예제 #1
0
/**
 * Updates an achievement in a character's achievementlog.
 * @param char_id: Character ID
 * @param ad: Achievement data
 * @return false in case of errors, true otherwise
 */
bool mapif_achievement_update(uint32 char_id, struct achievement* ad)
{
	StringBuf buf;
	int i;

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "UPDATE `%s` SET ", schema_config.achievement_table);
	if( ad->completed ){
		StringBuf_Printf(&buf, "`completed` = FROM_UNIXTIME('%u'),", (uint32)ad->completed);
	}else{
		StringBuf_AppendStr(&buf, "`completed` = NULL,");
	}
	if( ad->rewarded ){
		StringBuf_Printf(&buf, "`rewarded` = FROM_UNIXTIME('%u')", (uint32)ad->rewarded);
	}else{
		StringBuf_AppendStr(&buf, "`rewarded` = NULL");
	}
	for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i)
		StringBuf_Printf(&buf, ", `count%d` = '%d'", i + 1, ad->count[i]);
	StringBuf_Printf(&buf, " WHERE `id` = %d AND `char_id` = %u", ad->achievement_id, char_id);

	if (SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf))) {
		Sql_ShowDebug(sql_handle);
		StringBuf_Destroy(&buf);
		return false;
	}

	StringBuf_Destroy(&buf);

	return true;
}
예제 #2
0
/**
 * Adds an achievement to a character's achievementlog.
 * @param char_id: Character ID
 * @param ad: Achievement data
 * @return false in case of errors, true otherwise
 */
bool mapif_achievement_add(uint32 char_id, struct achievement* ad)
{
	StringBuf buf;
	int i;

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `id`, `completed`, `rewarded`", schema_config.achievement_table);
	for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i)
		StringBuf_Printf(&buf, ", `count%d`", i + 1);
	StringBuf_AppendStr(&buf, ")");
	StringBuf_Printf(&buf, " VALUES ('%u', '%d',", char_id, ad->achievement_id, (uint32)ad->completed, (uint32)ad->rewarded);
	if( ad->completed ){
		StringBuf_Printf(&buf, "FROM_UNIXTIME('%u'),", (uint32)ad->completed);
	}else{
		StringBuf_AppendStr(&buf, "NULL,");
	}
	if( ad->rewarded ){
		StringBuf_Printf(&buf, "FROM_UNIXTIME('%u')", (uint32)ad->rewarded);
	}else{
		StringBuf_AppendStr(&buf, "NULL");
	}
	for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i)
		StringBuf_Printf(&buf, ", '%d'", ad->count[i]);
	StringBuf_AppendStr(&buf, ")");

	if (SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf))) {
		Sql_ShowDebug(sql_handle);
		StringBuf_Destroy(&buf);
		return false;
	}

	StringBuf_Destroy(&buf);

	return true;
}
예제 #3
0
/**
 * Load achievements for a character.
 * @param char_id: Character ID
 * @param count: Pointer to return the number of found entries.
 * @return Array of found entries. It has *count entries, and it is care of the caller to aFree() it afterwards.
 */
struct achievement *mapif_achievements_fromsql(uint32 char_id, int *count)
{
	struct achievement *achievelog = NULL;
	struct achievement tmp_achieve;
	SqlStmt *stmt;
	StringBuf buf;
	int i;

	if (!count)
		return NULL;

	memset(&tmp_achieve, 0, sizeof(tmp_achieve));

	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `id`, COALESCE(UNIX_TIMESTAMP(`completed`),0), COALESCE(UNIX_TIMESTAMP(`rewarded`),0)");
	for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i)
		StringBuf_Printf(&buf, ", `count%d`", i + 1);
	StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id` = '%u'", schema_config.achievement_table, char_id);

	stmt = SqlStmt_Malloc(sql_handle);
	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		*count = 0;
		return NULL;
	}

	SqlStmt_BindColumn(stmt, 0, SQLDT_INT,  &tmp_achieve.achievement_id, 0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 1, SQLDT_INT,  &tmp_achieve.completed, 0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 2, SQLDT_INT,  &tmp_achieve.rewarded, 0, NULL, NULL);
	for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; ++i)
		SqlStmt_BindColumn(stmt, 3 + i, SQLDT_INT, &tmp_achieve.count[i], 0, NULL, NULL);

	*count = (int)SqlStmt_NumRows(stmt);
	if (*count > 0) {
		i = 0;

		achievelog = (struct achievement *)aCalloc(*count, sizeof(struct achievement));
		while (SQL_SUCCESS == SqlStmt_NextRow(stmt)) {
			if (i >= *count) // Sanity check, should never happen
				break;
			memcpy(&achievelog[i++], &tmp_achieve, sizeof(tmp_achieve));
		}
		if (i < *count) {
			// Should never happen. Compact array
			*count = i;
			achievelog = (struct achievement *)aRealloc(achievelog, sizeof(struct achievement) * i);
		}
	}

	SqlStmt_Free(stmt);
	StringBuf_Destroy(&buf);

	ShowInfo("achievement load complete from DB - id: %d (total: %d)\n", char_id, *count);

	return achievelog;
}
예제 #4
0
//Request to save skill cooldown data
int chmapif_parse_req_saveskillcooldown(int fd){
	if( RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2) )
		return 0;
	else {
		int count, aid, cid;
		aid = RFIFOL(fd,4);
		cid = RFIFOL(fd,8);
		count = RFIFOW(fd,12);
		if( count > 0 )
		{
			struct skill_cooldown_data data;
			StringBuf buf;
			int i;

			StringBuf_Init(&buf);
			StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `skill`, `tick`) VALUES ", schema_config.skillcooldown_db);
			for( i = 0; i < count; ++i )
			{
				memcpy(&data,RFIFOP(fd,14+i*sizeof(struct skill_cooldown_data)),sizeof(struct skill_cooldown_data));
				if( i > 0 )
					StringBuf_AppendStr(&buf, ", ");
				StringBuf_Printf(&buf, "('%d','%d','%d','%d')", aid, cid, data.skill_id, data.tick);
			}
			if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
				Sql_ShowDebug(sql_handle);
			StringBuf_Destroy(&buf);
		}
		RFIFOSKIP(fd, RFIFOW(fd, 2));
	}
	return 1;
}
예제 #5
0
//--------------------------------------------------------
// Save registry to sql
int inter_accreg_tosql(uint32 account_id, uint32 char_id, struct accreg* reg, int type)
{
	StringBuf buf;
	int i;

	if( account_id <= 0 )
		return 0;
	reg->account_id = account_id;
	reg->char_id = char_id;

	//`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
	switch( type ) {
		case 3: //Char Reg
			if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", schema_config.reg_db, char_id) )
				Sql_ShowDebug(sql_handle);
			account_id = 0;
			break;
		case 2: //Account Reg
			if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", schema_config.reg_db, account_id) )
				Sql_ShowDebug(sql_handle);
			char_id = 0;
			break;
		case 1: //Account2 Reg
			ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
			return 0;
		default:
			ShowError("inter_accreg_tosql: Invalid type %d\n", type);
			return 0;
	}

	if( reg->reg_num <= 0 )
		return 0;

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s` (`type`,`account_id`,`char_id`,`str`,`value`) VALUES ", schema_config.reg_db);

	for( i = 0; i < reg->reg_num; ++i ) {
		struct global_reg* r = &reg->reg[i];
		if( r->str[0] != '\0' && r->value[0] != '\0' ) {
			char str[32];
			char val[256];

			if( i > 0 )
				StringBuf_AppendStr(&buf, ",");

			Sql_EscapeString(sql_handle, str, r->str);
			Sql_EscapeString(sql_handle, val, r->value);

			StringBuf_Printf(&buf, "('%d','%d','%d','%s','%s')", type, account_id, char_id, str, val);
		}
	}

	if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) {
		Sql_ShowDebug(sql_handle);
	}

	StringBuf_Destroy(&buf);

	return 1;
}
예제 #6
0
void itemdb_save_serials(void)
{
	struct item_data *id;
	StringBuf buf;
	int count = 0, i;

