Exemplo n.º 1
0
/**
 * Find the live intervals for each temporary register in the program.
 * For register R, the interval [A,B] indicates that R is referenced
 * from instruction A through instruction B.
 * Special consideration is needed for loops and subroutines.
 * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
 */
static GLboolean
find_live_intervals(struct gl_program *prog,
                    struct interval_list *liveIntervals)
{
   GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS];
   GLuint i;

   /*
    * Note: we'll return GL_FALSE below if we find relative indexing
    * into the TEMP register file.  We can't handle that yet.
    * We also give up on subroutines for now.
    */

   if (dbg) {
      _mesa_printf("Optimize: Begin find intervals\n");
   }

   /* build intermediate arrays */
   if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions,
                                  intBegin, intEnd))
      return GL_FALSE;

   /* Build live intervals list from intermediate arrays */
   liveIntervals->Num = 0;
   for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
      if (intBegin[i] >= 0) {
         struct interval inv;
         inv.Reg = i;
         inv.Start = intBegin[i];
         inv.End = intEnd[i];
         append_interval(liveIntervals, &inv);
      }
   }

   /* Sort the list according to interval starts */
   sort_interval_list_by_start(liveIntervals);

   if (dbg) {
      /* print interval info */
      for (i = 0; i < liveIntervals->Num; i++) {
         const struct interval *inv = liveIntervals->Intervals + i;
         _mesa_printf("Reg[%d] live [%d, %d]:",
                      inv->Reg, inv->Start, inv->End);
         if (1) {
            int j;
            for (j = 0; j < inv->Start; j++)
               _mesa_printf(" ");
            for (j = inv->Start; j <= inv->End; j++)
               _mesa_printf("x");
         }
         _mesa_printf("\n");
      }
   }

   return GL_TRUE;
}
static void
PrintDstReg(const struct prog_dst_register *dst)
{
   if (dst->File == PROGRAM_OUTPUT) {
      _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
   }
   else if (dst->File == PROGRAM_INPUT) {
      _mesa_printf("v[%s]", InputRegisters[dst->Index]);
   }
   else if (dst->File == PROGRAM_ENV_PARAM) {
      _mesa_printf("c[%d]", dst->Index);
   }
   else {
      ASSERT(dst->File == PROGRAM_TEMPORARY);
      _mesa_printf("R%d", dst->Index);
   }

   if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
      _mesa_printf(".");
      if (dst->WriteMask & WRITEMASK_X)
         _mesa_printf("x");
      if (dst->WriteMask & WRITEMASK_Y)
         _mesa_printf("y");
      if (dst->WriteMask & WRITEMASK_Z)
         _mesa_printf("z");
      if (dst->WriteMask & WRITEMASK_W)
         _mesa_printf("w");
   }
}
Exemplo n.º 3
0
static void
PrintDstReg(const struct vp_dst_register *dst)
{
   GLint w = dst->WriteMask[0] + dst->WriteMask[1]
           + dst->WriteMask[2] + dst->WriteMask[3];

   if (dst->File == PROGRAM_OUTPUT) {
      _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
   }
   else if (dst->File == PROGRAM_INPUT) {
      _mesa_printf("v[%s]", InputRegisters[dst->Index]);
   }
   else if (dst->File == PROGRAM_ENV_PARAM) {
      _mesa_printf("c[%d]", dst->Index);
   }
   else {
      ASSERT(dst->File == PROGRAM_TEMPORARY);
      _mesa_printf("R%d", dst->Index);
   }

   if (w != 0 && w != 4) {
      _mesa_printf(".");
      if (dst->WriteMask[0])
         _mesa_printf("x");
      if (dst->WriteMask[1])
         _mesa_printf("y");
      if (dst->WriteMask[2])
         _mesa_printf("z");
      if (dst->WriteMask[3])
         _mesa_printf("w");
   }
}
Exemplo n.º 4
0
void
_mesa_print_swizzle(GLuint swizzle)
{
   if (swizzle == SWIZZLE_XYZW) {
      _mesa_printf(".xyzw\n");
   }
   else {
      const char *s = _mesa_swizzle_string(swizzle, 0, 0);
      _mesa_printf("%s\n", s);
   }
}
Exemplo n.º 5
0
/* Use a hashtable to attempt to identify recently-emitted vertices
 * and avoid re-emitting them.
 */
static GLuint elt(struct copy_context *copy, GLuint elt_idx)
{
   GLuint elt = copy->srcelt[elt_idx];
   GLuint slot = elt & (ELT_TABLE_SIZE-1);

