IEEE International Conference on High Performance Computing & Simulation, Spl Compiler Design And Optimization Session, Dublin, Ireland, 2019
https://www.researchgate.net/publication/333929391_Texturizing_PPCG_Supporting_Texture_Memory_in_a_Polyhedral_Compiler
Automatic Exploitation of GPU caches (Texture, constant, Surface) via static framework within a state-of-art Polyhedral Compiler for GPUs (PPCG).
PPCG, ISL
2016-2019
@INPROCEEDINGS{9188095,
author={A. A. {Patwardhan} and R. {Upadrasta}},
booktitle={2019 International Conference on High Performance Computing Simulation (HPCS)},
title={Polyhedral Model Guided Automatic GPU Cache Exploitation Framework},
year={2019},
pages={496-503},}
If you use PPCG for your research, you are invited to cite the following paper.
@article{Verdoolaege2013PPCG, author = {Verdoolaege, Sven and Juega, Juan Carlos and Cohen, Albert and G'{o}mez, Jos{'e} Ignacio and Tenllado, Christian and Catthoor, Francky}, title = {Polyhedral parallel code generation for CUDA}, journal = {ACM Trans. Archit. Code Optim.}, issue_date = {January 2013}, volume = {9}, number = {4}, month = jan, year = {2013}, issn = {1544-3566}, pages = {54:1--54:23}, doi = {10.1145/2400682.2400713}, acmid = {2400713}, publisher = {ACM}, address = {New York, NY, USA}, }