Exemplo n.º 1
0
//--------------------------------------------------------------------------------------------------
/// 
//--------------------------------------------------------------------------------------------------
void RimLegendConfig::updateLegend()
{
    double adjustedMin = cvf::UNDEFINED_DOUBLE;
    double adjustedMax = cvf::UNDEFINED_DOUBLE;

   if (m_rangeMode == AUTOMATIC_ALLTIMESTEPS)
   {
       adjustedMin = adjust(m_globalAutoMin, m_precision);
       adjustedMax = adjust(m_globalAutoMax, m_precision);
   }
   else if (m_rangeMode == AUTOMATIC_CURRENT_TIMESTEP)
   {
       adjustedMin = adjust(m_localAutoMin, m_precision);
       adjustedMax = adjust(m_localAutoMax, m_precision);
   }
   else
   {
       adjustedMin = adjust(m_userDefinedMinValue, m_precision);
       adjustedMax = adjust(m_userDefinedMaxValue, m_precision);
   }


   m_linDiscreteScalarMapper->setRange(adjustedMin, adjustedMax);
   m_logDiscreteScalarMapper->setRange(adjustedMin, adjustedMax);
   m_logSmoothScalarMapper->setRange(adjustedMin, adjustedMax);
   m_linSmoothScalarMapper->setRange(adjustedMin, adjustedMax);

   cvf::Color3ubArray legendColors;
   switch (m_colorRangeMode())
   {
   case NORMAL: 
       {
           legendColors.reserve(7);
           legendColors.add(cvf::Color3ub(  0,   0, 255));
           legendColors.add(cvf::Color3ub(  0, 127, 255));
           legendColors.add(cvf::Color3ub(  0, 255, 255));
           legendColors.add(cvf::Color3ub(  0, 255,   0));
           legendColors.add(cvf::Color3ub(255, 255,   0));
           legendColors.add(cvf::Color3ub(255, 127,   0));
           legendColors.add(cvf::Color3ub(255,   0,   0));
       }
       break;
   case OPPOSITE_NORMAL: 
       {
           legendColors.reserve(7);
           legendColors.add(cvf::Color3ub(255,   0,   0));
           legendColors.add(cvf::Color3ub(255, 127,   0));
           legendColors.add(cvf::Color3ub(255, 255,   0));
           legendColors.add(cvf::Color3ub(  0, 255,   0));
           legendColors.add(cvf::Color3ub(  0, 255, 255));
           legendColors.add(cvf::Color3ub(  0, 127, 255));
           legendColors.add(cvf::Color3ub(  0,   0, 255));
       }
       break;  case BLACK_WHITE:
   case WHITE_BLACK:
       {
           legendColors.reserve(2);
           if (m_colorRangeMode() == BLACK_WHITE)
           {
               legendColors.add(cvf::Color3ub::BLACK);
               legendColors.add(cvf::Color3ub::WHITE);
           }
           else
           {
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::BLACK);
           }
       }
       break;
   case PINK_WHITE:
   case WHITE_PINK:
       {
           legendColors.reserve(2);
           if (m_colorRangeMode() == PINK_WHITE)
           {
               legendColors.add(cvf::Color3ub::DEEP_PINK);
               legendColors.add(cvf::Color3ub::WHITE);
           }
           else
           {
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::DEEP_PINK);
           }
       }
       break;
   }

   m_linDiscreteScalarMapper->setColors(legendColors);
   m_logDiscreteScalarMapper->setColors(legendColors);
   m_logSmoothScalarMapper->setColors(legendColors);
   m_linSmoothScalarMapper->setColors(legendColors);

   m_linDiscreteScalarMapper->setLevelCount(m_numLevels, true);
   m_logDiscreteScalarMapper->setLevelCount(m_numLevels, true);
   m_logSmoothScalarMapper->setLevelCount(m_numLevels, true);
   m_linSmoothScalarMapper->setLevelCount(m_numLevels, true);

   switch(m_mappingMode())
   {
   case LINEAR_DISCRETE:
       m_currentScalarMapper = m_linDiscreteScalarMapper.p();
       break;
   case LINEAR_CONTINUOUS:
       m_currentScalarMapper = m_linSmoothScalarMapper.p();
       break;
   case LOG10_CONTINUOUS:
       m_currentScalarMapper = m_logSmoothScalarMapper.p();
       break;
   case LOG10_DISCRETE:
       m_currentScalarMapper = m_logDiscreteScalarMapper.p();
       break;
   default:
       break;
   }

