void LogManager::ItemLog(LPCHARACTER ch, LPITEM item, const char * c_pszText, const char * c_pszHint) { if (NULL == ch || NULL == item) { sys_err("character or item nil (ch %p item %p text %s)", get_pointer(ch), get_pointer(item), c_pszText); return; } ItemLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), item->GetID(), NULL == c_pszText ? "" : c_pszText, c_pszHint, ch->GetDesc() ? ch->GetDesc()->GetHostName() : "", item->GetOriginalVnum()); }
void CShopManager::Sell(LPCHARACTER ch, BYTE bCell, BYTE bCount) { if (!ch->GetShop()) return; if (!ch->GetShopOwner()) return; if (!ch->CanHandleItem()) return; if (ch->GetShop()->IsPCShop()) return; if (DISTANCE_APPROX(ch->GetX()-ch->GetShopOwner()->GetX(), ch->GetY()-ch->GetShopOwner()->GetY())>2000) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상점과의 거리가 너무 멀어 물건을 팔 수 없습니다.")); return; } LPITEM item = ch->GetInventoryItem(bCell); if (!item) return; if (item->IsEquipped() == true) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("착용 중인 아이템은 판매할 수 없습니다.")); return; } if (true == item->isLocked()) { return; } if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_SELL)) return; DWORD dwPrice; if (bCount == 0 || bCount > item->GetCount()) bCount = item->GetCount(); dwPrice = item->GetShopBuyPrice(); if (IS_SET(item->GetFlag(), ITEM_FLAG_COUNT_PER_1GOLD)) { if (dwPrice == 0) dwPrice = bCount; else dwPrice = bCount / dwPrice; } else dwPrice *= bCount; dwPrice /= 5; //세금 계산 DWORD dwTax = 0; int iVal = 3; if (LC_IsYMIR() || LC_IsKorea()) { dwTax = dwPrice * iVal / 100; dwPrice -= dwTax; } else { dwTax = dwPrice * iVal/100; dwPrice -= dwTax; } if (test_server) sys_log(0, "Sell Item price id %d %s itemid %d", ch->GetPlayerID(), ch->GetName(), item->GetID()); const int64_t nTotalMoney = static_cast<int64_t>(ch->GetGold()) + static_cast<int64_t>(dwPrice); if (GOLD_MAX <= nTotalMoney) { sys_err("[OVERFLOW_GOLD] id %u name %s gold %u", ch->GetPlayerID(), ch->GetName(), ch->GetGold()); ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20억냥이 초과하여 물품을 팔수 없습니다.")); return; } // 20050802.myevan.상점 판매 로그에 아이템 ID 추가 sys_log(0, "SHOP: SELL: %s item name: %s(x%d):%u price: %u", ch->GetName(), item->GetName(), bCount, item->GetID(), dwPrice); if (iVal > 0) ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("판매금액의 %d %% 가 세금으로 나가게됩니다"), iVal); DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), dwPrice); if (bCount == item->GetCount()) { // 한국에는 아이템을 버리고 복구해달라는 진상유저들이 많아서 // 상점 판매시 속성로그를 남긴다. if (LC_IsYMIR()) item->AttrLog(); ITEM_MANAGER::instance().RemoveItem(item, "SELL"); } else item->SetCount(item->GetCount() - bCount); //군주 시스템 : 세금 징수 CMonarch::instance().SendtoDBAddMoney(dwTax, ch->GetEmpire(), ch); ch->PointChange(POINT_GOLD, dwPrice, false); }
