C++ , Direct X 11 , HDR , Deferred Shading , Post Processing , HLSL,Assimp
Engine - Features :
Single - Threaded 3D Rendering engine
- HDR
- Diffuse Mapping
- BumpMapping
- Particle Systems
- Static Entities
- Animated Entities ( Skeletal animation)
- Deffered Shading
- Resource Management
- Memory Management
- Lights ( Point , Directional , Ambient)
- Post Processing (Bloom , Blur)
- Gamma Correction
Format Converter :
Uses ASSIMP Library to read the media files and then converts them to the engine's file format.
Demo : You can navigate the camera with the arrow keys and rotate it with holding the right mouse button and moving the mouse.