void World::removeSystem(detail::TypeId systemTypeId) { assert(doesSystemExist(systemTypeId) && "System does not exist in world"); m_systems.erase(systemTypeId); }
void World::removeSystem(detail::TypeId systemTypeId) { ANAX_ASSERT(doesSystemExist(systemTypeId), "System does not exist in world"); m_systems.erase(systemTypeId); }