/*    _mesa_printf("elt %d\n", elt); */

   /* Look up the incoming element in the vertex cache.  Re-emit if
    * necessary.   
    */
   if (copy->vert_cache[slot].in != elt) {
      GLubyte *csr = copy->dstptr;
      GLuint i;

/*       _mesa_printf("  --> emit to dstelt %d\n", copy->dstbuf_nr); */

      for (i = 0; i < copy->nr_varying; i++) {
	 const struct gl_client_array *srcarray = copy->varying[i].array;
	 const GLubyte *srcptr = copy->varying[i].src_ptr + elt * srcarray->StrideB;

	 memcpy(csr, srcptr, copy->varying[i].size);
	 csr += copy->varying[i].size;

	 if (0) 
	 {
	    const GLuint *f = (const GLuint *)srcptr;
	    GLuint j;
	    _mesa_printf("  varying %d: ", i);
	    for(j = 0; j < copy->varying[i].size / 4; j++)
	       _mesa_printf("%x ", f[j]);
	    _mesa_printf("\n");
	 }
	       
      }

      copy->vert_cache[slot].in = elt;
      copy->vert_cache[slot].out = copy->dstbuf_nr++;
      copy->dstptr += copy->vertex_size;

      assert(csr == copy->dstptr);
      assert(copy->dstptr == (copy->dstbuf + 
				    copy->dstbuf_nr * 
				    copy->vertex_size));
   }
/*    else */
/*       _mesa_printf("  --> reuse vertex\n"); */
   
/*    _mesa_printf("  --> emit %d\n", copy->vert_cache[slot].out); */
   copy->dstelt[copy->dstelt_nr++] = copy->vert_cache[slot].out;
   return check_flush(copy);
}
Exemplo n.º 6
0
GLuint vf_set_vertex_attributes( struct vertex_fetch *vf, 
				 const struct vf_attr_map *map,
				 GLuint nr, 
				 GLuint vertex_stride )
{
   GLuint offset = 0;
   GLuint i, j;

   assert(nr < VF_ATTRIB_MAX);

   memset(vf->lookup, 0, sizeof(vf->lookup));

   for (j = 0, i = 0; i < nr; i++) {
      const GLuint format = map[i].format;
      if (format == EMIT_PAD) {
	 if (DBG)
	    _mesa_printf("%d: pad %d, offset %d\n", i,  
			 map[i].offset, offset);  

	 offset += map[i].offset;

      }
      else {
	 assert(vf->lookup[map[i].attrib] == 0);
	 vf->lookup[map[i].attrib] = &vf->attr[j];

	 vf->attr[j].attrib = map[i].attrib;
	 vf->attr[j].format = format;
	 vf->attr[j].insert = vf_format_info[format].insert;
	 vf->attr[j].extract = vf_format_info[format].extract;
	 vf->attr[j].vertattrsize = vf_format_info[format].attrsize;
	 vf->attr[j].vertoffset = offset;
	 
	 if (DBG)
	    _mesa_printf("%d: %s, offset %d\n", i,  
			 vf_format_info[format].name,
			 vf->attr[j].vertoffset);   

	 offset += vf_format_info[format].attrsize;
	 j++;
      }
   }

   vf->attr_count = j;
   vf->vertex_stride = vertex_stride ? vertex_stride : offset;
   vf->emit = choose_emit_func;

   assert(vf->vertex_stride >= offset);
   return vf->vertex_stride;
}
Exemplo n.º 7
0
static void debug_insn( struct prog_instruction *inst, const char *fn,
			GLuint line )
{
   if (DISASSEM) {
      static const char *last_fn;

      if (fn != last_fn) {
	 last_fn = fn;
	 _mesa_printf("%s:\n", fn);
      }

      _mesa_printf("%d:\t", line);
      _mesa_print_instruction(inst);
   }
}
Exemplo n.º 8
0
static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized )
{
   if (INTEL_DEBUG & DEBUG_VERTS)
      _mesa_printf("type %s size %d normalized %d\n", 
		   _mesa_lookup_enum_by_nr(type), size, normalized);

