mrpt::opengl::CSetOfObjects::Ptr CMonteCarloLocalization3D_getAs3DObject( CMonteCarloLocalization3D& self) { mrpt::opengl::CSetOfObjects::Ptr outObj = mrpt::make_aligned_shared<mrpt::opengl::CSetOfObjects>(); self.getAs3DObject(outObj); return outObj; }
mrpt::opengl::CSetOfObjectsPtr CMonteCarloLocalization3D_getAs3DObject(CMonteCarloLocalization3D& self) { mrpt::opengl::CSetOfObjectsPtr outObj = mrpt::opengl::CSetOfObjects::Create(); self.getAs3DObject(outObj); return outObj; }