TFactoryGameItem::TFactoryGameItem() { TMakerXML makerXML; mXML = makerXML.New(); MakeStr_Map(); }
ILoaderModelGE::ILoaderModelGE() { TMakerXML makerXML; mXML = makerXML.New(); pStrPathShader[0] = '\0'; pStrFilenameData[0] = '\0'; pStrPathPrimitive[0] = '\0'; pStrFilenameDataMain[0] = '\0'; }
TParserXMLConveyer::TParserXMLConveyer() { TMakerXML maker; mXML = maker.New(); }
TParserXMLResource::TParserXMLResource() { TMakerXML maker; mXML = maker.New(); }