   if (normalized) {
      switch (type) {
      case GL_DOUBLE: return double_types[size];
      case GL_FLOAT: return float_types[size];
      case GL_INT: return int_types_norm[size];
      case GL_SHORT: return short_types_norm[size];
      case GL_BYTE: return byte_types_norm[size];
      case GL_UNSIGNED_INT: return uint_types_norm[size];
      case GL_UNSIGNED_SHORT: return ushort_types_norm[size];
      case GL_UNSIGNED_BYTE: return ubyte_types_norm[size];
      default: assert(0); return 0;
      }      
   }
   else {
      switch (type) {
      case GL_DOUBLE: return double_types[size];
      case GL_FLOAT: return float_types[size];
      case GL_INT: return int_types_scale[size];
      case GL_SHORT: return short_types_scale[size];
      case GL_BYTE: return byte_types_scale[size];
      case GL_UNSIGNED_INT: return uint_types_scale[size];
      case GL_UNSIGNED_SHORT: return ushort_types_scale[size];
      case GL_UNSIGNED_BYTE: return ubyte_types_scale[size];
      default: assert(0); return 0;
      }      
   }
}
Exemplo n.º 9
0
void *
_mesa_exec_malloc(GLuint size)
{
    struct mem_block *block = NULL;
    void *addr = NULL;

    _glthread_LOCK_MUTEX(exec_mutex);

    if (!init_heap())
        goto bail;

    if (exec_heap) {
        size = (size + 31) & ~31;
        block = mmAllocMem( exec_heap, size, 32, 0 );
    }

    if (block)
        addr = exec_mem + block->ofs;
    else
        _mesa_printf("_mesa_exec_malloc failed\n");

bail:
    _glthread_UNLOCK_MUTEX(exec_mutex);

    return addr;
}
Exemplo n.º 10
0
static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c, 
					       const GLfloat *param_ptr )
{
   GLuint i = c->prog_data.nr_params++;
   
   if (i >= BRW_WM_MAX_PARAM) {
      _mesa_printf("%s: out of params\n", __FUNCTION__);
      c->prog_data.error = 1;
      return NULL;
   }
   else {
      struct brw_wm_ref *ref = get_ref(c);

      c->prog_data.param[i] = param_ptr;
      c->nr_creg = (i+16)/16;

      /* Push the offsets into hw_reg.  These will be added to the
       * real register numbers once one is allocated in pass2.
       */
      ref->hw_reg = brw_vec1_grf((i&8)?1:0, i%8);
      ref->value = &c->creg[i/16];
      ref->insn = 0;
      ref->prevuse = NULL;
      
      return ref;
   }
}
Exemplo n.º 11
0
/* When the primitive changes, set a state bit and re-validate.  Not
 * the nicest and would rather deal with this by having all the
 * programs be immune to the active primitive (ie. cope with all
 * possibilities).  That may not be realistic however.
 */
static GLuint brw_set_prim(struct brw_context *brw, GLenum prim)
{
   if (INTEL_DEBUG & DEBUG_PRIMS)
      _mesa_printf("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim));
   
   /* Slight optimization to avoid the GS program when not needed:
    */
   if (prim == GL_QUAD_STRIP &&
       brw->attribs.Light->ShadeModel != GL_FLAT &&
       brw->attribs.Polygon->FrontMode == GL_FILL &&
       brw->attribs.Polygon->BackMode == GL_FILL)
      prim = GL_TRIANGLE_STRIP;

   if (prim != brw->primitive) {
      brw->primitive = prim;
      brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;

      if (reduced_prim[prim] != brw->intel.reduced_primitive) {
	 brw->intel.reduced_primitive = reduced_prim[prim];
	 brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
      }

      brw_validate_state(brw);
   }

   return hw_prim[prim];
}
Exemplo n.º 12
0
static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c,
					       const GLfloat *constval )
{
   GLuint i;

   /* Search for an existing const value matching the request:
    */
   for (i = 0; i < c->nr_constrefs; i++) {
      if (c->constref[i].constval == *constval) 
	 return c->constref[i].ref;
   }

   /* Else try to add a new one:
    */
   if (c->nr_constrefs < BRW_WM_MAX_CONST) {
      GLuint i = c->nr_constrefs++;

      /* A constant is a special type of parameter:
       */
      c->constref[i].constval = *constval;
      c->constref[i].ref = get_param_ref(c, constval);
   
      return c->constref[i].ref;
   }
   else {
      _mesa_printf("%s: out of constrefs\n", __FUNCTION__);
      c->prog_data.error = 1;
      return NULL;
   }
}
Exemplo n.º 13
0
static void brw_emit_prim( struct brw_context *brw, 
			   const struct _mesa_prim *prim )

