Greek-themed 2D platform jumper
(Click here for a sample playthrough of the game and here for a hack)
Terminus is a greek-themed game for Windows and GNU/Linux.
It was a team work for the classes "Introduction to Game Development" and "Introduction to Game Design" of the Universidade de Brasilia, Brazil. It was made over the whole 1st semester of 2013.
Terminus was made completely from scratch (code, art and music) by a partnership of 5 months between people from the departments of Industrial Design, Computer Science and Music.
Terminus is a game of conquest, determination and hope.
Ancient Greece. You control Apterus, a horse whose dream is to become a Pegasus. To do so, it builds a pair of mechanical wings and aims to climb the mighty Mount Olympus - home of the Twelve Olympian gods.
It is believed that whoever survives through this journey may have his wishes come true. The path, however, is filled with monsters and guardians who will prevent anyone from climbing it at all costs.
Will Apterus ever become a Pegasus? Can you cross a path blocked by the gods?
- Windows: Click here to download the executable**;
- GNU/Linux: See section Development below;
Keys | Action |
---|---|
Arrows / WASD | Walk and Jump |
Space | Dash Attack |
Shift | Run |
Delete | Suicide |
ESC | Quit Game |
F1 | (debug) Show collision boxes |
Design/Art:
- Sara Lins
- Lucas Bandeira Calixto
- Natalia Cristina Alves Barros
- Jorge Amorim
Programming:
Music/Sound Effects:
Terminus is a C++ game made with our custom game engine, using SDL 1.2 for graphics.
To compile and run (if you're on a GNU/Linux system), be sure you have SDL 1.2 installed and simply do:
$ make
$ ./terminus
The whole code is released under the MIT license. See file LICENSE
to see
what you can and cannot do with it.
All art assets (including music) are released on a CC-BY-SA license. Click here to see what you can and cannot do with them.