Exemplo n.º 1
0
void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
{
    // this should be OK because the 2 function _were_ the same
    HandleChannelList(recvPacket);
}
Exemplo n.º 2
0
void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
{
    HandleChannelList(recvPacket);
}