bool DSManager::ActivateDragonSoul(LPITEM pItem) { if (NULL == pItem) return false; LPCHARACTER pOwner = pItem->GetOwner(); if (NULL == pOwner) return false; int deck_idx = pOwner->DragonSoul_GetActiveDeck(); if (deck_idx < 0) return false; if (INVENTORY_MAX_NUM + WEAR_MAX_NUM + DS_SLOT_MAX * deck_idx <= pItem->GetCell() && pItem->GetCell() < INVENTORY_MAX_NUM + WEAR_MAX_NUM + DS_SLOT_MAX * (deck_idx + 1)) { if (IsTimeLeftDragonSoul(pItem) && !IsActiveDragonSoul(pItem)) { char buf[128]; sprintf (buf, "LEFT TIME(%d)", LeftTime(pItem)); LogManager::instance().ItemLog(pOwner, pItem, "DS_ACTIVATE", buf); pItem->ModifyPoints(true); pItem->SetSocket(ITEM_SOCKET_DRAGON_SOUL_ACTIVE_IDX, 1); pItem->StartTimerBasedOnWearExpireEvent(); } return true; } else return false; }
void CBuffOnAttributes::RemoveBuffFromItem(LPITEM pItem) { if (0 == m_bBuffValue) return ; if (NULL != pItem) { if (pItem->GetCell() < INVENTORY_MAX_NUM) return; std::vector <BYTE>::iterator it = find (m_p_vec_buff_wear_targets->begin(), m_p_vec_buff_wear_targets->end(), pItem->GetCell() - INVENTORY_MAX_NUM); if (m_p_vec_buff_wear_targets->end() == it) return; int m = pItem->GetAttributeCount(); for (int j = 0; j < m; j++) { TPlayerItemAttribute attr = pItem->GetAttribute(j); TMapAttr::iterator it = m_map_additional_attrs.find(attr.bType); // m_map_additional_attrs에서 해당 attribute type에 대한 값을 제거하고, // 변경된 값의 (m_bBuffValue)%만큼의 버프 효과 감소 if (it != m_map_additional_attrs.end()) { int& sum_of_attr_value = it->second; int old_value = sum_of_attr_value * m_bBuffValue / 100; int new_value = (sum_of_attr_value - attr.sValue) * m_bBuffValue / 100; m_pBuffOwner->ApplyPoint(attr.bType, new_value - old_value); sum_of_attr_value -= attr.sValue; } else { sys_err ("Buff ERROR(type %d). This item(%d) attr_type(%d) was not in buff pool", m_bPointType, pItem->GetVnum(), attr.bType); return; } } } }
void CBuffOnAttributes::AddBuffFromItem(LPITEM pItem) { if (0 == m_bBuffValue) return ; if (NULL != pItem) { if (pItem->GetCell() < INVENTORY_MAX_NUM) return; std::vector <BYTE>::iterator it = find (m_p_vec_buff_wear_targets->begin(), m_p_vec_buff_wear_targets->end(), pItem->GetCell() - INVENTORY_MAX_NUM); if (m_p_vec_buff_wear_targets->end() == it) return; int m = pItem->GetAttributeCount(); for (int j = 0; j < m; j++) { TPlayerItemAttribute attr = pItem->GetAttribute(j); TMapAttr::iterator it = m_map_additional_attrs.find(attr.bType); // m_map_additional_attrs에서 해당 attribute type에 대한 값이 없다면 추가. // 추가된 값의 (m_bBuffValue)%만큼의 버프 효과 추가 if (it == m_map_additional_attrs.end()) { m_pBuffOwner->ApplyPoint(attr.bType, attr.sValue * m_bBuffValue / 100); m_map_additional_attrs.insert(TMapAttr::value_type(attr.bType, attr.sValue)); } // m_map_additional_attrs에서 해당 attribute type에 대한 값이 있다면, 그 값을 증가시키고, // 변경된 값의 (m_bBuffValue)%만큼의 버프 효과 추가 else { int& sum_of_attr_value = it->second; int old_value = sum_of_attr_value * m_bBuffValue / 100; int new_value = (sum_of_attr_value + attr.sValue) * m_bBuffValue / 100; m_pBuffOwner->ApplyPoint(attr.bType, new_value - old_value); sum_of_attr_value += attr.sValue; } } } }
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE]) { if (NULL == ch) return false; if (NULL == aItemPoses) { return false; } if (!ch->DragonSoul_RefineWindow_CanRefine()) { sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName()); ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window."); return false; } // И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј set »зїл // АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ. std::set <LPITEM> set_items; for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++) { LPITEM pItem = ch->GetItem(aItemPoses[i]); if (pItem) { set_items.insert(pItem); } } if (set_items.size() == 0) { return false; } int fee; LPITEM pRefineStone = NULL; LPITEM pDragonSoul = NULL; for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++) { LPITEM pItem = *it; // Е¬¶у uiїЎј АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ, // є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ. if (pItem->IsEquipped()) { return false; } // їлИҐј®°ъ °Иј®ёёАМ °і·®ГўїЎ АЦА» јц АЦґЩ. // ±Чё®°н ЗПіЄѕїёё АЦѕоѕЯЗСґЩ. if (pItem->IsDragonSoul()) { if (pDragonSoul != NULL) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } pDragonSoul = pItem; } else