c++ math library for game development
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== Abaci Abaci is a math library written specifically for 3d video game development. It strives to be: * Standalone - It is not dependent on anything other then the c++ standard library. * Streamlined - Tailored to the problems of 3d game development; it is not a generic math library. * Portable - Not tied to a specific os or compiler. * Fast - Use langauge features such as inlines & templates to achieve acceptable performance. Supports basic math primitives: * 4x4 Matrices for coordinate transformations * Quaternions for rotations * Vectors of two, three & four elements * Complex number arithmetic.
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