bool DSManager::PutAttributes(LPITEM pDS) { if (!pDS->IsDragonSoul()) { sys_err ("This item(ID : %d) is not DragonSoul.", pDS->GetID()); return false; } BYTE ds_type, grade_idx, step_idx, strength_idx; GetDragonSoulInfo(pDS->GetVnum(), ds_type, grade_idx, step_idx, strength_idx); DragonSoulTable::TVecApplys vec_basic_applys; DragonSoulTable::TVecApplys vec_addtional_applys; if (!m_pTable->GetBasicApplys(ds_type, vec_basic_applys)) { sys_err ("There is no BasicApply about %d type dragon soul.", ds_type); return false; } if (!m_pTable->GetAdditionalApplys(ds_type, vec_addtional_applys)) { sys_err ("There is no AdditionalApply about %d type dragon soul.", ds_type); return false; } int basic_apply_num, add_min, add_max; if (!m_pTable->GetApplyNumSettings(ds_type, grade_idx, basic_apply_num, add_min, add_max)) { sys_err ("In ApplyNumSettings, INVALID VALUES Group type(%d), GRADE idx(%d)", ds_type, grade_idx); return false; } float fWeight = 0.f; if (!m_pTable->GetWeight(ds_type, grade_idx, step_idx, strength_idx, fWeight)) { return false; } fWeight /= 100.f; int n = MIN(basic_apply_num, vec_basic_applys.size()); for (int i = 0; i < n; i++) { const SApply& basic_apply = vec_basic_applys[i]; BYTE bType = basic_apply.apply_type; short sValue = (short)(ceil((float)basic_apply.apply_value * fWeight - 0.01f)); pDS->SetForceAttribute(i, bType, sValue); } BYTE additional_attr_num = MIN(number (add_min, add_max), 3); std::vector <int> random_set; if (additional_attr_num > 0) { random_set.resize(additional_attr_num); std::list <float> list_probs; for (int i = 0; i < vec_addtional_applys.size(); i++) { list_probs.push_back(vec_addtional_applys[i].prob); } if (!MakeDistinctRandomNumberSet(list_probs, random_set)) { sys_err ("MakeDistinctRandomNumberSet error."); return false; } for (int i = 0; i < additional_attr_num; i++) { int r = random_set[i]; const SApply& additional_attr = vec_addtional_applys[r]; BYTE bType = additional_attr.apply_type; short sValue = (short)(ceil((float)additional_attr.apply_value * fWeight - 0.01f)); pDS->SetForceAttribute(DRAGON_SOUL_ADDITIONAL_ATTR_START_IDX + i, bType, sValue); } } return true; }
int CShopEx::Buy(LPCHARACTER ch, BYTE pos) { BYTE tabIdx = pos / SHOP_HOST_ITEM_MAX_NUM; BYTE slotPos = pos % SHOP_HOST_ITEM_MAX_NUM; if (tabIdx >= GetTabCount()) { sys_log(0, "ShopEx::Buy : invalid position %d : %s", pos, ch->GetName()); return SHOP_SUBHEADER_GC_INVALID_POS; } sys_log(0, "ShopEx::Buy : name %s pos %d", ch->GetName(), pos); GuestMapType::iterator it = m_map_guest.find(ch); if (it == m_map_guest.end()) return SHOP_SUBHEADER_GC_END; TShopTableEx& shopTab = m_vec_shopTabs[tabIdx]; TShopItemTable& r_item = shopTab.items[slotPos]; if (r_item.price <= 0) { LogManager::instance().HackLog("SHOP_BUY_GOLD_OVERFLOW", ch); return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY; } DWORD dwPrice = r_item.price; switch (shopTab.coinType) { case SHOP_COIN_TYPE_GOLD: if (it->second) // if other empire, price is triple dwPrice *= 3; if (ch->GetGold() < (int) dwPrice) { sys_log(1, "ShopEx::Buy : Not enough money : %s has %d, price %d", ch->GetName(), ch->GetGold(), dwPrice); return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY; } break; case SHOP_COIN_TYPE_SECONDARY_COIN: { int count = ch->CountSpecifyTypeItem(ITEM_SECONDARY_COIN); if (count < dwPrice) { sys_log(1, "ShopEx::Buy : Not enough myeongdojun : %s has %d, price %d", ch->GetName(), count, dwPrice); return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX; } } break; } LPITEM item; item = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count); if (!item) return SHOP_SUBHEADER_GC_SOLD_OUT; int iEmptyPos; if (item->IsDragonSoul()) { iEmptyPos = ch->GetEmptyDragonSoulInventory(item); } else { iEmptyPos = ch->GetEmptyInventory(item->GetSize()); } if (iEmptyPos < 0) { sys_log(1, "ShopEx::Buy : Inventory full : %s size %d", ch->GetName(), item->GetSize()); M2_DESTROY_ITEM(item); return SHOP_SUBHEADER_GC_INVENTORY_FULL; } switch (shopTab.coinType) { case SHOP_COIN_TYPE_GOLD: ch->PointChange(POINT_GOLD, -dwPrice, false); break; case SHOP_COIN_TYPE_SECONDARY_COIN: ch->RemoveSpecifyTypeItem(ITEM_SECONDARY_COIN, dwPrice); break; } if (item->IsDragonSoul()) item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos)); else item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos)); ITEM_MANAGER::instance().FlushDelayedSave(item); LogManager::instance().ItemLog(ch, item, "BUY", item->GetName()); if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007) { LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, ""); } DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice); if (item) sys_log(0, "ShopEx: BUY: name %s %s(x %d):%u price %u", ch->GetName(), item->GetName(), item->GetCount(), item->GetID(), dwPrice); if (LC_IsBrazil()) { ch->SaveReal(); db_clientdesc->DBPacketHeader(HEADER_GD_FLUSH_CACHE, 0, sizeof(DWORD)); DWORD pid = ch->GetPlayerID(); db_clientdesc->Packet(&pid, sizeof(DWORD)); } else { ch->Save(); } return (SHOP_SUBHEADER_GC_OK); }
bool DSManager::RefreshItemAttributes(LPITEM pDS) { if (!pDS->IsDragonSoul()) { sys_err ("This item(ID : %d) is not DragonSoul.", pDS->GetID()); return false; } BYTE ds_type, grade_idx, step_idx, strength_idx; GetDragonSoulInfo(pDS->GetVnum(), ds_type, grade_idx, step_idx, strength_idx); DragonSoulTable::TVecApplys vec_basic_applys; DragonSoulTable::TVecApplys vec_addtional_applys; if (!m_pTable->GetBasicApplys(ds_type, vec_basic_applys)) { sys_err ("There is no BasicApply about %d type dragon soul.", ds_type); return false; } if (!m_pTable->GetAdditionalApplys(ds_type, vec_addtional_applys)) { sys_err ("There is no AdditionalApply about %d type dragon soul.", ds_type); return false; } // add_min°ъ add_maxґВ ґх№М·О АРАЅ. int basic_apply_num, add_min, add_max; if (!m_pTable->GetApplyNumSettings(ds_type, grade_idx, basic_apply_num, add_min, add_max)) { sys_err ("In ApplyNumSettings, INVALID VALUES Group type(%d), GRADE idx(%d)", ds_type, grade_idx); return false; } float fWeight = 0.f; if (!m_pTable->GetWeight(ds_type, grade_idx, step_idx, strength_idx, fWeight)) { return false; } fWeight /= 100.f; int n = MIN(basic_apply_num, vec_basic_applys.size()); for (int i = 0; i < n; i++) { const SApply& basic_apply = vec_basic_applys[i]; BYTE bType = basic_apply.apply_type; short sValue = (short)(ceil((float)basic_apply.apply_value * fWeight - 0.01f)); pDS->SetForceAttribute(i, bType, sValue); } for (int i = DRAGON_SOUL_ADDITIONAL_ATTR_START_IDX; i < ITEM_ATTRIBUTE_MAX_NUM; i++) { BYTE bType = pDS->GetAttributeType(i); short sValue = 0; if (APPLY_NONE == bType) continue; for (int j = 0; j < vec_addtional_applys.size(); j++) { if (vec_addtional_applys[j].apply_type == bType) { sValue = vec_addtional_applys[j].apply_value; break; } } pDS->SetForceAttribute(i, bType, (short)(ceil((float)sValue * fWeight - 0.01f))); } return true; }