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ArtiBoard

This project is very new. Currently runs checkers game experiments in the console. Aims to become a framework for exploring AI and machine learning for board games.

Dependencies

Development tools

MINGW + Eclipse

Things that can (or must) be done

  • More board games, such as reversi, chess or arimaa
  • Extend makefiles to build on other platforms
  • Incorporate boost libraries

To compile

  1. Get MINGW (http://www.mingw.org/wiki/InstallationHOWTOforMinGW)
  2. Get TUT (http://sourceforge.net/projects/tut-framework/files/TUT/)
  3. Unzip TUT to some folder
  4. Edit src/makevars to include the TUT folder (or add it to your includes)
  5. Go to the src folder
  6. run 'make'
  7. Executable should be in ../bin

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Artifical Intelligence Framework for Board Games

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