{
   struct brw_3d_primitive prim_packet;

   if (INTEL_DEBUG & DEBUG_PRIMS)
      _mesa_printf("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode), 
		   prim->start, prim->count);

   prim_packet.header.opcode = CMD_3D_PRIM;
   prim_packet.header.length = sizeof(prim_packet)/4 - 2;
   prim_packet.header.pad = 0;
   prim_packet.header.topology = brw_set_prim(brw, prim->mode);
   prim_packet.header.indexed = prim->indexed;

   prim_packet.verts_per_instance = trim(prim->mode, prim->count);
   prim_packet.start_vert_location = prim->start;
   prim_packet.instance_count = 1;
   prim_packet.start_instance_location = 0;
   prim_packet.base_vert_location = 0;

   if (prim_packet.verts_per_instance) {
      intel_batchbuffer_data( brw->intel.batch, &prim_packet, sizeof(prim_packet), 
			      INTEL_BATCH_NO_CLIPRECTS);
   }
}
Exemplo n.º 14
0
void _math_test_all_transform_functions( char *description )
{
   int psize, mtype;
   unsigned long benchmark_tab[4][7];
   static int first_time = 1;

   if ( first_time ) {
      first_time = 0;
      mesa_profile = _mesa_getenv( "MESA_PROFILE" );
   }

#ifdef RUN_DEBUG_BENCHMARK
   if ( mesa_profile ) {
      if ( !counter_overhead ) {
	 INIT_COUNTER();
	 _mesa_printf("counter overhead: %lu cycles\n\n", counter_overhead );
      }
      _mesa_printf("transform results after hooking in %s functions:\n", description );
   }
#endif

#ifdef RUN_DEBUG_BENCHMARK
   if ( mesa_profile ) {
      _mesa_printf("\n" );
      for ( psize = 1 ; psize <= 4 ; psize++ ) {
	 _mesa_printf(" p%d\t", psize );
      }
      _mesa_printf("\n--------------------------------------------------------\n" );
   }
#endif

   for ( mtype = 0 ; mtype < 7 ; mtype++ ) {
      for ( psize = 1 ; psize <= 4 ; psize++ ) {
	 transform_func func = _mesa_transform_tab[psize][mtypes[mtype]];
	 unsigned long *cycles = &(benchmark_tab[psize-1][mtype]);

	 if ( test_transform_function( func, psize, mtype, cycles ) == 0 ) {
	    char buf[100];
	    _mesa_sprintf(buf, "_mesa_transform_tab[0][%d][%s] failed test (%s)",
		     psize, mstrings[mtype], description );
	    _mesa_problem( NULL, buf );
	 }
#ifdef RUN_DEBUG_BENCHMARK
	 if ( mesa_profile )
	    _mesa_printf(" %li\t", benchmark_tab[psize-1][mtype] );
#endif
      }
#ifdef RUN_DEBUG_BENCHMARK
      if ( mesa_profile )
	 _mesa_printf(" | [%s]\n", mstrings[mtype] );
#endif
   }
#ifdef RUN_DEBUG_BENCHMARK
   if ( mesa_profile )
      _mesa_printf( "\n" );
#endif
}
Exemplo n.º 15
0
void vbo_exec_vtx_map( struct vbo_exec_context *exec )
{
   GLcontext *ctx = exec->ctx;
   const GLenum target = GL_ARRAY_BUFFER_ARB;
   const GLenum access = GL_READ_WRITE_ARB; /* for MapBuffer */
   const GLenum accessRange = GL_MAP_WRITE_BIT |  /* for MapBufferRange */
                              GL_MAP_INVALIDATE_RANGE_BIT |
                              GL_MAP_UNSYNCHRONIZED_BIT |
                              GL_MAP_FLUSH_EXPLICIT_BIT |
                              MESA_MAP_NOWAIT_BIT;
   const GLenum usage = GL_STREAM_DRAW_ARB;
   
   if (exec->vtx.bufferobj->Name == 0)
      return;

   if (exec->vtx.buffer_map != NULL) {
      assert(0);
      exec->vtx.buffer_map = NULL;
      exec->vtx.buffer_ptr = NULL;
   }

   if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 &&
       ctx->Driver.MapBufferRange)
   {
      exec->vtx.buffer_map = 
         (GLfloat *)ctx->Driver.MapBufferRange(ctx, 
                                               target, 
                                               exec->vtx.buffer_used,
                                               (VBO_VERT_BUFFER_SIZE - 
                                                exec->vtx.buffer_used),
                                               accessRange,
                                               exec->vtx.bufferobj);
      exec->vtx.buffer_ptr = exec->vtx.buffer_map;
   }
   
