DllExport s32 CALLBACK PADclose() // PAD CLOSE { DebugFunc(); Input::Pause(true); KeyboardClose(); KeepAwake(KEEPAWAKE_CLOSE); return emupro::pad::ERR_SUCCESS; }
DllExport s32 CALLBACK PADopen(void* pDisplay) // PAD OPEN { DebugFunc(); Input::Pause(false); GetDisplay(pDisplay); KeyboardOpen(); KeepAwake(KEEPAWAKE_INIT); return emupro::pad::ERR_SUCCESS; }