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "REPLACE INTO `item_serials` (`nameid`, `serial`) VALUES ");

	for( i = 0; i < ARRAYLENGTH(itemdb_array); i++ )
	{
		id = itemdb_array[i];
		if( id == NULL || itemdb_isstackable2(id) || id->last_serial == 0 || !id->changed )
			continue;
		if( count )
			StringBuf_AppendStr(&buf, ",");
		StringBuf_Printf(&buf, "('%d','%u')", id->nameid, id->last_serial);
		id->changed = false;
		count++;
	}

	if( count && SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)) )
		Sql_ShowDebug(mmysql_handle);

	StringBuf_Destroy(&buf);
	return;
}
예제 #7
0
unsigned int auction_create(struct auction_data *auction)
{
	int j;
	StringBuf buf;
	SqlStmt* stmt;

	if( !auction )
		return false;

	auction->timestamp = time(NULL) + (auction->hours * 3600);

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`", auction_db);
	for( j = 0; j < MAX_SLOTS; j++ )
		StringBuf_Printf(&buf, ",`card%d`", j);
	StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%d',?,'%d','%d','%d','%"PRIu64"'",
		auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute, auction->item.unique_id);
	for( j = 0; j < MAX_SLOTS; j++ )
		StringBuf_Printf(&buf, ",'%d'", auction->item.card[j]);
	StringBuf_AppendStr(&buf, ")");

	//Unique Non Stackable Item ID
	updateLastUid(auction->item.unique_id);
	dbUpdateUid(sql_handle);

	stmt = SqlStmt_Malloc(sql_handle);
	if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH))
	||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH))
	||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH))
	||  SQL_SUCCESS != SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		auction->auction_id = 0;
	}
	else
	{
		struct auction_data *auction_;
		unsigned int tick = auction->hours * 3600000;

		auction->item.amount = 1;
		auction->item.identify = 1;
		auction->item.expire_time = 0;

		auction->auction_id = (unsigned int)SqlStmt_LastInsertId(stmt);
		auction->auction_end_timer = add_timer( gettick() + tick , auction_end_timer, auction->auction_id, 0);
		ShowInfo("New Auction %u | time left %u ms | By %s.\n", auction->auction_id, tick, auction->seller_name);

		CREATE(auction_, struct auction_data, 1);
		memcpy(auction_, auction, sizeof(struct auction_data));
		idb_put(auction_db_, auction_->auction_id, auction_);
	}

	SqlStmt_Free(stmt);
	StringBuf_Destroy(&buf);

	return auction->auction_id;
}
예제 #8
0
/// Retrieves a single message from the database.
/// Returns true if the operation succeeds (or false if it fails).
static bool mail_loadmessage(int mail_id, struct mail_message* msg)
{
	int j;
	StringBuf buf;

	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,"
		"`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`, `serial`");
	for( j = 0; j < MAX_SLOTS; j++ )
		StringBuf_Printf(&buf, ",`card%d`", j);
	StringBuf_Printf(&buf, " FROM `%s` WHERE `id` = '%d'", mail_db, mail_id);

	if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf))
	||  SQL_SUCCESS != Sql_NextRow(sql_handle) )
	{
		Sql_ShowDebug(sql_handle);
		Sql_FreeResult(sql_handle);
		StringBuf_Destroy(&buf);
		return false;
	}
	else
	{
		char* data;

		Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data);
		Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data);
		Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data);
		Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH);
		Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH);
		Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data);
		Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data);
		Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data);
		Sql_GetData(sql_handle,10, &data, NULL); msg->item.amount = (short)atoi(data);
		Sql_GetData(sql_handle,11, &data, NULL); msg->item.nameid = atoi(data);
		Sql_GetData(sql_handle,12, &data, NULL); msg->item.refine = atoi(data);
		Sql_GetData(sql_handle,13, &data, NULL); msg->item.attribute = atoi(data);
		Sql_GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data);
		Sql_GetData(sql_handle,15, &data, NULL); msg->item.serial = (unsigned int)atol(data);
		msg->item.expire_time = 0;
		msg->item.bound = 0;
		msg->item.favorite = 0;

		for( j = 0; j < MAX_SLOTS; j++ )
		{
			Sql_GetData(sql_handle,16 + j, &data, NULL);
			msg->item.card[j] = atoi(data);
		}
	}

	StringBuf_Destroy(&buf);
	Sql_FreeResult(sql_handle);

	return true;
}
예제 #9
0
/// Load guild_storage data to mem
int guild_storage_fromsql(int guild_id, struct guild_storage* p)
{
    StringBuf buf;
    struct item* item;
    char* data;
    int i;
    int j;

    memset(p, 0, sizeof(struct guild_storage)); //clean up memory
    p->storage_amount = 0;
    p->guild_id = guild_id;

    // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
    StringBuf_Init(&buf);
    StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`");
    for( j = 0; j < MAX_SLOTS; ++j )
        StringBuf_Printf(&buf, ",`card%d`", j);
    StringBuf_Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id);

    if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
        Sql_ShowDebug(sql_handle);

    StringBuf_Destroy(&buf);

    for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
    {
        item = &p->items[i];
        Sql_GetData(sql_handle, 0, &data, NULL);
        item->id = atoi(data);
        Sql_GetData(sql_handle, 1, &data, NULL);
        item->nameid = atoi(data);
        Sql_GetData(sql_handle, 2, &data, NULL);
        item->amount = atoi(data);
        Sql_GetData(sql_handle, 3, &data, NULL);
        item->equip = atoi(data);
        Sql_GetData(sql_handle, 4, &data, NULL);
        item->identify = atoi(data);
        Sql_GetData(sql_handle, 5, &data, NULL);
        item->refine = atoi(data);
        Sql_GetData(sql_handle, 6, &data, NULL);
        item->attribute = atoi(data);
        item->expire_time = 0;
        for( j = 0; j < MAX_SLOTS; ++j )
        {
            Sql_GetData(sql_handle, 7+j, &data, NULL);
            item->card[j] = atoi(data);
        }
    }
    p->storage_amount = i;
    Sql_FreeResult(sql_handle);

    ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
    return 0;
}
예제 #10
0
// DB -> storage data conversion
int ext_storage_fromsql(int account_id, struct extra_storage_data *p)
{
	StringBuf buf;
	struct item* item;
	char* data;
	int i;
	int j;

	memset(p, 0, sizeof(struct extra_storage_data)); //clean up memory
	p->storage_amount = 0;

	// storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`unique_id`,`bound`");
	for( j = 0; j < MAX_SLOTS; ++j )
		StringBuf_Printf(&buf, ",`card%d`", j);
	StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", rentstorage_db, account_id);

	if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
		Sql_ShowDebug(sql_handle);

	StringBuf_Destroy(&buf);

	for( i = 0; i < MAX_EXTRA_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
	{
		item = &p->items[i];
		Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
		Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
		Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data);
		Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data);
		Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
		Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
		Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
		Sql_GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data);
		Sql_GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
		Sql_GetData(sql_handle, 9, &data, NULL); item->bound = atoi(data);
		for( j = 0; j < MAX_SLOTS; ++j )
		{
			Sql_GetData(sql_handle, 10+j, &data, NULL); item->card[j] = atoi(data);
		}
	}
	p->storage_amount = i;
	Sql_FreeResult(sql_handle);

	ShowInfo("rentstorage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
	return 1;
}
예제 #11
0
파일: sql.c 프로젝트: itaka/hurricane
/// Prepares the statement.
int SqlStmt_PrepareStr(SqlStmt* self, const char* query)
{
	if( self == NULL )
		return SQL_ERROR;

	SqlStmt_FreeResult(self);
	StringBuf_Clear(&self->buf);
	StringBuf_AppendStr(&self->buf, query);
	if( mysql_stmt_prepare(self->stmt, StringBuf_Value(&self->buf), (unsigned long)StringBuf_Length(&self->buf)) )
	{
		ShowSQL("DB error - %s\n", mysql_stmt_error(self->stmt));
		return SQL_ERROR;
	}
	self->bind_params = false;

	return SQL_SUCCESS;
}
예제 #12
0
int32 Sql_QueryStr(Sql_t* self, const char* query)
{
	if( self == NULL )
		return SQL_ERROR;