   m_legend->setScalarMapper(m_currentScalarMapper.p());


   if (m_globalAutoMax != cvf::UNDEFINED_DOUBLE )
   {
       m_userDefinedMaxValue.setUiName(QString("Max ") + "(" + QString::number(m_globalAutoMax, 'g', m_precision) + ")");
   }
   else
   {
       m_userDefinedMaxValue.setUiName(QString());
   }

   if (m_globalAutoMin != cvf::UNDEFINED_DOUBLE )
   {
       m_userDefinedMinValue.setUiName(QString("Min ") + "(" + QString::number(m_globalAutoMin, 'g', m_precision) + ")");
   }
   else
   {
        m_userDefinedMinValue.setUiName(QString());
   }
}
Exemplo n.º 2
0
//--------------------------------------------------------------------------------------------------
/// 
//--------------------------------------------------------------------------------------------------
void RimLegendConfig::updateLegend()
{
    double adjustedMin = cvf::UNDEFINED_DOUBLE;
    double adjustedMax = cvf::UNDEFINED_DOUBLE;
    
    double posClosestToZero = cvf::UNDEFINED_DOUBLE;
    double negClosestToZero = cvf::UNDEFINED_DOUBLE;

   if (m_rangeMode == AUTOMATIC_ALLTIMESTEPS)
   {
       adjustedMin = roundToNumSignificantDigits(m_globalAutoMin, m_precision);
       adjustedMax = roundToNumSignificantDigits(m_globalAutoMax, m_precision);

       posClosestToZero = m_globalAutoPosClosestToZero;
       negClosestToZero = m_globalAutoNegClosestToZero;
   }
   else if (m_rangeMode == AUTOMATIC_CURRENT_TIMESTEP)
   {
       adjustedMin = roundToNumSignificantDigits(m_localAutoMin, m_precision);
       adjustedMax = roundToNumSignificantDigits(m_localAutoMax, m_precision);

       posClosestToZero = m_localAutoPosClosestToZero;
       negClosestToZero = m_localAutoNegClosestToZero;
   }
   else
   {
       adjustedMin = roundToNumSignificantDigits(m_userDefinedMinValue, m_precision);
       adjustedMax = roundToNumSignificantDigits(m_userDefinedMaxValue, m_precision);

       posClosestToZero = m_globalAutoPosClosestToZero;
       negClosestToZero = m_globalAutoNegClosestToZero;
   }


   m_linDiscreteScalarMapper->setRange(adjustedMin, adjustedMax);
   m_linSmoothScalarMapper->setRange(adjustedMin, adjustedMax);

   if (m_mappingMode == LOG10_CONTINUOUS || m_mappingMode == LOG10_DISCRETE)
   {
       if (adjustedMin != adjustedMax)
       {
           if (adjustedMin == 0)
           {
               if (adjustedMax > adjustedMin)
               {
                   adjustedMin = posClosestToZero;
               }
               else
               {
                   adjustedMin = negClosestToZero;
               }
           }
           else if (adjustedMax == 0)
           {
               if (adjustedMin > adjustedMax)
               {
                   adjustedMax = posClosestToZero;
               }
               else
               {
                   adjustedMax = negClosestToZero;
               }
           }
           else if (adjustedMin < 0 && adjustedMax > 0)
           {
               adjustedMin = posClosestToZero;
           }
           else if (adjustedMax < 0 && adjustedMin > 0)
           {
               adjustedMin = negClosestToZero;
           }
       }
   }

   m_logDiscreteScalarMapper->setRange(adjustedMin, adjustedMax);
   m_logSmoothScalarMapper->setRange(adjustedMin, adjustedMax);

