Skip to content

MojoShader is a library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms.

License

Notifications You must be signed in to change notification settings

nackdai/mojoshader

Repository files navigation

To use this in your project:

- Add mojoshader*.c and mojoshader*.h to your project.
- Compile mojoshader*.c
- If you don't have a C99-compliant compiler, like Microsoft Visual Studio,
  you'll need to compile the .c files as C++ to get them to build.
- If you don't have cmake to generate mojoshader_version.h, you can either
  add a blank file with that name, or add MOJOSHADER_NO_VERSION_INCLUDE to
  your preprocessor definitions.

// end of README.txt ...

About

MojoShader is a library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages