int main(int argc, char **argv) { xmp_context ctx1, ctx2; struct xmp_module_info mi1, mi2; int res1, res2; /* create player 1 */ ctx1 = xmp_create_context(); if (xmp_load_module(ctx1, argv[1]) < 0) { fprintf(stderr, "%s: error loading %s\n", argv[0], argv[1]); exit(1); } xmp_start_player(ctx1, 44100, 0); xmp_get_module_info(ctx1, &mi1); printf("1: %s (%s)\n", mi1.mod->name, mi1.mod->type); /* play a bit of file 1 */ res1 = xmp_play_frame(ctx1); /* create player 2 */ ctx2 = xmp_create_context(); if (xmp_load_module(ctx2, argv[2]) < 0) { fprintf(stderr, "%s: error loading %s\n", argv[0], argv[2]); exit(1); } xmp_start_player(ctx2, 44100, 0); xmp_get_module_info(ctx2, &mi2); printf("2: %s (%s)\n", mi2.mod->name, mi2.mod->type); /* play file 2 */ res2 = xmp_play_frame(ctx2); /* play file 1 again */ res1 = xmp_play_frame(ctx1); /* close player 1 */ xmp_end_player(ctx1); /* play file 2 again */ res1 = xmp_play_frame(ctx2); /* close player 2 */ xmp_end_player(ctx2); xmp_release_module(ctx1); xmp_release_module(ctx2); xmp_free_context(ctx1); xmp_free_context(ctx2); return 0; }
JNIEXPORT jint JNICALL Java_org_helllabs_android_xmp_Xmp_init(JNIEnv *env, jobject obj) { xmp_drv_register(&drv_smix); ctx = xmp_create_context(); xmp_init(ctx, 0, NULL); opt = xmp_get_options(ctx); opt->verbosity = 0; xmp_register_event_callback(ctx, process_echoback, NULL); _playing = 0; opt->freq = 44100; opt->resol = 16; opt->outfmt &= ~XMP_FMT_MONO; opt->flags |= XMP_CTL_ITPT | XMP_CTL_FILTER; if (xmp_open_audio(ctx) < 0) { xmp_deinit(ctx); xmp_free_context(ctx); return -1; } return 0; }
int main() { xmp_context ctx; struct xmp_frame_info fi; int i, j; FILE *t = fopen("test.tmp", "wb+"); ctx = xmp_create_context(); xmp_load_module(ctx, "../tests/3d.mod"); xmp_start_player(ctx, 44100, 0); for (i=0;i<300;i++) { xmp_play_frame(ctx); xmp_get_frame_info(ctx, &fi); for (j=0;j<fi.buffer_size;j++) { fputc(((char *)fi.buffer)[j], t); } } printf("Dumped sound to `test.tmp`\n"); xmp_end_player(ctx); xmp_release_module(ctx); xmp_free_context(ctx); fclose(t); printf("Start playing...\n"); system("aplay test.tmp --rate=44100 -f cd"); printf("Deleting file...\n"); unlink("test.tmp"); return 0; }
static void get_song_info(char *filename, char **title, int *length) { xmp_context ctx2; int lret; struct xmp_module_info mi; struct xmp_options *opt; /* Create new context to load a file and get the length */ ctx2 = xmp_create_context(); opt = xmp_get_options(ctx2); opt->skipsmp = 1; /* don't load samples */ pthread_mutex_lock(&load_mutex); lret = xmp_load_module(ctx2, filename); pthread_mutex_unlock(&load_mutex); if (lret < 0) { xmp_free_context(ctx2); return; } *length = lret; xmp_get_module_info(ctx2, &mi); *title = g_strdup(mi.name); xmp_release_module(ctx2); xmp_free_context(ctx2); }
