int main(int argc, char **argv) { struct sigaction sigint; struct display display = { 0 }; struct window window = { 0 }; window.display = &display; window.geometry.width = 250; window.geometry.height = 250; display.display = wl_display_connect(NULL); assert(display.display); wl_display_add_global_listener(display.display, display_handle_global, &display); wl_display_get_fd(display.display, event_mask_update, &display); wl_display_iterate(display.display, WL_DISPLAY_READABLE); init_egl(&display); create_surface(&window); init_gl(&window); sigint.sa_handler = signal_int; sigemptyset(&sigint.sa_mask); sigint.sa_flags = SA_RESETHAND; sigaction(SIGINT, &sigint, NULL); redraw(&window, NULL, 0); while (running) wl_display_iterate(display.display, display.mask); fprintf(stderr, "simple-egl exiting\n"); destroy_surface(&window); fini_egl(&display); if (display.shell) wl_shell_destroy(display.shell); if (display.compositor) wl_compositor_destroy(display.compositor); wl_display_flush(display.display); wl_display_disconnect(display.display); return 0; }
int main(int argc, char **argv) { struct sigaction sigint; struct display display = { 0 }; struct window window = { 0 }; int i, ret = 0; window.display = &display; display.window = &window; window.window_size.width = 250; window.window_size.height = 250; window.buffer_size = 32; window.frame_sync = 1; for (i = 1; i < argc; i++) { if (strcmp("-f", argv[i]) == 0) window.fullscreen = 1; else if (strcmp("-o", argv[i]) == 0) window.opaque = 1; else if (strcmp("-s", argv[i]) == 0) window.buffer_size = 16; else if (strcmp("-b", argv[i]) == 0) window.frame_sync = 0; else if (strcmp("-h", argv[i]) == 0) usage(EXIT_SUCCESS); else usage(EXIT_FAILURE); } display.display = wl_display_connect(NULL); assert(display.display); display.registry = wl_display_get_registry(display.display); wl_registry_add_listener(display.registry, ®istry_listener, &display); wl_display_dispatch(display.display); init_egl(&display, &window); create_surface(&window); init_gl(&window); display.cursor_surface = wl_compositor_create_surface(display.compositor); sigint.sa_handler = signal_int; sigemptyset(&sigint.sa_mask); sigint.sa_flags = SA_RESETHAND; sigaction(SIGINT, &sigint, NULL); /* The mainloop here is a little subtle. Redrawing will cause * EGL to read events so we can just call * wl_display_dispatch_pending() to handle any events that got * queued up as a side effect. */ while (running && ret != -1) { wl_display_dispatch_pending(display.display); redraw(&window, NULL, 0); } fprintf(stderr, "simple-egl exiting\n"); destroy_surface(&window); fini_egl(&display); wl_surface_destroy(display.cursor_surface); if (display.cursor_theme) wl_cursor_theme_destroy(display.cursor_theme); if (display.shell) xdg_shell_destroy(display.shell); if (display.compositor) wl_compositor_destroy(display.compositor); wl_registry_destroy(display.registry); wl_display_flush(display.display); wl_display_disconnect(display.display); return 0; }
int main(int argc, char **argv) { struct sigaction sigint; struct display display = { 0 }; struct window window = { 0 }; int i, ret = 0; window.display = &display; display.window = &window; window.window_size.width = 250; window.window_size.height = 250; for (i = 1; i < argc; i++) { if (strcmp("-f", argv[i]) == 0) window.fullscreen = 1; else if (strcmp("-o", argv[i]) == 0) window.opaque = 1; else if (strcmp("-h", argv[i]) == 0) usage(EXIT_SUCCESS); else usage(EXIT_FAILURE); } display.display = wl_display_connect(NULL); assert(display.display); display.registry = wl_display_get_registry(display.display); wl_registry_add_listener(display.registry, ®istry_listener, &display); wl_display_dispatch(display.display); init_egl(&display, window.opaque); create_surface(&window); init_gl(&window); display.cursor_surface = wl_compositor_create_surface(display.compositor); sigint.sa_handler = signal_int; sigemptyset(&sigint.sa_mask); sigint.sa_flags = SA_RESETHAND; sigaction(SIGINT, &sigint, NULL); while (running && ret != -1) ret = wl_display_dispatch(display.display); fprintf(stderr, "simple-egl exiting\n"); destroy_surface(&window); fini_egl(&display); wl_surface_destroy(display.cursor_surface); if (display.cursor_theme) wl_cursor_theme_destroy(display.cursor_theme); if (display.shell) wl_shell_destroy(display.shell); if (display.compositor) wl_compositor_destroy(display.compositor); wl_registry_destroy(display.registry); wl_display_flush(display.display); wl_display_disconnect(display.display); return 0; }