	Sql_FreeResult(self);
	StringBuf_Clear(&self->buf);
	StringBuf_AppendStr(&self->buf, query);
	if( mysql_real_query(&self->handle, StringBuf_Value(&self->buf), (uint32)StringBuf_Length(&self->buf)) )
	{
		ShowSQL("DB error - %s\n", mysql_error(&self->handle));
		return SQL_ERROR;
	}
	self->result = mysql_store_result(&self->handle);
	if( mysql_errno(&self->handle) != 0 )
	{
		ShowSQL("DB error - %s\n", mysql_error(&self->handle));
		return SQL_ERROR;
	}
	return SQL_SUCCESS;
}
예제 #13
0
/// Stores a single message in the database.
/// Returns the message's ID if successful (or 0 if it fails).
int mail_savemessage(struct mail_message *msg)
{
	StringBuf buf;
	SqlStmt *stmt;
	int j;

	// build message save query
	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`", mail_db);
	for(j = 0; j < MAX_SLOTS; j++)
		StringBuf_Printf(&buf, ", `card%d`", j);
	StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%"PRIu64"'",
	                 msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->item.amount, msg->item.nameid, msg->item.refine, msg->item.attribute, msg->item.identify, msg->item.unique_id);
	for(j = 0; j < MAX_SLOTS; j++)
		StringBuf_Printf(&buf, ", '%d'", msg->item.card[j]);
	StringBuf_AppendStr(&buf, ")");

	//Unique Non Stackable Item ID
	updateLastUid(msg->item.unique_id);
	dbUpdateUid(sql_handle);

	// prepare and execute query
	stmt = SqlStmt_Malloc(sql_handle);
	if(SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	   ||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH))
	   ||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH))
	   ||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH))
	   ||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH))
	   ||  SQL_SUCCESS != SqlStmt_Execute(stmt)) {
		SqlStmt_ShowDebug(stmt);
		msg->id = 0;
	} else
		msg->id = (int)SqlStmt_LastInsertId(stmt);

	SqlStmt_Free(stmt);
	StringBuf_Destroy(&buf);

	return msg->id;
}
예제 #14
0
/**
* Attempt to create new buying store
* @param sd
* @param zenylimit
* @param result
* @param storename
* @param *itemlist { <nameid>.W, <amount>.W, <price>.L }*
* @param count Number of item on the itemlist
* @param at Autotrader info, or NULL if requetsed not from autotrade persistance
* @return 0 If success, 1 - Cannot open, 2 - Manner penalty, 3 - Mapflag restiction, 4 - Cell restriction, 5 - Invalid count/result, 6 - Cannot give item, 7 - Will be overweight
*/
int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count, struct s_autotrader *at)
{
	unsigned int i, weight, listidx;
	char message_sql[MESSAGE_SIZE*2];
	StringBuf buf;

	nullpo_retr(1, sd);

	if( !result || count == 0 )
	{// canceled, or no items
		return 5;
	}

	if( !battle_config.feature_buying_store || pc_istrading(sd) || sd->buyingstore.slots == 0 || count > sd->buyingstore.slots || zenylimit <= 0 || zenylimit > sd->status.zeny || !storename[0] )
	{// disabled or invalid input
		sd->buyingstore.slots = 0;
		clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0);
		return 1;
	}

	if( !pc_can_give_items(sd) )
	{// custom: GM is not allowed to buy (give zeny)
		sd->buyingstore.slots = 0;
		clif_displaymessage(sd->fd, msg_txt(sd,246));
		clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0);
		return 6;
	}

	if( sd->sc.data[SC_NOCHAT] && (sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) )
	{// custom: mute limitation
		return 2;
	}

	if( map[sd->bl.m].flag.novending )
	{// custom: no vending maps
		clif_displaymessage(sd->fd, msg_txt(sd,276)); // "You can't open a shop on this map"
		return 3;
	}

	if( map_getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKNOVENDING) )
	{// custom: no vending cells
		clif_displaymessage(sd->fd, msg_txt(sd,204)); // "You can't open a shop on this cell."
		return 4;
	}

	weight = sd->weight;

	// check item list
	for( i = 0; i < count; i++ )
	{// itemlist: <name id>.W <amount>.W <price>.L
		unsigned short nameid, amount;
		int price, idx;
		struct item_data* id;

		nameid = RBUFW(itemlist,i*8+0);
		amount = RBUFW(itemlist,i*8+2);
		price  = RBUFL(itemlist,i*8+4);

		if( ( id = itemdb_exists(nameid) ) == NULL || amount == 0 )
		{// invalid input
			break;
		}

		if( price <= 0 || price > BUYINGSTORE_MAX_PRICE )
		{// invalid price: unlike vending, items cannot be bought at 0 Zeny
			break;
		}

		if( !id->flag.buyingstore || !itemdb_cantrade_sub(id, pc_get_group_level(sd), pc_get_group_level(sd)) || ( idx = pc_search_inventory(sd, nameid) ) == -1 )
		{// restrictions: allowed, no character-bound items and at least one must be owned
			break;
		}

		if( sd->inventory.u.items_inventory[idx].amount + amount > BUYINGSTORE_MAX_AMOUNT )
		{// too many items of same kind
			break;
		}

		if( i )
		{// duplicate check. as the client does this too, only malicious intent should be caught here
			ARR_FIND( 0, i, listidx, sd->buyingstore.items[listidx].nameid == nameid );
			if( listidx != i )
			{// duplicate
				ShowWarning("buyingstore_create: Found duplicate item on buying list (nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", nameid, amount, sd->status.account_id, sd->status.char_id);
				break;
			}
		}

		weight+= id->weight*amount;
		sd->buyingstore.items[i].nameid = nameid;
		sd->buyingstore.items[i].amount = amount;
		sd->buyingstore.items[i].price  = price;
	}

	if( i != count )
	{// invalid item/amount/price
		sd->buyingstore.slots = 0;
		clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0);
		return 5;
	}

	if( (sd->max_weight*90)/100 < weight )
	{// not able to carry all wanted items without getting overweight (90%)
		sd->buyingstore.slots = 0;
		clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE_OVERWEIGHT, weight);
		return 7;
	}

	// success
	sd->state.buyingstore = true;
	sd->buyer_id = buyingstore_getuid();
	sd->buyingstore.zenylimit = zenylimit;
	sd->buyingstore.slots = i;  // store actual amount of items
	safestrncpy(sd->message, storename, sizeof(sd->message));

	Sql_EscapeString( mmysql_handle, message_sql, sd->message );

	if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `limit`, `autotrade`, `body_direction`, `head_direction`, `sit`) "
		"VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, %d, '%d', '%d', '%d' );",
		buyingstores_table, sd->buyer_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->buyingstore.zenylimit, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ){
		Sql_ShowDebug(mmysql_handle);
	}

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s`(`buyingstore_id`,`index`,`item_id`,`amount`,`price`) VALUES", buyingstore_items_table);
	for (i = 0; i < sd->buyingstore.slots; i++){
		StringBuf_Printf(&buf, "(%d,%d,%hu,%d,%d)", sd->buyer_id, i, sd->buyingstore.items[i].nameid, sd->buyingstore.items[i].amount, sd->buyingstore.items[i].price);
		if (i < sd->buyingstore.slots-1)
			StringBuf_AppendStr(&buf, ",");
	}
	if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)))
		Sql_ShowDebug(mmysql_handle);
	StringBuf_Destroy(&buf);

	clif_buyingstore_myitemlist(sd);
	clif_buyingstore_entry(sd);
	idb_put(buyingstore_db, sd->status.char_id, sd);

	return 0;
}
예제 #15
0
/**
 * ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W
 * Pulls guild bound items for offline characters
 * @author [Akinari]
 */
int mapif_parse_itembound_retrieve(int fd)
{
	StringBuf buf;
	SqlStmt *stmt;
	unsigned short i = 0, count = 0;
	struct item item, items[MAX_INVENTORY];
	int j, guild_id = RFIFOW(fd,10);
	uint32 char_id = RFIFOL(fd,2), account_id = RFIFOL(fd,6);

