safe_value_t protect(safe_value_pool_t *pool, value_t value) { COND_CHECK_TRUE_WITH_VALUE("safe value pool overflow", ccSafePoolFull, protect_immediate(new_condition(ccSafePoolFull)), pool->used < pool->capacity); S_TRY_DEF(result, runtime_protect_value(pool->runtime, value)); pool->values[pool->used++] = result; return result; }
// Map values to ints. static value_t value_to_int(value_t value, runtime_t *runtime, void *ptr) { test_resolver_data_t *data = (test_resolver_data_t*) ptr; if (value_identity_compare(value, data->i0)) { return new_integer(0); } else if (value_identity_compare(value, data->i1)) { return new_integer(1); } else { return new_condition(ccNothing); } }
static void add_condition (segment_info *f, gfc_equiv *eq1, gfc_equiv *eq2) { segment_info *n; n = find_segment_info (eq2->expr->symtree->n.sym); if (n == NULL) new_condition (f, eq1, eq2); else confirm_condition (f, eq1, n, eq2); }
// Validates that it is safe to bind the given implementation to the given // surface-level method. static value_t validate_builtin_method_binding(value_t method, value_t impl) { value_t signature = get_method_signature(method); size_t posc = get_signature_parameter_count(signature) - 1 // subject - 1; // selector size_t required_posc = get_builtin_implementation_argument_count(impl); if (posc != required_posc) { ERROR("Argument count mismatch (found %i, expected %i) binding %9v to %9v", posc, required_posc, impl, signature); return new_condition(ccBuiltinBindingFailed); } return success(); }
value_t guard_match(value_t guard, value_t value, runtime_t *runtime, value_t space, value_t *score_out) { CHECK_FAMILY(ofGuard, guard); switch (get_guard_type(guard)) { case gtEq: { value_t guard_value = get_guard_value(guard); bool match = value_identity_compare(guard_value, value); *score_out = match ? new_identical_match_score() : new_no_match_score(); return success(); } case gtIs: { TRY_DEF(primary, get_primary_type(value, runtime)); value_t target = get_guard_value(guard); return find_best_match(runtime, primary, target, new_perfect_is_match_score(), space, score_out); } case gtAny: *score_out = new_any_match_score(); return success(); default: UNREACHABLE("Unknown guard type"); return new_condition(ccWat); } }
static value_t get_internal_object_type(value_t self, runtime_t *runtime) { ERROR("Internal family: %v", self); return new_condition(ccInternalFamily); }
void update_balance_vote_operation::evaluate( transaction_evaluation_state& eval_state )const { try { auto current_balance_record = eval_state.pending_state()->get_balance_record( this->balance_id ); FC_ASSERT( current_balance_record.valid(), "No such balance!" ); FC_ASSERT( current_balance_record->condition.asset_id == 0, "Only BTS balances can have restricted owners." ); FC_ASSERT( current_balance_record->condition.type == withdraw_signature_type, "Restricted owners not enabled for anything but basic balances" ); auto last_update_secs = current_balance_record->last_update.sec_since_epoch(); ilog("last_update_secs is: ${secs}", ("secs", last_update_secs) ); auto balance = current_balance_record->balance; auto fee = BTS_BLOCKCHAIN_PRECISION / 2; FC_ASSERT( balance > fee ); auto asset_rec = eval_state.pending_state()->get_asset_record( current_balance_record->condition.asset_id ); if( asset_rec->is_market_issued() ) FC_ASSERT( current_balance_record->condition.slate_id == 0 ); if( current_balance_record->condition.slate_id ) { eval_state.adjust_vote( current_balance_record->condition.slate_id, -balance ); } current_balance_record->balance -= balance; current_balance_record->last_update = eval_state.pending_state()->now(); ilog("I'm storing a balance record whose last update is: ${secs}", ("secs", current_balance_record->last_update) ); eval_state.pending_state()->store_balance_record( *current_balance_record ); auto new_restricted_owner = current_balance_record->restricted_owner; auto new_slate = current_balance_record->condition.slate_id; if( this->new_restricted_owner.valid() && (this->new_restricted_owner != new_restricted_owner) ) { ilog("@n new restricted owner specified and its not the existing one"); for( const auto& owner : current_balance_record->owners() ) //eventually maybe multisig can delegate vote { if( !eval_state.check_signature( owner ) ) FC_CAPTURE_AND_THROW( missing_signature, (owner) ); } new_restricted_owner = this->new_restricted_owner; new_slate = this->new_slate; } else // NOT this->new_restricted_owner.valid() || (this->new_restricted_owner == new_restricted_owner) { auto restricted_owner = current_balance_record->restricted_owner; /* FC_ASSERT( restricted_owner.valid(), "Didn't specify a new restricted owner, but one currently exists." ); */ ilog( "@n now: ${secs}", ("secs", eval_state.pending_state()->now().sec_since_epoch()) ); ilog( "@n last update: ${secs}", ("secs", last_update_secs ) ); FC_ASSERT( eval_state.pending_state()->now().sec_since_epoch() - last_update_secs >= BTS_BLOCKCHAIN_VOTE_UPDATE_PERIOD_SEC, "You cannot update your vote this frequently with only the voting key!" ); if( NOT eval_state.check_signature( *restricted_owner ) ) { const auto& owners = current_balance_record->owners(); for( const auto& owner : owners ) //eventually maybe multisig can delegate vote { if( NOT eval_state.check_signature( owner ) ) FC_CAPTURE_AND_THROW( missing_signature, (owner) ); } } new_slate = this->new_slate; } const auto owner = current_balance_record->owner(); FC_ASSERT( owner.valid() ); withdraw_condition new_condition( withdraw_with_signature( *owner ), 0, new_slate ); balance_record newer_balance_record( new_condition ); auto new_balance_record = eval_state.pending_state()->get_balance_record( newer_balance_record.id() ); if( !new_balance_record.valid() ) new_balance_record = current_balance_record; new_balance_record->condition = new_condition; if( new_balance_record->balance == 0 ) { new_balance_record->deposit_date = eval_state.pending_state()->now(); } else { fc::uint128 old_sec_since_epoch( current_balance_record->deposit_date.sec_since_epoch() ); fc::uint128 new_sec_since_epoch( eval_state.pending_state()->now().sec_since_epoch() ); fc::uint128 avg = (old_sec_since_epoch * new_balance_record->balance) + (new_sec_since_epoch * balance); avg /= (new_balance_record->balance + balance); new_balance_record->deposit_date = time_point_sec( avg.to_integer() ); } new_balance_record->last_update = eval_state.pending_state()->now(); new_balance_record->balance += (balance - fee); new_balance_record->restricted_owner = new_restricted_owner; eval_state.add_balance( asset(fee, 0) ); // update delegate vote on deposited account.. if( new_balance_record->condition.slate_id ) eval_state.adjust_vote( new_balance_record->condition.slate_id, (balance-fee) ); ilog("I'm storing a balance record whose last update is: ${secs}", ("secs", new_balance_record->last_update) ); eval_state.pending_state()->store_balance_record( *new_balance_record ); } FC_CAPTURE_AND_RETHROW( (*this) ) }
// Runs the given stack within the given ambience until a condition is // encountered or evaluation completes. This function also bails on and leaves // it to the surrounding code to report error messages. static value_t run_stack_pushing_signals(value_t ambience, value_t stack) { CHECK_FAMILY(ofAmbience, ambience); CHECK_FAMILY(ofStack, stack); runtime_t *runtime = get_ambience_runtime(ambience); frame_t frame = open_stack(stack); code_cache_t cache; code_cache_refresh(&cache, &frame); E_BEGIN_TRY_FINALLY(); while (true) { opcode_t opcode = (opcode_t) read_short(&cache, &frame, 0); TOPIC_INFO(Interpreter, "Opcode: %s (%i)", get_opcode_name(opcode), opcode_counter++); IF_EXPENSIVE_CHECKS_ENABLED(MAYBE_INTERRUPT()); switch (opcode) { case ocPush: { value_t value = read_value(&cache, &frame, 1); frame_push_value(&frame, value); frame.pc += kPushOperationSize; break; } case ocPop: { size_t count = read_short(&cache, &frame, 1); for (size_t i = 0; i < count; i++) frame_pop_value(&frame); frame.pc += kPopOperationSize; break; } case ocCheckStackHeight: { size_t expected = read_short(&cache, &frame, 1); size_t height = frame.stack_pointer - frame.frame_pointer; CHECK_EQ("stack height", expected, height); frame.pc += kCheckStackHeightOperationSize; break; } case ocNewArray: { size_t length = read_short(&cache, &frame, 1); E_TRY_DEF(array, new_heap_array(runtime, length)); for (size_t i = 0; i < length; i++) { value_t element = frame_pop_value(&frame); set_array_at(array, length - i - 1, element); } frame_push_value(&frame, array); frame.pc += kNewArrayOperationSize; break; } case ocInvoke: { // Look up the method in