A multi-channel audio streaming proof of concept for Pd+iOS architecture.
In a nutshell, this project allows you to stream any multi (2 and more) channel audio from your Mac/PC server in realtime to your mobile iOS clients. At the same time, clients are able to communicate with server via OSC protocol.
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iOS 7.0+ (it's possible to build it against 6.0, but not recommended)
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Pd-extended v0.43.4 and up (you might need to check if Pd can find all external objects used in test patch)
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Mac or PC server connected to a wireless spot via LAN cable and, ideally, the Wi-Fi spot should work in 5Ghz mode.
Simply open up the Pd patch in project folder, run a python script in the same place, and finally build and run an iOS application.
For the best experience check out this short tutorial in wiki
This project is distributed under MIT license. Please see more in LICENSE.txt