	StringBuf_Init(&buf);

	//Get bound items from player's inventory
	StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`");
	for( j = 0; j < MAX_SLOTS; ++j )
		StringBuf_Printf(&buf, ", `card%d`", j);
	StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = %d", inventory_db, char_id, BOUND_GUILD);

	stmt = SqlStmt_Malloc(sql_handle);
	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
		SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd, account_id, guild_id);
		return 1;
	}

	SqlStmt_BindColumn(stmt, 0, SQLDT_INT,       &item.id,          0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT,    &item.nameid,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT,     &item.amount,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT,    &item.equip,       0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR,      &item.identify,    0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR,      &item.refine,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR,      &item.attribute,   0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 7, SQLDT_UINT,      &item.expire_time, 0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 8, SQLDT_UINT,      &item.bound,       0, NULL, NULL);
	for( j = 0; j < MAX_SLOTS; ++j )
		SqlStmt_BindColumn(stmt, 9 + j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);

	memset(&items, 0, sizeof(items));
	while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
		memcpy(&items[count++], &item, sizeof(struct item));
	Sql_FreeResult(sql_handle);

	ShowInfo("Found '"CL_WHITE"%d"CL_RESET"' guild bound item(s) from CID = "CL_WHITE"%d"CL_RESET", AID = %d, Guild ID = "CL_WHITE"%d"CL_RESET".\n", count, char_id, account_id, guild_id);
	if( !count ) { //No items found - No need to continue
		StringBuf_Destroy(&buf);
		SqlStmt_Free(stmt);
		mapif_itembound_ack(fd, account_id, guild_id);
		return 1;
	}

	set_session_flag(account_id, 1);

	//Delete bound items from player's inventory
	StringBuf_Clear(&buf);
	StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE `bound` = %d", inventory_db, BOUND_GUILD);
	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
		SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd, account_id, guild_id);
		return 1;
	}

	//Send the deleted items to map-server to store them in guild storage [Cydh]
	mapif_itembound_store2gstorage(fd, guild_id, items, count);

	//Verifies equip bitmasks (see item.equip) and handles the sql statement
#define CHECK_REMOVE(var, mask, token, num) {\
	if( (var)&(mask) && !(j&(num)) ) {\
		if( j )\
			StringBuf_AppendStr(&buf, ",");\
		StringBuf_AppendStr(&buf, "`"#token"`='0'");\
		j |= (1<<num);\
	}\
}

	StringBuf_Clear(&buf);
	j = 0;
	for( i = 0; i < count && i < MAX_INVENTORY; i++ ) {
		if( !&items[i] || !items[i].equip )
			continue;
		//Equips can be at more than one slot at the same time
		CHECK_REMOVE(items[i].equip, EQP_HAND_R, weapon, 0);
		CHECK_REMOVE(items[i].equip, EQP_HAND_L, shield, 1);
		CHECK_REMOVE(items[i].equip, EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP, head_top, 2);
		CHECK_REMOVE(items[i].equip, EQP_HEAD_MID|EQP_COSTUME_HEAD_MID, head_mid, 3);
		CHECK_REMOVE(items[i].equip, EQP_HEAD_LOW|EQP_COSTUME_HEAD_LOW, head_bottom, 4);
		CHECK_REMOVE(items[i].equip, EQP_GARMENT|EQP_COSTUME_GARMENT, robe, 5);
	}

#undef CHECK_REMOVE

	//Update player's view
	if( j ) {
		StringBuf buf2;
		StringBuf_Init(&buf2);
		StringBuf_Printf(&buf2, "UPDATE `%s` SET %s WHERE `char_id`='%d'", char_db, StringBuf_Value(&buf), char_id);

		if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
			SQL_ERROR == SqlStmt_Execute(stmt) )
		{
			SqlStmt_ShowDebug(stmt);
			SqlStmt_Free(stmt);
			StringBuf_Destroy(&buf);
			StringBuf_Destroy(&buf2);
			mapif_itembound_ack(fd, account_id, guild_id);
			return 1;
		}

		StringBuf_Destroy(&buf2);
	}

	StringBuf_Destroy(&buf);
	SqlStmt_Free(stmt);

	unset_session_flag(account_id, 1);
	return 0;
}
예제 #16
0
int createdb_read(const char *createdb_file) {
	FILE *fp;
	struct creation_data *db;
	int i, itm=0,x,id,count;
	SqlStmt* stmt=NULL;
	struct creation_data data;
	StringBuf buf;


	stmt=SqlStmt_Malloc(sql_handle);
	if(stmt == NULL) {
		SqlStmt_ShowDebug(stmt);
		return 0;
	}

	StringBuf_Init(&buf);

	StringBuf_AppendStr(&buf,"SELECT `id`,`item_created`,`item_count`,`success_rate`, `item_failed`, `item_failcount`, `item_failrate`");

	for(x=1;x<11;x++)
		StringBuf_Printf(&buf,",`item%d`",x);

	for(x=1;x<11;x++)
		StringBuf_Printf(&buf,",`amount%d`",x);

	StringBuf_AppendStr(&buf," FROM `Createdb`");

	memset(&data,0,sizeof(data));

		if(SQL_ERROR == SqlStmt_Prepare(stmt,StringBuf_Value(&buf))
		|| SQL_ERROR == SqlStmt_Execute(stmt)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &id,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &data.item_created,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &data.amount,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &data.success_rate,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &data.item_failed,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &data.item_failcount,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_INT, &data.item_failrate,0, NULL, NULL)
		) {
			SqlStmt_ShowDebug(stmt);
			SqlStmt_Free(stmt);
			StringBuf_Destroy(&buf);
			return 0;
		}

			for(x=0;x<10;x++) {
				SqlStmt_BindColumn(stmt, x+7, SQLDT_INT, &data.item[x], 0,NULL, NULL);
				SqlStmt_BindColumn(stmt, x+17, SQLDT_INT, &data.item_count[x],0,NULL,NULL);
			}

		for(itm=0;SQL_SUCCESS == SqlStmt_NextRow(stmt);itm++) {

			db = createdb_search(id);
			db->item_created=data.item_created;
			db->amount=data.amount;
			db->success_rate=data.success_rate;
			db->item_failed=data.item_failed;
			db->item_failcount=data.item_failcount;
			db->item_failrate=data.item_failrate;
			db->count=0;
			for(x=0;x<10;x++) {
				db->item[x]=data.item[x];
				db->item_count[x]=data.item_count[x];
				if(db->item[x]>0)
					db->count++;

			}


		}

	SqlStmt_Free(stmt);
	StringBuf_Destroy(&buf);

	printf("Creation db read done. %u creations loaded!\n", itm);
	return 0;
}
예제 #17
0
//------------------------------------------------
//Guild bound items pull for offline characters [Akinari]
//------------------------------------------------
int mapif_parse_itembound_retrieve(int fd)
{
	StringBuf buf;
	SqlStmt* stmt;
	struct item item;
	int j, i=0, s;
	bool found=false;
	struct item items[MAX_INVENTORY];
	int char_id = RFIFOL(fd,2);
	int aid = RFIFOL(fd,6);
	int guild_id = RFIFOW(fd,10);

	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`");
	for( j = 0; j < MAX_SLOTS; ++j )
		StringBuf_Printf(&buf, ", `card%d`", j);
	StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'",inventory_db,char_id);

	stmt = SqlStmt_Malloc(sql_handle);
	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd,aid,guild_id);
		return 1;
	}