the method space. value_t tags = read_value(&cache, &frame, 1); CHECK_FAMILY(ofCallTags, tags); value_t fragment = read_value(&cache, &frame, 2); CHECK_FAMILY(ofModuleFragment, fragment); value_t helper = read_value(&cache, &frame, 3); CHECK_FAMILY(ofSignatureMap, helper); value_t arg_map; value_t method = lookup_method_full(ambience, fragment, tags, &frame, helper, &arg_map); if (in_condition_cause(ccLookupError, method)) { log_lookup_error(method, tags, &frame); E_RETURN(method); } // The lookup may have failed with a different condition. Check for that. E_TRY(method); E_TRY_DEF(code_block, ensure_method_code(runtime, method)); // We should now have done everything that can fail so we advance the // pc over this instruction. In reality we haven't, the frame push op // below can fail so we should really push the next frame before // storing the pc for this one. Laters. frame.pc += kInvokeOperationSize; // Push a new activation. E_TRY(push_stack_frame(runtime, stack, &frame, get_code_block_high_water_mark(code_block), arg_map)); frame_set_code_block(&frame, code_block); code_cache_refresh(&cache, &frame); break; } case ocSignalContinue: case ocSignalEscape: { // Look up the method in the method space. value_t tags = read_value(&cache, &frame, 1); CHECK_FAMILY(ofCallTags, tags); frame.pc += kSignalEscapeOperationSize; value_t arg_map = whatever(); value_t handler = whatever(); value_t method = lookup_signal_handler_method(ambience, tags, &frame, &handler, &arg_map); bool is_escape = (opcode == ocSignalEscape); if (in_condition_cause(ccLookupError, method)) { if (is_escape) { // There was no handler for this so we have to escape out of the // interpreter altogether. Push the signal frame onto the stack to // record the state of it for the enclosing code. E_TRY(push_stack_frame(runtime, stack, &frame, 1, nothing())); // The stack tracing code expects all frames to have a valid code block // object. The rest makes less of a difference. frame_set_code_block(&frame, ROOT(runtime, empty_code_block)); E_RETURN(new_signal_condition(is_escape)); } else { // There was no handler but this is not an escape so we skip over // the post-handler goto to the default block. CHECK_EQ("signal not followed by goto", ocGoto, read_short(&cache, &frame, 0)); frame.pc += kGotoOperationSize; } } else { // We found a method. Invoke it. E_TRY(method); E_TRY_DEF(code_block, ensure_method_code(runtime, method)); E_TRY(push_stack_frame(runtime, stack, &frame, get_code_block_high_water_mark(code_block), arg_map)); frame_set_code_block(&frame, code_block); CHECK_TRUE("subject not null", is_null(frame_get_argument(&frame, 0))); frame_set_argument(&frame, 0, handler); code_cache_refresh(&cache, &frame); } break; } case ocGoto: { size_t delta = read_short(&cache, &frame, 1); frame.pc += delta; break; } case ocDelegateToLambda: case ocDelegateToBlock: { // This op only appears in the lambda and block delegator methods. // They should never be executed because the delegation happens during // method lookup. If we hit here something's likely wrong with the // lookup process. UNREACHABLE("delegate to lambda"); return new_condition(ccWat); } case ocBuiltin: { value_t wrapper = read_value(&cache, &frame, 1); builtin_method_t impl = (builtin_method_t) get_void_p_value(wrapper); builtin_arguments_t args; builtin_arguments_init(&args, runtime, &frame); E_TRY_DEF(result, impl(&args)); frame_push_value(&frame, result); frame.pc += kBuiltinOperationSize; break; } case ocBuiltinMaybeEscape: { value_t wrapper = read_value(&cache, &frame, 1); builtin_method_t impl = (builtin_method_t) get_void_p_value(wrapper); builtin_arguments_t args; builtin_arguments_init(&args, runtime, &frame); value_t result = impl(&args); if (in_condition_cause(ccSignal, result)) { // The builtin failed. Find the appropriate signal handler and call // it. The invocation record is at the top of the stack. value_t tags = frame_pop_value(&frame); CHECK_FAMILY(ofCallTags, tags); value_t arg_map = whatever(); value_t handler = whatever(); value_t method = lookup_signal_handler_method(ambience, tags, &frame, &handler, &arg_map); if (in_condition_cause(ccLookupError, method)) { // Push the record back onto the stack to it's available to back // tracing. frame_push_value(&frame, tags); frame.pc += kBuiltinMaybeEscapeOperationSize; // There was no handler for this so we have to escape out of the // interpreter altogether. Push the signal frame onto the stack to // record the state of it for the enclosing code. E_TRY(push_stack_frame(runtime, stack, &frame, 1, nothing())); // The stack tracing code expects all frames to have a valid code block // object. The rest makes less of a difference. frame_set_code_block(&frame, ROOT(runtime, empty_code_block)); E_RETURN(new_signal_condition(true)); } // Either found a signal or encountered a different condition. E_TRY(method); // Skip forward to the point we want the signal to return to, the // leave-or-fire-barrier op that will do the leaving. size_t dest_offset = read_short(&cache, &frame, 2); frame.pc += dest_offset; // Run the handler. E_TRY_DEF(code_block, ensure_method_code(runtime, method)); E_TRY(push_stack_frame(runtime, stack, &frame, get_code_block_high_water_mark(code_block), arg_map)); frame_set_code_block(&frame, code_block); CHECK_TRUE("subject not null", is_null(frame_get_argument(&frame, 0))); frame_set_argument(&frame, 0, handler); code_cache_refresh(&cache, &frame); } else { // The builtin didn't cause a condition so we can just keep going. E_TRY(result); frame_push_value(&frame, result); frame.pc += kBuiltinMaybeEscapeOperationSize; } break; } case ocReturn: { value_t result = frame_pop_value(&frame); frame_pop_within_stack_piece(&frame); code_cache_refresh(&cache, &frame); frame_push_value(&frame, result); break; } case ocStackBottom: { value_t result = frame_pop_value(&frame); validate_stack_on_normal_exit(&frame); E_RETURN(result); } case ocStackPieceBottom: { value_t top_piece = frame.stack_piece; value_t result = frame_pop_value(&frame); value_t next_piece = get_stack_piece_previous(top_piece); set_stack_top_piece(stack, next_piece); frame = open_stack(stack); code_cache_refresh(&cache, &frame); frame_push_value(&frame, result); break; } case ocSlap: { value_t value = frame_pop_value(&frame); size_t argc = read_short(&cache, &frame, 1); for (size_t i = 0; i < argc; i++) frame_pop_value(&frame); frame_push_value(&frame, value); frame.pc += kSlapOperationSize; break; } case ocNewReference: { // Create the reference first so that if it fails we haven't clobbered // the stack yet. E_TRY_DEF(ref, new_heap_reference(runtime, nothing())); value_t value = frame_pop_value(&frame); set_reference_value(ref, value); frame_push_value(&frame, ref); frame.pc += kNewReferenceOperationSize; break; } case ocSetReference: { value_t ref = frame_pop_value(&frame); CHECK_FAMILY(ofReference, ref); value_t value = frame_peek_value(&frame, 0); set_reference_value(ref, value); frame.pc += kSetReferenceOperationSize; break; } case ocGetReference: { value_t ref = frame_pop_value(&frame); CHECK_FAMILY(ofReference, ref); value_t value = get_reference_value(ref); frame_push_value(&frame, value); frame.pc += kGetReferenceOperationSize; break; } case ocLoadLocal: { size_t index = read_short(&cache, &frame, 1); value_t value = frame_get_local(&frame, index); frame_push_value(&frame, value); frame.pc += kLoadLocalOperationSize; break; } case ocLoadGlobal: { value_t ident = read_value(&cache, &frame, 1); CHECK_FAMILY(ofIdentifier, ident); value_t fragment = read_value(&cache, &frame, 2); CHECK_FAMILY(ofModuleFragment, fragment); value_t module = get_module_fragment_module(fragment); E_TRY_DEF(value, module_lookup_identifier(runtime, module, get_identifier_stage(ident), get_identifier_path(ident))); frame_push_value(&frame, value); frame.pc += kLoadGlobalOperationSize; break; } case ocLoadArgument: { size_t param_index = read_short(&cache, &frame, 1); value_t value = frame_get_argument(&frame, param_index); frame_push_value(&frame, value); frame.pc += kLoadArgumentOperationSize; break; } case ocLoadRefractedArgument: { size_t param_index = read_short(&cache, &frame, 1); size_t block_depth = read_short(&cache, &frame, 2); value_t subject = frame_get_argument(&frame, 0); frame_t home = frame_empty(); get_refractor_refracted_frame(subject, block_depth, &home); value_t value = frame_get_argument(&home, param_index); frame_push_value(&frame, value); frame.pc += kLoadRefractedArgumentOperationSize; break; } case ocLoadRefractedLocal: { size_t index = read_short(&cache, &frame, 1); size_t block_depth = read_short(&cache, &frame, 2); value_t subject = frame_get_argument(&frame, 0); frame_t home = frame_empty(); get_refractor_refracted_frame(subject, block_depth, &home); value_t value = frame_get_local(&home, index); frame_push_value(&frame, value); frame.pc += kLoadRefractedLocalOperationSize; break; } case ocLoadLambdaCapture: { size_t index = read_short(&cache, &frame, 1); value_t subject = frame_get_argument(&frame, 0); CHECK_FAMILY(ofLambda, subject); value_t value = get_lambda_capture(subject, index); frame_push_value(&frame, value); frame.pc += kLoadLambdaCaptureOperationSize; break; } case ocLoadRefractedCapture: { size_t index = read_short(&cache, &frame, 1); size_t block_depth = read_short(&cache, &frame, 2); value_t subject = frame_get_argument(&frame, 0); frame_t home = frame_empty(); get_refractor_refracted_frame(subject, block_depth, &home); value_t lambda = frame_get_argument(&home, 0); CHECK_FAMILY(ofLambda, lambda); value_t value = get_lambda_capture(lambda, index); frame_push_value(&frame, value); frame.pc += kLoadRefractedLocalOperationSize; break; } case ocLambda: { value_t space = read_value(&cache, &frame, 1); CHECK_FAMILY(ofMethodspace, space); size_t capture_count = read_short(&cache, &frame, 2); value_t captures; E_TRY_DEF(lambda, new_heap_lambda(runtime, space, nothing())); if (capture_count == 0) { captures = ROOT(runtime, empty_array); frame.pc += kLambdaOperationSize; } else { E_TRY_SET(captures, new_heap_array(runtime, capture_count)); // The pc gets incremented here because it is after we've done all // the allocation but before anything has been popped off the stack. // This way all the above is idempotent, and the below is guaranteed // to succeed. frame.pc += kLambdaOperationSize; for (size_t i = 0; i < capture_count; i++) set_array_at(captures, i, frame_pop_value(&frame)); } set_lambda_captures(lambda, captures); frame_push_value(&frame, lambda); break; } case ocCreateBlock: { value_t space = read_value(&cache, &frame, 1); CHECK_FAMILY(ofMethodspace, space); // Create the block object. E_TRY_DEF(block, new_heap_block(runtime, nothing())); // Create the stack section that describes the block. value_t section = frame_alloc_derived_object(&frame, get_genus_descriptor(dgBlockSection)); set_barrier_state_payload(section, block); refraction_point_init(section, &frame); set_block_section_methodspace(section, space); set_block_section(block, section); value_validate(block); value_validate(section); // Push the block object. frame_push_value(&frame, block); frame.pc += kCreateBlockOperationSize; break; } case ocCreateEnsurer: { value_t code_block = read_value(&cache, &frame, 1); value_t section = frame_alloc_derived_object(&frame, get_genus_descriptor(dgEnsureSection)); set_barrier_state_payload(section, code_block); refraction_point_init(section, &frame); value_validate(section); frame_push_value(&frame, section); frame.pc += kCreateEnsurerOperationSize; break; } case ocCallEnsurer: { value_t value = frame_pop_value(&frame); value_t shard = frame_pop_value(&frame); frame_push_value(&frame, value); frame_push_value(&frame, shard); CHECK_GENUS(dgEnsureSection, shard); value_t code_block = get_barrier_state_payload(shard); CHECK_FAMILY(ofCodeBlock, code_block); // Unregister the barrier before calling it, otherwise if we leave // by escaping we'll end up calling it over again. barrier_state_unregister(shard, stack); frame.pc += kCallEnsurerOperationSize; value_t argmap = ROOT(runtime, array_of_zero); push_stack_frame(runtime, stack, &frame, get_code_block_high_water_mark(code_block), argmap); frame_set_code_block(&frame, code_block); code_cache_refresh(&cache, &frame); break; } case ocDisposeEnsurer: { // Discard the result of the ensure block. If an ensure blocks needs // to return a useful value it can do it via an escape. frame_pop_value(&frame); value_t shard = frame_pop_value(&frame); CHECK_GENUS(dgEnsureSection, shard); value_t value = frame_pop_value(&frame); frame_destroy_derived_object(&frame, get_genus_descriptor(dgEnsureSection)); frame_push_value(&frame, value); frame.pc += kDisposeEnsurerOperationSize; break; } case ocInstallSignalHandler: { value_t space = read_value(&cache, &frame, 1); CHECK_FAMILY(ofMethodspace, space); size_t dest_offset = read_short(&cache, &frame, 2); // Allocate the derived