static void create_primitives (CoglPrimitive *primitives[2]) { static const Vertex vertex_data[8] = { /* triangle strip 1 */ { 0, 0, 255, 0, 0, 255 }, { 0, 100, 255, 0, 0, 255 }, { 100, 0, 255, 0, 0, 255 }, { 100, 100, 255, 0, 0, 255 }, /* triangle strip 2 */ { 200, 0, 0, 0, 255, 255 }, { 200, 100, 0, 0, 255, 255 }, { 300, 0, 0, 0, 255, 255 }, { 300, 100, 0, 0, 255, 255 }, }; primitives[0] = cogl_primitive_new_p2c4 (test_ctx, COGL_VERTICES_MODE_TRIANGLE_STRIP, G_N_ELEMENTS (vertex_data), vertex_data); cogl_primitive_set_n_vertices (primitives[0], 4); primitives[1] = cogl_primitive_copy (primitives[0]); cogl_primitive_set_first_vertex (primitives[1], 4); cogl_primitive_set_n_vertices (primitives[1], 4); }
CoglPrimitive * cogl_primitive_copy (CoglPrimitive *primitive) { CoglPrimitive *copy; copy = cogl_primitive_new_with_attributes (primitive->mode, primitive->n_vertices, primitive->attributes, primitive->n_attributes); cogl_primitive_set_indices (copy, primitive->indices, primitive->n_vertices); cogl_primitive_set_first_vertex (copy, primitive->first_vertex); return copy; }