void USoundMod::Parse(class FAudioDevice* AudioDevice, const UPTRINT NodeWaveInstanceHash, FActiveSound& ActiveSound, const FSoundParseParameters& ParseParams, TArray<FWaveInstance*>& WaveInstances) { FWaveInstance* WaveInstance = ActiveSound.FindWaveInstance(NodeWaveInstanceHash); // Create a new WaveInstance if this SoundWave doesn't already have one associated with it. if (WaveInstance == NULL) { const int32 SampleRate = 44100; // Create a new wave instance and associate with the ActiveSound WaveInstance = new FWaveInstance(&ActiveSound); WaveInstance->WaveInstanceHash = NodeWaveInstanceHash; ActiveSound.WaveInstances.Add(NodeWaveInstanceHash, WaveInstance); // Create streaming wave object USoundModWave* ModWave = NewObject<USoundModWave>(); ModWave->SampleRate = SampleRate; ModWave->NumChannels = 2; ModWave->Duration = INDEFINITELY_LOOPING_DURATION; ModWave->bLooping = bLooping; if (ResourceData == NULL) { RawData.GetCopy((void**)&ResourceData, true); } ModWave->xmpContext = xmp_create_context(); xmp_load_module_from_memory(ModWave->xmpContext, ResourceData, RawData.GetBulkDataSize()); xmp_start_player(ModWave->xmpContext, SampleRate, 0); WaveInstance->WaveData = ModWave; } WaveInstance->WaveData->Parse(AudioDevice, NodeWaveInstanceHash, ActiveSound, ParseParams, WaveInstances); }
static qboolean S_XMP_CodecOpenStream (snd_stream_t *stream) { /* need to load the whole file into memory and pass it to libxmp * using xmp_load_module_from_memory() which requires libxmp >= 4.2. * libxmp-4.0/4.1 only have xmp_load_module() which accepts a file * name which isn't good with files in containers like paks, etc. */ xmp_context c; byte *moddata; long len; int mark; c = xmp_create_context(); if (c == NULL) return false; len = FS_filelength (&stream->fh); mark = Hunk_LowMark(); moddata = (byte *) Hunk_Alloc(len); FS_fread(moddata, 1, len, &stream->fh); if (xmp_load_module_from_memory(c, moddata, len) != 0) { Con_DPrintf("Could not load module %s\n", stream->name); goto err1; } Hunk_FreeToLowMark(mark); /* free original file data */ stream->priv = c; if (shm->speed > XMP_MAX_SRATE) stream->info.rate = 44100; else if (shm->speed < XMP_MIN_SRATE) stream->info.rate = 11025; else stream->info.rate = shm->speed; stream->info.bits = shm->samplebits; stream->info.width = stream->info.bits / 8; stream->info.channels = shm->channels; if (S_XMP_StartPlay(stream) != 0) goto err2; /* percentual left/right channel separation, default is 70. */ if (stream->info.channels == 2) if (xmp_set_player(c, XMP_PLAYER_MIX, 100) != 0) goto err3; /* interpolation type, default is XMP_INTERP_LINEAR */ if (xmp_set_player(c, XMP_PLAYER_INTERP, XMP_INTERP_SPLINE) != 0) goto err3; return true; err3: xmp_end_player(c); err2: xmp_release_module(c); err1: xmp_free_context(c); return false; }
int main(int argc, char **argv) { xmp_context ctx; struct xmp_module_info mi; struct xmp_frame_info fi; int i; ctx = xmp_create_context(); if (sdl_init(ctx) < 0) { fprintf(stderr, "%s: can't initialize sound\n", argv[0]); exit(1); } for (i = 1; i < argc; i++) { if (xmp_load_module(ctx, argv[i]) < 0) { fprintf(stderr, "%s: error loading %s\n", argv[0], argv[i]); continue; } if (xmp_start_player(ctx, 44100, 0) == 0) { /* Show module data */ xmp_get_module_info(ctx, &mi); printf("%s (%s)\n", mi.mod->name, mi.mod->type); /* Play module */ playing = 1; SDL_PauseAudio(0); while (playing) { SDL_Delay(10); xmp_get_frame_info(ctx, &fi); printf("%3d/%3d %3d/%3d\r", fi.pos, mi.mod->len, fi.row, fi.num_rows); fflush(stdout); } xmp_end_player(ctx); } xmp_release_module(ctx); printf("\n"); } xmp_free_context(ctx); sdl_deinit(); return 0; }
