Exemplo n.º 1
0
Entity::Entity()
{
	cent = &cg_entities[ 0 ];
	centity = &cg_entities[ 0 ];

	model = "";
	modelhandle = 0;
	scale = 1.f;
	renderFx = 0;

	tiki = NULL;

	frame = new frameInfo_t[ 1 ];
	numframes = 1;

	entnum = -1;

	frame[ 0 ].index = 0;
	frame[ 0 ].time = 0.f;
	frame[ 0 ].weight = 1.0f;

	//turnThinkOn();

	absmin = absmax = mins = maxs = vec_zero;

	s_entities.AddObject( this );
}