void ARewindableReplayDemoCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void ABatteryCollectorCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void AUNREALPROJEKTCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void AMyProjectCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void ACoverSystemCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void AAssignment_1Character::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void AaMazeInBear_protCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
Exemplo n.º 8
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/**
 * Handler for when a touch input stops.
 */
void AMutagenPlayer::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void AThirdPersonCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void AAITrainingStreamCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void ATutorialCodeCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void AXtremeJanitorCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
void ATLSkillsTreeCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}
Exemplo n.º 14
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void AHttpRequestCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
	if (FingerIndex == ETouchIndex::Touch1)
	{
        
        /* Added for HTTP requests */
        
        // Create a writer and hold it in this FString
        FString JsonStr;
        TSharedRef< TJsonWriter<TCHAR, TCondensedJsonPrintPolicy<TCHAR> > > JsonWriter = TJsonWriterFactory<TCHAR, TCondensedJsonPrintPolicy<TCHAR> >::Create(&JsonStr);
        JsonWriter->WriteObjectStart();
        JsonWriter->WriteValue(TEXT("user"), TEXT("StormUnited"));
        JsonWriter->WriteObjectEnd();
        // Close the writer and finalize the output such that JsonStr has what we want
        JsonWriter->Close();
        
        TSharedRef<IHttpRequest> HttpRequest = FHttpModule::Get().CreateRequest();
        HttpRequest->SetHeader(TEXT("Content-Type"), TEXT("application/json; charset=utf-8"));
        HttpRequest->SetURL(TEXT("http://localhost/configuration"));
        HttpRequest->SetVerb(TEXT("POST"));
        HttpRequest->SetContentAsString(JsonStr);
        HttpRequest->OnProcessRequestComplete().BindUObject(this, HttpCompleteCallback);
        HttpRequest->ProcessRequest();
        
        /* Added for HTTP requests */
		StopJumping();
	}
}
void ATP_2DSideScrollerCharacter::TouchStopped(const ETouchIndex::Type FingerIndex, const FVector Location)
{
	StopJumping();
}
void AFilePickerCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
		StopJumping();
}
Exemplo n.º 17
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void AProjectTitorCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location)
{
		StopJumping();
}
Exemplo n.º 18
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void ACarditCharacter::CharStopJumping()
{
	StopJumping();
}
Exemplo n.º 19
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void AFSMCharacter::TouchStopped(const ETouchIndex::Type FingerIndex, const FVector Location)
{
	StopJumping();
}
void APlayerCharacter::JumpRelease() {
    StopJumping();
}
void ATopDown_HitmanCleanCharacter::TouchStopped(ETouchIndex::Type FingerIndex, FVector Location){
	if (FingerIndex == ETouchIndex::Touch1)
	{
		StopJumping();
	}
}