예제 #1
0
    // Calculates tab's elements, based on its width and height.
    // Generates a GraphicsPath, which is used for painting the tab, etc.
    bool Reshape(int dx, int dy) {
        dx--;
        if (width == dx && height == dy)
            return false;
        width = dx; height = dy;

        GraphicsPath shape;
        // define tab's body
        int c = int((float)height * 0.6f + 0.5f); // size of bounding square for the arc
        shape.AddArc(0, 0, c, c, 180.0f, 90.0f);
        shape.AddArc(width - c, 0, c, c, 270.0f, 90.0f);
        shape.AddLine(width, height, 0, height);
        shape.CloseFigure();
        shape.SetMarker();
        // define "x"'s circle
        c = height > 17 ? 14 : int((float)height * 0.78f + 0.5f); // size of bounding square for the circle
        Point p(width - c - 3, (height - c) / 2); // circle's position
        shape.AddEllipse(p.X, p.Y, c, c);
        shape.SetMarker();
        // define "x"
        int o = int((float)c * 0.286f + 0.5f); // "x"'s offset
        shape.AddLine(p.X+o, p.Y+o, p.X+c-o, p.Y+c-o);
        shape.StartFigure();
        shape.AddLine(p.X+c-o, p.Y+o, p.X+o, p.Y+c-o);
        shape.SetMarker();

        delete data;
        data = new PathData();
        shape.GetPathData(data);
        return true;
    }
예제 #2
0
    // Calculates tab's elements, based on its width and height.
    // Generates a GraphicsPath, which is used for painting the tab, etc.
    bool Reshape(int dx, int dy) {
        dx--;
        if (width == dx && height == dy)
            return false;
        width = dx;
        height = dy;

        GraphicsPath shape;
        // define tab's body
        shape.AddRectangle(Rect(0, 0, width, height));
        shape.SetMarker();

        // define "x"'s circle
        int c = int((float)height * 0.78f + 0.5f); // size of bounding square for the circle
        int maxC = DpiScaleX(hwnd, 17);
        if (height > maxC) {
            c = DpiScaleX(hwnd, 17);
        }
        Point p(width - c - DpiScaleX(hwnd, 3), (height - c) / 2); // circle's position
        shape.AddEllipse(p.X, p.Y, c, c);
        shape.SetMarker();
        // define "x"
        int o = int((float)c * 0.286f + 0.5f); // "x"'s offset
        shape.AddLine(p.X + o, p.Y + o, p.X + c - o, p.Y + c - o);
        shape.StartFigure();
        shape.AddLine(p.X + c - o, p.Y + o, p.X + o, p.Y + c - o);
        shape.SetMarker();

        delete data;
        data = new PathData();
        shape.GetPathData(data);
        return true;
    }
예제 #3
0
/*
** Draws the meter on the double buffer
**
*/
bool MeterSegmentedLine::Draw(Gfx::Canvas& canvas)
{
	int maxSize = m_DataWidth;
	if (!Meter::Draw(canvas) || maxSize <= 0) return false;
	
	Gdiplus::Graphics& graphics = canvas.BeginGdiplusContext();

	double maxValue = 0.0;
	int counter = 0;

	// Find the maximum value
	if (m_Autoscale)
	{
		double newValue = 0;
		counter = 0;
		for (auto i = m_AllValues.cbegin(); i != m_AllValues.cend(); ++i)
		{
			double scale = m_ScaleValues[counter];
			for (auto j = (*i).cbegin(); j != (*i).cend(); ++j)
			{
				double val = (*j) * scale;
				newValue = max(newValue, val);
			}
			++counter;
		}

		// Scale the value up to nearest power of 2
		if (newValue > DBL_MAX / 2.0)
		{
			maxValue = DBL_MAX;
		}
		else
		{
			maxValue = 2.0;
			while (maxValue < newValue)
			{
				maxValue *= 2.0;
			}
		}
	}
	else
	{
		for (auto i = m_Measures.cbegin(); i != m_Measures.cend(); ++i)
		{
			double val = (*i)->GetMaxValue();
			maxValue = max(maxValue, val);
		}

		if (maxValue == 0.0)
		{
			maxValue = 1.0;
		}
	}

	Gdiplus::Rect meterRect = GetMeterRectPadding();

