void Fader::mousePressEvent( QMouseEvent* mouseEvent ) { if( mouseEvent->button() == Qt::LeftButton && ! ( mouseEvent->modifiers() & Qt::ControlModifier ) ) { AutomatableModel *thisModel = model(); if( thisModel ) { thisModel->addJournalCheckPoint(); thisModel->saveJournallingState( false ); } if( mouseEvent->y() >= knobPosY() - ( *m_knob ).height() && mouseEvent->y() < knobPosY() ) { updateTextFloat(); s_textFloat->show(); m_moveStartPoint = mouseEvent->globalY(); m_startValue = model()->value(); mouseEvent->accept(); } else { m_moveStartPoint = -1; } } else { AutomatableModelView::mousePressEvent( mouseEvent ); } }
void fader::mousePressEvent( QMouseEvent* mouseEvent ) { if( mouseEvent->button() == Qt::LeftButton && ! ( mouseEvent->modifiers() & Qt::ControlModifier ) ) { if( mouseEvent->y() >= knobPosY() - ( *s_knob ).height() && mouseEvent->y() < knobPosY() ) { updateTextFloat(); s_textFloat->show(); m_moveStartPoint = mouseEvent->globalY(); m_startValue = model()->value(); mouseEvent->accept(); } else { m_moveStartPoint = -1; } } else { AutomatableModelView::mousePressEvent( mouseEvent ); } }
void fader::mouseMoveEvent( QMouseEvent *mouseEvent ) { if( m_moveStartPoint >= 0 ) { int dy = m_moveStartPoint - mouseEvent->globalY(); float delta = dy * ( m_model->maxValue() - m_model->minValue() ) / (float) ( height() - ( *s_knob ).height() ); model()->setValue( m_startValue + delta ); updateTextFloat(); } }
void Fader::wheelEvent ( QWheelEvent *ev ) { ev->accept(); if ( ev->delta() > 0 ) { model()->incValue( 1 ); } else { model()->incValue( -1 ); } updateTextFloat(); s_textFloat->setVisibilityTimeOut( 1000 ); }
void Fader::mouseMoveEvent( QMouseEvent *mouseEvent ) { if( m_moveStartPoint >= 0 ) { int dy = m_moveStartPoint - mouseEvent->globalY(); float delta = dy * ( model()->maxValue() - model()->minValue() ) / (float) ( height() - ( *m_knob ).height() ); const float step = model()->step<float>(); float newValue = static_cast<float>( static_cast<int>( ( m_startValue + delta ) / step + 0.5 ) ) * step; model()->setValue( newValue ); updateTextFloat(); } }