	SqlStmt_BindColumn(stmt, 0, SQLDT_INT,       &item.id,          0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT,     &item.nameid,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT,     &item.amount,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT,    &item.equip,       0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR,      &item.identify,    0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR,      &item.refine,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR,      &item.attribute,   0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 7, SQLDT_UINT,      &item.expire_time, 0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 8, SQLDT_UINT,      &item.bound,       0, NULL, NULL);
	for( j = 0; j < MAX_SLOTS; ++j )
		SqlStmt_BindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);

	while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) {
		if(item.bound == 2) {
			memcpy(&items[i],&item,sizeof(struct item));
			i++;
		}
	}
	Sql_FreeResult(sql_handle);

	if(!i) { //No items found - No need to continue
		StringBuf_Destroy(&buf);
		SqlStmt_Free(stmt);
		mapif_itembound_ack(fd,aid,guild_id);
		return 0;
	}

	//First we delete the character's items
	StringBuf_Clear(&buf);
	StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db);
	for(j=0; j<i; j++) {
		if( found )
			StringBuf_AppendStr(&buf, " OR");
		else
			found = true;
		StringBuf_Printf(&buf, " `id`=%d",items[j].id);
	}

	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd,aid,guild_id);
		return 1;
	}

	//Now let's update the guild storage with those deleted items
	found = false;
	StringBuf_Clear(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`", guild_storage_db);
	for( j = 0; j < MAX_SLOTS; ++j )
		StringBuf_Printf(&buf, ", `card%d`", j);
	StringBuf_AppendStr(&buf, ") VALUES ");
	
	for( j = 0; j < i; ++j ) {
		if( found )
			StringBuf_AppendStr(&buf, ",");
		else
			found = true;

		StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d'",
			guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound);
		for( s = 0; s < MAX_SLOTS; ++s )
			StringBuf_Printf(&buf, ", '%d'", items[j].card[s]);
		StringBuf_AppendStr(&buf, ")");
	}

	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd,aid,guild_id);
		return 1;
	}

	StringBuf_Destroy(&buf);
	SqlStmt_Free(stmt);

	//Finally reload storage and tell map we're done
	mapif_load_guild_storage(fd,aid,guild_id,0);
	mapif_itembound_ack(fd,aid,guild_id);
	return 0;
}
예제 #18
0
파일: vending.c 프로젝트: bossemoja/5.0
/**
 * Player setup a new shop
 * @param sd : player opening the shop
 * @param message : shop title
 * @param data : itemlist data
 *	data := {<index>.w <amount>.w <value>.l}[count]
 * @param count : number of different items
 * @param at Autotrader info, or NULL if requetsed not from autotrade persistance
 * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - Cart data isn't saved yet, 5 - No valid item found
 */
int8 vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count, struct s_autotrader *at)
{
	int i, j, k, n;
	int vending_skill_lvl;
	char message_sql[MESSAGE_SIZE*2];
	int item_bad_price[MAX_VENDING];
	StringBuf buf;
	struct item_data *item;
	
	nullpo_retr(false,sd);

	if ( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd)) {
		return 1; // can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once
	}

	vending_skill_lvl = pc_checkskill(sd, MC_VENDING);
	
	// skill level and cart check
	if( !vending_skill_lvl || !pc_iscarton(sd) ) {
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
		return 2;
	}

	// check number of items in shop
	if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
		return 3;
	}

	if (save_settings&CHARSAVE_VENDING) // Avoid invalid data from saving
		chrif_save(sd, 0);

	// filter out invalid items
	i = k = 0;
	for( j = 0; j < count; j++ ) {
		short index        = *(uint16*)(data + 8*j + 0);
		short amount       = *(uint16*)(data + 8*j + 2);
		unsigned int value = *(uint32*)(data + 8*j + 4);

		index -= 2; // offset adjustment (client says that the first cart position is 2)

		if( index < 0 || index >= MAX_CART // invalid position
		||  pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity
		//NOTE: official server does not do any of the following checks!
		||  !sd->status.cart[index].identify // unidentified item
		||  sd->status.cart[index].attribute == 1 // broken item
		||  sd->status.cart[index].expire_time // It should not be in the cart but just in case
		||  (sd->status.cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission
		||  !itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item
			continue;

		item = itemdb_search(sd->status.cart[index].nameid);

		if (item->value_buy_min > 0 && value > item->value_buy_min)
		{
			if (battle_config.vending_price_min_overflow  > 0 )
			{
				if (value > item->value_buy_min + (item->value_buy_min * (battle_config.vending_price_min_overflow / 10000.)))
				{
					item_bad_price[k++] = sd->status.cart[index].nameid;
					continue;
				}
			}
			else
			{
				item_bad_price[k++] = sd->status.cart[index].nameid;
				continue;
			}
		}

		sd->vending[i].index = index;
		sd->vending[i].amount = amount;
		sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value);

		// Player just moved item to cart and we don't have the correct cart ID yet.
		if (sd->status.cart[sd->vending[i].index].id == 0) {
			char msg[256];

			snprintf(msg, 256, "äÍà·çÁ %s ÂѧäÁèä´éºÑ¹·Ö¡. ¡ÃسÒÍÍ¡à¢éÒãËÁè à¾×èÍãËéäÍà·çÁ·Ó¡ÒÃ૿ŧÃéÒ¹¤éÒ", item->jname);
			clif_displaymessage(sd->fd, msg);
			clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
			return 4;
		}

		i++; // item successfully added
	}

	//if( i != j )
		//clif_displaymessage (sd->fd, msg_txt(sd,266)); //"Some of your items cannot be vended and were removed from the shop."

	for (n = 0; n < k; n++)
	{
		char msg[512];

		item = itemdb_search(item_bad_price[n]);
		
		if (battle_config.vending_price_min_overflow > 0)
			sprintf(msg, "%s µÑé§ÃÒ¤Ò¢ÒÂÊÙ§¡ÇèÒ·Õè NPC ÁÕ¢ÒÂÍÂÙèà¡Ô¹ %d%% ¨Ð¶Ù¡µÑ´ÍÍ¡¨Ò¡ÃÒ¡ÒÃà¾×èÍ»éͧ¡Ñ¹¡ÒÃâ¡è§ÃÒ¤Ò", item->jname, battle_config.vending_price_min_overflow/100);
		else
			sprintf(msg, "%s µÑé§ÃÒ¤Ò¢ÒÂÊÙ§¡ÇèÒ·Õè NPC ÁÕ¢ÒÂÍÂÙè ¨Ð¶Ù¡µÑ´ÍÍ¡¨Ò¡ÃÒ¡ÒÃà¾×èÍ»éͧ¡Ñ¹¡ÒÃâ¡è§ÃÒ¤Ò", item->jname);
		clif_displaymessage(sd->fd, msg);
	}

	if( i == 0 ) { // no valid item found
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet
		return 5;
	}

	sd->state.prevend = 0;
	sd->state.vending = true;
	sd->vender_id = vending_getuid();
	sd->vend_num = i;
	safestrncpy(sd->message, message, MESSAGE_SIZE);
	
	Sql_EscapeString( mmysql_handle, message_sql, sd->message );

	if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `autotrade`, `body_direction`, `head_direction`, `sit`) "
		"VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d' );",
		vendings_db, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ) {
		Sql_ShowDebug(mmysql_handle);
	}

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_db);
	for (i = 0; i < count; i++) {
		StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, i, sd->status.cart[sd->vending[i].index].id, sd->vending[i].amount, sd->vending[i].value);
		if (i < count-1)
			StringBuf_AppendStr(&buf, ",");
	}
	if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)))
		Sql_ShowDebug(mmysql_handle);
	StringBuf_Destroy(&buf);

	clif_openvending(sd,sd->bl.id,sd->vending);
	clif_showvendingboard(&sd->bl,message,0);

	idb_put(vending_db, sd->status.char_id, sd);

	return 0;
}
예제 #19
0
static int mail_fromsql(int char_id, struct mail_data* md)
{
	int i, j;
	struct mail_message *msg;
	struct item *item;
	char *data;
	StringBuf buf;

	memset(md, 0, sizeof(struct mail_data));
	md->amount = 0;
	md->full = false;

