예제 #1
0
파일: PE098.cpp 프로젝트: kart/projecteuler
string		square_anagram(string s1, string s2)
{
    int			len = s1.length(), i;
    string		ret;

    for (i = 0; i < len; i++)
        if ((s1[i] >= 'A' && s1[i] <= 'Z'))
            break;
    if (i == len)
    {
        if (squares.find(s1) != squares.end() && squares.find(s2) != squares.end())
        {
            if (s1 > s2)
                return s1;
            return s2;
        }
        return "";
    }
    for (char c = '9'; c >= (i == 0 ? '1' : '0'); c--)
    {
        char save = s1[i];
        if (used.find(c) != used.end())
            continue;
        replace_all(s1, s2, s1[i], c);
        used.insert(c);
        if ((ret = square_anagram(s1, s2)) != "")
            return ret;
        used.erase(c);
        replace_all(s1, s2, c, save);
    }
    return "";
}
예제 #2
0
파일: query.cpp 프로젝트: renqHIT/Tale
void getNB(HashGraph* G, int v, int distance, hash_set<int>& result, vector<bool>& mark)
{
	assert(distance==1 || distance==2);
	
	EdgeMap* p_neighbors=G->getNeighbors(v);
	EdgeMap::iterator pnb;
    for (pnb=p_neighbors->begin(); pnb!=p_neighbors->end(); pnb++)
    {
            UINT w=pnb->first;
            if(!mark[w])
            	result.insert(w);
    }
	
	if(distance==1)
		return;
	
	hash_set<int>::iterator p;
	vector<int> temp;
	for(p=result.begin(); p!=result.end(); p++)
		temp.push_back(*p);
	int imnb_size=result.size();
	//result.clear();
	for(int i=0; i<imnb_size; i++)
	{
		p_neighbors=G->getNeighbors(temp[i]);
		for (pnb=p_neighbors->begin(); pnb!=p_neighbors->end(); pnb++)
		{
			UINT w=pnb->first;
			if(!mark[w]) 
				result.insert(w); //automatically handel duplication.
		}
	}
	for(int i=0; i<imnb_size; i++)
		result.erase(temp[i]);
}
예제 #3
0
void solve()
{
    int op,x;
    for( f>>N; N; --N )
    {
        f>>op>>x;
        switch( op )
        {
        case 1 :
            H.insert(x);
            break;
        case 2 :
            H.erase(x);
            break;
        case 3 :
            g<< ( H.find(x)!=H.end() ) <<"\n";
        }
    }
}