// This method contains all heap specific policy for invoking scavenge. // PSScavenge::invoke_no_policy() will do nothing but attempt to // scavenge. It will not clean up after failed promotions, bail out if // we've exceeded policy time limits, or any other special behavior. // All such policy should be placed here. // // Note that this method should only be called from the vm_thread while // at a safepoint! void PSScavenge::invoke() { assert(SafepointSynchronize::is_at_safepoint(), "should be at safepoint"); assert(Thread::current() == (Thread*)VMThread::vm_thread(), "should be in vm thread"); assert(!Universe::heap()->is_gc_active(), "not reentrant"); ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity"); PSAdaptiveSizePolicy* policy = heap->size_policy(); IsGCActiveMark mark; bool scavenge_was_done = PSScavenge::invoke_no_policy(); PSGCAdaptivePolicyCounters* counters = heap->gc_policy_counters(); if (UsePerfData) counters->update_full_follows_scavenge(0); if (!scavenge_was_done || policy->should_full_GC(heap->old_gen()->free_in_bytes())) { if (UsePerfData) counters->update_full_follows_scavenge(full_follows_scavenge); GCCauseSetter gccs(heap, GCCause::_adaptive_size_policy); CollectorPolicy* cp = heap->collector_policy(); const bool clear_all_softrefs = cp->should_clear_all_soft_refs(); if (UseParallelOldGC) { PSParallelCompact::invoke_no_policy(clear_all_softrefs); } else { PSMarkSweep::invoke_no_policy(clear_all_softrefs); } } }
// This method contains all heap specific policy for invoking scavenge. // PSScavenge::invoke_no_policy() will do nothing but attempt to // scavenge. It will not clean up after failed promotions, bail out if // we've exceeded policy time limits, or any other special behavior. // All such policy should be placed here. // // Note that this method should only be called from the vm_thread while // at a safepoint! void PSScavenge::invoke() { assert(SafepointSynchronize::is_at_safepoint(), "should be at safepoint"); assert(Thread::current() == (Thread*)VMThread::vm_thread(), "should be in vm thread"); assert(!Universe::heap()->is_gc_active(), "not reentrant"); ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity"); PSAdaptiveSizePolicy* policy = heap->size_policy(); // Before each allocation/collection attempt, find out from the // policy object if GCs are, on the whole, taking too long. If so, // bail out without attempting a collection. if (!policy->gc_time_limit_exceeded()) { IsGCActiveMark mark; bool scavenge_was_done = PSScavenge::invoke_no_policy(); PSGCAdaptivePolicyCounters* counters = heap->gc_policy_counters(); if (UsePerfData) counters->update_full_follows_scavenge(0); if (!scavenge_was_done || policy->should_full_GC(heap->old_gen()->free_in_bytes())) { if (UsePerfData) counters->update_full_follows_scavenge(full_follows_scavenge); GCCauseSetter gccs(heap, GCCause::_adaptive_size_policy); if (UseParallelOldGC) { PSParallelCompact::invoke_no_policy(false); } else { PSMarkSweep::invoke_no_policy(false); } } } }