void SceneGame::addCtrlPanel() { CCMenu* menu = CCMenu::create(); addChild(menu, Z_MENU); CCMenuItemImage* regretItem = CCMenuItemImage::create("regret.jpg", "regret.jpg", this, menu_selector(SceneGame::Regret)); menu->addChild(regretItem, Z_MENU); Common::moveNode(regretItem, ccp(160, 60)); // 启动服务器的按钮 CCMenuItem* startServerItem = CCMenuItemFont::create("StartServer", this, menu_selector(SceneGame::startServer)); menu->addChild(startServerItem, Z_MENU); Common::moveNode(startServerItem, ccp(160, 0)); // 启动客户端的按钮 CCMenuItem* startClientItem = CCMenuItemFont::create("StartClient", this, menu_selector(SceneGame::startClient)); menu->addChild(startClientItem, Z_MENU); Common::moveNode(startClientItem, ccp(160, -60)); startServerItem->setUserObject(startClientItem); startClientItem->setUserObject(startServerItem); regretItem->setScale(0.7f); startServerItem->setScale(0.7f); startClientItem->setScale(0.7f); }
void IntroScene::createUI() { // Add background image CCSprite* bg_spt = CCSprite::create(getResPath(INTRO_BACKGROUND_IMGAE)); bg_spt->setScaleX(SCALEX); bg_spt->setScaleY(SCALEY); bg_spt->setPosition(ccp(winSize.width * 0.5, winSize.height * 0.5)); this->addChild(bg_spt); // Add description bg CCSprite* des_bg = CCSprite::create(getResPath(INTRO_DESCRIPTION_BG_IMG)); des_bg->setScaleX(SCALEX); des_bg->setScaleY(SCALEY * 0.5); des_bg->setPosition(ccp(winSize.width * 0.5, 798 * SCALEY)); this->addChild(des_bg); // Add description text CCSprite* des = CCSprite::create(getResPath(INTRO_DESCRIPTION_IMG)); des->setScale(MIN(SCALEX, SCALEY)); des->setPosition(ccp(winSize.width * 0.5, 800 * SCALEY)); this->addChild(des); // Add character CCSprite* character = CCSprite::create(getResPath(INTRO_CHARACTER_IMG)); character->setScale(SCALE * 0.9); character->setPosition(ccp(167 * SCALEX, 385 * SCALEY)); this->addChild(character); // Add blue and yellow chair CCSprite* bl_chair = CCSprite::create(getResPath(CHAIR_BLUE_IMG)); bl_chair->setScale(SCALE * 0.9); bl_chair->setPosition(ccp(140 * SCALEX, 243 * SCALEY)); this->addChild(bl_chair); CCSprite* yl_chair = CCSprite::create(getResPath(CHAIR_YELLOW_IMG)); yl_chair->setScale(SCALE * 0.9); yl_chair->setPosition(ccp(506 * SCALEX, 243 * SCALEY)); this->addChild(yl_chair); // Add play, mainmenu buttons CCMenuItem* playItem = CCMenuItemImage::create(getResPath(INTRO_PLAY_BUTTON_IMAGE_NOR), getResPath(INTRO_PLAY_BUTTON_IMAGE_PRS), this, menu_selector(IntroScene::gotoplay)); playItem->setScale(MIN(SCALEX, SCALEY)); playItem->setPosition(175 * SCALEX, 50 * SCALEY); CCMenuItem* mainmenuItem = CCMenuItemImage::create(getResPath(INTRO_MAINMENU_BUTTON_IMAGE_NOR), getResPath(INTRO_MAINMENU_BUTTON_IMAGE_PRS), this, menu_selector(IntroScene::gotoMainMenu)); mainmenuItem->setScale(MIN(SCALEX, SCALEY)); mainmenuItem->setPosition(467 * SCALEX, 50 * SCALEY); CCMenu* menu = CCMenu::create(playItem, mainmenuItem, NULL); menu->setPosition(CCPointZero); this->addChild(menu); }
bool CChooseLetterWindow::init() { m_Back = Sprite::create("choose_letter.png"); m_Back->setPosition(600,384); m_Back->setVisible(false); addChild(m_Back); std::vector<char> m_Letters; m_Letters.resize(26); m_Letters[0] = 'a'; m_Letters[1] = 'b'; m_Letters[2] = 'c'; m_Letters[3] = 'd'; m_Letters[4] = 'e'; m_Letters[5] = 'f'; m_Letters[6] = 'g'; m_Letters[7] = 'h'; m_Letters[8] = 'i'; m_Letters[9] = 'j'; m_Letters[10] = 'k'; m_Letters[11] = 'l'; m_Letters[12] = 'm'; m_Letters[13] = 'n'; m_Letters[14] = 'o'; m_Letters[15] = 'p'; m_Letters[16] = 'q'; m_Letters[17] = 'r'; m_Letters[18] = 's'; m_Letters[19] = 't'; m_Letters[20] = 'u'; m_Letters[21] = 'v'; m_Letters[22] = 'w'; m_Letters[23] = 'x'; m_Letters[24] = 'y'; m_Letters[25] = 'z'; float startPosX = -460.0f; float startPosY = -150.0f; float stepX = 45.0f; float stepY = 45.0f; int columnCount = 6; int rowCount = 4; int id = 0; int currentColumn = 0; int currentRow = 0; m_pMenu = CCMenu::create(); for(int i=0;i<m_Letters.size();i++) { Point pos = Point(startPosX+(currentColumn*stepX),startPosY+(-currentRow*stepY)); CCMenuItem * button = CCMenuItemImage::create( "base.png", "fixed.png", this, menu_selector(CChooseLetterWindow::LetterBtnClick)); button->setTag(int(m_Letters[i])); button->setScale(0.35f); button->setPosition(pos); LabelTTF * letterLabel = LabelTTF::create("0","helvetica",82); letterLabel->setPosition(button->getContentSize().width/2,button->getContentSize().height/2); letterLabel->setColor(Color3B(0,0,0)); std::string str = "A"; str[0] = m_Letters[i]; std::transform(str.begin(), str.end(),str.begin(), ::toupper); letterLabel->setString(str); button->addChild(letterLabel); //letterLabel->setPosition(pos); currentColumn++; if(currentColumn == columnCount) { currentColumn = 0; currentRow++; } m_pMenu->addChild(button); m_pMenu->setEnabled(false); } m_Back->addChild(m_pMenu); return true; }
GetPeanuts::GetPeanuts() { // enable touches setTouchEnabled( true ); float scale = ScreenHelper::getTextureScale(); float scaleX = ScreenHelper::getTextureScaleX(); float scaleY = ScreenHelper::getTextureScaleY(); CCSprite *spriteReturn = CCSprite::createWithSpriteFrameName("ctm_Store_Shopping_Btn.png"); CCSprite *spriteReturnDown = CCSprite::createWithSpriteFrameName("ctm_Store_Shopping_Btn_Down.png"); CCMenuItem *returnButton = CCMenuItemSprite::create(spriteReturn,spriteReturnDown,this,menu_selector(GetPeanuts::returnButtonTapped)); returnButton->setScale(scale); returnButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_BOTTOM_LEFT,90.0f,130.0f)); CCMenu* backmenu = CCMenu::create(returnButton, NULL); backmenu->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_BOTTOM_LEFT)); addChild(backmenu,4); setPosition(CCPointMake(-480*scaleX, 0)); runAction(CCMoveBy::create(0.15f,CCPointMake(480*scaleX, 0))); bMenuBuilt = false; isReturning = false; if(SaveLoad::m_SaveData.beenToPeanuts==0) { SaveLoad::m_SaveData.beenToPeanuts=1; SaveLoad::Save(); // [TestFlight passCheckpoint:@"PEANUT_VISIT"]; } scheduleUpdate(); }