   cvf::Color3ubArray legendColors;
   switch (m_colorRangeMode())
   {
   case NORMAL: 
       {
           legendColors.reserve(7);
           legendColors.add(cvf::Color3ub(  0,   0, 255));
           legendColors.add(cvf::Color3ub(  0, 127, 255));
           legendColors.add(cvf::Color3ub(  0, 255, 255));
           legendColors.add(cvf::Color3ub(  0, 255,   0));
           legendColors.add(cvf::Color3ub(255, 255,   0));
           legendColors.add(cvf::Color3ub(255, 127,   0));
           legendColors.add(cvf::Color3ub(255,   0,   0));
       }
       break;
   case OPPOSITE_NORMAL: 
       {
           legendColors.reserve(7);
           legendColors.add(cvf::Color3ub(255,   0,   0));
           legendColors.add(cvf::Color3ub(255, 127,   0));
           legendColors.add(cvf::Color3ub(255, 255,   0));
           legendColors.add(cvf::Color3ub(  0, 255,   0));
           legendColors.add(cvf::Color3ub(  0, 255, 255));
           legendColors.add(cvf::Color3ub(  0, 127, 255));
           legendColors.add(cvf::Color3ub(  0,   0, 255));
       }
       break;  
   case BLACK_WHITE:
   case WHITE_BLACK:
       {
           legendColors.reserve(2);
           if (m_colorRangeMode() == BLACK_WHITE)
           {
               legendColors.add(cvf::Color3ub::BLACK);
               legendColors.add(cvf::Color3ub::WHITE);
           }
           else
           {
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::BLACK);
           }
       }
       break;
   case PINK_WHITE:
   case WHITE_PINK:
       {
           legendColors.reserve(2);
           if (m_colorRangeMode() == PINK_WHITE)
           {
               legendColors.add(cvf::Color3ub::DEEP_PINK);
               legendColors.add(cvf::Color3ub::WHITE);
           }
           else
           {
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::DEEP_PINK);
           }
       }
       break;
   case BLUE_WHITE_RED:
   case RED_WHITE_BLUE:
       {
           legendColors.reserve(3);
           if (m_colorRangeMode() == BLUE_WHITE_RED)
           {
               legendColors.add(cvf::Color3ub::BLUE);
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::RED);
           }
           else
           {
               legendColors.add(cvf::Color3ub::RED);
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::BLUE);
           }
       }
       break;

   }

   m_linDiscreteScalarMapper->setColors(legendColors);
   m_logDiscreteScalarMapper->setColors(legendColors);
   m_logSmoothScalarMapper->setColors(legendColors);
   m_linSmoothScalarMapper->setColors(legendColors);

   m_linDiscreteScalarMapper->setLevelCount(m_numLevels, true);
   m_logDiscreteScalarMapper->setLevelCount(m_numLevels, true);
   m_logSmoothScalarMapper->setLevelCount(m_numLevels, true);
   m_linSmoothScalarMapper->setLevelCount(m_numLevels, true);

   switch(m_mappingMode())
   {
   case LINEAR_DISCRETE:
       m_currentScalarMapper = m_linDiscreteScalarMapper.p();
       break;
   case LINEAR_CONTINUOUS:
       m_currentScalarMapper = m_linSmoothScalarMapper.p();
       break;
   case LOG10_CONTINUOUS:
       m_currentScalarMapper = m_logSmoothScalarMapper.p();
       break;
   case LOG10_DISCRETE:
       m_currentScalarMapper = m_logDiscreteScalarMapper.p();
       break;
   default:
       break;
   }

   m_legend->setScalarMapper(m_currentScalarMapper.p());
   double decadesInRange = 0;

   if (m_mappingMode == LOG10_CONTINUOUS || m_mappingMode == LOG10_DISCRETE)
   {
       // For log mapping, use the min value as reference for num valid digits
       decadesInRange  = cvf::Math::abs(adjustedMin) < cvf::Math::abs(adjustedMax) ? cvf::Math::abs(adjustedMin) : cvf::Math::abs(adjustedMax);
       decadesInRange = log10(decadesInRange);
   }
   else
   {
       // For linear mapping, use the max value as reference for num valid digits
       double absRange = CVF_MAX(cvf::Math::abs(adjustedMax), cvf::Math::abs(adjustedMin));
       decadesInRange = log10(absRange);
   }

   decadesInRange = cvf::Math::ceil(decadesInRange);

   // Using Fixed format 
   NumberFormatType nft = m_tickNumberFormat();
   m_legend->setTickFormat((cvf::OverlayScalarMapperLegend::NumberFormat)nft);

