Circinus is an open source 3D game engine using DirectX 11 Rendering. The initial project was a simple DirectX program before being adapted to the current engine. The engine was created in 16 weeks for the class 'IGME.750.01 - Game Engine Design and Development' at the Rochester Institute of Technology, Spring 2017. The project is no longer actively maintained but source code is available for reference and free use.
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Circinus is an open source 3D game engine using DirectX 11 Rendering. The initial project was a simple DirectX program before being adapted to the current engine. The engine was created in 16 weeks for the class 'IGME.750.01 - Game Engine Design and Development' at the Rochester Institute of Technology, Spring 2017. The project is no longer acti…
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DakotaHerold/Circinus
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Circinus is an open source 3D game engine using DirectX 11 Rendering. The initial project was a simple DirectX program before being adapted to the current engine. The engine was created in 16 weeks for the class 'IGME.750.01 - Game Engine Design and Development' at the Rochester Institute of Technology, Spring 2017. The project is no longer acti…
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