void Store::BuildBikes(cocos2d::CCMenu* menu) { float scale = ScreenHelper::getTextureScale(); CCMenuItemImage *topBar = CCMenuItemImage::create("ctm_UI_TransparentButton.png","ctm_UI_TransparentButton.png",this,menu_selector(Store::nullButtonTapped)); topBar->setScale(scale); CCLabelTTF* label1 = CCLabelTTF::create("BIKES","Jacoby ICG Black.ttf",20); label1->setColor(ccc3(43,197,231)); label1->setPosition(ccp(-170+CATEGORY_OFFSET,17)); topBar->addChild(label1); menu->addChild(topBar); for(int i = 0; i < NUM_BIKE_ITEMS; i++) { CCMenuItem *temp = CCMenuItemImage::create("ctm_Store_GrayStrip.png","ctm_Store_GrayStrip.png","ctm_Store_LitStrip.png",this,menu_selector(Store::bikeButtonTapped) ); CCSprite *sprite = CCSprite::createWithSpriteFrameName(s_BikeItemImg[i]); sprite->setPosition(ccp(ICON_X,ICON_Y)); temp->addChild(sprite); CCSize dim; dim.width = 200.0f; dim.height = 25.0f; CCLabelTTF *label = CCLabelTTF::create(s_BikeItemName[i],"Jacoby ICG Black.ttf",20,dim,kCCTextAlignmentLeft); label->setColor(ccc3(237,188,0)); label->setPosition(ccp(NAME_X,NAME_Y)); temp->addChild(label); const char *status = NULL; if(SaveLoad::m_SaveData.bikes[i] & SaveLoad::SELECTED) status = "Selected"; else if(SaveLoad::m_SaveData.bikes[i] & SaveLoad::UNLOCKED) status = "Unlocked"; else status = "Locked"; dim.width = 400.0f; dim.height = 18.0f; label = CCLabelTTF::create(status,"Jacoby ICG Black.ttf",15,dim,kCCTextAlignmentLeft); label->setColor(ccc3(230,230,230)); label->setPosition(ccp(DESC_X,DESC_Y)); temp->addChild(label,0,15); m_BikeDescriptions[i] = label; if(SaveLoad::m_SaveData.bikes[i]==0) { //CGSize dim; dim.width = 50.0f; dim.height = 20.0f; char currencyStr[32]; sprintf(currencyStr,"$%d",s_BikeItemCost[i]); CCLabelBMFont *BMfontLabel = CCLabelBMFont::create(currencyStr,"JacobyICGBlack18pnt.fnt"); BMfontLabel->setAnchorPoint(ccp(1.0f,0.5f)); BMfontLabel->setPosition(ccp(COST_X,COST_Y)); temp->addChild(BMfontLabel,0,42); } temp->setScale(scale); menu->addChild(temp); m_Bikebuttons[i] = temp; } //add a bottom bar to push things up topBar = CCMenuItemImage::create("ctm_UI_TransparentButton.png","ctm_UI_TransparentButton.png",this,menu_selector(Store::nullButtonTapped)); topBar->setScale(scale); menu->addChild(topBar); }
void Store::BuildPowerUps(cocos2d::CCMenu* menu) { float scale = ScreenHelper::getTextureScale(); CCMenuItemImage *topBar = CCMenuItemImage::create("ctm_UI_TransparentButton.png","ctm_UI_TransparentButton.png",this,menu_selector(Store::nullButtonTapped)); topBar->setScale(scale); CCLabelTTF* label1 = CCLabelTTF::create("POWERUPS","Jacoby ICG Black.ttf",20); label1->setColor(ccc3(43,197,231)); label1->setPosition(ccp(-148+CATEGORY_OFFSET,17)); topBar->addChild(label1); menu->addChild(topBar); for(int i = 0; i < NUM_POWERUP_ITEMS; i++) { CCMenuItem *temp = CCMenuItemImage::create("ctm_Store_GrayStrip.png","ctm_Store_GrayStrip.png","ctm_Store_LitStrip.png",this,menu_selector(Store::powerupButtonTapped) ); CCSprite *sprite = CCSprite::createWithSpriteFrameName(s_PowerUpItemImg[i]); sprite->setPosition(ccp(ICON_X,ICON_Y)); temp->addChild(sprite); char labelString[32]; if(i==0) { if(SaveLoad::m_SaveData.numLevelFire) sprintf(labelString,"%s(%d)",s_PowerUpItemName[i],SaveLoad::m_SaveData.numLevelFire); else sprintf(labelString,"%s",s_PowerUpItemName[i]); } if(i==1) { if(SaveLoad::m_SaveData.numTimeSlow) sprintf(labelString,"%s(%d)",s_PowerUpItemName[i],SaveLoad::m_SaveData.numTimeSlow); else sprintf(labelString,"%s",s_PowerUpItemName[i]); } if(i==2) { if(SaveLoad::m_SaveData.numDoubleNuts) sprintf(labelString,"%s(%d)",s_PowerUpItemName[i],SaveLoad::m_SaveData.numDoubleNuts); else sprintf(labelString,"%s",s_PowerUpItemName[i]); } CCSize dim; dim.width = 200.0f; dim.height = 25.0f; CCLabelTTF *label = CCLabelTTF::create(labelString,"Jacoby ICG Black.ttf",20,dim,kCCTextAlignmentLeft); label->setColor(ccc3(237,188,0)); label->setPosition(ccp(NAME_X,NAME_Y)); temp->addChild(label); m_PowerUpNames[i] = label; dim.width = 400.0f; dim.height = 18.0f; label = CCLabelTTF::create(s_PowerUpItemDesc[i],"Jacoby ICG Black.ttf",15,dim,kCCTextAlignmentLeft); label->setColor(ccc3(230,230,230)); label->setPosition(ccp(DESC_X,DESC_Y)); temp->addChild(label,0,15); //CGSize dim; dim.width = 50.0f; dim.height = 20.0f; char currencyStr[32]; sprintf(currencyStr,"$%d",s_PowerUpItemCost[i]); CCLabelBMFont *BMfontLabel = CCLabelBMFont::create(currencyStr,"JacobyICGBlack18pnt.fnt"); BMfontLabel->setAnchorPoint(ccp(1.0f,0.5f)); BMfontLabel->setPosition(ccp(COST_X,COST_Y)); temp->addChild(BMfontLabel); temp->setScale(scale); menu->addChild(temp); m_PowerUpbuttons[i] = temp; } }
void Store::BuildUpgrades(cocos2d::CCMenu* menu) { float scale = ScreenHelper::getTextureScale(); CCMenuItemImage *topBar = CCMenuItemImage::create("ctm_UI_TransparentButton.png","ctm_UI_TransparentButton.png",this,menu_selector(Store::nullButtonTapped)); topBar->setScale(scale); CCLabelTTF* label1 = CCLabelTTF::create("UPGRADES","Jacoby ICG Black.ttf",20); label1->setColor(ccc3(43,197,231)); label1->setPosition(ccp(-150+CATEGORY_OFFSET,17)); topBar->addChild(label1); menu->addChild(topBar); int unlockLevel[NUM_UPGRADE_ITEMS]; unlockLevel[0] = SaveLoad::m_SaveData.turboLockLevel; unlockLevel[1] = SaveLoad::m_SaveData.trampLockLevel; unlockLevel[2] = SaveLoad::m_SaveData.timeLockLevel; unlockLevel[3] = SaveLoad::m_SaveData.peanutLockLevel; unlockLevel[4] = SaveLoad::m_SaveData.trickLockLevel; unlockLevel[5] = SaveLoad::m_SaveData.flipLockLevel; unlockLevel[6] = SaveLoad::m_SaveData.fireLockLevel; for(int i = 0; i < NUM_UPGRADE_ITEMS; i++) { CCMenuItem *temp = CCMenuItemImage::create("ctm_Store_GrayStrip.png","ctm_Store_GrayStrip.png","ctm_Store_LitStrip.png",this,menu_selector(Store::buyUpgradeButtonTapped) ); CCSprite *sprite; sprite = CCSprite::create("ctm_Store_PurchaseBars.png"); sprite->setPosition(ccp(POWER_UP_BAR_OFFSET+302-120,POWER_UP_BAR_OFFSET_Y+21)); temp->addChild(sprite); if(unlockLevel[i]>=1) { sprite = CCSprite::create("ctm_Store_LitPurchaseBar.png"); sprite->setPosition(ccp(POWER_UP_BAR_OFFSET+290-120,POWER_UP_BAR_OFFSET_Y+20)); temp->addChild(sprite); } if(unlockLevel[i]>=2) { sprite = CCSprite::create("ctm_Store_LitPurchaseBar.png"); sprite->setPosition(ccp(POWER_UP_BAR_OFFSET+305-120,POWER_UP_BAR_OFFSET_Y+20)); temp->addChild(sprite); } if(unlockLevel[i]>=3) { sprite = CCSprite::create("ctm_Store_LitPurchaseBar.png"); sprite->setPosition(ccp(POWER_UP_BAR_OFFSET+320-120,POWER_UP_BAR_OFFSET_Y+20)); temp->addChild(sprite); } sprite = CCSprite::createWithSpriteFrameName(s_UpgradeItemImg[i]); sprite->setPosition(ccp(ICON_X,ICON_Y)); temp->addChild(sprite); CCSize dim; dim.width = 200.0f; dim.height = 25.0f; CCLabelTTF *label = CCLabelTTF::create(s_UpgradeItemName[i],"Jacoby ICG Black.ttf",20,dim,kCCTextAlignmentLeft); label->setColor(ccc3(237,188,0)); label->setPosition(ccp(NAME_X,NAME_Y)); temp->addChild(label); dim.width = 400.0f; dim.height = 18.0f; label = CCLabelTTF::create(s_UpgradeItemDesc[i][unlockLevel[i]],"Jacoby ICG Black.ttf",15,dim,kCCTextAlignmentLeft); label->setColor(ccc3(230,230,230)); label->setPosition(ccp(DESC_X,DESC_Y)); temp->addChild(label,0,15); //CGSize dim; dim.width = 50.0f; dim.height = 20.0f; char currencyStr[32]; if(s_UpgradeItemCost[i][unlockLevel[i]] > 0) sprintf(currencyStr,"$%d",s_UpgradeItemCost[i][unlockLevel[i]]); else sprintf(currencyStr,"Max"); CCLabelBMFont *BMfontLabel = CCLabelBMFont::create(currencyStr,"JacobyICGBlack18pnt.fnt"); BMfontLabel->setAnchorPoint(ccp(1.0f,0.5f)); BMfontLabel->setPosition(ccp(COST_X,COST_Y)); m_UpgradeCosts[i] = BMfontLabel; temp->addChild(BMfontLabel); temp->setScale(scale); menu->addChild(temp); m_UpgradeButtons[i] = temp; } }
// initialize your instance here Store::Store() { //SaveLoad::m_SaveData.currency = 300000; //SaveLoad::SaveGame(); // enable touches setTouchEnabled( true ); float scale = ScreenHelper::getTextureScale(); float scaleX = ScreenHelper::getTextureScaleX(); float scaleY = ScreenHelper::getTextureScaleY(); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Buttons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Buttons.plist"); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Icons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Icons.plist"); CCSprite *sprite = CCSprite::create("MainBackFiller.png"); sprite->setScaleX(scaleX*1.2f); sprite->setScaleY(scaleY*1.2f); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER,0.0f,-32.0f)); addChild(sprite); sprite = CCSprite::create("ctm_UI_topOverlayA_ver1.png"); sprite->setScaleX(scaleX); sprite->setScaleY(scaleY); sprite->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER)); addChild(sprite,2); CCLabelTTF *label = CCLabelTTF::create("STORE", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(0,0,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,2.0f,-52.0f)); label = CCLabelTTF::create("STORE", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(237,188,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,0.0f,-50.0f)); CCMenuItem *BackButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("ctm_Back_Button.png"), CCSprite::createWithSpriteFrameName("ctm_Back_Button_Down.png"), this, menu_selector(Store::backButtonTapped)); BackButton->setScale(scale); BackButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_LEFT,50.0f,-50.0f)); ReturnButton = BackButton; CCSprite *spritePeanut = CCSprite::createWithSpriteFrameName("ctm_UI_Peanuts_Btn_ver1.png"); CCSprite *spritePeanutDown = CCSprite::createWithSpriteFrameName("ctm_UI_Peanuts_Btn_Down.png"); sprite = CCSprite::createWithSpriteFrameName("ctm_UI_PeanutsGlow_Btn_ver1.png"); sprite->setPosition(ccp(136/2, 104/2)); spritePeanut->addChild(sprite); CCMenuItem *PeanutsButton = CCMenuItemSprite::create(spritePeanut,spritePeanutDown,this,menu_selector(Store::peanutButtonTapped)); PeanutsButton->setScale(scale); PeanutsButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_BOTTOM_LEFT,90.0f,130.0f)); CCMenu* backmenu = CCMenu::create(BackButton, NULL); backmenu->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_BOTTOM_LEFT)); addChild(backmenu,4); m_slideControl = CCNode::create(); addChild(m_slideControl); CCMenu* peanutmenu = CCMenu::create(PeanutsButton, NULL); peanutmenu->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_BOTTOM_LEFT)); m_slideControl->addChild(peanutmenu,4); CCScrollingMenu *screenMenu = CCScrollingMenu::create(); screenMenu->setPosition(0,0); BuildUpgrades(screenMenu); BuildPowerUps(screenMenu); BuildCharacters(screenMenu); BuildBikes(screenMenu); screenMenu->alignItemsVerticallyWithPadding(-10*scaleY); CCSize viewSize; viewSize.width = 320.0f*scaleX; viewSize.height = 1450.0f*scaleY/(scaleY/scale); CCScrollView *scrollView = CCScrollView::create(viewSize,screenMenu); //scrollView->setBounceable(false); //temp = ComingSoonButton->getPositionX()/scaleX-480.0f; //temp += (ComingSoonButton->getContentSize().width)/scale; scrollView->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_BOTTOM_LEFT,160,275.0f*(scaleY/scale)-(viewSize.height/((scaleY+scale)/2.0f))/2.0f)); scrollView->setContentSize(screenMenu->getContentSize()); scrollView->setContentOffset(ccp(312.0f/2.0f*scaleX,0.0f)); scrollView->setDirection(kCCScrollViewDirectionVertical); m_slideControl->addChild(scrollView); char currencyStr[32]; sprintf(currencyStr,"$%d",SaveLoad::m_SaveData.currency); CCSize dim; dim.width = 100.0f; dim.height = 25.0f; m_currency = CCLabelBMFont::create(currencyStr,"JacobyICGBlack22pnt.fnt"); m_currency->setScale(scale); m_currency->setAnchorPoint(ccp(1.0f,0.5f)); m_currency->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_BOTTOM_LEFT,456, 238)); addChild(m_currency,10); if(SaveLoad::m_SaveData.beenToStore==0) { SaveLoad::m_SaveData.beenToStore=1; SaveLoad::Save(); // [TestFlight passCheckpoint:@"STORE_VISIT"]; } scheduleUpdate(); }
