static void wine_glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a) { wine_glColor4f(r / 255.0, g / 255.0, b / 255.0, a / 255.0); }
static void wine_glColor3fv(const GLfloat *c) { wine_glColor4f(c[0], c[1], c[2], 1.0); }
static void wine_glColor3f(GLfloat r, GLfloat g, GLfloat b) { wine_glColor4f(r, g, b, 1.0); }
static void WINE_GLAPI wine_glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a) { wine_glColor4f(r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f); }
static void WINE_GLAPI wine_glColor3fv(const GLfloat *c) { wine_glColor4f(c[0], c[1], c[2], 1.0f); }
static void WINE_GLAPI wine_glColor3f(GLfloat r, GLfloat g, GLfloat b) { wine_glColor4f(r, g, b, 1.0f); }