   if (!exec->vtx.buffer_map) {
      exec->vtx.buffer_used = 0;

      ctx->Driver.BufferData(ctx, target, 
                             VBO_VERT_BUFFER_SIZE, 
                             NULL, usage, exec->vtx.bufferobj);


      if (ctx->Driver.MapBufferRange)
         exec->vtx.buffer_map = 
            (GLfloat *)ctx->Driver.MapBufferRange(ctx, target,
                                                  0, VBO_VERT_BUFFER_SIZE,
                                                  accessRange,
                                                  exec->vtx.bufferobj);
      else
         exec->vtx.buffer_map =
            (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
      exec->vtx.buffer_ptr = exec->vtx.buffer_map;
   }

   if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used);
}
Exemplo n.º 16
0
void vbo_exec_BeginVertices( GLcontext *ctx )
{
   struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
   if (0) _mesa_printf("%s\n", __FUNCTION__);
   vbo_exec_vtx_map( exec );

   assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0);
   exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
}
/**
 * Emit all ready texture instructions in a single block.
 *
 * Emit as a single block to (hopefully) sample many textures in parallel,
 * and to avoid hardware indirections on R300.
 *
 * In R500, we don't really know when the result of a texture instruction
 * arrives. So allocate all destinations first, to make sure they do not
 * arrive early and overwrite a texture coordinate we're going to use later
 * in the block.
 */
static void emit_all_tex(struct pair_state *s)
{
	struct pair_state_instruction *readytex;
	struct pair_state_instruction *pairinst;

	ASSERT(s->ReadyTEX);

	// Don't let the ready list change under us!
	readytex = s->ReadyTEX;
	s->ReadyTEX = 0;

	// Allocate destination hardware registers in one block to avoid conflicts.
	for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) {
		int ip = pairinst - s->Instructions;
		struct prog_instruction *inst = s->Program->Instructions + ip;
		if (inst->Opcode != OPCODE_KIL)
			get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
	}

	if (s->Debug)
		_mesa_printf(" BEGIN_TEX\n");

	if (s->Handler->BeginTexBlock)
		s->Error = s->Error || !s->Handler->BeginTexBlock(s->UserData);

	for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) {
		int ip = pairinst - s->Instructions;
		struct prog_instruction *inst = s->Program->Instructions + ip;
		commit_instruction(s, ip);

		if (inst->Opcode != OPCODE_KIL)
			inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
		inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index);

		if (s->Debug) {
			_mesa_printf("   ");
			_mesa_print_instruction(inst);
		}
		s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst);
	}

	if (s->Debug)
		_mesa_printf(" END_TEX\n");
}
Exemplo n.º 18
0
static void
PrintSrcReg(const struct vp_src_register *src)
{
   static const char comps[5] = "xyzw";
   if (src->Negate)
      _mesa_printf("-");
   if (src->RelAddr) {
      if (src->Index > 0)
         _mesa_printf("c[A0.x + %d]", src->Index);
      else if (src->Index < 0)
         _mesa_printf("c[A0.x - %d]", -src->Index);
      else
         _mesa_printf("c[A0.x]");
   }
   else if (src->File == PROGRAM_OUTPUT) {
      _mesa_printf("o[%s]", OutputRegisters[src->Index]);
   }
   else if (src->File == PROGRAM_INPUT) {
      _mesa_printf("v[%s]", InputRegisters[src->Index]);
   }
   else if (src->File == PROGRAM_ENV_PARAM) {
      _mesa_printf("c[%d]", src->Index);
   }
   else {
      ASSERT(src->File == PROGRAM_TEMPORARY);
      _mesa_printf("R%d", src->Index);
   }

   if (src->Swizzle[0] == src->Swizzle[1] &&
       src->Swizzle[0] == src->Swizzle[2] &&
       src->Swizzle[0] == src->Swizzle[3]) {
      _mesa_printf(".%c", comps[src->Swizzle[0]]);
   }
   else if (src->Swizzle[0] != 0 ||
            src->Swizzle[1] != 1 ||
            src->Swizzle[2] != 2 ||
            src->Swizzle[3] != 3) {
      _mesa_printf(".%c%c%c%c",
             comps[src->Swizzle[0]],
             comps[src->Swizzle[1]],
             comps[src->Swizzle[2]],
             comps[src->Swizzle[3]]);
   }
}
GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
	const struct radeon_pair_handler* handler, void *userdata)
{
	struct pair_state s;