	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,"
		"`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`, `serial`");
	for (i = 0; i < MAX_SLOTS; i++)
		StringBuf_Printf(&buf, ",`card%d`", i);

	// I keep the `status` < 3 just in case someone forget to apply the sqlfix
	StringBuf_Printf(&buf, " FROM `%s` WHERE `dest_id`='%d' AND `status` < 3 ORDER BY `id` LIMIT %d",
		mail_db, char_id, MAIL_MAX_INBOX + 1);

	if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
		Sql_ShowDebug(sql_handle);

	StringBuf_Destroy(&buf);

	for (i = 0; i < MAIL_MAX_INBOX && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
	{
		msg = &md->msg[i];
		Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data);
		Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data);
		Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data);
		Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH);
		Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH);
		Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data);
		Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data);
		Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data);
		item = &msg->item;
		Sql_GetData(sql_handle,10, &data, NULL); item->amount = (short)atoi(data);
		Sql_GetData(sql_handle,11, &data, NULL); item->nameid = atoi(data);
		Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data);
		Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data);
		Sql_GetData(sql_handle,14, &data, NULL); item->identify = atoi(data);
		Sql_GetData(sql_handle,15, &data, NULL); item->serial = (unsigned int)atol(data);
		item->expire_time = 0;
		item->bound = 0;
		item->favorite = 0;

		for (j = 0; j < MAX_SLOTS; j++)
		{
			Sql_GetData(sql_handle, 16 + j, &data, NULL);
			item->card[j] = atoi(data);
		}
	}

	md->full = ( Sql_NumRows(sql_handle) > MAIL_MAX_INBOX );

	md->amount = i;
	Sql_FreeResult(sql_handle);

	md->unchecked = 0;
	md->unread = 0;
	for (i = 0; i < md->amount; i++)
	{
		msg = &md->msg[i];
		if( msg->status == MAIL_NEW )
		{
			if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_UNREAD, msg->id) )
				Sql_ShowDebug(sql_handle);

			msg->status = MAIL_UNREAD;
			md->unchecked++;
		}
		else if ( msg->status == MAIL_UNREAD )
			md->unread++;
	}

	ShowInfo("mail load complete from DB - id: %d (total: %d)\n", char_id, md->amount);
	return 1;
}
예제 #20
0
파일: int_mail.cpp 프로젝트: AlmasB/rathena
/// Stores a single message in the database.
/// Returns the message's ID if successful (or 0 if it fails).
int mail_savemessage(struct mail_message* msg)
{
	StringBuf buf;
	SqlStmt* stmt;
	int i, j;
	bool found = false;

	// build message save query
	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`,`type`", schema_config.mail_db);
	StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d'", msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->type);
	StringBuf_AppendStr(&buf, ")");

	// prepare and execute query
	stmt = SqlStmt_Malloc(sql_handle);
	if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH))
	||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH))
	||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH))
	||  SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH))
	||  SQL_SUCCESS != SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		StringBuf_Destroy(&buf);
		return msg->id = 0;
	} else
		msg->id = (int)SqlStmt_LastInsertId(stmt);

	SqlStmt_Free(stmt);
	
	StringBuf_Clear(&buf);
	StringBuf_Printf(&buf,"INSERT INTO `%s` (`id`, `index`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`, `bound`", schema_config.mail_attachment_db);
	for (j = 0; j < MAX_SLOTS; j++)
		StringBuf_Printf(&buf, ", `card%d`", j);
	for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) {
		StringBuf_Printf(&buf, ", `option_id%d`", j);
		StringBuf_Printf(&buf, ", `option_val%d`", j);
		StringBuf_Printf(&buf, ", `option_parm%d`", j);
	}
	StringBuf_AppendStr(&buf, ") VALUES ");

	for( i = 0; i < MAIL_MAX_ITEM; i++ ){
		// skip empty and already matched entries
		if( msg->item[i].nameid == 0 )
			continue;

		if( found ){
			StringBuf_AppendStr(&buf, ",");
		}else{
			found = true;
		}

		StringBuf_Printf(&buf, "('%" PRIu64 "', '%hu', '%d', '%hu', '%d', '%d', '%d', '%" PRIu64 "', '%d'", (uint64)msg->id, i, msg->item[i].amount, msg->item[i].nameid, msg->item[i].refine, msg->item[i].attribute, msg->item[i].identify, msg->item[i].unique_id, msg->item[i].bound);
		for (j = 0; j < MAX_SLOTS; j++)
			StringBuf_Printf(&buf, ", '%hu'", msg->item[i].card[j]);
		for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) {
			StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].id);
			StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].value);
			StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].param);
		}
		StringBuf_AppendStr(&buf, ")");
	}

	if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ){
		Sql_ShowDebug(sql_handle);
	}

	StringBuf_Destroy(&buf);

	return msg->id;
}
예제 #21
0
/**
 * Player setup a new shop
 * @param sd : player opening the shop
 * @param message : shop title
 * @param data : itemlist data
 *	data := {<index>.w <amount>.w <value>.l}[count]
 * @param count : number of different items
 * @param at Autotrader info, or NULL if requetsed not from autotrade persistance
 * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - Cart data isn't saved yet, 5 - No valid item found
 */
int8 vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count, struct s_autotrader *at)
{
	int i, j;
	int vending_skill_lvl;
	char message_sql[MESSAGE_SIZE*2];
	StringBuf buf;
	
	nullpo_retr(false,sd);

	if ( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd)) {
		return 1; // can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once
	}

	vending_skill_lvl = pc_checkskill(sd, MC_VENDING);
	
	// skill level and cart check
	if( !vending_skill_lvl || !pc_iscarton(sd) ) {
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
		return 2;
	}

	// check number of items in shop
	if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
		return 3;
	}

	if (save_settings&CHARSAVE_VENDING) // Avoid invalid data from saving
		chrif_save(sd, CSAVE_INVENTORY|CSAVE_CART);

	// filter out invalid items
	i = 0;
	for( j = 0; j < count; j++ ) {
		short index        = *(uint16*)(data + 8*j + 0);
		short amount       = *(uint16*)(data + 8*j + 2);
		unsigned int value = *(uint32*)(data + 8*j + 4);

		index -= 2; // offset adjustment (client says that the first cart position is 2)

		if( index < 0 || index >= MAX_CART // invalid position
		||  pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity
		//NOTE: official server does not do any of the following checks!
		||  !sd->cart.u.items_cart[index].identify // unidentified item
		||  sd->cart.u.items_cart[index].attribute == 1 // broken item
		||  sd->cart.u.items_cart[index].expire_time // It should not be in the cart but just in case
		||  (sd->cart.u.items_cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission
		||  !itemdb_cantrade(&sd->cart.u.items_cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item
			continue;

		sd->vending[i].index = index;
		sd->vending[i].amount = amount;
		sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value);
		i++; // item successfully added
	}

	if( i != j )
		clif_displaymessage (sd->fd, msg_txt(sd,266)); //"Some of your items cannot be vended and were removed from the shop."

	if( i == 0 ) { // no valid item found
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet
		return 5;
	}

	sd->state.prevend = 0;
	sd->state.vending = true;
	sd->state.workinprogress = WIP_DISABLE_NONE;
	sd->vender_id = vending_getuid();
	sd->vend_num = i;
	safestrncpy(sd->message, message, MESSAGE_SIZE);
	
	Sql_EscapeString( mmysql_handle, message_sql, sd->message );

	if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `autotrade`, `body_direction`, `head_direction`, `sit`) "
		"VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d' );",
		vendings_table, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == SEX_FEMALE ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ) {
		Sql_ShowDebug(mmysql_handle);
	}

