//--------------------------------------------------------------------- RaySceneQuery* OctreeSceneManager::createRayQuery(const Ray& ray, uint32 mask) { OctreeRaySceneQuery* q = OGRE_NEW OctreeRaySceneQuery(this); q->setRay(ray); q->setQueryMask(mask); return q; }
//--------------------------------------------------------------------- RaySceneQuery* OctreeSceneManager::createRayQuery(const Ray& ray, unsigned long mask) { OctreeRaySceneQuery* q = new OctreeRaySceneQuery(this); q->setRay(ray); q->setQueryMask(mask); return q; }