	_mesa_bzero(&s, sizeof(s));
	s.Ctx = ctx;
	s.Program = program;
	s.Handler = handler;
	s.UserData = userdata;
	s.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE;
	s.Verbose = GL_FALSE && s.Debug;

	s.Instructions = (struct pair_state_instruction*)_mesa_calloc(
		sizeof(struct pair_state_instruction)*s.Program->NumInstructions);
	s.ValuePool = (struct reg_value*)_mesa_calloc(sizeof(struct reg_value)*s.Program->NumInstructions*4);
	s.ReaderPool = (struct reg_value_reader*)_mesa_calloc(
		sizeof(struct reg_value_reader)*s.Program->NumInstructions*12);

	if (s.Debug)
		_mesa_printf("Emit paired program\n");

	scan_instructions(&s);
	allocate_input_registers(&s);

	while(!s.Error &&
	      (s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) {
		if (s.ReadyTEX)
			emit_all_tex(&s);

		while(s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha)
			emit_alu(&s);
	}

	if (s.Debug)
		_mesa_printf(" END\n");

	_mesa_free(s.Instructions);
	_mesa_free(s.ValuePool);
	_mesa_free(s.ReaderPool);

	return !s.Error;
}
Exemplo n.º 20
0
static void *
timed_memcpy(void *dest, const void *src, size_t n)
{
   void *ret;
   unsigned t1, t2;
   double rate;

   if ((((unsigned) src) & 63) || (((unsigned) dest) & 63))
      _mesa_printf("Warning - non-aligned texture copy!\n");

   t1 = fastrdtsc();
   ret = do_memcpy(dest, src, n);
   t2 = fastrdtsc();

   rate = time_diff(t1, t2);
   rate /= (double) n;
   _mesa_printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate);
   return ret;
}
Exemplo n.º 21
0
void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
{
   TNLcontext *tnl = TNL_CONTEXT(ctx);
   struct state_key *key;
   GLuint hash;
   const struct gl_vertex_program *prev = ctx->VertexProgram._Current;

   if (!ctx->VertexProgram._Current ||
       ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) {
      struct gl_vertex_program *newProg;

      /* Grab all the relevent state and put it in a single structure:
       */
      key = make_state_key(ctx);
      hash = hash_key(key);

      /* Look for an already-prepared program for this state:
       */
      newProg = search_cache( tnl->vp_cache, hash, key, sizeof(*key));
   
      /* OK, we'll have to build a new one:
       */
      if (!newProg) {

	 if (0)
	    _mesa_printf("Build new TNL program\n");
	 
	 newProg = (struct gl_vertex_program *)
	    ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); 

	 create_new_program( key, newProg, ctx->Const.VertexProgram.MaxTemps );

	 if (ctx->Driver.ProgramStringNotify)
	    ctx->Driver.ProgramStringNotify( ctx, GL_VERTEX_PROGRAM_ARB, 
                                             &newProg->Base );

         /* Our ownership of newProg is transferred to the cache */
	 cache_item(ctx, tnl->vp_cache, hash, key, newProg);
      }
      else {
	 FREE(key);
      }

      _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, newProg);
      _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, newProg);
   }

   /* Tell the driver about the change.  Could define a new target for
    * this?
    */
   if (ctx->VertexProgram._Current != prev && ctx->Driver.BindProgram) {
      ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
                            (struct gl_program *) ctx->VertexProgram._Current);
   }
}
Exemplo n.º 22
0
/* XXX: Do this for TexSubImage also:
 */
static GLboolean
try_pbo_upload(struct intel_context *intel,
               struct intel_texture_image *intelImage,
               const struct gl_pixelstore_attrib *unpack,
               GLint internalFormat,
               GLint width, GLint height,
               GLenum format, GLenum type, const void *pixels)
{
   struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
   GLuint src_offset, src_stride;
   GLuint dst_offset, dst_stride;

   if (!pbo ||
       intel->ctx._ImageTransferState ||
       unpack->SkipPixels || unpack->SkipRows) {
      _mesa_printf("%s: failure 1\n", __FUNCTION__);
      return GL_FALSE;
   }

   src_offset = (GLuint) pixels;

   if (unpack->RowLength > 0)
      src_stride = unpack->RowLength;
   else
      src_stride = width;

   dst_offset = intel_miptree_image_offset(intelImage->mt,
                                           intelImage->face,
                                           intelImage->level);

   dst_stride = intelImage->mt->pitch;

