int i, cls=0; int x; StringBuf buf; SqlStmt* stmt; struct class_data c; memset(&c,0,sizeof(c)); stmt=SqlStmt_Malloc(sql_handle); if(stmt == NULL) { SqlStmt_ShowDebug(stmt); return 0; } StringBuf_Init(&buf); StringBuf_AppendStr(&buf,"SELECT `PthId`, `PthType`, `PthChat`, `PthIcon`"); for (i = 0; i < 16; i++) StringBuf_Printf(&buf, ", `PthMark%d`", i); StringBuf_AppendStr(&buf, " FROM `Paths`"); //CALLOC(cdata[atoi(str[1])],struct class_data,1); if(SQL_ERROR == SqlStmt_Prepare(stmt,StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &c.id,0,NULL,NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &c.path, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &c.chat, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &c.icon, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_STRING, &c.rank0, sizeof(c.rank0), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_STRING, &c.rank1, sizeof(c.rank1), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_STRING, &c.rank2, sizeof(c.rank2), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_STRING, &c.rank3, sizeof(c.rank3), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_STRING, &c.rank4, sizeof(c.rank4), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_STRING, &c.rank5, sizeof(c.rank5), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_STRING, &c.rank6, sizeof(c.rank6), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_STRING, &c.rank7, sizeof(c.rank7), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_STRING, &c.rank8, sizeof(c.rank8), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_STRING, &c.rank9, sizeof(c.rank9), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_STRING, &c.rank10, sizeof(c.rank10), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_STRING, &c.rank11, sizeof(c.rank11), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_STRING, &c.rank12, sizeof(c.rank12), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_STRING, &c.rank13, sizeof(c.rank13), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_STRING, &c.rank14, sizeof(c.rank14), NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_STRING, &c.rank15, sizeof(c.rank15), NULL, NULL) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); return 0; } //sql_request("SELECT * FROM classdb"); cls=SqlStmt_NumRows(stmt); for(i=0;i<cls && SQL_SUCCESS == SqlStmt_NextRow(stmt);i++) { db = classdb_search(c.id); memcpy(db,&c,sizeof(c)); } SqlStmt_Free(stmt); StringBuf_Destroy(&buf); printf("Class db read done. %d classes loaded!\n", cls); return 0; }
//-------------------------------------------------------- // Save registry to sql int inter_accreg_tosql (int account_id, int char_id, struct accreg *reg, int type) { struct global_reg *r; StringBuf buf; int i; if (account_id <= 0) return 0; reg->account_id = account_id; reg->char_id = char_id; //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`) switch (type) { case 3: //Char Reg if (SQL_ERROR == Sql_Query (sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id)) Sql_ShowDebug (sql_handle); account_id = 0; break; case 2: //Account Reg if (SQL_ERROR == Sql_Query (sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id)) Sql_ShowDebug (sql_handle); char_id = 0; break; case 1: //Account2 Reg ShowError ("inter_accreg_tosql: char-server não deveria manusear registros de valor tipo 1 (##). Isto é trabalho do login-server!\n"); return 0; default: ShowError ("inter_accreg_tosql: Tipo inválido: %d\n", type); return 0; } if (reg->reg_num <= 0) return 0; StringBuf_Init (&buf); StringBuf_Printf (&buf, "INSERT INTO `%s` (`type`,`account_id`,`char_id`,`str`,`value`) VALUES ", reg_db); for (i = 0; i < reg->reg_num; ++i) { r = ®->reg[i]; if (r->str[0] != '\0' && r->value[0] != '\0') { char str[32]; char val[256]; if (i > 0) StringBuf_AppendStr (&buf, ","); Sql_EscapeString (sql_handle, str, r->str); Sql_EscapeString (sql_handle, val, r->value); StringBuf_Printf (&buf, "('%d','%d','%d','%s','%s')", type, account_id, char_id, str, val); } } if (SQL_ERROR == Sql_QueryStr (sql_handle, StringBuf_Value (&buf))) { Sql_ShowDebug (sql_handle); } StringBuf_Destroy (&buf); return 1; }