JNIEXPORT jobject JNICALL Java_org_helllabs_android_xmp_Xmp_getModInfo(JNIEnv *env, jobject obj, jstring fname) { const char *filename; int res; xmp_context ctx2; struct xmp_options *opt; struct xmp_module_info mi; jobject modInfo; jmethodID cid; jclass modInfoClass; jstring name, type; modInfoClass = (*env)->FindClass(env, "org/helllabs/android/xmp/ModInfo"); if (modInfoClass == NULL) return NULL; filename = (*env)->GetStringUTFChars(env, fname, NULL); ctx2 = xmp_create_context(); opt = xmp_get_options(ctx2); opt->skipsmp = 1; /* don't load samples */ res = xmp_load_module(ctx2, (char *)filename); (*env)->ReleaseStringUTFChars(env, fname, filename); if (res < 0) { xmp_free_context(ctx2); return NULL; } xmp_get_module_info(ctx2, &mi); xmp_release_module(ctx2); xmp_free_context(ctx2); /*__android_log_print(ANDROID_LOG_DEBUG, "libxmp", "%s", mi.name); __android_log_print(ANDROID_LOG_DEBUG, "libxmp", "%s", mi.type);*/ name = (*env)->NewStringUTF(env, mi.name); type = (*env)->NewStringUTF(env, mi.type); cid = (*env)->GetMethodID(env, modInfoClass, "<init>", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;IIIIIIIII)V"); modInfo = (*env)->NewObject(env, modInfoClass, cid, name, type, fname, mi.chn, mi.pat, mi.ins, mi.trk, mi.smp, mi.len, mi.bpm, mi.tpo, mi.time); return modInfo; }
static void init(void) { ConfigFile *cfg; gchar *filename; ctx = xmp_create_context(); xmp_cfg.mixing_freq = 0; xmp_cfg.convert8bit = 0; xmp_cfg.fixloops = 0; xmp_cfg.modrange = 0; xmp_cfg.force8bit = 0; xmp_cfg.force_mono = 0; xmp_cfg.interpolation = TRUE; xmp_cfg.filter = TRUE; xmp_cfg.pan_amplitude = 80; #define CFGREADINT(x) xmms_cfg_read_int (cfg, "XMP", #x, &xmp_cfg.x) filename = g_strconcat(g_get_home_dir(), CONFIG_FILE, NULL); if ((cfg = xmms_cfg_open_file(filename))) { CFGREADINT(mixing_freq); CFGREADINT(force8bit); CFGREADINT(convert8bit); CFGREADINT(modrange); CFGREADINT(fixloops); CFGREADINT(force_mono); CFGREADINT(interpolation); CFGREADINT(filter); CFGREADINT(pan_amplitude); xmms_cfg_free(cfg); } file_info_box_build(); xmp_init_callback(ctx, driver_callback); xmp_register_event_callback(x11_event_callback); memset(ii, 0, sizeof (ii)); ii->wresult = 42; }
int main(int argc, char **argv) { xmp_context c; struct xmp_frame_info mi; FILE *f; /* The output raw file */ f = fopen("out.raw", "wb"); if (f == NULL) { fprintf(stderr, "can't open output file\n"); exit(EXIT_FAILURE); } /* Create the player context */ c = xmp_create_context(); /* Load our module */ if (xmp_load_module(c, argv[1]) != 0) { fprintf(stderr, "can't load module\n"); exit(EXIT_FAILURE); } /* Play the module */ xmp_start_player(c, 44100, 0); while (xmp_play_frame(c) == 0) { xmp_get_frame_info(c, &mi); if (mi.loop_count > 0) /* exit before looping */ break; fwrite(mi.buffer, mi.buffer_size, 1, stdout); /* write audio data */ } xmp_end_player(c); xmp_release_module(c); /* unload module */ xmp_free_context(c); /* destroy the player context */ fclose(f); exit(EXIT_SUCCESS); }