   intelFlush(&intel->ctx);
   LOCK_HARDWARE(intel);
   {
      struct _DriBufferObject *src_buffer =
         intel_bufferobj_buffer(intel, pbo, INTEL_READ);
      struct _DriBufferObject *dst_buffer =
         intel_region_buffer(intel->intelScreen, intelImage->mt->region,
                             INTEL_WRITE_FULL);


      intelEmitCopyBlit(intel,
                        intelImage->mt->cpp,
                        src_stride, src_buffer, src_offset,
                        dst_stride, dst_buffer, dst_offset,
                        0, 0, 0, 0, width, height,
			GL_COPY);

      intel_batchbuffer_flush(intel->batch);
   }
   UNLOCK_HARDWARE(intel);

   return GL_TRUE;
}
Exemplo n.º 23
0
/**
 * Execute the buffer and save copied verts.
 */
void vbo_save_playback_vertex_list( GLcontext *ctx, void *data )
{
   const struct vbo_save_vertex_list *node = (const struct vbo_save_vertex_list *) data;
   struct vbo_save_context *save = &vbo_context(ctx)->save;

   FLUSH_CURRENT(ctx, 0);

   if (node->prim_count > 0 && node->count > 0) {

      if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END &&
	  node->prim[0].begin) {

	 /* Degenerate case: list is called inside begin/end pair and
	  * includes operations such as glBegin or glDrawArrays.
	  */
	 if (0)
	    _mesa_printf("displaylist recursive begin");

	 vbo_save_loopback_vertex_list( ctx, node );
	 return;
      }
      else if (save->replay_flags) {
	 /* Various degnerate cases: translate into immediate mode
	  * calls rather than trying to execute in place.
	  */
	 vbo_save_loopback_vertex_list( ctx, node );
	 return;
      }
      
      if (ctx->NewState)
	 _mesa_update_state( ctx );

      /* XXX also need to check if shader enabled, but invalid */
      if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) ||
          (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glBegin (invalid vertex/fragment program)");
         return;
      }

      vbo_bind_vertex_list( ctx, node );

      vbo_context(ctx)->draw_prims( ctx, 
				    save->inputs, 
				    node->prim, 
				    node->prim_count,
				    NULL,
				    0,	/* Node is a VBO, so this is ok */
				    node->count - 1);
   }

   /* Copy to current?
    */
   _playback_copy_to_current( ctx, node );
}
Exemplo n.º 24
0
static void print_insns( const struct prog_instruction *insn,
			 GLuint nr )
{
   GLuint i;
   for (i = 0; i < nr; i++, insn++) {
      _mesa_printf("%3d: ", i);
      if (insn->Opcode < MAX_OPCODE)
	 _mesa_print_instruction(insn);
      else if (insn->Opcode < MAX_WM_OPCODE) {
	 GLuint idx = insn->Opcode - MAX_OPCODE;

	 _mesa_print_alu_instruction(insn,
				     wm_opcode_strings[idx],
				     3);
      }
      else 
	 _mesa_printf("UNKNOWN\n");
	   
   }
}
static void
PrintSrcReg(const struct prog_src_register *src)
{
   static const char comps[5] = "xyzw";
   if (src->NegateBase)
      _mesa_printf("-");
   if (src->RelAddr) {
      if (src->Index > 0)
         _mesa_printf("c[A0.x + %d]", src->Index);
      else if (src->Index < 0)
         _mesa_printf("c[A0.x - %d]", -src->Index);
      else
         _mesa_printf("c[A0.x]");
   }
   else if (src->File == PROGRAM_OUTPUT) {
      _mesa_printf("o[%s]", OutputRegisters[src->Index]);
   }
   else if (src->File == PROGRAM_INPUT) {
      _mesa_printf("v[%s]", InputRegisters[src->Index]);
   }
   else if (src->File == PROGRAM_ENV_PARAM) {
      _mesa_printf("c[%d]", src->Index);
   }
   else {
      ASSERT(src->File == PROGRAM_TEMPORARY);
      _mesa_printf("R%d", src->Index);
   }

   if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
       GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
       GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
      _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
   }
   else if (src->Swizzle != SWIZZLE_NOOP) {
      _mesa_printf(".%c%c%c%c",
             comps[GET_SWZ(src->Swizzle, 0)],
             comps[GET_SWZ(src->Swizzle, 1)],
             comps[GET_SWZ(src->Swizzle, 2)],
             comps[GET_SWZ(src->Swizzle, 3)]);
   }
}
static GLboolean
try_pbo_zcopy(struct intel_context *intel,
              struct intel_texture_image *intelImage,
              const struct gl_pixelstore_attrib *unpack,
              GLint internalFormat,
              GLint width, GLint height,
              GLenum format, GLenum type, const void *pixels)
{
   struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
   GLuint src_offset, src_stride;
   GLuint dst_offset, dst_stride;

