Skip to content

egor0v/Five-Multiplayer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

45 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

logo

Five-Multiplayer is a multiplayer modification for the game called "Grand Theft Auto V" created by Rockstar Games and published by Take-Two Interactive Software. Five Multiplayer and Greybeard Inc. are in no way affiliated with Rockstar Games or Take-Two Interactive. The 'Grand Theft Auto' and the 'Grand Theft Auto' logos are trademarks of Take-Two Interactive Software.

This project uses RakNet, OpenVHook and parts of m0d-s0beit and CitizenMP - They are included in the repository and the files should have their credits on the top. If not, let us know and we'll add it!

Compiling

In order to compile the mod, it is recommended to use Visual Studio 2013 or Visual Studio CE (Community Edition) 2013 if possible. Otherwise the mod may not work / may crash during the loading screen. We've tried compiling the project with Visual Studio CE 2015 but to no avail, it crashed. As of now, the mod may only be compiled in debug mode x64. The main solution file can be found in Five-Multiplayer\FiveMP (FiveMP.sln).

Binaries

After compiling the mod, 64 bit binaries can be found in Five-Multiplayer\FiveMP\x64 and 32 bit binaries in Five-Multiplayer\FiveMP\Debug. Double clicking FiveMP_Launcher.exe should start the mod and start a new game. Binaries don't need to be in any specific location but they should all be within the same directory for the mod to work. Except for the server files.

Notice

For any issues regarding this project and/or repository, please e-mail the following e-mail below, we try to answer within 24 hours. We cannot guarantee this and it can take up to a week or two weeks to receive an answer. developer@five-multiplayer.net

Releases

No releases published

Packages

No packages published

Languages