int CLuaTeamDefs::GetTeamColor ( lua_State* luaVM ) { CClientTeam* pTeam = NULL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pTeam ); if ( !argStream.HasErrors () ) { unsigned char ucRed, ucGreen, ucBlue; pTeam->GetColor ( ucRed, ucGreen, ucBlue ); lua_pushnumber ( luaVM, ucRed ); lua_pushnumber ( luaVM, ucGreen ); lua_pushnumber ( luaVM, ucBlue ); return 3; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::GetKeyBoundToCommand ( lua_State* luaVM ) { SString strCommand = ""; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strCommand ); if ( !argStream.HasErrors ( ) ) { CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( pLuaMain ) { // get the key list < CKeyBind* > ::const_iterator iter = g_pCore->GetKeyBinds ()->IterBegin (); for ( ; iter != g_pCore->GetKeyBinds ()->IterEnd (); iter++ ) { CKeyBind* pKeyBind = *iter; if ( !pKeyBind->IsBeingDeleted () && pKeyBind->bActive ) { if ( pKeyBind->GetType () == KEY_BIND_COMMAND ) { CCommandBind* pBind = static_cast < CCommandBind* > ( pKeyBind ); if ( strcmp ( strCommand, pBind->szCommand ) == 0 ) { lua_pushstring ( luaVM, pBind->boundKey->szKey ); return 1; } } } } lua_pushboolean ( luaVM, false ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaMatrixDefs::TransformPosition ( lua_State* luaVM ) { CLuaMatrix* pMatrix1 = NULL; CVector vector; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pMatrix1 ); argStream.ReadVector3D ( vector ); if ( !argStream.HasErrors () ) { lua_pushvector( luaVM, pMatrix1->TransformVector ( vector ) ); return 1; } else { m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); } lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFileDefs::fileGetPath ( lua_State* luaVM ) { // string fileGetPath ( file theFile ) CScriptFile* pFile; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pFile ); if ( !argStream.HasErrors () ) { // Grab our lua VM CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( pLuaMain ) { // We have a resource argument? CResource* pThisResource = pLuaMain->GetResource (); CResource* pFileResource = pFile->GetResource (); SString strFilePath = pFile->GetFilePath (); // If the calling resource is not the resource the file resides in // we need to prepend :resourceName to the path if ( pThisResource != pFileResource ) { SString strResourceName = pFileResource->GetName (); strFilePath = ":" + strResourceName + "/" + strFilePath; } lua_pushlstring ( luaVM, strFilePath.c_str (), strFilePath.length () ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); // Failed lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::SetCursorAlpha ( lua_State* luaVM ) { // bool setCursorAlpha ( float alpha ) float fAlpha; CScriptArgReader argStream ( luaVM ); argStream.ReadNumber ( fAlpha ); if ( !argStream.HasErrors () ) { if ( CStaticFunctionDefinitions::SetCursorAlpha ( fAlpha / 255.f ) ) { lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaBanDefs::GetBanAdmin ( lua_State* luaVM ) { CBan* pBan; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pBan ); if ( !argStream.HasErrors () ) { SString strAdmin; if ( CStaticFunctionDefinitions::GetBanAdmin ( pBan, strAdmin ) ) { lua_pushstring ( luaVM, strAdmin ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaVector3Defs::Destroy ( lua_State* luaVM ) { CLuaVector3D* pVector = NULL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pVector ); if ( !argStream.HasErrors () ) { delete pVector; lua_pushboolean ( luaVM, true ); return 1; } else { m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); } lua_pushboolean ( luaVM, false ); return 1; }
int CLuaTextDefs::textItemSetScale ( lua_State* luaVM ) { CTextItem * pTextItem; float fScale; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pTextItem ); argStream.ReadNumber ( fScale ); if ( !argStream.HasErrors ( ) ) { pTextItem->SetScale ( fScale ); lua_pushboolean ( luaVM, true); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::SetWeaponState ( lua_State* luaVM ) { CClientWeapon * pWeapon; eWeaponState weaponState; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pWeapon ); argStream.ReadEnumString ( weaponState ); if ( !argStream.HasErrors () ) { if ( CStaticFunctionDefinitions::SetWeaponState ( pWeapon, weaponState ) ) { lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaTextDefs::textDisplayRemoveObserver ( lua_State* luaVM ) { CTextDisplay * pTextDisplay; CPlayer * pPlayer; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pTextDisplay ); argStream.ReadUserData ( pPlayer ); if ( !argStream.HasErrors ( ) ) { pTextDisplay->RemoveObserver ( pPlayer ); lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaTextDefs::textItemSetText ( lua_State* luaVM ) { CTextItem * pTextItem; SString strText; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pTextItem ); argStream.ReadString ( strText ); if ( !argStream.HasErrors ( ) ) { pTextItem->SetText( strText ); lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaTextDefs::textDisplayAddText ( lua_State* luaVM ) { CTextDisplay * pTextDisplay; CTextItem * pTextItem; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pTextDisplay ); argStream.ReadUserData ( pTextItem ); if ( !argStream.HasErrors ( ) ) { pTextDisplay->Add ( pTextItem ); lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::IsAmbientSoundEnabled ( lua_State* luaVM ) { eAmbientSoundType eType; CScriptArgReader argStream ( luaVM ); argStream.ReadEnumString ( eType ); if ( !argStream.HasErrors () ) { bool bResultEnabled; if ( CStaticFunctionDefinitions::IsAmbientSoundEnabled ( eType, bResultEnabled ) ) { lua_pushboolean ( luaVM, bResultEnabled ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::SetAmbientSoundEnabled ( lua_State* luaVM ) { eAmbientSoundType eType; bool bEnabled; CScriptArgReader argStream ( luaVM ); argStream.ReadEnumString ( eType, AMBIENT_SOUND_GENERAL ); argStream.ReadBool ( bEnabled ); if ( !argStream.HasErrors () ) { if ( CStaticFunctionDefinitions::SetAmbientSoundEnabled ( eType, bEnabled ) ) { lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFileDefs::fileClose ( lua_State* luaVM ) { // string fileClose ( file ) CScriptFile* pFile; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pFile ); if ( !argStream.HasErrors ( ) ) { // Close the file and delete it pFile->Unload (); m_pElementDeleter->Delete ( pFile ); lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushnil ( luaVM ); return 1; }
int CLuaFunctionDefs::GetWeaponNameFromID ( lua_State* luaVM ) { unsigned char ucID = 0; CScriptArgReader argStream ( luaVM ); argStream.ReadNumber( ucID ); if ( !argStream.HasErrors ( ) ) { SString strBuffer; if ( CStaticFunctionDefinitions::GetWeaponNameFromID ( ucID, strBuffer ) ) { lua_pushstring ( luaVM, strBuffer ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaBanDefs::GetUnbanTime ( lua_State* luaVM ) { CBan* pBan; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pBan ); if ( !argStream.HasErrors () ) { time_t tTime; if ( CStaticFunctionDefinitions::GetUnbanTime ( pBan, tTime ) ) { lua_pushnumber ( luaVM, (double) tTime ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::SetWeaponClipAmmo ( lua_State* luaVM ) { CClientWeapon * pWeapon = NULL; int iAmmo = 0; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pWeapon ); argStream.ReadNumber ( iAmmo ); if ( !argStream.HasErrors() ) { if ( CStaticFunctionDefinitions::SetWeaponClipAmmo( pWeapon, iAmmo ) ) { lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaVector3Defs::Eq ( lua_State* luaVM ) { CLuaVector3D* pVector1 = NULL; CLuaVector3D* pVector2 = NULL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pVector1 ); argStream.ReadUserData ( pVector2 ); if ( !argStream.HasErrors () ) { lua_pushboolean ( luaVM, pVector1 == pVector2 ); return 1; } else { m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); } lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::CreateWeapon ( lua_State* luaVM ) { CVector vecPos; eWeaponType weaponType; CScriptArgReader argStream ( luaVM ); argStream.ReadEnumStringOrNumber ( weaponType ); argStream.ReadNumber ( vecPos.fX ); argStream.ReadNumber ( vecPos.fY ); argStream.ReadNumber ( vecPos.fZ ); if ( !argStream.HasErrors () ) { CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( pLuaMain ) { CResource* pResource = pLuaMain->GetResource (); if ( pResource ) { CClientWeapon * pWeapon = CStaticFunctionDefinitions::CreateWeapon ( *pResource, weaponType, vecPos ); if ( pWeapon ) { CElementGroup * pGroup = pResource->GetElementGroup(); if ( pGroup ) { pGroup->Add ( ( CClientEntity* ) pWeapon ); } lua_pushelement ( luaVM, pWeapon ); return 1; } } } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaResourceDefs::GetResourceRootElement ( lua_State* luaVM ) { // Verify arguments CResource* pResource = NULL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pResource, NULL ); // No resource given, get this resource's root if ( !argStream.HasErrors () ) { if ( !pResource ) { // Find our vm and get the root CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine ( luaVM ); if ( pLuaMain ) { pResource = pLuaMain->GetResource (); } } // Did we find a resource? if ( pResource ) { // Grab the root element of it and return it if it existed CClientEntity* pEntity = pResource->GetResourceEntity (); if ( pEntity ) { lua_pushelement ( luaVM, pEntity ); return 1; } } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); // Failed lua_pushboolean ( luaVM, false ); return 1; }
int CLuaDatabaseDefs::ExecuteSQLCreateTable ( lua_State* luaVM ) { SString strTable; SString strDefinition; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strTable ); argStream.ReadString ( strDefinition ); if ( !argStream.HasErrors () ) { CPerfStatSqliteTiming::GetSingleton ()->SetCurrentResource ( luaVM ); CStaticFunctionDefinitions::ExecuteSQLCreateTable ( strTable, strDefinition ); lua_pushboolean ( luaVM, true ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaCryptDefs::Md5 ( lua_State* luaVM ) { SString strMd5 = ""; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strMd5 ); if ( !argStream.HasErrors () ) { MD5 md5bytes; char szResult[33]; CMD5Hasher hasher; hasher.Calculate ( strMd5, strMd5.length (), md5bytes ); hasher.ConvertToHex ( md5bytes, szResult ); lua_pushstring ( luaVM, szResult ); return 1; } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::GetTeamFriendlyFire ( lua_State* luaVM ) { CTeam *pTeam; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pTeam ); if ( !argStream.HasErrors () ) { bool bFriendlyFire; if ( CStaticFunctionDefinitions::GetTeamFriendlyFire ( pTeam, bFriendlyFire ) ) { lua_pushboolean ( luaVM, bFriendlyFire ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::GetAnalogControlState ( lua_State * luaVM ) { SString strControlState = ""; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strControlState ); if ( !argStream.HasErrors ( ) ) { float fState; if ( CStaticFunctionDefinitions::GetAnalogControlState ( strControlState , fState ) ) { lua_pushnumber ( luaVM, fState ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::CountPlayersInTeam ( lua_State* luaVM ) { CTeam *pTeam; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pTeam ); if ( !argStream.HasErrors () ) { unsigned int uiCount; if ( CStaticFunctionDefinitions::CountPlayersInTeam ( pTeam, uiCount ) ) { lua_pushnumber ( luaVM, uiCount ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::ToggleControl ( lua_State * luaVM ) { SString strControl = ""; bool bState = false; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strControl ); argStream.ReadBool ( bState ); if ( !argStream.HasErrors ( ) ) { if ( CStaticFunctionDefinitions::ToggleControl ( strControl, bState ) ) { lua_pushboolean ( luaVM, true ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaFunctionDefs::GetTeamFromName ( lua_State* luaVM ) { SString strName; CScriptArgReader argStream ( luaVM ); argStream.ReadString ( strName ); if ( !argStream.HasErrors () ) { CTeam* pTeam = CStaticFunctionDefinitions::GetTeamFromName ( strName ); if ( pTeam ) { lua_pushelement ( luaVM, pTeam ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }
int CLuaMatrixDefs::Div ( lua_State* luaVM ) { CLuaMatrix* pMatrix1 = NULL; CLuaMatrix* pMatrix2 = NULL; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pMatrix1 ); argStream.ReadUserData ( pMatrix2 ); if ( !argStream.HasErrors () ) { lua_pushmatrix ( luaVM, *pMatrix1 / *pMatrix2 ); return 1; } else { m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage() ); } lua_pushboolean( luaVM, false ); return 1; }
int CLuaPedDefs::GetPedMoveAnim ( lua_State* luaVM ) { CPed* pPed; CScriptArgReader argStream ( luaVM ); argStream.ReadUserData ( pPed ); if ( !argStream.HasErrors () ) { unsigned int uiMoveAnim; if ( CStaticFunctionDefinitions::GetPedMoveAnim ( pPed, uiMoveAnim ) ) { lua_pushnumber ( luaVM, uiMoveAnim ); return 1; } } else m_pScriptDebugging->LogCustom ( luaVM, argStream.GetFullErrorMessage () ); lua_pushboolean ( luaVM, false ); return 1; }