static void init(void) { ConfigDb *cfg; ctx = xmp_create_context(); xmp_cfg.mixing_freq = 0; xmp_cfg.convert8bit = 0; xmp_cfg.fixloops = 0; xmp_cfg.modrange = 0; xmp_cfg.force8bit = 0; xmp_cfg.force_mono = 0; xmp_cfg.interpolation = TRUE; xmp_cfg.filter = TRUE; xmp_cfg.pan_amplitude = 80; #define CFGREADINT(x) bmp_cfg_db_get_int (cfg, "XMP", #x, &xmp_cfg.x) if ((cfg = bmp_cfg_db_open())) { CFGREADINT(mixing_freq); CFGREADINT(force8bit); CFGREADINT(convert8bit); CFGREADINT(modrange); CFGREADINT(fixloops); CFGREADINT(force_mono); CFGREADINT(interpolation); CFGREADINT(filter); CFGREADINT(pan_amplitude); bmp_cfg_db_close(cfg); } file_info_box_build(); xmp_init_callback(ctx, driver_callback); xmp_register_event_callback(x11_event_callback); memset(ii, 0, sizeof (ii)); ii->wresult = 42; }
static Tuple *get_song_tuple(char *filename) { Tuple *tuple; xmp_context ctx2; int lret; struct xmp_module_info mi; struct xmp_options *opt; strip_vfs(filename); /* Sorry, no VFS support */ tuple = aud_tuple_new_from_filename(filename); /* Create new context to load a file and get the length */ ctx2 = xmp_create_context(); opt = xmp_get_options(ctx2); opt->skipsmp = 1; /* don't load samples */ g_static_mutex_lock(&load_mutex); lret = xmp_load_module(ctx2, filename); g_static_mutex_unlock(&load_mutex); if (lret < 0) { xmp_free_context(ctx2); return NULL; } xmp_get_module_info(ctx2, &mi); aud_tuple_associate_string(tuple, FIELD_TITLE, NULL, mi.name); aud_tuple_associate_string(tuple, FIELD_CODEC, NULL, mi.type); aud_tuple_associate_int(tuple, FIELD_LENGTH, NULL, lret); xmp_release_module(ctx2); xmp_free_context(ctx2); return tuple; }
/** * Initialise audio. */ void openAudio () { SDL_AudioSpec asDesired; #if defined(USE_MODPLUG) musicFile = NULL; #elif defined(USE_XMP) xmpC = xmp_create_context(); #endif // Set up SDL audio asDesired.freq = SOUND_FREQ; asDesired.format = AUDIO_S16; asDesired.channels = 2; #if defined(GP2X) || defined(PSP) || defined(_3DS) asDesired.samples = 512; #else asDesired.samples = 2048; #endif asDesired.callback = audioCallback; asDesired.userdata = NULL; if (SDL_OpenAudio(&asDesired, &audioSpec) < 0) logError("Unable to open audio", SDL_GetError()); // Load sounds if (loadSounds("SOUNDS.000") != E_NONE) sounds = NULL; // Start audio for sfx to work SDL_PauseAudio(0); return; }
event_t * fa_xmp_playfile(media_pipe_t *mp, FILE *f, char *errbuf, size_t errlen, int hold, const char *url, size_t size) { event_t *e = NULL; xmp_context ctx = xmp_create_context(); // struct xmp_module_info mi; struct xmp_frame_info fi; char *u = mystrdupa(url); mp->mp_audio.mq_stream = 0; mp_configure(mp, MP_CAN_PAUSE | MP_CAN_SEEK, MP_BUFFER_SHALLOW, 0, "tracks"); mp_become_primary(mp); if(xmp_load_modulef(ctx, f, u, size) >= 0) { if(xmp_start_player(ctx, 44100, 0) == 0) { media_buf_t *mb = NULL; media_queue_t *mq = &mp->mp_audio; while(1) { if(mb == NULL) { if(xmp_play_frame(ctx)) { e = event_create_type(EVENT_EOF); break; } xmp_get_frame_info(ctx, &fi); if(fi.loop_count > 0) { e = event_create_type(EVENT_EOF); break; } mb = media_buf_alloc_unlocked(mp, fi.buffer_size); mb->mb_data_type = MB_AUDIO; mb->mb_channels = 2; mb->mb_rate = 44100; mb->mb_pts = fi.time * 1000; mb->mb_drive_clock = 1; memcpy(mb->mb_data, fi.buffer, fi.buffer_size); mp_set_duration(mp, fi.total_time * 1000); } if((e = mb_enqueue_with_events(mp, mq, mb)) == NULL) { mb = NULL; /* Enqueue succeeded */ continue; } if(event_is_type(e, EVENT_PLAYQUEUE_JUMP)) { mp_flush(mp, 0); break; } else if(event_is_action(e, ACTION_SKIP_BACKWARD) || event_is_action(e, ACTION_SKIP_FORWARD) || event_is_action(e, ACTION_STOP)) { mp_flush(mp, 0); break; } event_release(e); } xmp_end_player(ctx); } else { snprintf(errbuf, errlen, "XMP failed to start"); } } else { snprintf(errbuf, errlen, "XMP Loading error"); } // prop_ref_dec(dur); xmp_free_context(ctx); return e; }
int main(int argc, char **argv) { xmp_context ctx; struct xmp_module_info mi; struct xmp_frame_info fi; int row, pos, i; if (sound_init(44100, 2) < 0) { fprintf(stderr, "%s: can't initialize sound\n", argv[0]); exit(1); } ctx = xmp_create_context(); for (i = 1; i < argc; i++) { if (xmp_load_module(ctx, argv[i]) < 0) { fprintf(stderr, "%s: error loading %s\n", argv[0], argv[i]); continue; } if (xmp_start_player(ctx, 44100, 0) == 0) { /* Show module data */ xmp_get_module_info(ctx, &mi); printf("%s (%s)\n", mi.mod->name, mi.mod->type); /* Play module */ row = pos = -1; while (xmp_play_frame(ctx) == 0) { xmp_get_frame_info(ctx, &fi); if (fi.loop_count > 0) break; sound_play(fi.buffer, fi.buffer_size); if (fi.pos != pos) { printf("\n%02x:%02x\n", fi.pos, fi.pattern); pos = fi.pos; row = -1; } if (fi.row != row) { display_data(&mi, &fi); row = fi.row; } } xmp_end_player(ctx); } xmp_release_module(ctx); printf("\n"); } xmp_free_context(ctx); sound_deinit(); return 0; }
static void _compare_mixer_data(char *mod, char *data, int loops, int ignore_rv) { xmp_context opaque; struct context_data *ctx; struct module_data *m; struct player_data *p; struct mixer_voice *vi; struct xmp_frame_info fi; int time, row, frame, chan, period, note, ins, vol, pan, pos0, cutoff; char line[200]; FILE *f; int i, voc, ret; f = fopen(data, "r"); fail_unless(f != NULL, "can't open data file"); opaque = xmp_create_context(); fail_unless(opaque != NULL, "can't create context"); ret = xmp_load_module(opaque, mod); fail_unless(ret == 0, "can't load module"); ctx = (struct context_data *)opaque; m = &ctx->m; p = &ctx->p; xmp_start_player(opaque, 44100, 0); xmp_set_player(opaque, XMP_PLAYER_MIX, 100); while (1) { xmp_play_frame(opaque); xmp_get_frame_info(opaque, &fi); if (fi.loop_count >= loops) break; for (i = 0; i < m->mod.chn; i++) { struct xmp_channel_info *ci = &fi.channel_info[i]; struct channel_data *xc = &p->xc_data[i]; int num; voc = map_channel(p, i); if (voc < 0 || TEST_NOTE(NOTE_SAMPLE_END)) continue; vi = &p->virt.voice_array[voc]; fgets(line, 200, f); num = sscanf(line, "%d %d %d %d %d %d %d %d %d %d %d", &time, &row, &frame, &chan, &period, ¬e, &ins, &vol, &pan, &pos0, &cutoff); fail_unless(fi.time == time, "time mismatch"); fail_unless(fi.row == row, "row mismatch"); fail_unless(fi.frame == frame, "frame mismatch"); fail_unless(i == chan, "channel mismatch"); fail_unless(ci->period == period, "period mismatch"); fail_unless(vi->note == note, "note mismatch"); fail_unless(vi->ins == ins, "instrument"); if (!ignore_rv) { fail_unless(vi->vol == vol, "volume mismatch"); fail_unless(vi->pan == pan, "pan mismatch"); } fail_unless(vi->pos0 == pos0, "position mismatch"); if (num >= 11) { fail_unless(vi->filter.cutoff == cutoff, "cutoff mismatch"); } } } fgets(line, 200, f); fail_unless(feof(f), "not end of data file"); xmp_end_player(opaque); xmp_release_module(opaque); xmp_free_context(opaque); }
