/
network.cpp
executable file
·253 lines (189 loc) · 5.82 KB
/
network.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
#include "define.h"
#ifdef TAK_USE_ENET
#include "network.h"
#include "autolock.h"
#include <iostream>
#include <cstring>
#include <cstdarg>
#include "networkcallback.h"
#include <enet/enet.h>
#define NETWORK_CHANNEL_COUNT 2
Network::Network() : m_type(NONE), m_host(0), m_networkCallback(0)
{
}
Network::~Network()
{
}
bool Network::Init(NETWORK_TYPE networkType)
{
AutoLock<Mutex> lock(m_mutex);
if(networkType == NONE)
return false;
if(enet_initialize() != 0)
{
std::cout << "Error initializing network" << std::endl;
return false;
}
if(networkType == CLIENT)
{
m_host = enet_host_create (NULL, 1, NETWORK_CHANNEL_COUNT, 0, 0);
if(!m_host)
{
std::cout << "Error initializing connection" << std::endl;
return false;
}
}
m_type = networkType;
return true;
}
void Network::DeInit()
{
AutoLock<Mutex> lock(m_mutex);
if(m_host)
enet_host_destroy((ENetHost*)m_host);
enet_deinitialize();
}
bool Network::Tick()
{
AutoLock<Mutex> lock(m_mutex);
if(!m_host)
return false;
if(!m_networkCallback)
return false;
ENetEvent event;
while(enet_host_service((ENetHost*)m_host, &event, 0) > 0)
{
switch(event.type)
{
case ENET_EVENT_TYPE_CONNECT:
m_networkCallback->OnNetworkConnect(NetworkPeer(event.peer), event.peer->data);
break;
case ENET_EVENT_TYPE_RECEIVE:
m_networkCallback->OnNetworkReceive(NetworkPeer(event.peer), (const char*)event.packet->data, event.packet->dataLength, event.peer->data);
enet_packet_destroy(event.packet);
break;
case ENET_EVENT_TYPE_DISCONNECT:
if(m_type == CLIENT)
m_host = 0;
m_networkCallback->OnNetworkDisconnect(NetworkPeer(event.peer), event.peer->data);
event.peer->data = NULL;
default:
break;
}
return true; // event processed
}
return false;
}
bool Network::Listen(unsigned short port, NetworkCallback* callback)
{
if(m_type != SERVER)
return false;
m_networkCallback = callback;
ENetAddress address;
address.host = ENET_HOST_ANY;
address.port = port;
m_host = enet_host_create(&address, 256, NETWORK_CHANNEL_COUNT, 0, 0);
if(!m_host)
{
std::cout << "Error listening on connection" << std::endl;
return false;
}
return true;
}
NetworkPeer Network::Connect(const std::string& host, unsigned short port, NetworkCallback* callback)
{
AutoLock<Mutex> lock(m_mutex);
if(!m_host)
return NetworkPeer(0);
if(m_type != CLIENT)
{
std::cout << "Connect operation valid only if type is client" << std::endl;
return NetworkPeer(0);
}
ENetAddress address;
enet_address_set_host(&address, host.c_str());
address.port = port;
ENetPeer* peer = enet_host_connect((ENetHost*)m_host, &address, NETWORK_CHANNEL_COUNT, 0);
if(!peer)
{
std::cout << "Failed to connect to " << host << ":" << port << std::endl;
return NetworkPeer(0);
}
m_networkCallback = callback;
ENetEvent event;
if(enet_host_service((ENetHost*)m_host, &event, 5000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT)
return NetworkPeer(peer);
enet_peer_reset(peer);
std::cout << "Failed to connect to " << host << ":" << port << std::endl;
return NetworkPeer(0);
}
void Network::Disconnect(const NetworkPeer& peer)
{
AutoLock<Mutex> lock(m_mutex);
if(!peer.IsConnected())
return;
enet_peer_disconnect((ENetPeer*)peer.m_peer, 0);
enet_host_flush((ENetHost*)m_host);
ENetEvent event;
enet_host_service((ENetHost*)m_host, &event, 5000);
}
bool Network::SendTo(const NetworkPeer& peer, bool reliable, const void* data, int len)
{
AutoLock<Mutex> lock(m_mutex);
if(!m_host)
return false;
if(!peer.IsConnected())
return false;
if(len == 0)
len = strlen((const char*)data);
ENetPacket* packet = enet_packet_create(data, len, reliable ? ENET_PACKET_FLAG_RELIABLE : 0);
// Channel 1 if the data should be 'reliable' (if the packet should be ack'ed by
// the remote host), or channel 0 if we don't care if the data is lost
int ret = enet_peer_send((ENetPeer*)peer.m_peer, reliable ? 1 : 0, packet);
return ret == 0;
}
bool Network::SendTo(const NetworkPeer& peer, bool reliable, const std::string& data)
{
return SendTo(peer, reliable, data.c_str(), data.length());
}
bool Network::SendfTo(const NetworkPeer& peer, bool reliable, const char* fmt, int len, ...)
{
if(!peer.IsConnected())
return false;
char *buffer = new char[len];
va_list args;
va_start(args, len);
int rlen = vsnprintf(buffer, len, fmt, args);
va_end(args);
bool ret = SendTo(peer.m_peer, reliable, buffer, rlen);
delete [] buffer;
return ret;
}
bool Network::Broadcast(bool reliable, const void* data, int len)
{
AutoLock<Mutex> lock(m_mutex);
if(!m_host)
return false;
if(m_type != SERVER)
{
std::cout << "Broadcast operation valid only if type is server" << std::endl;
return false;
}
if(len == -1)
len = strlen((const char*)data);
ENetPacket* packet = enet_packet_create(data, len, reliable ? ENET_PACKET_FLAG_RELIABLE : 0);
enet_host_broadcast((ENetHost*)m_host, reliable ? 1 : 0, packet);
return true;
}
bool Network::Broadcastf(bool reliable, const char* fmt, int len, ...)
{
char *buffer = new char[len];
va_list args;
va_start(args, len);
int rlen = vsnprintf(buffer, len, fmt, args);
va_end(args);
bool ret = Broadcast(reliable, buffer, rlen);
delete [] buffer;
return ret;
}
#endif // TAK_USE_ENET