QuestionMark::QuestionMark() { setTouchEnabled( true ); float scale = ScreenHelper::getTextureScale(); float scaleX = ScreenHelper::getTextureScaleX(); float scaleY = ScreenHelper::getTextureScaleY(); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Buttons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Buttons.plist"); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Icons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Icons.plist"); CCSprite *sprite = CCSprite::create("MainBackFiller.png"); sprite->setScaleX(scaleX*1.2f); sprite->setScaleY(scaleY*1.2f); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER,0.0f,-32.0f)); addChild(sprite); sprite = CCSprite::create("ctm_UI_topOverlayA_ver1.png"); sprite->setScaleX(scaleX); sprite->setScaleY(scaleY); sprite->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER)); addChild(sprite,2); CCLabelTTF *label = CCLabelTTF::create("?", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(0,0,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,2.0f,-52.0f)); label = CCLabelTTF::create("?", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(237,188,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,0.0f,-50.0f)); CCMenuItem *BackButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("ctm_Back_Button.png"), CCSprite::createWithSpriteFrameName("ctm_Back_Button_Down.png"), this, menu_selector(QuestionMark::backButtonTapped)); BackButton->setScale(scale); BackButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_LEFT,50.0f,-50.0f)); CCMenu* menu = CCMenu::create(BackButton, NULL); menu->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_BOTTOM_LEFT)); addChild(menu,4); CCSize dim; int randInt = RandomInt(0,100); if(randInt>95) { dim.width = 420*scale; dim.height = 250*scale; const char *colorText = "\"Surely you can't be serious!\" he says, as he slowly ambles back to his crimson hued overstuffed chair. You find yourself contemplating the simian who rebuffed your overture so out of hand. You can't help but admire this modern Grigori Rasputin for his steely determination. With perhaps undue influence of aqua vitae and plantains coloring your reason, you counter with tremendous vigor. With all the potency of Hannibal and his terrene leviathan you fill your hands with your own ordure and volley it squarely into his agape maw."; CCLabelTTF *text = CCLabelTTF::create(colorText,"impact.ttf",16*scale,dim,kCCTextAlignmentCenter); text->setColor(ccc3(230,230,230)); text->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER, 0.0f, -70.0f)); addChild(text); } else if(randInt>5) { int randomImage = RandomInt(1,14); CCTextureCache::sharedTextureCache()->addPVRImage("QuestionMark.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("QuestionMark.plist"); char temp[64]; sprintf(temp,"ConceptArt_%02d.png",randomImage); CCSprite *image = CCSprite::createWithSpriteFrameName(temp); image->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER, 0.0f, -35.0f)); image->setScale(0.5f*scale); addChild(image); } else { dim.width = 420*scale; dim.height = 250*scale; const char *colorText = "?"; CCLabelTTF *text = CCLabelTTF::create(colorText,"impact.ttf",80*scale,dim,kCCTextAlignmentCenter); text->setColor(ccc3(230,230,230)); text->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER, 0.0f, -70.0f)); addChild(text); } }
Loading::Loading() { glClearColor(0.0f/255.0f, 0.0f/255.0f, 0.0f/255.0f, 1.0f); setTouchEnabled( true ); float scale = ScreenHelper::getTextureScale(); float scaleX = ScreenHelper::getTextureScaleX(); float scaleY = ScreenHelper::getTextureScaleY(); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Buttons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Buttons.plist"); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Icons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Icons.plist"); CCTextureCache::sharedTextureCache()->addPVRImage("LoadingScreen.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("LoadingScreen.plist"); CCPoint scalePoint; scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.y += -5*scale; CCSprite *sprite = CCSprite::createWithSpriteFrameName("ctm_Loading_Screen_ver2.png"); sprite->setScale(scale); sprite->setPosition(scalePoint); addChild(sprite); sprite = CCSprite::createWithSpriteFrameName("ctm_Loading_ProgressScroll_Graphic.png"); sprite->setScaleX(scaleX); sprite->setScaleY(scaleY*1.2f); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_LEFT,-140.0f,-50.0f)); loadingBar = sprite; addChild(sprite,2); sprite = CCSprite::createWithSpriteFrameName("ctm_Loading_TopPanel.png"); sprite->setScaleX(scaleX); sprite->setScaleY(scaleY); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,0.0f,-55.0f)); addChild(sprite,2); sprite = CCSprite::createWithSpriteFrameName("ctm_Loading_TopOverlay.png"); sprite->setScaleX(scaleX); sprite->setScaleY(scaleY); sprite->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER)); addChild(sprite,2); sprite = CCSprite::createWithSpriteFrameName("BackgroundPlate.png"); sprite->setScale(scale); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += -135.0f*scale; scalePoint.y += -97.0f*scale; sprite->setPosition(scalePoint); addChild(sprite,2); sprite = CCSprite::createWithSpriteFrameName("BronzeText.png"); sprite->setScale(scale); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += -135.0f*scale; scalePoint.y += -97.0f*scale; sprite->setPosition(scalePoint); addChild(sprite,2); CCLabelTTF *label = CCLabelTTF::create(LevelSelect::getLevelName(), "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(0,0,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,2.0f,-44.0f)); label = CCLabelTTF::create(LevelSelect::getLevelName(), "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(237,188,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,0.0f,-42.0f)); int