VECTOR2I GRID_HELPER::GetGrid() const
{
    PCB_SCREEN* screen = m_frame->GetScreen();

    const wxRealPoint& size = screen->GetGridSize();

    return VECTOR2I( KiROUND( size.x ), KiROUND( size.y ) );
}
예제 #2
0
void FOOTPRINT_WIZARD_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
{
    wxRealPoint     gridSize;
    wxPoint         oldpos;
    PCB_SCREEN*     screen  = GetScreen();
    wxPoint         pos     = aPosition;

    wxCommandEvent  cmd( wxEVT_COMMAND_MENU_SELECTED );

    cmd.SetEventObject( this );

    pos         = GetNearestGridPosition( pos );
    oldpos      = GetCrossHairPosition();
    gridSize    = screen->GetGridSize();

    switch( aHotKey )
    {
    case WXK_F1:
        cmd.SetId( ID_POPUP_ZOOM_IN );
        GetEventHandler()->ProcessEvent( cmd );
        break;

    case WXK_F2:
        cmd.SetId( ID_POPUP_ZOOM_OUT );
        GetEventHandler()->ProcessEvent( cmd );
        break;

    case WXK_F3:
        cmd.SetId( ID_ZOOM_REDRAW );
        GetEventHandler()->ProcessEvent( cmd );
        break;

    case WXK_F4:
        cmd.SetId( ID_POPUP_ZOOM_CENTER );
        GetEventHandler()->ProcessEvent( cmd );
        break;

    case WXK_HOME:
        cmd.SetId( ID_ZOOM_PAGE );
        GetEventHandler()->ProcessEvent( cmd );
        break;

    case ' ':
        screen->m_O_Curseur = GetCrossHairPosition();
        break;

    case WXK_NUMPAD8:       // cursor moved up
    case WXK_UP:
        pos.y -= KiROUND( gridSize.y );
        m_canvas->MoveCursor( pos );
        break;

    case WXK_NUMPAD2:       // cursor moved down
    case WXK_DOWN:
        pos.y += KiROUND( gridSize.y );
        m_canvas->MoveCursor( pos );
        break;

    case WXK_NUMPAD4:       // cursor moved left
    case WXK_LEFT:
        pos.x -= KiROUND( gridSize.x );
        m_canvas->MoveCursor( pos );
        break;

    case WXK_NUMPAD6:       // cursor moved right
    case WXK_RIGHT:
        pos.x += KiROUND( gridSize.x );
        m_canvas->MoveCursor( pos );
        break;
    }

    SetCrossHairPosition( pos );

    if( oldpos != GetCrossHairPosition() )
    {
        pos = GetCrossHairPosition();
        SetCrossHairPosition( oldpos );
        m_canvas->CrossHairOff( aDC );
        SetCrossHairPosition( pos );
        m_canvas->CrossHairOn( aDC );

        if( m_canvas->IsMouseCaptured() )
        {
            m_canvas->CallMouseCapture( aDC, aPosition, 0 );
        }
    }

    UpdateStatusBar();    // Display new cursor coordinates
}