   // Set the fixed number of digits after the decimal point to the number needed to show all the significant digits.
   int numDecimalDigits = m_precision();
   if (nft != SCIENTIFIC)
   {
       numDecimalDigits -= static_cast<int>(decadesInRange);
   }
   m_legend->setTickPrecision(cvf::Math::clamp(numDecimalDigits, 0, 20));


   if (m_globalAutoMax != cvf::UNDEFINED_DOUBLE )
   {
       m_userDefinedMaxValue.setUiName(QString("Max ") + "(" + QString::number(m_globalAutoMax, 'g', m_precision) + ")");
   }
   else
   {
       m_userDefinedMaxValue.setUiName(QString());
   }

   if (m_globalAutoMin != cvf::UNDEFINED_DOUBLE )
   {
       m_userDefinedMinValue.setUiName(QString("Min ") + "(" + QString::number(m_globalAutoMin, 'g', m_precision) + ")");
   }
   else
   {
        m_userDefinedMinValue.setUiName(QString());
   }
}
Exemplo n.º 3
0
//--------------------------------------------------------------------------------------------------
/// 
//--------------------------------------------------------------------------------------------------
void RimLegendConfig::updateLegend()
{
    double adjustedMin = cvf::UNDEFINED_DOUBLE;
    double adjustedMax = cvf::UNDEFINED_DOUBLE;
    
    double posClosestToZero = cvf::UNDEFINED_DOUBLE;
    double negClosestToZero = cvf::UNDEFINED_DOUBLE;

   if (m_rangeMode == AUTOMATIC_ALLTIMESTEPS)
   {
       adjustedMin = roundToNumSignificantDigits(m_globalAutoMin, m_precision);
       adjustedMax = roundToNumSignificantDigits(m_globalAutoMax, m_precision);

       posClosestToZero = m_globalAutoPosClosestToZero;
       negClosestToZero = m_globalAutoNegClosestToZero;
   }
   else if (m_rangeMode == AUTOMATIC_CURRENT_TIMESTEP)
   {
       adjustedMin = roundToNumSignificantDigits(m_localAutoMin, m_precision);
       adjustedMax = roundToNumSignificantDigits(m_localAutoMax, m_precision);

       posClosestToZero = m_localAutoPosClosestToZero;
       negClosestToZero = m_localAutoNegClosestToZero;
   }
   else
   {
       adjustedMin = roundToNumSignificantDigits(m_userDefinedMinValue, m_precision);
       adjustedMax = roundToNumSignificantDigits(m_userDefinedMaxValue, m_precision);

       posClosestToZero = m_globalAutoPosClosestToZero;
       negClosestToZero = m_globalAutoNegClosestToZero;
   }

   m_linDiscreteScalarMapper->setRange(adjustedMin, adjustedMax);
   m_linSmoothScalarMapper->setRange(adjustedMin, adjustedMax);

   if (m_mappingMode == LOG10_CONTINUOUS || m_mappingMode == LOG10_DISCRETE)
   {
       if (adjustedMin != adjustedMax)
       {
           if (adjustedMin == 0)
           {
               if (adjustedMax > adjustedMin)
               {
                   adjustedMin = posClosestToZero;
               }
               else
               {
                   adjustedMin = negClosestToZero;
               }
           }
           else if (adjustedMax == 0)
           {
               if (adjustedMin > adjustedMax)
               {
                   adjustedMax = posClosestToZero;
               }
               else
               {
                   adjustedMax = negClosestToZero;
               }
           }
           else if (adjustedMin < 0 && adjustedMax > 0)
           {
               adjustedMin = posClosestToZero;
           }
           else if (adjustedMax < 0 && adjustedMin > 0)
           {
               adjustedMin = negClosestToZero;
           }
       }
   }

   m_logDiscreteScalarMapper->setRange(adjustedMin, adjustedMax);
   m_logSmoothScalarMapper->setRange(adjustedMin, adjustedMax);

