예제 #1
0
파일: viewlw.c 프로젝트: inniyah/gtkglext3
static gboolean
button_press(GtkWidget      *widget,
             GdkEventButton *event)
{
  mesh_info *info = (mesh_info*)g_object_get_data(G_OBJECT(widget), "mesh_info");

  if (info->animate)
    {
      if (event->button == 1)
        toggle_animation (widget);
    }
  else
    {
      info->dquat[0] = 0.0;
      info->dquat[1] = 0.0;
      info->dquat[2] = 0.0;
      info->dquat[3] = 1.0;
    }

  /* beginning of drag, reset mouse position */
  info->beginx = event->x;
  info->beginy = event->y;

  return FALSE;
}
예제 #2
0
/***
 *** The "key_press_event" signal handler. Any processing required when key
 *** presses occur should be done here.
 ***/
static gboolean
key_press_event (GtkWidget   *widget,
		 GdkEventKey *event,
		 gpointer     data)
{
  g_print ("%s: \"key_press_event\": ", gtk_widget_get_name (widget));

  switch (event->keyval)
    {
      /*** Fill in the details here. ***/

    case GDK_KEY_a:
      g_print ("a key\n");
      toggle_animation (widget);
      break;

    case GDK_KEY_Escape:
      g_print ("Escape key\n");
      gtk_main_quit ();
      break;

    default:
      g_print("\n");
      return FALSE;
    }

  return TRUE;
}
예제 #3
0
/***
 *** The "button_press_event" signal handler. Any processing required when
 *** mouse buttons (only left and middle buttons) are pressed on the OpenGL-
 *** capable drawing area should be done here.
 ***/
static gboolean
button_press_event (GtkWidget      *widget,
		    GdkEventButton *event,
		    gpointer        data)
{
  /* Starts/Stops animation according mouse button clicks.*/
  if (event->button == 1)
    {
      toggle_animation (widget);
      return TRUE;
    }

  return FALSE;
}
예제 #4
0
/***
 *** The "key_press_event" signal handler. Any processing required when key
 *** presses occur should be done here.
 ***/
static gboolean
key_press_event (GtkWidget   *widget,
		 GdkEventKey *event,
		 gpointer     data)
{
  GtkAllocation allocation;
  GdkWindow *window;

  window = gtk_widget_get_window (widget);
  gtk_widget_get_allocation (widget, &allocation);

  switch (event->keyval)
    {
    case GDK_KEY_Left:
      /* Rotate left. */
      if (!animate)
	{
	  spin += 2.0;
	  if (spin > 360.0) spin -= 360.0;
	  gdk_window_invalidate_rect (window, &allocation, FALSE);
	}
      break;

    case GDK_KEY_Right:
      /* Rotate right. */
      if (!animate)
	{
	  spin -= 2.0;
	  if (spin < 360.0) spin += 360.0;
	  gdk_window_invalidate_rect (window, &allocation, FALSE);
	}
      break;

    case GDK_KEY_a:
      /* Toggle animation. */
      toggle_animation (widget);
      break;

    case GDK_KEY_Escape:
      /* Quit. */
      gtk_main_quit ();
      break;

    default:
      return FALSE;
    }

  return TRUE;
}
예제 #5
0
static gboolean
key_press_event (GtkWidget   *widget,
		 GdkEventKey *event,
		 gpointer     data)
{
  GtkAllocation allocation;

  switch (event->keyval)
    {
    case GDK_KEY_r:
      init_wireframe (widget);
      break;

    case GDK_KEY_a:
      toggle_animation (widget);
      break;

    case GDK_KEY_w:
      if (!animate)
	timeout (widget);
      break;

    case GDK_KEY_plus:
      sdepth -= 2.0;
      break;

    case GDK_KEY_minus:
      sdepth += 2.0;
      break;

    case GDK_KEY_Escape:
      gtk_main_quit ();
      break;

    default:
      return FALSE;
    }

  if (!animate)
    {
      gtk_widget_get_allocation (widget, &allocation);
      gdk_window_invalidate_rect (gtk_widget_get_window (widget), &allocation, FALSE);
    }

  return TRUE;
}
예제 #6
0
파일: viewlw.c 프로젝트: inniyah/gtkglext3
static gboolean
button_release(GtkWidget      *widget,
               GdkEventButton *event)
{
  mesh_info *info = (mesh_info*)g_object_get_data(G_OBJECT(widget), "mesh_info");

  if (!info->animate)
    {
      if (event->button == 1 &&
          ((info->dx*info->dx + info->dy*info->dy) > ANIMATE_THRESHOLD))
        toggle_animation (widget);
    }

  info->dx = 0.0;
  info->dy = 0.0;

  return FALSE;
}
예제 #7
0
파일: logo.c 프로젝트: Distrotech/gtkglext
static gboolean
key_press_event (GtkWidget   *widget,
		 GdkEventKey *event,
		 gpointer     data)
{
  switch (event->keyval)
    {
    case GDK_a:
      toggle_animation (widget);
      break;
    case GDK_i:
      init_logo_view (widget);
      break;
    case GDK_Escape:
      gtk_main_quit ();
      break;
    default:
      return TRUE;
    }

  return TRUE;
}