if(IsDragonSoulRefineMaterial(pItem)) { if (pRefineStone != NULL) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } pRefineStone = pItem; } else { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИїЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } } BYTE bType, bGrade, bStep, bStrength; if (!pDragonSoul || !pRefineStone) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS); return false; } if (NULL != pDragonSoul) { GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength); float fWeight = 0.f; // °ЎБЯДЎ °ЄАМ ѕшґЩёй °ИЗТ јц ѕшґВ їлИҐј® if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight)) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИЗТ јц ѕшґВ їлИҐј®АФґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell())); return false; } // °ИЗЯА» ¶§ °ЎБЯДЎ°Ў 0АМ¶уёй ґх АМ»у °ИµЗјґВ ѕИµИґЩ. if (fWeight < FLT_EPSILON) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИЗТ јц ѕшґВ їлИҐј®АФґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell())); return false; } } float fProb; if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb)) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИЗТ јц ѕшґВ їлИҐј®АФґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell())); return false; } if (ch->GetGold() < fee) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS); return false; } ch->PointChange(POINT_GOLD, -fee); LPITEM pResult = NULL; BYTE bSubHeader; if (fnumber(0.f, 100.f) <= fProb) { pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1)); if (NULL == pResult) { sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1)); return false; } pDragonSoul->RemoveFromCharacter(); pDragonSoul->CopyAttributeTo(pResult); RefreshItemAttributes(pResult); pDragonSoul->SetCount(pDragonSoul->GetCount() - 1); pRefineStone->SetCount(pRefineStone->GetCount() - 1); char buf[128]; sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1); LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИїЎ јє°шЗЯЅАґПґЩ.")); ch->AutoGiveItem(pResult, true); bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED; } else { if (bStrength != 0) { pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1)); if (NULL == pResult) { sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1)); return false; } pDragonSoul->CopyAttributeTo(pResult); RefreshItemAttributes(pResult); } bSubHeader = DS_SUB_HEADER_REFINE_FAIL; char buf[128]; sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1); // strength°ИґВ ЅЗЖРЅГ ±ъБъ јцµµ АЦѕо, їшє» ѕЖАМЕЫА» №ЩЕБАё·О ·О±Чё¦ іІ±и. LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИїЎ ЅЗЖРЗЯЅАґПґЩ.")); pDragonSoul->SetCount(pDragonSoul->GetCount() - 1); pRefineStone->SetCount(pRefineStone->GetCount() - 1); if (NULL != pResult) ch->AutoGiveItem(pResult, true); } SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell())); return true; }
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE]) { if (NULL == ch) return false; if (NULL == aItemPoses) { return false; } if (!ch->DragonSoul_RefineWindow_CanRefine()) { sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName()); ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window."); return false; } // И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј set »зїл // АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ. std::set <LPITEM> set_items; for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++) { LPITEM pItem = ch->GetItem(aItemPoses[i]); if (NULL != pItem) { // їлИҐј®АМ ѕЖґС ѕЖАМЕЫАМ °і·®ГўїЎ АЦА» јц ѕшґЩ. if (!pItem->IsDragonSoul()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } set_items.insert(pItem); } } if (set_items.size() == 0) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS); return false; } std::string stGroupName; int count = set_items.size(); int need_count = 0; int fee = 0; std::vector <float> vec_probs; BYTE ds_type, grade_idx, step_idx, strength_idx; int result_step; // °ЎАе ГіАЅ °НА» °ИАЗ ±вБШАё·О »пґВґЩ. std::set <LPITEM>::iterator it = set_items.begin(); { LPITEM pItem = *it; GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx); if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs)) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®ЗТ јц ѕшґВ їлИҐј®АФґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } } while(++it != set_items.end()) { LPITEM pItem = *it; // Е¬¶у uiїЎј АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ, // є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ. if (pItem->IsEquipped()) { return false; } if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum())) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } } // Е¬¶уїЎј ЗС№ш °№јц ГјЕ©ё¦ ЗП±в ¶§№®їЎ count != need_count¶уёй invalid Е¬¶уАП °ЎґЙјєАМ Е©ґЩ. if (count != need_count) { sys_err ("Possiblity of invalid client. Name %s", ch->GetName()); BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL; SendRefineResultPacket(ch, bSubHeader, NPOS); return false; } if (ch->GetGold() < fee) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS); return false; } float sum = 0.f; if (-1 == (result_step = Gamble(vec_probs))) { sys_err ("Gamble failed. See RefineStepTables' probabilities"); return false; } LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0)); if (NULL == pResultItem) { sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0)); return false; } ch->PointChange(POINT_GOLD, -fee); int left_count = need_count; for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++) { LPITEM pItem = *it; int n = pItem->GetCount(); if (left_count > n) { pItem->RemoveFromCharacter(); M2_DESTROY_ITEM(pItem); left_count -= n; } else { pItem->SetCount(n - left_count); } } ch->AutoGiveItem(pResultItem, true); if (result_step > step_idx) { char buf[128]; sprintf(buf, "STEP : %d -> %d", step_idx, result_step); LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ јє°шЗЯЅАґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell())); return true; } else { char buf[128]; sprintf(buf, "STEP : %d -> %d", step_idx, result_step); LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЅЗЖРЗЯЅАґПґЩ.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell())); return false; } }
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE]) { if (NULL == ch) return false; if (NULL == aItemPoses) { return false; } if (!ch->DragonSoul_RefineWindow_CanRefine()) { sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName()); ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window."); return false; } // 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용 // 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다. std::set <LPITEM> set_items; for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++) { LPITEM pItem = ch->GetItem(aItemPoses[i]); if (pItem) { set_items.insert(pItem); } } if (set_items.size() == 0) { return false; } int fee; LPITEM pRefineStone = NULL; LPITEM pDragonSoul = NULL; for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++) { LPITEM pItem = *it; // 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에, // 별도의 알림 처리는 안함. if (pItem->IsEquipped()) { return false; } // 용혼석과 강화석만이 개량창에 있을 수 있다. // 그리고 하나씩만 있어야한다. if (pItem->IsDragonSoul()) { if (pDragonSoul != NULL) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } pDragonSoul = pItem; } else if(IsDragonSoulRefineMaterial(pItem)) { if (pRefineStone != NULL) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } pRefineStone = pItem; } else { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 필요한 재료가 아닙니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } } BYTE bType, bGrade, bStep, bStrength; if (!pDragonSoul || !pRefineStone) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS); return false; } if (NULL != pDragonSoul) { GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength); float fWeight = 0.f; // 가중치 값이 없다면 강화할 수 없는 용혼석 if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight)) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell())); return false; } // 강화했을 때 가중치가 0이라면 더 이상 강화되서는 안된다. if (fWeight < FLT_EPSILON) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell())); return false; } } float fProb; if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb)) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell())); return false; } if (ch->GetGold() < fee) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS); return false; } ch->PointChange(POINT_GOLD, -fee); LPITEM pResult = NULL; BYTE bSubHeader; if (fnumber(0.f, 100.f) <= fProb) { pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1)); if (NULL == pResult) { sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1)); return