   cvf::Color3ubArray legendColors;
   switch (m_colorRangeMode())
   {
   case NORMAL: 
       {
           legendColors.reserve(7);
           legendColors.add(cvf::Color3ub(  0,   0, 255));
           legendColors.add(cvf::Color3ub(  0, 127, 255));
           legendColors.add(cvf::Color3ub(  0, 255, 255));
           legendColors.add(cvf::Color3ub(  0, 255,   0));
           legendColors.add(cvf::Color3ub(255, 255,   0));
           legendColors.add(cvf::Color3ub(255, 127,   0));
           legendColors.add(cvf::Color3ub(255,   0,   0));
       }
       break;
   case OPPOSITE_NORMAL: 
       {
           legendColors.reserve(7);
           legendColors.add(cvf::Color3ub(255,   0,   0));
           legendColors.add(cvf::Color3ub(255, 127,   0));
           legendColors.add(cvf::Color3ub(255, 255,   0));
           legendColors.add(cvf::Color3ub(  0, 255,   0));
           legendColors.add(cvf::Color3ub(  0, 255, 255));
           legendColors.add(cvf::Color3ub(  0, 127, 255));
           legendColors.add(cvf::Color3ub(  0,   0, 255));
       }
       break;  
   case BLACK_WHITE:
   case WHITE_BLACK:
       {
           legendColors.reserve(2);
           if (m_colorRangeMode() == BLACK_WHITE)
           {
               legendColors.add(cvf::Color3ub::BLACK);
               legendColors.add(cvf::Color3ub::WHITE);
           }
           else
           {
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::BLACK);
           }
       }
       break;
   case PINK_WHITE:
   case WHITE_PINK:
       {
           legendColors.reserve(2);
           if (m_colorRangeMode() == PINK_WHITE)
           {
               legendColors.add(cvf::Color3ub::DEEP_PINK);
               legendColors.add(cvf::Color3ub::WHITE);
           }
           else
           {
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::DEEP_PINK);
           }
       }
       break;
   case BLUE_WHITE_RED:
   case RED_WHITE_BLUE:
       {
           legendColors.reserve(3);
           if (m_colorRangeMode() == BLUE_WHITE_RED)
           {
               legendColors.add(cvf::Color3ub::BLUE);
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::RED);
           }
           else
           {
               legendColors.add(cvf::Color3ub::RED);
               legendColors.add(cvf::Color3ub::WHITE);
               legendColors.add(cvf::Color3ub::BLUE);
           }
       }
       break;

   case CATEGORY:
   {
       // Based on http://stackoverflow.com/questions/470690/how-to-automatically-generate-n-distinct-colors
       // and Kelly Colors and sorted by hue
       // See also http://www.w3schools.com/colors/ for palettes etc.
        legendColors.reserve(20);
        legendColors.add(cvf::Color3ub(128,  62, 117)); // hwb(310, 24%, 50%) strong_purple
        legendColors.add(cvf::Color3ub(212,  28, 132)); // hwb(326, 11%, 17%) strong_purplish_red
        legendColors.add(cvf::Color3ub(246, 118, 142)); // hwb(349, 46%,  4%) strong_purplish_pink
        legendColors.add(cvf::Color3ub(193,   0,  32)); // hwb(350,  0%, 24%) vivid_red 
        legendColors.add(cvf::Color3ub(127,  24,  13)); // hwb(  6,  5%, 50%) strong_reddish_brown
        legendColors.add(cvf::Color3ub(241,  58,  19)); // hwb( 11,  7%,  5%) vivid_reddish_orange 
        legendColors.add(cvf::Color3ub(255, 122,  92)); // hwb( 11, 36%,  0%) strong_yellowish_pink
        legendColors.add(cvf::Color3ub(129, 112, 102)); // hwb( 22, 40%, 49%) medium_gray
        legendColors.add(cvf::Color3ub(255, 104,   0)); // hwb( 24,  0%,  0%) vivid_orange 
        legendColors.add(cvf::Color3ub( 89,  51,  21)); // hwb( 26,  8%, 65%) deep_yellowish_brown
        legendColors.add(cvf::Color3ub(255, 142,   0)); // hwb( 33,  0%,  0%) vivid_orange_yellow
        legendColors.add(cvf::Color3ub(206, 162,  98)); // hwb( 36, 38%, 19%) grayish_yellow
        legendColors.add(cvf::Color3ub(244, 200,   0)); // hwb( 49,  0%,  4%) vivid_greenish_yellow
        legendColors.add(cvf::Color3ub(147, 170,   0)); // hwb( 68,  0%, 33%) vivid_yellowish_green
        legendColors.add(cvf::Color3ub( 59,  84,  23)); // hwb( 85,  9%, 67%) dark_olive_green
        legendColors.add(cvf::Color3ub(  0, 125,  52)); // hwb(145,  0%, 51%) vivid_green
        legendColors.add(cvf::Color3ub( 54, 125, 123)); // hwb(178, 21%, 51%) vivid_blueish_green
        legendColors.add(cvf::Color3ub(  0,  83, 138)); // hwb(204,  0%, 46%) strong_blue
        legendColors.add(cvf::Color3ub(166, 189, 215)); // hwb(212, 65%, 16%) very_light_blue
        legendColors.add(cvf::Color3ub( 46,  76, 224)); // hwb(230, 18%, 12%) medium_blue
   }
   break;