   if (!pbo ||
       intel->ctx._ImageTransferState ||
       unpack->SkipPixels || unpack->SkipRows) {
      _mesa_printf("%s: failure 1\n", __FUNCTION__);
      return GL_FALSE;
   }

   src_offset = (GLuint) pixels;

   if (unpack->RowLength > 0)
      src_stride = unpack->RowLength;
   else
      src_stride = width;

   dst_offset = intel_miptree_image_offset(intelImage->mt,
                                           intelImage->face,
                                           intelImage->level);

   dst_stride = intelImage->mt->pitch;

   if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) {
      _mesa_printf("%s: failure 2\n", __FUNCTION__);
      return GL_FALSE;
   }

   intel_region_attach_pbo(intel->intelScreen, intelImage->mt->region, pbo);

   return GL_TRUE;
}
Exemplo n.º 27
0
static struct prog_dst_register get_temp( struct brw_wm_compile *c )
{
   int bit = ffs( ~c->fp_temp );

   if (!bit) {
      _mesa_printf("%s: out of temporaries\n", __FILE__);
      exit(1);
   }

   c->fp_temp |= 1<<(bit-1);
   return dst_reg(PROGRAM_TEMPORARY, FIRST_INTERNAL_TEMP+(bit-1));
}
Exemplo n.º 28
0
/* Extract a rectangle's worth of data from the bitmap.  Called
 * per-cliprect.
 */
static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
			      const struct gl_pixelstore_attrib *unpack,
			      const GLubyte *bitmap,
			      GLuint x, GLuint y, 
			      GLuint w, GLuint h,
			      GLubyte *dest,
			      GLuint row_align,
			      GLboolean invert)
{
   GLuint src_offset = (x + unpack->SkipPixels) & 0x7;
   GLuint mask = unpack->LsbFirst ? 0 : 7;
   GLuint bit = 0;
   GLint row, col;
   GLint first, last;
   GLint incr;
   GLuint count = 0;

   if (INTEL_DEBUG & DEBUG_PIXEL)
      _mesa_printf("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n",
		   __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);

   if (invert) {
      first = h-1;
      last = 0;
      incr = -1;
   }
   else {
      first = 0;
      last = h-1;
      incr = 1;
   }

   /* Require that dest be pre-zero'd.
    */
   for (row = first; row != (last+incr); row += incr) {
      const GLubyte *rowsrc = _mesa_image_address2d(unpack, bitmap, 
						    width, height, 
						    GL_COLOR_INDEX, GL_BITMAP, 
						    y + row, x);

      for (col = 0; col < w; col++, bit++) {
	 if (test_bit(rowsrc, (col + src_offset) ^ mask)) {
	    set_bit(dest, bit ^ 7);
	    count++;
	 }
      }

      if (row_align)
	 bit = ALIGN(bit, row_align);
   }

   return count;
}
Exemplo n.º 29
0
void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
{
   struct vbo_exec_context *exec = &vbo_context(ctx)->exec;

   if (0) _mesa_printf("%s\n", __FUNCTION__);

   if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
      if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__);
      return;
   }

   vbo_exec_FlushVertices_internal( ctx, GL_TRUE );

   /* Need to do this to ensure BeginVertices gets called again:
    */
   if (exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) {
      _mesa_restore_exec_vtxfmt( ctx );
      exec->ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT;
   }

   exec->ctx->Driver.NeedFlush &= ~flags;
}
Exemplo n.º 30
0
Arquivo: hash.c Projeto: aosm/X11
int main(int argc, char *argv[])
{
   int a, b, c;
   struct HashTable *t;

   _mesa_printf("&a = %p\n", &a);
   _mesa_printf("&b = %p\n", &b);

   t = _mesa_NewHashTable();
   _mesa_HashInsert(t, 501, &a);
   _mesa_HashInsert(t, 10, &c);
   _mesa_HashInsert(t, 0xfffffff8, &b);
   _mesa_HashPrint(t);

   _mesa_printf("Find 501: %p\n", _mesa_HashLookup(t,501));
   _mesa_printf("Find 1313: %p\n", _mesa_HashLookup(t,1313));
   _mesa_printf("Find block of 100: %d\n", _mesa_HashFindFreeKeyBlock(t, 100));

   _mesa_DeleteHashTable(t);

   return 0;
}