false; } pDragonSoul->RemoveFromCharacter(); pDragonSoul->CopyAttributeTo(pResult); RefreshItemAttributes(pResult); pDragonSoul->SetCount(pDragonSoul->GetCount() - 1); pRefineStone->SetCount(pRefineStone->GetCount() - 1); char buf[128]; sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1); LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 성공했습니다.")); ch->AutoGiveItem(pResult, true); bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED; } else { if (bStrength != 0) { pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1)); if (NULL == pResult) { sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1)); return false; } pDragonSoul->CopyAttributeTo(pResult); RefreshItemAttributes(pResult); } bSubHeader = DS_SUB_HEADER_REFINE_FAIL; char buf[128]; sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1); // strength강화는 실패시 깨질 수도 있어, 원본 아이템을 바탕으로 로그를 남김. LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 실패했습니다.")); pDragonSoul->SetCount(pDragonSoul->GetCount() - 1); pRefineStone->SetCount(pRefineStone->GetCount() - 1); if (NULL != pResult) ch->AutoGiveItem(pResult, true); } SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell())); return true; }
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE]) { if (NULL == ch) return false; if (NULL == aItemPoses) { return false; } if (!ch->DragonSoul_RefineWindow_CanRefine()) { sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName()); ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window."); return false; } // 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용 // 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다. std::set <LPITEM> set_items; for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++) { LPITEM pItem = ch->GetItem(aItemPoses[i]); if (NULL != pItem) { // 용혼석이 아닌 아이템이 개량창에 있을 수 없다. if (!pItem->IsDragonSoul()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } set_items.insert(pItem); } } if (set_items.size() == 0) { SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS); return false; } std::string stGroupName; int count = set_items.size(); int need_count = 0; int fee = 0; std::vector <float> vec_probs; BYTE ds_type, grade_idx, step_idx, strength_idx; int result_step; // 가장 처음 것을 강화의 기준으로 삼는다. std::set <LPITEM>::iterator it = set_items.begin(); { LPITEM pItem = *it; GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx); if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs)) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량할 수 없는 용혼석입니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } } while(++it != set_items.end()) { LPITEM pItem = *it; // 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에, // 별도의 알림 처리는 안함. if (pItem->IsEquipped()) { return false; } if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum())) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell())); return false; } } // 클라에서 한번 갯수 체크를 하기 때문에 count != need_count라면 invalid 클라일 가능성이 크다. if (count != need_count) { sys_err ("Possiblity of invalid client. Name %s", ch->GetName()); BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL; SendRefineResultPacket(ch, bSubHeader, NPOS); return false; } if (ch->GetGold() < fee) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS); return false; } float sum = 0.f; if (-1 == (result_step = Gamble(vec_probs))) { sys_err ("Gamble failed. See RefineStepTables' probabilities"); return false; } LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0)); if (NULL == pResultItem) { sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0)); return false; } ch->PointChange(POINT_GOLD, -fee); int left_count = need_count; for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++) { LPITEM pItem = *it; int n = pItem->GetCount(); if (left_count > n) { pItem->RemoveFromCharacter(); M2_DESTROY_ITEM(pItem); left_count -= n; } else { pItem->SetCount(n - left_count); } } ch->AutoGiveItem(pResultItem, true); if (result_step > step_idx) { char buf[128]; sprintf(buf, "STEP : %d -> %d", step_idx, result_step); LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 성공했습니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell())); return true; } else { char buf[128]; sprintf(buf, "STEP : %d -> %d", step_idx, result_step); LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 실패했습니다.")); SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell())); return false; } }