void CPixelVisibilitySystem::EndView()
{
	if ( !PixelVisibility_IsAvailable() && CurrentViewID() >= 0 )
		return;
	
	if ( m_setList.Head( m_activeSetsList ) == m_setList.InvalidIndex() )
		return;

	CMatRenderContextPtr pRenderContext( materials );

	IMaterial *pProxy = m_drawQueries ? m_pDrawMaterial : m_pProxyMaterial;
	pRenderContext->Bind( pProxy );

	// BUGBUG: If you draw both queries, the measure query fails for some reason.
	if ( r_pixelvisibility_partial.GetBool() && !m_drawQueries )
	{
		pRenderContext->DepthRange( 0.0f, 0.01f );
		unsigned short node = m_setList.Head( m_activeSetsList );
		while( node != m_setList.InvalidIndex() )
		{
			CPixelVisSet *pSet = &m_setList[node];
			unsigned short queryNode = FindQueryForView( pSet, CurrentViewID() );
			if ( queryNode != m_queryList.InvalidIndex() )
			{
				m_queryList[queryNode].IssueCountingQuery( pRenderContext, pSet->proxySize, pSet->proxyAspect, pProxy, pSet->sizeIsScreenSpace );
			}
			node = m_setList.Next( node );
		}
		pRenderContext->DepthRange( 0.0f, 1.0f );
	}

	{
		unsigned short node = m_setList.Head( m_activeSetsList );
		while( node != m_setList.InvalidIndex() )
		{
			CPixelVisSet *pSet = &m_setList[node];
			unsigned short queryNode = FindQueryForView( pSet, CurrentViewID() );
			if ( queryNode != m_queryList.InvalidIndex() )
			{
				m_queryList[queryNode].IssueQuery( pRenderContext, pSet->proxySize, pSet->proxyAspect, pProxy, pSet->sizeIsScreenSpace );
			}
			node = m_setList.Next( node );
		}
	}
}
unsigned short CPixelVisibilitySystem::FindQueryForView( CPixelVisSet *pSet, int viewID )
{
	unsigned short node = m_queryList.Head( pSet->queryList );
	while ( node != m_queryList.InvalidIndex() )
	{
		if ( m_queryList[node].IsForView( viewID ) )
			return node;
		node = m_queryList.Next( node );
	}
	return m_queryList.InvalidIndex();
}
void CPixelVisibilitySystem::DeleteUnusedSets( bool bDeleteAll )
{
	unsigned short node = m_setList.Head( m_activeSetsList );
	while ( node != m_setList.InvalidIndex() )
	{
		unsigned short next = m_setList.Next( node );
		CPixelVisSet *pSet = &m_setList[node];
		if ( bDeleteAll || !m_setList[node].IsActive() )
		{
			DeleteUnusedQueries( pSet, true );
		}
		else
		{
			DeleteUnusedQueries( pSet, false );
		}
		if ( m_queryList.Head(pSet->queryList) == m_queryList.InvalidIndex() )
		{
			FreeSet( node );
		}
		node = next;
	}
}
예제 #4
0
unsigned short CPixelVisibilitySystem::AllocQuery()
{
	unsigned short node = m_queryList.Head(m_freeQueriesList);
	if ( node != m_queryList.InvalidIndex() )
	{
		m_queryList.Unlink( m_freeQueriesList, node );
	}
	else
	{
		node = m_queryList.Alloc();
	}
	return node;
}
void CPixelVisibilitySystem::DeleteUnusedQueries( CPixelVisSet *pSet, bool bDeleteAll )
{
	unsigned short node = m_queryList.Head( pSet->queryList );
	while ( node != m_queryList.InvalidIndex() )
	{
		unsigned short next = m_queryList.Next( node );
		if ( bDeleteAll || !m_queryList[node].IsActive() )
		{
			m_queryList.Unlink( pSet->queryList, node);
			m_queryList.LinkToHead( m_freeQueriesList, node );
		}
		node = next;
	}
}
unsigned short CPixelVisibilitySystem::AllocSet()
{
	unsigned short node = m_setList.Head(m_freeSetsList);
	if ( node != m_setList.InvalidIndex() )
	{
		m_setList.Unlink( m_freeSetsList, node );
	}
	else
	{
		node = m_setList.Alloc();
		m_setList[node].queryList = m_queryList.CreateList();
	}
	m_setList.LinkToHead( m_activeSetsList, node );
	return node;
}