	// Draw all the lines
	const REAL H = meterRect.Height - 1.0f;
	counter = 0;
	auto pointsBuffer = m_Points.cbegin();
	for (auto i = m_AllValues.cbegin(); i != m_AllValues.cend(); ++i)
	{
		// Draw a line
		REAL Y, oldY;

		const double scale = m_ScaleValues[counter] * H / maxValue;

		int pos = m_CurrentPos;

		auto calcY = [&](REAL& _y, REAL stepSize, int currPos)		//TODO: move this lambda elsewhere
		{
			_y = 0;
			switch (m_CurveFitMethod)
			{
				//first value
				case 0:	_y = (REAL)((*i)[currPos]);
						break;

				//maximum value
				case 1: for (int ind = 0; ind < stepSize; ind++)
							_y = max(_y, (REAL)((*i)[(currPos + ind) % m_DataWidth]));
						break;

				//arithmetic mean
				case 2: for (int ind = 0; ind < stepSize; ind++)
							_y += (REAL)((*i)[(currPos + ind) % m_DataWidth]);
						_y /= stepSize;
						break;

				default: _y = (REAL)((*i)[currPos]);
			}
			
			_y *= scale;
			_y = min(_y, H);
			_y = max(_y, 0.0f);
			_y = meterRect.Y + (H - _y);
		};

		// Cache all lines
		GraphicsPath path;
		int segmentInd = 0,
			step,
			divider;

		//compute y values
		step = m_SegmentDividers[m_SegmentDividers.size() - 1];
		divider = m_Segments.size() > 0 ? m_W - m_Segments[m_Segments.size() - 1] : m_W;
		for (int j = 0; j < m_W; ++j)
		{
			calcY(Y, step, pos - pos % step);
			(*pointsBuffer)[j] = Y;

			if (segmentInd < m_Segments.size() && j >= divider)
			{
				segmentInd++;

				step = m_SegmentDividers[m_SegmentDividers.size() - segmentInd - 1];
				divider = segmentInd != m_Segments.size() ? m_W - m_Segments[m_Segments.size() - segmentInd - 1] : m_W;
			}

			pos += step;
			pos %= m_DataWidth;
		}
		
		//draw y values
		segmentInd = 0;
		divider = m_Segments.size() > 0 ? m_W - m_Segments[m_Segments.size() - segmentInd - 1] : m_W;
		if (!m_GraphStartLeft)
		{
			for (int j = 1; j < m_W; ++j)
			{
				if (segmentInd < m_Segments.size() && j >= divider)
				{
					segmentInd++;
					path.SetMarker();
					path.StartFigure();

					divider = segmentInd != m_Segments.size() ? m_W - m_Segments[m_Segments.size() - segmentInd - 1] : m_W;
				}

				path.AddLine((REAL)(meterRect.X + j - 1), (*pointsBuffer)[j - 1], (REAL)(meterRect.X + j), (*pointsBuffer)[j]);
			}
		}
		else
		{
			for (int j = 1; j < m_W; ++j)
			{
				if (segmentInd < m_Segments.size() && j >= divider)
				{
					segmentInd++;
					path.SetMarker();
					path.StartFigure();
					divider = segmentInd != m_Segments.size() ? m_W - m_Segments[m_Segments.size() - segmentInd - 1] : m_W;
				}

				path.AddLine((REAL)(meterRect.X + meterRect.Width - j), (*pointsBuffer)[j - 1], (REAL)(meterRect.X + meterRect.Width - j - 1), (*pointsBuffer)[j]);
			}
		}

		// Draw cached lines
		GraphicsPathIterator pathIter(&path);
		GraphicsPath subPath;
		for (auto color = m_Colors[counter].rbegin(); color != m_Colors[counter].rend(); ++color)
		{
			pathIter.NextMarker(&subPath);

			Pen pen(*color, (REAL)m_LineWidth);
			pen.SetLineJoin(LineJoinRound);
			graphics.DrawPath(&pen, &subPath);
		}

		++counter;
		++pointsBuffer;
	}

	canvas.EndGdiplusContext();

	return true;
}