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Snowburst is a Mikromedia dsPIC33 based game. Tap to the screen to melt the falling snowflakes before you get snowed in. If you miss a snow flake the snowbank gets higher. Every 500 points the snowbank starts to melt a bit.

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AndrewHazelden/Snowburst

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Snowburst
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Tap to the screen to melt the falling snowflakes before you get snowed in. If you miss a snow flake the snowbank gets higher. Every 500 points the snowbank starts to melt a bit.

Tip: Melt the small flakes first.

If you tap the status bar at the bottom of the screen you can mute the background music.

Snowburst was created using MikroC Pro for PIC32 and VisualTFT.

Created by Andrew Hazelden. (c) copyright 2011-2012.

e-mail:
andrewhazelden@gmail.com

Blog:
http://www.andrewhazelden.com


Music: 
The Fire Flower by Tony-B Machine

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Installation:

1. Install Firmware: Flash the firmware file snowburst.hex to your mikromedia PIC32 board.

2. Install soundtrack: Copy the soundtrack file tff.mp3 to the root folder of your mikromedia board's Micro-SD memory card.

3. Get ready to Play!

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Hardware Required:

Dev.Board:
MikroMMB_for_PIC32_hw_rev_1.10
http://www.mikroe.com/eng/products/view/595/mikrommb-for-pic32-board/

Optional hardware (for live speakers):
MikroElektronika Mikromedia GAMING Shield: http://www.mikroe.com/eng/products/view/747/mikromedia-gaming-shield/

MikroElektronika Mikromeida Workstation v7:
http://www.mikroe.com/eng/products/view/881/mikromedia-workstation/
  
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Snowburst is a Mikromedia dsPIC33 based game. Tap to the screen to melt the falling snowflakes before you get snowed in. If you miss a snow flake the snowbank gets higher. Every 500 points the snowbank starts to melt a bit.

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