currentLevel = LevelSelect::getCurrentLevel(); if(currentLevel >= BONUS_LEVELSTART) g_isTrickLevel = true; else g_isTrickLevel = false; int medalLevel = SaveLoad::m_SaveData.medalLockLevel; int showMedal = 0; if(medalLevel==0) { if(SaveLoad::m_SaveData.levelflags[currentLevel] & SaveLoad::ONE_COCONUT) showMedal = 1; } if(medalLevel==1) { if(SaveLoad::m_SaveData.levelflags[currentLevel] & SaveLoad::TWO_COCONUT) showMedal = 2; } if(medalLevel==2) { if(SaveLoad::m_SaveData.levelflags[currentLevel] & SaveLoad::THREE_COCONUT) showMedal = 3; } if(!showMedal) { CCSize dimensions; dimensions.width = 100*scale; dimensions.height = 25*scale; label = CCLabelTTF::create("Time:", "impact.ttf", 21*scale,dimensions,kCCTextAlignmentLeft); addChild(label, 2); label->setColor(ccc3(237,188,0)); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += (-240.0f+90.0f)*scale; scalePoint.y += 50.0f*scale; label->setPosition(scalePoint); char tempLabelStr[32]; sprintf(tempLabelStr,"%.2f",LevelSelect::getLevelGoals()->time); label = CCLabelTTF::create(tempLabelStr, "impact.ttf", 21*scale,dimensions,kCCTextAlignmentLeft); addChild(label, 2); label->setColor(ccc3(255,255,255)); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += (-240.0f+150.0f)*scale; scalePoint.y += 50.0f*scale; label->setPosition(scalePoint); label = CCLabelTTF::create("Peanuts:", "impact.ttf", 21*scale,dimensions,kCCTextAlignmentLeft); addChild(label, 2); label->setColor(ccc3(237,188,0)); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += (-240.0f+90.0f)*scale; scalePoint.y += 20.0f*scale; label->setPosition(scalePoint); sprintf(tempLabelStr,"%d",LevelSelect::getLevelGoals()->peanuts); label = CCLabelTTF::create(tempLabelStr, "impact.ttf", 21*scale,dimensions,kCCTextAlignmentLeft); addChild(label, 2); label->setColor(ccc3(255,255,255)); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += (-240.0f+170.0f)*scale; scalePoint.y += 20.0f*scale; label->setPosition(scalePoint); label = CCLabelTTF::create("Points:", "impact.ttf", 21*scale,dimensions,kCCTextAlignmentLeft); addChild(label, 2); label->setColor(ccc3(237,188,0)); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += (-240.0f+90.0f)*scale; scalePoint.y += -10.0f*scale; label->setPosition(scalePoint); sprintf(tempLabelStr,"%d",LevelSelect::getLevelGoals()->points); label = CCLabelTTF::create(tempLabelStr, "impact.ttf", 21*scale,dimensions,kCCTextAlignmentLeft); addChild(label, 2); label->setColor(ccc3(255,255,255)); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += (-240.0f+160.0f)*scale; scalePoint.y += -10.0f*scale; label->setPosition(scalePoint); } else { CCTextureCache::sharedTextureCache()->addPVRImage("LoadingScreen2.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("LoadingScreen2.plist"); if(showMedal == 1) sprite = CCSprite::createWithSpriteFrameName("ctm_BronzeMedalBig.png"); if(showMedal == 2) sprite = CCSprite::createWithSpriteFrameName("ctm_SilverMedalBig.png"); if(showMedal == 3) sprite = CCSprite::createWithSpriteFrameName("ctm_Loading_LargeGold.png"); sprite->setScale(scale); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += -135.0f*scale; scalePoint.y += 5.0f*scale; sprite->setPosition(scalePoint); addChild(sprite,2); } CCMenuItem *StoreButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("ctm_Button_17.png"), CCSprite::createWithSpriteFrameName("ctm_Button_17_Down.png"), this, menu_selector(Loading::storeButtonTapped)); StoreButton->setScale(scale); scalePoint = ccp(0,0); scalePoint.x += 85.0f*scale; scalePoint.y += -100.0f*scale; StoreButton->setPosition(scalePoint); CCMenu* menu = CCMenu::create(StoreButton, NULL); menu->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER)); addChild(menu,4); CCMenuItemSprite *items[3]; //if(SaveLoad::m_SaveData.numDoubleNuts) { CCSize dim; dim.width = 200.0f; dim.height = 35.0f; CCSprite *barImage = CCSprite::create("ctm_UI_smallGreyStrip_ver1.png"); CCSprite *barImageSel = CCSprite::create("ctm_UI_smallGreyStrip_ver1.png"); barImage->setOpacity(0); barImageSel->setOpacity(0); CCMenuItemSprite *menuImage = CCMenuItemSprite::create(barImage,barImageSel,this,menu_selector(Loading::nutsButtonTapped)); CCLabelTTF *blabel = CCLabelTTF::create(" Use 2X Peanuts","Jacoby ICG Black.ttf",18,dim,kCCTextAlignmentLeft); blabel->setColor(ccc3(237,188,0)); blabel->setPosition(ccp(157.0f,18.0f)); menuImage->addChild(blabel,0,1234); items[1] = menuImage; CCSprite *sprite = CCSprite::createWithSpriteFrameName("ctm_icon_Store_17_2X-peanuts.png"); sprite->setPosition(ccp(30,23)); sprite->setScale(0.925f); menuImage->addChild(sprite,0,4321); menuImage->setScale(scale); if(!SaveLoad::m_SaveData.numDoubleNuts) { //[menuImage setIsEnabled:NO]; blabel->setColor(ccc3(237/2,188/2,0)); sprite->setColor(ccc3(128,128,128)); } } //if(SaveLoad::m_SaveData.numLevelFire) { CCSize dim; dim.width = 200.0f; dim.height = 35.0f; CCSprite *barImage = CCSprite::create("ctm_UI_smallGreyStrip_ver1.png"); CCSprite *barImageSel = CCSprite::create("ctm_UI_smallGreyStrip_ver1.png"); barImage->setOpacity(0); barImageSel->setOpacity(0); CCMenuItemSprite *menuImage = CCMenuItemSprite::create(barImage,barImageSel,this,menu_selector(Loading::fireButtonTapped)); CCLabelTTF *blabel = CCLabelTTF::create(" Use Permanent Fire","Jacoby ICG Black.ttf",18,dim,kCCTextAlignmentLeft); blabel->setColor(ccc3(237,188,0)); blabel->setPosition(ccp(157.0f,18.0f)); menuImage->addChild(blabel,0,1234); items[2] = menuImage; CCSprite *sprite = CCSprite::createWithSpriteFrameName("ctm_icon_Store_18_Fire.png"); sprite->setPosition(ccp(30,23)); sprite->setScale(0.925f); menuImage->addChild(sprite,0,4321); menuImage->setScale(scale); if(!SaveLoad::m_SaveData.numLevelFire) { //[menuImage setIsEnabled:NO]; blabel->setColor(ccc3(237/2,188/2,0)); sprite->setColor(ccc3(128,128,128)); } } //if(SaveLoad::m_SaveData.numTimeSlow) { CCSize dim; dim.width = 200.0f; dim.height = 