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OpenGL_POM_HDR_NormalMapping

Assimp
Soil
GLFW
GLEW
OpenGL 4.3
Visual Studio 2015

Requires Visual C++ Redistributable for Visual Studio 2012 in order to run the build

Library - Rendering framework
Demo project that uses the rendering framework

Parallax occlusion mapping
Normal mapping
Blinn-Phong lighting
HDR

Build included in build.zip

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