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server.c
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server.c
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//UDPServer.c
/*
* gcc -o server UDPServer.c
* ./server
*/
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <netdb.h>
#include <iostream>
#include <string>
#include <map>
#include <vector>
#include "duckchat.h"
//defined
#define BUFLEN 1024
//globals
socklen_t fromlen;
struct sockaddr recAddr;
int sockfd;
struct addrinfo *addrAr;
map<string,int> usrLisChan;
map<string,int> usrtlkChan;
vector<string> users;
//methods
int connectToSocket(char*, char*);
void err(char*);
int readRequestType(struct request*, int);
int sayReq(struct request_say*);
//program
int main(int argc, char **argv)
{
addrAr = NULL;
sockfd = 0;
char buf[BUFLEN];
connectToSocket(argv[1], argv[2]);
while(1)
{
//for multiple requests maybe
struct request *requests = (struct request*) malloc(sizeof (struct request) + BUFLEN);
int bal = 0;
bal = recvfrom(sockfd, requests, sizeof buf, 0, &recAddr, &fromlen);
if(bal > 0) {
printf("recv()'d %d bytes of data in buf\n", bal);
readRequestType(requests, bal);
}
}
return 0;
}
//for errors
void err(char *str)
{
perror(str);
exit(1);
}
//handle say requests
int sayReq(struct request_say *rs)
{
return 0;
}
//handle login requests
int loginReq(struct request_login *rl)
{
return 0;
}
//handle login requests
int logoutReq(struct request_logout *rl)
{
return 0;
}
//handle login requests
int joinReq(struct request_join *rj)
{
return 0;
}
//handle login requests
int leaveReq(struct request_leave *rl)
{
return 0;
}
//handle login requests
int listReq(struct request_list *rl)
{
return 0;
}
//handle login requests
int whoReq(struct request_who *rw)
{
return 0;
}
int readRequestType(struct request *r, int b)
{
int fin = 0;
printf("made it to method \n");
switch(ntohl(r->req_type)) {
case REQ_LOGIN:
if(sizeof(struct request_login) == b) {
printf("switchhh case login valid\n");
fin = loginReq((struct request_login) r);
break;
} else {
printf("switchhh case login INvalid\n");
break;
}
case REQ_LOGOUT:
if(sizeof(struct request_logout) == b) {
printf("switchhh case logout valid\n");
fin = logoutReq((struct request_logout) r);
break;
} else {
printf("switchhh case logout INvalid\n");
break;
}
case REQ_JOIN:
if(sizeof(struct request_join) == b) {
printf("switchhh case join valid\n");
fin = joinReq((struct request_join) r);
break;
} else {
printf("switchhh case join INvalid\n");
break;
}
case REQ_LEAVE:
if(sizeof(struct request_leave) == b) {
printf("switchhh case leave valid\n");
fin = leaveReq((struct request_leave) r);
break;
} else {
printf("switchhh case leave INvalid\n");
break;
}
case REQ_SAY:
if(sizeof(struct request_say) == b) {
printf("switchhh case say valid\n");
fin = sayReq((struct request_say) r);
break;
} else {
printf("switchhh case say INvalid\n");
break;
}
case REQ_LIST:
if(sizeof(struct request_list) == b) {
printf("switchhh case list valid\n");
fin = listReq((struct request_list) r);
break;
} else {
printf("switchhh case list INvalid\n");
break;
}
case REQ_WHO:
if(sizeof(struct request_who) == b) {
printf("switchhh case who valid\n");
fin = whoReq((struct request_who) r);
break;
} else {
printf("switchhh case who INvalid\n");
break;
}
}
return fin;
}
int connectToSocket(char* ip, char* port)
{
struct addrinfo addressTmp;
memset(&addressTmp, 0, sizeof addressTmp);
addressTmp.ai_family = AF_INET;
addressTmp.ai_socktype = SOCK_DGRAM;
addressTmp.ai_flags = AI_PASSIVE;
int check = 0;
if((check = getaddrinfo(ip, port, &addressTmp, &addrAr))!= 0)
{
err("Server : getaddrinfo() NOT successful\n");
return false;
}
if((sockfd = socket(addrAr->ai_family, addrAr->ai_socktype, addrAr->ai_protocol)) == -1)
{
err("Server : socket() NOT successful\n");
return false;
}
if(bind(sockfd, addrAr->ai_addr, addrAr->ai_addrlen) == -1)
{
err("Server : bind() NOT successful\n");
return false;
}
printf("socket and bind successful! \n");
return true;
}