35.0f; CCSprite *barImage = CCSprite::create("ctm_UI_smallGreyStrip_ver1.png"); CCSprite *barImageSel = CCSprite::create("ctm_UI_smallGreyStrip_ver1.png"); barImage->setOpacity(0); barImageSel->setOpacity(0); CCMenuItemSprite *menuImage = CCMenuItemSprite::create(barImage,barImageSel,this,menu_selector(Loading::timeButtonTapped)); CCLabelTTF *blabel = CCLabelTTF::create(" Use Slow Clock","Jacoby ICG Black.ttf",18,dim,kCCTextAlignmentLeft); blabel->setColor(ccc3(237,188,0)); blabel->setPosition(ccp(157.0f,18.0f)); menuImage->addChild(blabel,0,1234); items[0] = menuImage; CCSprite *sprite = CCSprite::createWithSpriteFrameName("ctm_icon_Store_16_Slow-Clock.png"); sprite->setPosition(ccp(30,23)); sprite->setScale(0.925f); menuImage->addChild(sprite,0,4321); menuImage->setScale(scale); if(!SaveLoad::m_SaveData.numTimeSlow) { //[menuImage setIsEnabled:NO]; blabel->setColor(ccc3(237/2,188/2,0)); sprite->setColor(ccc3(128,128,128)); } } CCMenu *powerUpMenu = CCMenu::create(items[0], items[1], items[2], NULL); powerUpMenu->alignItemsVerticallyWithPadding(-10.0); scalePoint = ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER); scalePoint.x += 100.0f*scale; scalePoint.y += 10.0f*scale; powerUpMenu->setPosition(scalePoint); addChild(powerUpMenu); m_TimeOut = 3.0f; scheduleUpdate(); }
bool SelectLevelScene::init(){ if(!CCScene::init()){ return false; } CCSprite* bg = CCSprite::create(Images::game::game_bg_jpg); addChild(bg, -1); bg->setAnchorPoint(ccp(0, 0)); CCMenu* menu = CCMenu::create(); addChild(menu, 1); menu->setAnchorPoint(ccp(0, 0)); menu->setPosition(ccp(0, 0)); CCMenuItem* backItem = UIUtil::getSingleImageBtn( Images::common::back); menu->addChild(backItem); backItem->setTarget(this, menu_selector(SelectLevelScene::onClickBtn)); backItem->setTag(-1); backItem->setAnchorPoint(ccp(1, 0)); LayoutUtil::layoutTo(backItem, 0, 1, bg, 0, 1, 4, -4); _stageImg = CCSprite::create(Images::selectLevel::level1); _stageClickedImg = CCSprite::create(Images::selectLevel::level1); _stageClickedImgMask = CCSprite::create(Images::selectLevel::level1); _stageClickedImgMask->setColor(ccBLACK); _stageClickedImgMask->setOpacity(80); _stageClickedImg->addChild(_stageClickedImgMask, 1); LayoutUtil::layoutToParentCenter(_stageClickedImgMask, _stageClickedImg); CCMenuItem* stageItem = CCMenuItemSprite::create(_stageImg, _stageClickedImg); stageItem->setTarget(this, menu_selector(SelectLevelScene::onClickBtn)); stageItem->setScale(1.3); stageItem->setTag(1); menu->addChild(stageItem); LayoutUtil::layoutToParentCenter(stageItem, this); CCMenuItem* leftArrow = UIUtil::getSingleImageBtn(Images::selectLevel::icon_arrow); leftArrow->setTarget(this, menu_selector(SelectLevelScene::prev)); menu->addChild(leftArrow); LayoutUtil::layoutTo(leftArrow, 1, 0.5, stageItem, 0, 0.5, -18); CCSprite* leftArrowBg = CCSprite::create(Images::selectLevel::icon_arrow); leftArrowBg->setScale(1.1); leftArrowBg->setColor(ccBLACK); addChild(leftArrowBg, 0); LayoutUtil::layoutToCenter(leftArrowBg, leftArrow); CCMenuItem* rightArrow = UIUtil::getSingleImageBtn(Images::selectLevel::icon_arrow); rightArrow->setTarget(this, menu_selector(SelectLevelScene::next)); menu->addChild(rightArrow); rightArrow->setScaleX(-1); LayoutUtil::layoutTo(rightArrow, 0, 0.5, stageItem, 1, 0.5, 18); CCSprite* rightArrowBg = CCSprite::create(Images::selectLevel::icon_arrow); rightArrowBg->setScaleX(-1.1); rightArrowBg->setScaleY(1.1); rightArrowBg->setColor(ccBLACK); addChild(rightArrowBg, 0); LayoutUtil::layoutToCenter(rightArrowBg, rightArrow); _stageIndexText = CCLabelTTF::create("01/11", "arial-bold", 30); _stageIndexText->setColor(ccBLACK); addChild(_stageIndexText, 1); LayoutUtil::layoutTo(_stageIndexText, 0.5, 0, stageItem, 0.5, 1, 0, -20); CCLabelTTF* title = CCLabelTTF::create("选择难度", "arial-bold", 38); title->setColor(ccBLACK); addChild(title, 1); LayoutUtil::layoutTo(title, 0.5, 0, _stageIndexText, 0.5, 1, 0, 20); MusicBtn* musicBtn = MusicBtn::create(); addChild(musicBtn, 1); LayoutUtil::layoutTo(musicBtn, 0, 0, bg, 0, 0, 5, 5); _curLevel = 0; AdUtil::showAd(); return true; }
Options::Options() { setTouchEnabled( true ); float scale = ScreenHelper::getTextureScale(); float scaleX = ScreenHelper::getTextureScaleX(); float scaleY = ScreenHelper::getTextureScaleY(); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Buttons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Buttons.plist"); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Icons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Icons.plist"); CCSprite *sprite = CCSprite::create("MainBackFiller.png"); sprite->setScaleX(scaleX*1.2f); sprite->setScaleY(scaleY*1.2f); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER,0.0f,-32.0f)); addChild(sprite); sprite = CCSprite::create("ctm_UI_topOverlayA_ver1.png"); sprite->setScaleX(scaleX); sprite->setScaleY(scaleY); sprite->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER)); addChild(sprite,2); CCLabelTTF *label = CCLabelTTF::create("OPTIONS", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(0,0,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,2.0f,-52.0f)); label = CCLabelTTF::create("OPTIONS", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(237,188,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,0.0f,-50.0f)); CCMenuItem *BackButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("ctm_Back_Button.png"), CCSprite::createWithSpriteFrameName("ctm_Back_Button_Down.png"), this, menu_selector(Options::backButtonTapped)); BackButton->setScale(scale); BackButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_LEFT,50.0f,-50.0f)); CCMenuItem *QuestionMarkButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("ctm_Button_20.png"), CCSprite::createWithSpriteFrameName("ctm_Button_20_Down.png"), this, menu_selector(Options::questionButtonTapped)); QuestionMarkButton->setScale(scale); QuestionMarkButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_BOTTOM_CENTER,0.0f,65.0f)); CCMenuItem *MoreGamesButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("MoreGames.png"), CCSprite::createWithSpriteFrameName("MoreGames_dn.png"), this, menu_selector(Options::moreGamesButtonTapped)); MoreGamesButton->setScale(scale); MoreGamesButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_BOTTOM_LEFT,55.0f,65.0f)); CCMenuItem *CreditsButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("Credits.png"), CCSprite::createWithSpriteFrameName("Credits_dn.png"), this, menu_selector(Options::creditsButtonTapped)); CreditsButton->setScale(scale); CreditsButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_BOTTOM_RIGHT,-55.0f,65.0f)); CCLabelTTF *optionsLabel = NULL; if(SaveLoad::m_SaveData.sfxVolume <= 0.0f) optionsLabel = CCLabelTTF::create("SFX: OFF", "impact.ttf", 40*scale); else optionsLabel = CCLabelTTF::create("SFX: ON", "impact.ttf", 40*scale); CCMenuItemLabel *SoundFX = CCMenuItemLabel::create(optionsLabel, this, menu_selector(Options::sfxButtonTapped)); SoundFX->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER, 0, 20)); if(SaveLoad::m_SaveData.musicVolume <= 0.0f) optionsLabel = CCLabelTTF::create("Music: OFF", "impact.ttf", 40*scale); else optionsLabel = CCLabelTTF::create("Music: ON", "impact.ttf", 40*scale); CCMenuItemLabel *Music = CCMenuItemLabel::create(optionsLabel, this, menu_selector(Options::musicButtonTapped)); Music->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER, 0, -20)); CCMenu* menu = CCMenu::create(BackButton, QuestionMarkButton, MoreGamesButton, CreditsButton, SoundFX, Music, NULL); menu->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_BOTTOM_LEFT)); addChild(menu,4); scheduleUpdate(); }
bool GameSceneLayer::init(){ bool bRet = false; do{ CC_BREAK_IF(!CCLayer::init()); setKeypadEnabled(true); //CCLOG("init1"); //创建物理世界 b2Vec2 gravity; gravity.Set(0.0f,-10.0f); m_pMyworld = new b2World(gravity); m_pMyworld->SetAllowSleeping(true); m_pMyContactListener = new MyContactListener(); m_pMyworld->SetContactListener(m_pMyContactListener); //m_pDebugDraw = new GLESDebugDraw( PT_RATIO ); //m_pMyworld->SetDebugDraw(m_pDebugDraw); //uint32 flags = 0; //flags += b2Draw::e_shapeBit; //flags += b2Draw::e_jointBit; //flags += b2Draw::e_aabbBit; //flags += b2Draw::e_pairBit; //flags += b2Draw::e_centerOfMassBit; //m_pDebugDraw->SetFlags(flags); //创建一个地面 //b2BodyDef groundboxDef; ////groundboxDef. //b2Body *groundBody = m_pMyworld->CreateBody(&groundboxDef); //b2EdgeShape groundbox; ////groundbox.m_type //groundbox.Set(b2Vec2(0,220/32),b2Vec2(640.0f/32,220/32)); //groundBody->CreateFixture(&groundbox,0); //groundbox.Set(b2Vec2(0,0/32),b2Vec2(0,480.0f/32)); //groundBody->CreateFixture(&groundbox,0); //groundbox.Set(b2Vec2(640.0f/32,0/32),b2Vec2(640.0f/32,480.0f/32)); //groundBody->CreateFixture(&groundbox,0); //groundbox.Set(b2Vec2(0,480.0f/32),b2Vec2(640.0f/32,480.0f/32)); //groundBody->CreateFixture(&groundbox,0); //创建几个动态刚体 //for (int i = 0; i < 4; i++){ // CCSprite *sprite = CCSprite::create("image 277.png"); // sprite->setPosition(ccp(200+100*i,200)); // addChild(sprite); // addBoxbodyFromSprite(sprite); // //b2BodyDef bodydef; // //bodydef.type = b2_dynamicBody; // //bodydef.position.Set(200/32+100/32*i,200/32); // //b2Body *body = m_pMyworld->CreateBody(&bodydef); // //b2PolygonShape dynamicbox; // //dynamicbox.SetAsBox(0.5f,0.5f); // //b2FixtureDef fixturedef; // //fixturedef.shape = &dynamicbox; // //fixturedef.density = 1.0f; // //fixturedef.friction = 0.3f; // //fixturedef.restitution = 0.5f; // //body->CreateFixture(&fixturedef); //} //init CCSprite* bg; if (Setting::g_icurrentGate < 10) { bg = CCSprite::create("gamebg_1.png"); }else { bg = CCSprite::create("gamebg_2.png"); } bg->setPosition(ccp(Setting::g_ResolusionWidth/2,Setting::g_ResolusionHeight/2)); addChild(bg,-1); m_bDrawlineFlag = false; m_LineEndpos = m_LineStartpos = ccp(105,155); m_iResuduoMonsterNum = 0; //CCLOG("init2"); initTiledMap(); //添加一个炮台 CCSprite*cannonSprite = CCSprite::createWithSpriteFrameName("cannon.png"); addChild(cannonSprite,1); cannonSprite->setPosition(ccp(105,155)); cannonSprite->setTag(m_iCannonSpriteTag); CCSprite*batterySprite = CCSprite::createWithSpriteFrameName("battery.png"); addChild(batterySprite,1); batterySprite->setPosition(ccp(100,140)); batterySprite->setTag(m_iBatterySpriteTag); CCAnimation *pCannonAnimation = CCAnimation::create(); CCSpriteFrameCache *framecache = CCSpriteFrameCache::sharedSpriteFrameCache(); for(int i = 0 ; i < 5 ; i++){ pCannonAnimation->addSpriteFrame(framecache->spriteFrameByName(CCString::createWithFormat("cannon%d.png",i+1)->getCString())); } pCannonAnimation->setDelayPerUnit(0.08f); pCannonAnimation->setRestoreOriginalFrame(true); m_pCannonAnimate = CCAnimate::create(pCannonAnimation); m_pCannonAnimate->retain(); m_pCannonAnimate->setTag(m_iCannonAnimateTag); CCAnimation *pBatteryAnimation = CCAnimation::create(); for (int i = 0 ; i < 3 ; i++) { pBatteryAnimation->addSpriteFrame(framecache->spriteFrameByName(CCString::createWithFormat("battery%d.png",i+1)->getCString())); } pBatteryAnimation->setDelayPerUnit(0.08f); pBatteryAnimation->setRestoreOriginalFrame(true); m_pBatteryAnimate = CCAnimate::create(pBatteryAnimation); m_pBatteryAnimate->retain(); CCMenuItem* menuItem = CCMenuItemImage::create("button/btn_pause.png","button/btn_pause.png",this,menu_selector(GameSceneLayer::onPause)); menuItem->setPosition(ccp(60,460)); menuItem->setScale(0.5f,0.5f); CCMenu* menu = CCMenu::create(menuItem,NULL); menu->setPosition(ccp(0,0)); menu->setAnchorPoint(ccp(0,0)); this->addChild(menu,10); schedule(schedule_selector(GameSceneLayer::tick)); bRet = true; } while (0); return bRet; }
