- GNU/Linux only (for now),
- Compiles! :)
- Sound doesn't work,
- Still relies on xf86dga,
- Mouse support not tested (whole input is X event based...),
- Sometimes corrupted visuals (z-buffer artifacts?),
- Game segfaults at loading first map, only demo from menu could be played.
- Remove non-Linux code paths
- Resolve issues related to map loading (something, something 64bit support)
- Move to GLFW for window creation and input handling
- Experiment with different OpenGL versions (4+ ?)
- New sound lib: SDL/OpenAL?
- Improved AI/or AI in general
- Scripting
- Support for shaders from newer OpenGL versions
- Game editor (fork and modernize GtkRadiant ?)
- Vulkan?