object that's going to hold the signal handler // state. value_t section = frame_alloc_derived_object(&frame, get_genus_descriptor(dgSignalHandlerSection)); // Initialize the handler. set_barrier_state_payload(section, space); refraction_point_init(section, &frame); // Bring the frame state to the point we'll want to escape to (modulo // the destination offset). frame_push_value(&frame, section); frame.pc += kInstallSignalHandlerOperationSize; // Finally capture the escape state. capture_escape_state(section, &frame, dest_offset); value_validate(section); break; } case ocUninstallSignalHandler: { // The result has been left at the top of the stack. value_t value = frame_pop_value(&frame); value_t section = frame_pop_value(&frame); CHECK_GENUS(dgSignalHandlerSection, section); barrier_state_unregister(section, stack); frame_destroy_derived_object(&frame, get_genus_descriptor(dgSignalHandlerSection)); frame_push_value(&frame, value); frame.pc += kUninstallSignalHandlerOperationSize; break; } case ocCreateEscape: { size_t dest_offset = read_short(&cache, &frame, 1); // Create an initially empty escape object. E_TRY_DEF(escape, new_heap_escape(runtime, nothing())); // Allocate the escape section on the stack, hooking the barrier into // the barrier chain. value_t section = frame_alloc_derived_object(&frame, get_genus_descriptor(dgEscapeSection)); // Point the state and object to each other. set_barrier_state_payload(section, escape); set_escape_section(escape, section); // Get execution ready for the next operation. frame_push_value(&frame, escape); frame.pc += kCreateEscapeOperationSize; // This is the execution state the escape will escape to (modulo the // destination offset) so this is what we want to capture. capture_escape_state(section, &frame, dest_offset); break; } case ocLeaveOrFireBarrier: { size_t argc = read_short(&cache, &frame, 1); // At this point the handler has been set as the subject of the call // to the handler method. Above the arguments are also two scratch // stack entries. value_t handler = frame_peek_value(&frame, argc + 2); CHECK_GENUS(dgSignalHandlerSection, handler); if (maybe_fire_next_barrier(&cache, &frame, runtime, stack, handler)) { // Pop the scratch entries off. frame_pop_value(&frame); frame_pop_value(&frame); // Pop the value off. value_t value = frame_pop_value(&frame); // Escape to the handler's home. restore_escape_state(&frame, stack, handler); code_cache_refresh(&cache, &frame); // Push the value back on, now in the handler's home frame. frame_push_value(&frame, value); } else { // If a barrier was fired we'll want to let the interpreter loop // around again so just break without touching .pc. } break; } case ocFireEscapeOrBarrier: { value_t escape = frame_get_argument(&frame, 0); CHECK_FAMILY(ofEscape, escape); value_t section = get_escape_section(escape); // Fire the next barrier or, if there are no more barriers, apply the // escape. if (maybe_fire_next_barrier(&cache, &frame, runtime, stack, section)) { value_t value = frame_get_argument(&frame, 2); restore_escape_state(&frame, stack, section); code_cache_refresh(&cache, &frame); frame_push_value(&frame, value); } else { // If a barrier was fired we'll want to let the interpreter loop // around again so just break without touching .pc. } break; } case ocDisposeEscape: { value_t value = frame_pop_value(&frame); value_t escape = frame_pop_value(&frame); CHECK_FAMILY(ofEscape, escape); value_t section = get_escape_section(escape); value_validate(section); barrier_state_unregister(section, stack); on_escape_section_exit(section); frame_destroy_derived_object(&frame, get_genus_descriptor(dgEscapeSection)); frame_push_value(&frame, value); frame.pc += kDisposeEscapeOperationSize; break; } case ocDisposeBlock: { value_t value = frame_pop_value(&frame); value_t block = frame_pop_value(&frame); CHECK_FAMILY(ofBlock, block); value_t section = get_block_section(block); barrier_state_unregister(section, stack); on_block_section_exit(section); frame_destroy_derived_object(&frame, get_genus_descriptor(dgBlockSection)); frame_push_value(&frame, value); frame.pc += kDisposeBlockOperationSize; break; } default: ERROR("Unexpected opcode %i", opcode); UNREACHABLE("unexpected opcode"); break; } } E_FINALLY(); close_frame(&frame); E_END_TRY_FINALLY(); }