Credits::Credits() { setTouchEnabled( true ); float scale = ScreenHelper::getTextureScale(); float scaleX = ScreenHelper::getTextureScaleX(); float scaleY = ScreenHelper::getTextureScaleY(); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Buttons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Buttons.plist"); CCTextureCache::sharedTextureCache()->addPVRImage("ctm_Icons.pvr.ccz"); CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("ctm_Icons.plist"); CCSprite *sprite = CCSprite::create("MainBackFiller.png"); sprite->setScaleX(scaleX*1.2f); sprite->setScaleY(scaleY*1.2f); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER,0.0f,-32.0f)); addChild(sprite); sprite = CCSprite::create("ctm_UI_topOverlayA_ver1.png"); sprite->setScaleX(scaleX); sprite->setScaleY(scaleY); sprite->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_CENTER)); addChild(sprite,2); CCLabelTTF *label = CCLabelTTF::create("CREDITS", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(0,0,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,2.0f,-52.0f)); label = CCLabelTTF::create("CREDITS", "impact.ttf", 42*scale); addChild(label, 2); label->setColor(ccc3(237,188,0)); label->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_CENTER,0.0f,-50.0f)); sprite = CCSprite::create("box2d_logo2.png"); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER,0.0f,-10.0f)); sprite->setScale(0.75f*scale); addChild(sprite); sprite = CCSprite::create("*****@*****.**"); sprite->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_RIGHT,-90.0f,-20.0f)); sprite->setScale(0.75f*scale); addChild(sprite); //////////////////////////////////////////////////// CCSize dim; dim.width = 300; dim.height = 50*scale; dim.width = 150*scale; CCLabelTTF *art = CCLabelTTF::create("Art","impact.ttf",20*scale,dim,kCCTextAlignmentLeft); art->setColor(ccc3(237,188,0)); art->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_LEFT,90.0f,40.0f)); addChild(art); CCLabelTTF *ken = CCLabelTTF::create("Ken Keys","impact.ttf",20*scale,dim,kCCTextAlignmentLeft); ken->setColor(ccc3(230,230,230)); ken->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_LEFT,90.0f,20.0f)); addChild(ken); CCLabelTTF *garrett = CCLabelTTF::create("Garrett Wren","impact.ttf",20*scale,dim,kCCTextAlignmentLeft); garrett->setColor(ccc3(230,230,230)); garrett->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_LEFT,90.0f,0.0f)); addChild(garrett); CCLabelTTF *programming = CCLabelTTF::create("Programming","impact.ttf",20*scale,dim,kCCTextAlignmentLeft); programming->setColor(ccc3(237,188,0)); programming->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_LEFT,90.0f,-35.0f)); addChild(programming); CCLabelTTF *ryan = CCLabelTTF::create("Ryan McBride","impact.ttf",20*scale,dim,kCCTextAlignmentLeft); ryan->setColor(ccc3(230,230,230)); ryan->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_LEFT,90.0f,-55.0f)); addChild(ryan); CCLabelTTF *audio = CCLabelTTF::create("Audio","impact.ttf",20*scale,dim,kCCTextAlignmentLeft); audio->setColor(ccc3(237,188,0)); audio->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_LEFT,90.0f,-85.0f)); addChild(audio); CCLabelTTF *pete = CCLabelTTF::create("Peter Lehman","impact.ttf",20*scale,dim,kCCTextAlignmentLeft); pete->setColor(ccc3(230,230,230)); pete->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_LEFT,90.0f,-105.0f)); addChild(pete); dim.width = 300*scale; CCLabelTTF *ludicrous = CCLabelTTF::create("© 2013 Ludicrous Games LLC","impact.ttf",24*scale,dim,kCCTextAlignmentRight); ludicrous->setAnchorPoint(ccp(1.0f,0.5f)); ludicrous->setColor(ccc3(237,188,0)); ludicrous->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_RIGHT,-15.0f,-95.0f)); addChild(ludicrous); CCMenuItem *BackButton = CCMenuItemSprite::create(CCSprite::createWithSpriteFrameName("ctm_Back_Button.png"), CCSprite::createWithSpriteFrameName("ctm_Back_Button_Down.png"), this, menu_selector(Credits::backButtonTapped)); BackButton->setScale(scale); BackButton->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_TOP_LEFT,50.0f,-50.0f)); CCMenu* menu = CCMenu::create(BackButton, NULL); menu->setPosition(ScreenHelper::getAnchorPoint(ScreenHelper::ANCHOR_BOTTOM_LEFT)); addChild(menu,4); }
void GetPeanuts::BuildMenu() { float scale = ScreenHelper::getTextureScale(); float scaleX = ScreenHelper::getTextureScaleX(); float scaleY = ScreenHelper::getTextureScaleY(); CCMenu *screenMenu = CCMenu::create(); CCSize dim; dim.width = 200.0f; dim.height = 35.0f; for(int i = 0; i < 4; i++) { CCMenuItem *temp = CCMenuItemImage::create("ctm_Store_GrayStrip.png","ctm_Store_LitStrip.png","ctm_Store_LitStrip.png",this,menu_selector(GetPeanuts::buyButtonTapped) ); CCSprite *sprite = NULL; switch(i) { case 0: sprite = CCSprite::createWithSpriteFrameName("ctm_PeanutGraphic_A.png"); break; case 1: sprite = CCSprite::createWithSpriteFrameName("ctm_PeanutGraphic_B.png"); break; case 2: sprite = CCSprite::createWithSpriteFrameName("ctm_PeanutGraphic_C.png"); break; case 3: sprite = CCSprite::createWithSpriteFrameName("ctm_PeanutGraphic_D.png"); break; } sprite->setPosition(ccp(312/2-16,33)); temp->addChild(sprite); const char *amount; const char *cost; switch(i) { case 0: amount = "3,000"; cost = "$1.99"; break; case 1: amount = "35,000"; cost = "$7.99"; break; case 2: amount = "100,000"; cost = "$14.99"; break; case 3: amount = "300,000"; cost = "$24.99"; break; } CCLabelTTF *label = CCLabelTTF::create(amount,"Jacoby ICG Black.ttf",30,dim,kCCTextAlignmentRight); label->setColor(ccc3(237,188,0)); label->setPosition(ccp(200,46)); temp->addChild(label); CCSize dim; dim.width = 70.0f; dim.height = 20.0f; label = CCLabelTTF::create(cost,"Jacoby ICG Black.ttf",20,dim,kCCTextAlignmentRight); label->setColor(ccc3(230,230,230)); label->setPosition(ccp(260,23)); temp->addChild(label); temp->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER,-250.0f,-i*50)); temp->setScale(scale); screenMenu->addChild(temp); m_MenuItems[i] = temp; } screenMenu->setPosition(ScreenHelper::getAnchorPointPlusOffset(ScreenHelper::ANCHOR_CENTER,86,-119)); addChild(screenMenu); }