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_table);
	for (j = 0; j < i; j++) {
		StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, j, sd->cart.u.items_cart[sd->vending[j].index].id, sd->vending[j].amount, sd->vending[j].value);
		if (j < i-1)
			StringBuf_AppendStr(&buf, ",");
	}
	if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)))
		Sql_ShowDebug(mmysql_handle);
	StringBuf_Destroy(&buf);

	clif_openvending(sd,sd->bl.id,sd->vending);
	clif_showvendingboard(&sd->bl,message,0);

	idb_put(vending_db, sd->status.char_id, sd);

	return 0;
}
예제 #22
0
파일: vending.c 프로젝트: cydh/idathena
/**
 * Player setup a new shop
 * @param sd : player opening the shop
 * @param message : shop title
 * @param data : itemlist data
 *  data := {<index>.w <amount>.w <value>.l}[count]
 * @param count : number of different items
 * @param at Autotrader info, or NULL if requetsed not from autotrade persistance
 * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - No valid item found
 */
int8 vending_openvending(struct map_session_data *sd, const char *message, const uint8 *data, int count, struct s_autotrader *at) {
	int i, j;
	int vending_skill_lvl;
	char message_sql[MESSAGE_SIZE * 2];
	StringBuf buf;

	nullpo_retr(1, sd);

	if( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd) )
		return 1; //Can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once

	vending_skill_lvl = pc_checkskill(sd, MC_VENDING);

	//Skill level and cart check
	if( !vending_skill_lvl || !pc_iscarton(sd) ) {
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0);
		return 2;
	}

	//Check number of items in shop
	if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { //Invalid item count
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0);
		return 3;
	}

	if( save_settings&2 ) // Avoid invalid data from saving
		chrif_save(sd, 0);

	//Filter out invalid items
	i = 0;
	for( j = 0; j < count; j++ ) {
		short index        = *(uint16 *)(data + 8 * j + 0);
		short amount       = *(uint16 *)(data + 8 * j + 2);
		unsigned int value = *(uint32 *)(data + 8 * j + 4);

		index -= 2; //Offset adjustment (client says that the first cart position is 2)

		if( index < 0 || index >= MAX_CART || //Invalid position
			pc_cartitem_amount(sd, index, amount) < 0 || //Invalid item or insufficient quantity
			//NOTE: Official server does not do any of the following checks!
			!sd->status.cart[index].identify || //Unidentified item
			sd->status.cart[index].attribute == 1 || //Broken item
			sd->status.cart[index].expire_time || //It should not be in the cart but just in case
			(sd->status.cart[index].bound && !pc_can_give_bounded_items(sd)) || //Can't trade account bound items and has no permission
			!itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) //Untradeable item
			continue;

		sd->vending[i].index = index;
		sd->vending[i].amount = amount;
		sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value);

		//Player just moved item to cart and we don't have the correct cart ID yet
		if( battle_config.feature_autotrade && sd->status.cart[sd->vending[i].index].id == 0 ) {
			struct item_data *idb = itemdb_search(sd->status.cart[index].nameid);
			char msg[256];

			sprintf(msg, msg_txt(725), idb->jname); // Item '%s' has not yet saved well to the cart. Please re-log your character.
			clif_displaymessage(sd->fd, msg);
			clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0);
			return 4;
		}

		i++; //Item successfully added
	}

	if( i != j )
		clif_displaymessage(sd->fd, msg_txt(266)); // "Some of your items cannot be vended and were removed from the shop."

	if( i == 0 ) { //No valid item found
		clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0, 0); //Custom reply packet
		return 4;
	}

	sd->state.prevend = 0;
	sd->state.vending = 1;
	sd->vender_id = vending_getuid();
	sd->vend_num = i;
	safestrncpy(sd->message, message, MESSAGE_SIZE);

	Sql_EscapeString(mmysql_handle, message_sql, sd->message);

	if( Sql_Query(mmysql_handle, "INSERT INTO `%s`(`id`,`account_id`,`char_id`,`sex`,`map`,`x`,`y`,`title`,`autotrade`,`body_direction`,`head_direction`,`sit`) VALUES(%d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d');",
		vendings_db, sd->vender_id, sd->status.account_id, sd->status.char_id, (!sd->status.sex ? 'F' : 'M'), map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, (at ? at->dir : sd->ud.dir), (at ? at->head_dir : sd->head_dir), (at ? at->sit : pc_issit(sd))) != SQL_SUCCESS )
		Sql_ShowDebug(mmysql_handle);

	StringBuf_Init(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_db);
	for( i = 0; i < count; i++ ) {
		StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, i, sd->status.cart[sd->vending[i].index].id, sd->vending[i].amount, sd->vending[i].value);
		if( i < count - 1 )
			StringBuf_AppendStr(&buf, ",");
	}
	if( SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)) )
		Sql_ShowDebug(mmysql_handle);
	StringBuf_Destroy(&buf);

	clif_openvending(sd, sd->bl.id, sd->vending);
	clif_showvendingboard(&sd->bl, message, 0);

	idb_put(vending_db, sd->status.char_id, sd);

	return 0;
}
예제 #23
0
파일: int_mail.cpp 프로젝트: AlmasB/rathena
/// Retrieves a single message from the database.
/// Returns true if the operation succeeds (or false if it fails).
bool mail_loadmessage(int mail_id, struct mail_message* msg)
{
	int i, j;
	StringBuf buf;
	char* data;

	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,`zeny`,`type` FROM `%s` WHERE `id` = '%d'", schema_config.mail_db, mail_id )
	||  SQL_SUCCESS != Sql_NextRow(sql_handle) ){
		Sql_ShowDebug(sql_handle);
		Sql_FreeResult(sql_handle);
		return false;
	}else{
		Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data);
		Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data);
		Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data);
		Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH);
		Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH);
		Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data);
		Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data);
		Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data);
		Sql_GetData(sql_handle,10, &data, NULL); msg->type = (mail_inbox_type)atoi(data);

		if( msg->type == MAIL_INBOX_NORMAL && charserv_config.mail_return_days > 0 ){
			msg->scheduled_deletion = msg->timestamp + charserv_config.mail_return_days * 24 * 60 * 60;
		}else if( msg->type == MAIL_INBOX_RETURNED && charserv_config.mail_delete_days > 0 ){
			msg->scheduled_deletion = msg->timestamp + charserv_config.mail_delete_days * 24 * 60 * 60;
		}else{
			msg->scheduled_deletion = 0;
		}

		Sql_FreeResult(sql_handle);
	}

	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `amount`,`nameid`,`refine`,`attribute`,`identify`,`unique_id`,`bound`");
	for (j = 0; j < MAX_SLOTS; j++)
		StringBuf_Printf(&buf, ",`card%d`", j);
	for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) {
		StringBuf_Printf(&buf, ", `option_id%d`", j);
		StringBuf_Printf(&buf, ", `option_val%d`", j);
		StringBuf_Printf(&buf, ", `option_parm%d`", j);
	}
	StringBuf_Printf(&buf, " FROM `%s`", schema_config.mail_attachment_db);
	StringBuf_Printf(&buf, " WHERE `id` = '%d'", mail_id);
	StringBuf_AppendStr(&buf, " ORDER BY `index` ASC");
	StringBuf_Printf(&buf, " LIMIT %d", MAIL_MAX_ITEM);

	if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) ){
		Sql_ShowDebug(sql_handle);
		Sql_FreeResult(sql_handle);
		StringBuf_Destroy(&buf);
		return false;
	}

	memset(msg->item, 0, sizeof(struct item) * MAIL_MAX_ITEM);

	for( i = 0; i < MAIL_MAX_ITEM && SQL_SUCCESS == Sql_NextRow(sql_handle); i++ ){
		Sql_GetData(sql_handle,0, &data, NULL); msg->item[i].amount = (short)atoi(data);
		Sql_GetData(sql_handle,1, &data, NULL); msg->item[i].nameid = atoi(data);
		Sql_GetData(sql_handle,2, &data, NULL); msg->item[i].refine = atoi(data);
		Sql_GetData(sql_handle,3, &data, NULL); msg->item[i].attribute = atoi(data);
		Sql_GetData(sql_handle,4, &data, NULL); msg->item[i].identify = atoi(data);
		Sql_GetData(sql_handle,5, &data, NULL); msg->item[i].unique_id = strtoull(data, NULL, 10);
		Sql_GetData(sql_handle,6, &data, NULL); msg->item[i].bound = atoi(data);
		msg->item[i].expire_time = 0;

		for( j = 0; j < MAX_SLOTS; j++ ){
			Sql_GetData(sql_handle,7 + j, &data, NULL); msg->item[i].card[j] = atoi(data);
		}

		for( j = 0; j < MAX_ITEM_RDM_OPT; j++ ){
			Sql_GetData(sql_handle, 7 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].id = atoi(data);
			Sql_GetData(sql_handle, 8 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].value = atoi(data);
			Sql_GetData(sql_handle, 9 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].param = atoi(data);
		}
	}