   case ANGULAR:
   {
       legendColors.reserve(9);
       legendColors.add(cvf::Color3ub(255, 0, 255));
       legendColors.add(cvf::Color3ub(0, 0, 255));
       legendColors.add(cvf::Color3ub(0, 127, 255));
       legendColors.add(cvf::Color3ub(0, 255, 255));
       legendColors.add(cvf::Color3ub(0, 255, 0));
       legendColors.add(cvf::Color3ub(255, 255, 0));
       legendColors.add(cvf::Color3ub(255, 127, 0));
       legendColors.add(cvf::Color3ub(255, 0, 0));
       legendColors.add(cvf::Color3ub(255, 0, 255));
   }
   break;

   }

   m_linDiscreteScalarMapper->setColors(legendColors);
   m_logDiscreteScalarMapper->setColors(legendColors);
   m_logSmoothScalarMapper->setColors(legendColors);
   m_linSmoothScalarMapper->setColors(legendColors);


   m_linDiscreteScalarMapper->setLevelCount(m_numLevels, true);
   m_logDiscreteScalarMapper->setLevelCount(m_numLevels, true);
   m_logSmoothScalarMapper->setLevelCount(m_numLevels, true);
   m_linSmoothScalarMapper->setLevelCount(m_numLevels, true);

   switch(m_mappingMode())
   {
   case LINEAR_DISCRETE:
       m_currentScalarMapper = m_linDiscreteScalarMapper.p();
       break;
   case LINEAR_CONTINUOUS:
       m_currentScalarMapper = m_linSmoothScalarMapper.p();
       break;
   case LOG10_CONTINUOUS:
       m_currentScalarMapper = m_logSmoothScalarMapper.p();
       break;
   case LOG10_DISCRETE:
       m_currentScalarMapper = m_logDiscreteScalarMapper.p();
       break;
   case CATEGORY_INTEGER:
       m_categoryMapper->setCategoriesWithNames(m_categories, m_categoryNames);
       m_categoryMapper->setInterpolateColors(legendColors);
       m_currentScalarMapper = m_categoryMapper.p();
       break;
   default:
       break;
   }

   if (m_currentScalarMapper != m_categoryMapper.p())
   {
        m_scalarMapperLegend->setScalarMapper(m_currentScalarMapper.p());
   }
   double decadesInRange = 0;

   if (m_mappingMode == LOG10_CONTINUOUS || m_mappingMode == LOG10_DISCRETE)
   {
       // For log mapping, use the min value as reference for num valid digits
       decadesInRange  = cvf::Math::abs(adjustedMin) < cvf::Math::abs(adjustedMax) ? cvf::Math::abs(adjustedMin) : cvf::Math::abs(adjustedMax);
       decadesInRange = log10(decadesInRange);
   }
   else
   {
       // For linear mapping, use the max value as reference for num valid digits
       double absRange = CVF_MAX(cvf::Math::abs(adjustedMax), cvf::Math::abs(adjustedMin));
       decadesInRange = log10(absRange);
   }

   decadesInRange = cvf::Math::ceil(decadesInRange);

   // Using Fixed format 
   NumberFormatType nft = m_tickNumberFormat();
   m_scalarMapperLegend->setTickFormat((cvf::OverlayScalarMapperLegend::NumberFormat)nft);

   // Set the fixed number of digits after the decimal point to the number needed to show all the significant digits.
   int numDecimalDigits = m_precision();
   if (nft != SCIENTIFIC)
   {
       numDecimalDigits -= static_cast<int>(decadesInRange);
   }
   m_scalarMapperLegend->setTickPrecision(cvf::Math::clamp(numDecimalDigits, 0, 20));


   if (m_globalAutoMax != cvf::UNDEFINED_DOUBLE )
   {
       m_userDefinedMaxValue.uiCapability()->setUiName(QString("Max ") + "(" + QString::number(m_globalAutoMax, 'g', m_precision) + ")");
   }
   else
   {
       m_userDefinedMaxValue.uiCapability()->setUiName(QString());
   }

   if (m_globalAutoMin != cvf::UNDEFINED_DOUBLE )
   {
       m_userDefinedMinValue.uiCapability()->setUiName(QString("Min ") + "(" + QString::number(m_globalAutoMin, 'g', m_precision) + ")");
   }
   else
   {
        m_userDefinedMinValue.uiCapability()->setUiName(QString());
   }
}