UObject* USoundModImporterFactory::FactoryCreateBinary ( UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, const TCHAR* FileType, const uint8*& Buffer, const uint8* BufferEnd, FFeedbackContext* Warn ) { // if the sound already exists, remember the user settings USoundMod* ExistingSound = FindObject<USoundMod>(InParent, *Name.ToString()); // TODO - Audio Threading. This needs to be sent to the audio device and wait on stopping the sounds TArray<UAudioComponent*> ComponentsToRestart; FAudioDevice* AudioDevice = GEngine->GetAudioDevice(); if (AudioDevice && ExistingSound) { // TODO: Generalize the stop sounds function //AudioDevice->StopSoundsForReimport(ExistingSound, ComponentsToRestart); } bool bUseExistingSettings = bSoundModFactorySuppressImportOverwriteDialog; if (ExistingSound && !bUseExistingSettings && !GIsAutomationTesting) { DisplayOverwriteOptionsDialog(FText::Format( NSLOCTEXT("SoundModImporterFactory", "ImportOverwriteWarning", "You are about to import '{0}' over an existing sound."), FText::FromName(Name))); switch (OverwriteYesOrNoToAllState) { case EAppReturnType::Yes: case EAppReturnType::YesAll: { // Overwrite existing settings bUseExistingSettings = false; break; } case EAppReturnType::No: case EAppReturnType::NoAll: { // Preserve existing settings bUseExistingSettings = true; break; } default: { FEditorDelegates::OnAssetPostImport.Broadcast(this, NULL); return NULL; } } } // Reset the flag back to false so subsequent imports are not suppressed unless the code explicitly suppresses it bSoundModFactorySuppressImportOverwriteDialog = false; TArray<uint8> RawModData; RawModData.Empty(BufferEnd - Buffer); RawModData.AddUninitialized(BufferEnd - Buffer); FMemory::Memcpy(RawModData.GetData(), Buffer, RawModData.Num()); // TODO: Validate that this is actually a mod file xmp_context xmpContext = xmp_create_context(); if (xmp_load_module_from_memory(xmpContext, RawModData.GetData(), RawModData.Num()) != 0) { return NULL; } xmp_module_info xmpModuleInfo; xmp_get_module_info(xmpContext, &xmpModuleInfo); // Use pre-existing sound if it exists and we want to keep settings, // otherwise create new sound and import raw data. USoundMod* Sound = (bUseExistingSettings && ExistingSound) ? ExistingSound : NewObject<USoundMod>(InParent, Name, Flags); Sound->Duration = xmpModuleInfo.seq_data->duration / 1000.f; xmp_release_module(xmpContext); xmp_free_context(xmpContext); Sound->RawData.Lock(LOCK_READ_WRITE); void* LockedData = Sound->RawData.Realloc(BufferEnd - Buffer); FMemory::Memcpy(LockedData, Buffer, BufferEnd - Buffer); Sound->RawData.Unlock(); FEditorDelegates::OnAssetPostImport.Broadcast(this, Sound); for (int32 ComponentIndex = 0; ComponentIndex < ComponentsToRestart.Num(); ++ComponentIndex) { ComponentsToRestart[ComponentIndex]->Play(); } return Sound; }