	StringBuf_Destroy(&buf);
	Sql_FreeResult(sql_handle);

	return true;
}
예제 #24
0
void inter_auctions_fromsql(void)
{
	int i;
	struct auction_data *auction;
	struct item *item;
	char *data;
	StringBuf buf;
	unsigned int tick = gettick(), endtick;
	time_t now = time(NULL);

	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
		"`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`");
	for( i = 0; i < MAX_SLOTS; i++ )
		StringBuf_Printf(&buf, ",`card%d`", i);
	StringBuf_Printf(&buf, " FROM `%s` ORDER BY `auction_id` DESC", auction_db);

	if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
		Sql_ShowDebug(sql_handle);

	StringBuf_Destroy(&buf);

	while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
	{
		CREATE(auction, struct auction_data, 1);
		Sql_GetData(sql_handle, 0, &data, NULL); auction->auction_id = atoi(data);
		Sql_GetData(sql_handle, 1, &data, NULL); auction->seller_id = atoi(data);
		Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(auction->seller_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 3, &data, NULL); auction->buyer_id = atoi(data);
		Sql_GetData(sql_handle, 4, &data, NULL); safestrncpy(auction->buyer_name, data, NAME_LENGTH);
		Sql_GetData(sql_handle, 5, &data, NULL); auction->price	= atoi(data);
		Sql_GetData(sql_handle, 6, &data, NULL); auction->buynow = atoi(data);
		Sql_GetData(sql_handle, 7, &data, NULL); auction->hours = atoi(data);
		Sql_GetData(sql_handle, 8, &data, NULL); auction->timestamp = atoi(data);

		item = &auction->item;
		Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = atoi(data);
		Sql_GetData(sql_handle,10, &data, NULL); safestrncpy(auction->item_name, data, ITEM_NAME_LENGTH);
		Sql_GetData(sql_handle,11, &data, NULL); auction->type = atoi(data);

		Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data);
		Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data);

		item->identify = 1;
		item->amount = 1;
		item->expire_time = 0;

		for( i = 0; i < MAX_SLOTS; i++ )
		{
			Sql_GetData(sql_handle, 14 + i, &data, NULL);
			item->card[i] = atoi(data);
		}

		if( auction->timestamp > now )
			endtick = ((unsigned int)(auction->timestamp - now) * 1000) + tick;
		else
			endtick = tick + 10000; // 10 Second's to process ended auctions

		auction->auction_end_timer = add_timer(endtick, auction_end_timer, auction->auction_id, 0);
		idb_put(auction_db_, auction->auction_id, auction);
	}

	Sql_FreeResult(sql_handle);
}
예제 #25
0
int classdb_read(const char *classdb_file) {

	struct class_data *db = NULL;
	int i, cls=0;
	int x;
	StringBuf buf;
	SqlStmt* stmt;
	struct class_data c;
	
	memset(&c,0,sizeof(c));
	
	stmt=SqlStmt_Malloc(sql_handle);
	if(stmt == NULL) {
		SqlStmt_ShowDebug(stmt);
		return 0;
	}
	
	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf,"SELECT `PthId`, `PthType`, `PthChat`, `PthIcon`");
	for (i = 0; i < 16; i++)
		StringBuf_Printf(&buf, ", `PthMark%d`", i);
	
	StringBuf_AppendStr(&buf, " FROM `Paths`");
	
               //CALLOC(cdata[atoi(str[1])],struct class_data,1);
		if(SQL_ERROR == SqlStmt_Prepare(stmt,StringBuf_Value(&buf))
		|| SQL_ERROR == SqlStmt_Execute(stmt)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &c.id,0,NULL,NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &c.path, 0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &c.chat, 0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &c.icon, 0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_STRING, &c.rank0, sizeof(c.rank0), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_STRING, &c.rank1, sizeof(c.rank1), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_STRING, &c.rank2, sizeof(c.rank2), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_STRING, &c.rank3, sizeof(c.rank3), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_STRING, &c.rank4, sizeof(c.rank4), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_STRING, &c.rank5, sizeof(c.rank5), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_STRING, &c.rank6, sizeof(c.rank6), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_STRING, &c.rank7, sizeof(c.rank7), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_STRING, &c.rank8, sizeof(c.rank8), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_STRING, &c.rank9, sizeof(c.rank9), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_STRING, &c.rank10, sizeof(c.rank10), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_STRING, &c.rank11, sizeof(c.rank11), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_STRING, &c.rank12, sizeof(c.rank12), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_STRING, &c.rank13, sizeof(c.rank13), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_STRING, &c.rank14, sizeof(c.rank14), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_STRING, &c.rank15, sizeof(c.rank15), NULL, NULL)
		)
		{
			SqlStmt_ShowDebug(stmt);
			SqlStmt_Free(stmt);
			StringBuf_Destroy(&buf);
			return 0;
		}
		
		//sql_request("SELECT * FROM classdb");
		cls=SqlStmt_NumRows(stmt);
		for(i=0;i<cls && SQL_SUCCESS == SqlStmt_NextRow(stmt);i++) {
			db = classdb_search(c.id);
			memcpy(db,&c,sizeof(c));
		}

	SqlStmt_Free(stmt);
	StringBuf_Destroy(&buf);
	printf("Class db read done. %d classes loaded!\n", cls);
	return 0;
}
예제 #26
0
파일: inter.c 프로젝트: Celso1415/Fusion
//--------------------------------------------------------
// Save registry to sql
int inter_accreg_tosql (int account_id, int char_id, struct accreg *reg, int type)
{
	struct global_reg *r;
	StringBuf buf;
	int i;

	if (account_id <= 0)
		return 0;

	reg->account_id = account_id;
	reg->char_id = char_id;

	//`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
	switch (type) {
		case 3: //Char Reg
			if (SQL_ERROR == Sql_Query (sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id))
				Sql_ShowDebug (sql_handle);

			account_id = 0;
			break;

		case 2: //Account Reg
			if (SQL_ERROR == Sql_Query (sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id))
				Sql_ShowDebug (sql_handle);

			char_id = 0;
			break;

		case 1: //Account2 Reg
			ShowError ("inter_accreg_tosql: char-server não deveria manusear registros de valor tipo 1 (##). Isto é trabalho do login-server!\n");
			return 0;

		default:
			ShowError ("inter_accreg_tosql: Tipo inválido: %d\n", type);
			return 0;
	}

	if (reg->reg_num <= 0)
		return 0;

	StringBuf_Init (&buf);
	StringBuf_Printf (&buf, "INSERT INTO `%s` (`type`,`account_id`,`char_id`,`str`,`value`) VALUES ", reg_db);

	for (i = 0; i < reg->reg_num; ++i) {
		r = &reg->reg[i];

		if (r->str[0] != '\0' && r->value[0] != '\0') {
			char str[32];
			char val[256];

			if (i > 0)
				StringBuf_AppendStr (&buf, ",");

			Sql_EscapeString (sql_handle, str, r->str);
			Sql_EscapeString (sql_handle, val, r->value);
			StringBuf_Printf (&buf, "('%d','%d','%d','%s','%s')", type, account_id, char_id, str, val);
		}
	}

	if (SQL_ERROR == Sql_QueryStr (sql_handle, StringBuf_Value (&buf))) {
		Sql_ShowDebug (sql_handle);
	}

	StringBuf_Destroy (&buf);
	return 1;
}